What are the 5 best Sony developed games for deep challenging gameplay?

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VatususReturns

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#101 VatususReturns
Member since 2021 • 1169 Posts

@davillain- said:

Sony and deep challenging gameplay don't mix😑

U joking I hope. Been playing Super Mario Odyssey and I'm still trying to find the "deep challenging gameplay" Nintendo is known for

GoW has more gameplay and more challenge than jumping and throwing a hat ocasionally. Nintendo gameplay is overrated asf

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VatususReturns

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#102 VatususReturns
Member since 2021 • 1169 Posts
@iamthetruth101 said:

Sony games lack depth because Sony fans generally need easy and shallow games, they lack the skill and comprehension to play anything with depth to it.

We can all agree on that

lol I'm still trying to figure out how exactly one finds Mario 3D titles to have more depth than the likes of GoW, TLoU or even Uncharted

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Casey-Wegner

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#103  Edited By Casey-Wegner
Member since 2021 • 1470 Posts
@vatususreturns said:
@iamthetruth101 said:

Sony games lack depth because Sony fans generally need easy and shallow games, they lack the skill and comprehension to play anything with depth to it.

We can all agree on that

lol I'm still trying to figure out how exactly one finds Mario 3D titles to have more depth than the likes of GoW, TLoU or even Uncharted

Mario has better physics and gameplay in a single jump than any of the cinematic trash you listed.

SMB3, Super Mario World, Mario 64, Galaxy 1 & 2, 3D World, Odyssey and Bowsers Fury all also have better gameplay than any Sony game in history as well.

Thanks for reminding me.

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AhReQueNoMori

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#104 AhReQueNoMori
Member since 2020 • 937 Posts

NINTENDO POLISH!

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VatususReturns

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#105 VatususReturns
Member since 2021 • 1169 Posts

@casey-wegner said:
@vatususreturns said:
@iamthetruth101 said:

Sony games lack depth because Sony fans generally need easy and shallow games, they lack the skill and comprehension to play anything with depth to it.

We can all agree on that

lol I'm still trying to figure out how exactly one finds Mario 3D titles to have more depth than the likes of GoW, TLoU or even Uncharted

Mario has better physics and gameplay in a single jump than any of the cinematic trash you listed.

lol

thats all I've to say

Nintendo is overrated asf and anyone that has an IQ above double digits knows that to be a fact. You Nintendo fanboys, wich the critics have a lot of and wich explains these inflated scores for Nintendo games, are blinded by nostalgia and brand power and nothing else

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hardwenzen

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#106 hardwenzen
Member since 2005 • 42366 Posts
100% of Casey threads
100% of Casey threads



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Casey-Wegner

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#107  Edited By Casey-Wegner
Member since 2021 • 1470 Posts
@ahrequenomori said:

NINTENDO POLISH!

You see far worse in every Sony game ever made.

A poorly emulated N64 game still has far better gameplay than any Sony game ever created.

Let that sink in.

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Casey-Wegner

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#108  Edited By Casey-Wegner
Member since 2021 • 1470 Posts

Sony's king.

What an embarrassment.

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AhReQueNoMori

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#109 AhReQueNoMori
Member since 2020 • 937 Posts
@hardwenzen said:
100% of Casey
100% of Casey

He's grasping at straws!

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Casey-Wegner

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#110 Casey-Wegner
Member since 2021 • 1470 Posts

@iamthetruth101 said:

Sony games lack depth because Sony fans generally need easy and shallow games, they lack the skill and comprehension to play anything with depth to it.

We can all agree on that

The truth.

Preach on. We all know it.

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Epak_

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#111 Epak_
Member since 2004 • 11911 Posts

Majority of their games have great gameplay, it's the reason I play them and finish some of them multiple times. If a game lacks in gameplay I just won't play it.

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hardwenzen

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#113 hardwenzen
Member since 2005 • 42366 Posts

Casey is like 13. His mom doesn't allow him to play the likes of TLOU2, so please stop suggesting him M rated titles.

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Maroxad

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#114 Maroxad
Member since 2007 • 25371 Posts

@vatususreturns said:
@davillain- said:

Sony and deep challenging gameplay don't mix😑

U joking I hope. Been playing Super Mario Odyssey and I'm still trying to find the "deep challenging gameplay" Nintendo is known for

GoW has more gameplay and more challenge than jumping and throwing a hat ocasionally. Nintendo gameplay is overrated asf

Mario games are easy to learn, but difficult to master.

