We did last gen;
Particularly the first one. It strikes me as very similar to LOST, although you may not catch it. But I found it to be, ranging from how the story is told (non linear, jumping all over the place), the subject matter, the way scenes unfolded (the kinds of things that happened and how the scenes were shot), the emphasis on struggle, the way the music was handled ... Very similar imo.
Edit: Another aspect that's similar is how the characters are thrown into a struggle for survival and as you go through the story you are given more information on their past, and the informaiton on their past relates to their actions in the present.
hakanakumono
If anything Forbidden Siren was worse for the kinds of things Lost is always being criticized for, like a hard to follow narrative and a glut of unanswered questions. Because of the game being told in an unchronological order and all the backstory being told via the (largely missable) archive it could be very impenetrable at times, through very much worth it in the end. The link navigator was a fantastic invention, part of the fun for me of playing Siren and it's sequel was trying to figure out how everything fit together.
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