The route you are taking as a casual player, is FAR different, and far less technical than the one taken by more advanced players.

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VFighter

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#115 VFighter
Member since 2016 • 11031 Posts

@hardwenzen: 😂 You almost have to feel bad for Casey at this point...almost.

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hardwenzen

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#116 hardwenzen
Member since 2005 • 42366 Posts

@Maroxad said:
@vatususreturns said:
@davillain- said:

Sony and deep challenging gameplay don't mix😑

U joking I hope. Been playing Super Mario Odyssey and I'm still trying to find the "deep challenging gameplay" Nintendo is known for

GoW has more gameplay and more challenge than jumping and throwing a hat ocasionally. Nintendo gameplay is overrated asf

Mario games are easy to learn, but difficult to master.

The route you are taking as a casual player, is FAR different, and far less technical than the one taken by more advanced players.

Master what? Unless you're one of those speed runners that play the same game for 12h a day every single day for the last 8 years on twitch, there is nothing worth mastering. Mario are simple little games made with a bunch of little colors to attract the eye of a child.

You master a competitive online game where the end result matters. Mastering mario is like mastering angry birds.

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hardwenzen

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#117 hardwenzen
Member since 2005 • 42366 Posts
@vfighter said:

@hardwenzen: 😂 You almost have to feel bad for Casey at this point...almost.

He is the I_P_Daily replacement. I love him.

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Casey-Wegner

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#118 Casey-Wegner
Member since 2021 • 1470 Posts

@hardwenzen said:
@vfighter said:

@hardwenzen: 😂 You almost have to feel bad for Casey at this point...almost.

He is the I_P_Daily replacement. I love him.

These two Sony fanboys desperately consoling each other after I absolutely destroyed Playstation and the Cows in this thread 😂 Not even a single list with 5 Sony-made games with deep gameplay in the entire thread after decades on the market.

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Maroxad

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#119  Edited By Maroxad
Member since 2007 • 25371 Posts
@hardwenzen said:
@Maroxad said:
@vatususreturns said:
@davillain- said:

Sony and deep challenging gameplay don't mix😑

U joking I hope. Been playing Super Mario Odyssey and I'm still trying to find the "deep challenging gameplay" Nintendo is known for

GoW has more gameplay and more challenge than jumping and throwing a hat ocasionally. Nintendo gameplay is overrated asf

Mario games are easy to learn, but difficult to master.

The route you are taking as a casual player, is FAR different, and far less technical than the one taken by more advanced players.

Master what? Unless you're one of those speed runners that play the same game for 12h a day every single day for the last 8 years on twitch, there is nothing worth mastering. Mario are simple little games made with a bunch of little colors to attract the eye of a child.

You master a competitive online game where the end result matters. Mastering mario is like mastering angry birds.

You master mario for the same reason you would wanna master any other game. There is that sheer satisfaction of it.

As it happens, Super Mario Odyssey is one of the more technical games to come out.

Not to mention, You raise 300 thousand dollars in a single speedrun. I would say raising dozens to hundreds of thousands of dollars dollars to fight cancer is worth it, wouldn't you?

Edit: Also, havent you heard? About the most prominent of alternate sexual archetypes: 'Fastest Mario'? Get ahead of the times and stop living under a rock. Supply is low is far lower than its demand :P

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Casey-Wegner

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#120 Casey-Wegner
Member since 2021 • 1470 Posts
@forodin said:

@casey-wegner: That’s the thing, we HAVE provided you with plenty of recommendations, it just so happens that you’re unable to get through them or even have the confidence and steely will to give them a go.

What are these Sony made games I need a steely will to get through you speak of?

Do I need a steely will to get through all the corny cinematic sequences or the simplistic gameplay?

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hardwenzen

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#121 hardwenzen
Member since 2005 • 42366 Posts

@casey-wegner said:
@hardwenzen said:
@vfighter said:

@hardwenzen: 😂 You almost have to feel bad for Casey at this point...almost.

He is the I_P_Daily replacement. I love him.

These two Sony fanboys desperately consoling each other after I absolutely destroyed Playstation and the Cows in this thread 😂 Not even a single list with 5 Sony-made games with deep gameplay in the entire thread after decades on the market.

Calm down I_P_Daily_2.0

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hardwenzen

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#122 hardwenzen
Member since 2005 • 42366 Posts
@Maroxad said:
@hardwenzen said:
@Maroxad said:
@vatususreturns said:
@davillain- said:

Sony and deep challenging gameplay don't mix😑

U joking I hope. Been playing Super Mario Odyssey and I'm still trying to find the "deep challenging gameplay" Nintendo is known for

GoW has more gameplay and more challenge than jumping and throwing a hat ocasionally. Nintendo gameplay is overrated asf

Mario games are easy to learn, but difficult to master.

The route you are taking as a casual player, is FAR different, and far less technical than the one taken by more advanced players.

Master what? Unless you're one of those speed runners that play the same game for 12h a day every single day for the last 8 years on twitch, there is nothing worth mastering. Mario are simple little games made with a bunch of little colors to attract the eye of a child.

You master a competitive online game where the end result matters. Mastering mario is like mastering angry birds.

You master mario for the same reason you would wanna master any other game. There is that sheer satisfaction of it.

As it happens, Super Mario Odyssey is one of the more technical games to come out.

Not to mention, You raise 300 thousand dollars in a single speedrun. I would say raising 300,000 dollars to fight cancer is worth it, wouldn't you?

There is no aim to master. There is no combos to master.

You throw a hat and jump on mushrooms. Unless you're in the kindergarten, there's nothing for you.

And again, if your job is to stream/post youtube speedruns, that's one thing. But if you're just playing at home, these games don't offer anything after you've beaten the game. So don't add any weight to your argument with the 300k raised to fight against cancer. You playing at home you wouldn't be raising anything.

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Casey-Wegner

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#123 Casey-Wegner
Member since 2021 • 1470 Posts

@hardwenzen said:
@Maroxad said:
@hardwenzen said:
@Maroxad said:
@vatususreturns said:

U joking I hope. Been playing Super Mario Odyssey and I'm still trying to find the "deep challenging gameplay" Nintendo is known for

GoW has more gameplay and more challenge than jumping and throwing a hat ocasionally. Nintendo gameplay is overrated asf

Mario games are easy to learn, but difficult to master.

The route you are taking as a casual player, is FAR different, and far less technical than the one taken by more advanced players.

Master what? Unless you're one of those speed runners that play the same game for 12h a day every single day for the last 8 years on twitch, there is nothing worth mastering. Mario are simple little games made with a bunch of little colors to attract the eye of a child.

You master a competitive online game where the end result matters. Mastering mario is like mastering angry birds.

You master mario for the same reason you would wanna master any other game. There is that sheer satisfaction of it.

As it happens, Super Mario Odyssey is one of the more technical games to come out.

Not to mention, You raise 300 thousand dollars in a single speedrun. I would say raising 300,000 dollars to fight cancer is worth it, wouldn't you?

There is no aim to master. There is no combos to master.

You throw a hat and jump on mushrooms. Unless you're in the kindergarten, there's nothing for you.

And again, if your job is to stream/post youtube speedruns, that's one thing. But if you're just playing at home, these games don't offer anything after you've beaten the game. So don't add any weight to your argument with the 300k raised to fight against cancer. You playing at home you wouldn't be raising anything.

This is stupid even for your standards. Platformer's are some of the most difficult games to master. Is it easy to master Fzero GX because all you do is race down a track?

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Maroxad

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#124  Edited By Maroxad
Member since 2007 • 25371 Posts
@hardwenzen said:

There is no aim to master. There is no combos to master.

You throw a hat and jump on mushrooms. Unless you're in the kindergarten, there's nothing for you.

And again, if your job is to stream/post youtube speedruns, that's one thing. But if you're just playing at home, these games don't offer anything after you've beaten the game. So don't add any weight to your argument with the 300k raised to fight against cancer. You playing at home you wouldn't be raising anything.

No, instead you have to master the actual traversal mechanics, which is way harder to master than it seems, and why Super Mario Odyssey and 64 are still highly contested titles for high end play even today. There are also more forms of technical play than speedruns that odyssey has been popular, most notably min caps.

Game's dont need a combat focus to be technical, in fact, a good chunk of the most technical games out there, have a very low emphasis on combat. On Sony's end, their most technical game series is Gran Turismo.

The reason we speedrun is because it is a hobby pretty much, and just far more satisfying than a simple casual run, which tend not to do much for us.

You should try giving a game a serious whirl sometime. Rather than playing through every game casually. Try to stick with one a bit longer, and try to truly master it. Speedrunning games is some of the most satisfaction I have derived from gaming. Challenge Runs are fun too.

Either way, just because highly technical play in odyssey doesnt interest you doesnt mean it doesnt exist.

Seriously, when Gran Turismo 7 comes out. Sit and stick with it. Aim for records, master the controls, vehicles and tracks, and feel that satisfaction when you truly get some stellar records.

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Kizza_Soze

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#125  Edited By Kizza_Soze
Member since 2021 • 448 Posts
@casey-wegner said:
@R4gn4r0k said:

Nintendo published Metroid Dread. Mercury Steam made it.

What's different between Metroid Dread and say Sly Cooper or Ratchet & Clank which are deep and challenging?

Nintendo EPD co developed Dread, and Dread is one game we're discussing here.

I can list an onslaught of Nintendo games with better gameplay than anything Sony has ever made.

An onslaught of sleep inducing boredom that hasn't progressed since the N64 & SNES.

Nintendo once were great, they are sh!thouse now...... crap Mario & Mario Wii-U handmedowns, Splatton (or COD for 5yr olds & mentally challenged Nintendo loving adults), & the list goes on of utter sh!t that Ninbendo fangirls go gaga over.

Enjoy your mobile phone graphic Metroid turd...It is only 30yrs out of date with current superior gameplay trends, but getting all jellysickle cause deep down you know that Ninty should have done some Returnal magic, rather than a 2D turd sandwich for you easily satisfied simpletons to eat, would have offered you the FAAAAAR better experience & value for money.

But we all know that the Switch is too b!tch to handle something a purdy as Returnal & it's simpleton owners too incompetent to take on as deep a gameplay challenge as Returnal. Just buy a PS5 with Returnal so you can finally go through puberty & man up!!!!

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#126 Litchie
Member since 2003 • 36129 Posts

@kizza_soze: Whoa dude. Fighting stupidity with even more stupidity isn't the way to go, man. I understand that you're upset, but chill.

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hardwenzen

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#127 hardwenzen
Member since 2005 • 42366 Posts

@casey-wegner: Why are you talking about a racing game when i am talking about a mario that you throw hats in?😆Literally made to please children that are done watching spongebob.

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hardwenzen

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#128 hardwenzen
Member since 2005 • 42366 Posts
@Maroxad said:
@hardwenzen said:

There is no aim to master. There is no combos to master.

You throw a hat and jump on mushrooms. Unless you're in the kindergarten, there's nothing for you.

And again, if your job is to stream/post youtube speedruns, that's one thing. But if you're just playing at home, these games don't offer anything after you've beaten the game. So don't add any weight to your argument with the 300k raised to fight against cancer. You playing at home you wouldn't be raising anything.

No, instead you have to master the actual traversal mechanics, which is way harder to master than it seems, and why Super Mario Odyssey and 64 are still highly contested titles for high end play even today. There are also more forms of technical play than speedruns that odyssey has been popular, most notably min caps.

Game's dont need a combat focus to be technical, in fact, a good chunk of the most technical games out there, have a very low emphasis on combat. On Sony's end, their most technical game series is Gran Turismo.

The reason we speedrun is because it is a hobby pretty much, and just far more satisfying than a simple casual run, which tend not to do much for us.

You should try giving a game a serious whirl sometime. Rather than playing through every game casually. Try to stick with one a bit longer, and try to truly master it. Speedrunning games is some of the most satisfaction I have derived from gaming. Challenge Runs are fun too.

Either way, just because highly technical play in odyssey doesnt interest you doesnt mean it doesnt exist.

Seriously, when Gran Turismo 7 comes out. Sit and stick with it. Aim for records, master the controls, vehicles and tracks, and feel that satisfaction when you truly get some stellar records.

Mastering your so called traverlsal is abusing every single glitch and exploit available. Such gaming. And this is a thing you do if you're a speedrunner. Lets not pretend that people waste their time doing such things if they're simply playing after work or on a weekend. We're in 2021, people don't have time for anything because they have two wives, seven children and three jobs.

If mastering Odyssey is a thing, then you might as well take TLOU2 with ya. People are replaying the same missions hundreds of times to have a perfect cinematic run a la John Wick, and all of this crap. Bunch of it is on youtube, and probably way more than Odyssey content, even tho Odyssey has been out for much longer.

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#129  Edited By Maroxad
Member since 2007 • 25371 Posts
@hardwenzen said:
@Maroxad said:
@hardwenzen said:

There is no aim to master. There is no combos to master.

You throw a hat and jump on mushrooms. Unless you're in the kindergarten, there's nothing for you.

And again, if your job is to stream/post youtube speedruns, that's one thing. But if you're just playing at home, these games don't offer anything after you've beaten the game. So don't add any weight to your argument with the 300k raised to fight against cancer. You playing at home you wouldn't be raising anything.

No, instead you have to master the actual traversal mechanics, which is way harder to master than it seems, and why Super Mario Odyssey and 64 are still highly contested titles for high end play even today. There are also more forms of technical play than speedruns that odyssey has been popular, most notably min caps.

Game's dont need a combat focus to be technical, in fact, a good chunk of the most technical games out there, have a very low emphasis on combat. On Sony's end, their most technical game series is Gran Turismo.

The reason we speedrun is because it is a hobby pretty much, and just far more satisfying than a simple casual run, which tend not to do much for us.

You should try giving a game a serious whirl sometime. Rather than playing through every game casually. Try to stick with one a bit longer, and try to truly master it. Speedrunning games is some of the most satisfaction I have derived from gaming. Challenge Runs are fun too.

Either way, just because highly technical play in odyssey doesnt interest you doesnt mean it doesnt exist.

Seriously, when Gran Turismo 7 comes out. Sit and stick with it. Aim for records, master the controls, vehicles and tracks, and feel that satisfaction when you truly get some stellar records.

Mastering your so called traverlsal is abusing every single glitch and exploit available. Such gaming. And this is a thing you do if you're a speedrunner. Lets not pretend that people waste their time doing such things if they're simply playing after work or on a weekend. We're in 2021, people don't have time for anything because they have two wives, seven children and three jobs.

If mastering Odyssey is a thing, then you might as well take TLOU2 with ya. People are replaying the same missions hundreds of times to have a perfect cinematic run a la John Wick, and all of this crap. Bunch of it is on youtube, and probably way more than Odyssey content, even tho Odyssey has been out for much longer.

I looked it up.

TLOU2 didnt even come close to what Super Mario Odyssey got, both in terms of viewership AND videos on youtube.

Not even close.

Edit: In fact it looks like even Metroid Dread has already surpassed TLOU2 in terms of ammount of high end play content on youtube. Unless I am missing something.

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hardwenzen

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#130 hardwenzen
Member since 2005 • 42366 Posts

@Maroxad: High end play? People are making montages with TLOU2 because the animations, gunplay and melee is as good as it gets in a video game. Making a good video takes a lot of retries and perfecting the run take a while. THIS is learning the game that you were referring to. Nobody is speedrunning tlou2 by glitching through walls like you'd see on Mario64. There are significantly more videos of tlou2 that do these kind of perfect runs than whatever you consider is learning Odyssey.

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#131  Edited By Maroxad
Member since 2007 • 25371 Posts
@hardwenzen said:

@Maroxad: High end play? People are making montages with TLOU2 because the animations, gunplay and melee is as good as it gets in a video game. Making a good video takes a lot of retries and perfecting the run take a while. THIS is learning the game that you were referring to. Nobody is speedrunning tlou2 by glitching through walls like you'd see on Mario64. There are significantly more videos of tlou2 that do these kind of perfect runs than whatever you consider is learning Odyssey.

Got a shred of evidence to back anything you said up?

There are reasons why TLOU2 isnt a popular game for showing of skillful play. It taking lots of retries to make a "perfect" run is not an excuse. Otherwise neither Jump King nor Getting Over it wouldnt be as popular as they are.

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#132 Kizza_Soze
Member since 2021 • 448 Posts

@clone01 said:
@casey-wegner said:
@hardwenzen said:

Hi.

Returnal has a higher score than Dread

Returnal is more challenging than Dread

Returnal doesn't look like an app

Before asking for 5 games, you first need to have more than one game coming out on your system in a whole year. You waited a whole year for a $60 side scroller that everyone has beaten in the first 1-2 days. Would you agree with me that this is just sad? Please tell me how you feel.

lmao you're going to put this two hour long, one dimensional rogue like trash as the best Sony gameplay ever?

Pitiful.

Returnal is a fantastic game.

No mate, it can't be as it only amassed half a million sales on a brand new console that is struggling to meet demand.... Basically Returnal is a terrible game in comparison to Metroid Dread....But the beauty is, based on those measured, COD sh!ts all over Dread & makes it unworthy of any accolades....It is a sales flop & POS just like Returnal.

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hardwenzen

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#133 hardwenzen
Member since 2005 • 42366 Posts

@Maroxad said:
@hardwenzen said:

@Maroxad: High end play? People are making montages with TLOU2 because the animations, gunplay and melee is as good as it gets in a video game. Making a good video takes a lot of retries and perfecting the run take a while. THIS is learning the game that you were referring to. Nobody is speedrunning tlou2 by glitching through walls like you'd see on Mario64. There are significantly more videos of tlou2 that do these kind of perfect runs than whatever you consider is learning Odyssey.

Got a shred of evidence to back anything you said up?

And making a perfect run of odyssey is brutally difficult. We are talking about frame perfect maneuvers. Several having to be done in quick succession. Speedrunners tend to favor highly technical games that are difficult to master. Why do you think Jump King and Getting Over it remain such popular speedrunning titles. 4 years after release and speedrunners are still minutes away from the hypothetical perfect run (sharing this one as it is shorter and has commentary).

Are you aware that Mario speedrunners spent like weeks trying to master a single jump that happens on one of hte later stages?

There are reasons why SMO is popular among speedrunners while TLOU2 isn't.

Just type tlou2 kill montage.

And again, you're talking about Mario speedrunners. Yes, they spend weeks mastering a jump, months/years searching for glitches, etc, etc. This is not important. Nobody does this unless you post on youtube or stream on twitch.

You said multiple times that Mario Odyssey has depth. Depth at what? Speedrunning? Ain't nobody is gonna be using said depth but the extremely low percentage of players that actually do speedrun.

There are no depth in any Nintendo titles unless you're a speedrunner (excluding multiplayer titles such as Smash of course. and even then, with the lag it has, good luck to your "depth").

Some games are simply more fitting to speedrunning than others. Shitload more people are speedrunning Dark Souls 1 than Bloodborne, but that doesn't mean that BB is worse as a game. So don't give me the SMO being more popular among speedrunners compared to TLOU2 like it meant anything.

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Kizza_Soze

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#134 Kizza_Soze
Member since 2021 • 448 Posts

The only depth in a Nintendo game is if you hire a boat, take the game out to the middle of the ocean, tie it to an anchor & drop it overboard.... Speaking of board, that word epitomises EVERY Nintendo game, since the N64.

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#135  Edited By Maroxad
Member since 2007 • 25371 Posts
@hardwenzen said:

Just type tlou2 kill montage.

And again, you're talking about Mario speedrunners. Yes, they spend weeks mastering a jump, months/years searching for glitches, etc, etc. This is not important. Nobody does this unless you post on youtube or stream on twitch.

You said multiple times that Mario Odyssey has depth. Depth at what? Speedrunning? Ain't nobody is gonna be using said depth but the extremely low percentage of players that actually do speedrun.

There are no depth in any Nintendo titles unless you're a speedrunner (excluding multiplayer titles such as Smash of course. and even then, with the lag it has, good luck to your "depth").

Some games are simply more fitting to speedrunning than others. Shitload more people are speedrunning Dark Souls 1 than Bloodborne, but that doesn't mean that BB is worse as a game. So don't give me the SMO being more popular among speedrunners compared to TLOU2 like it meant anything.

Depth is OBJECTIVE, not subjective. Depth for speedrunners and OTHER forms of high level play (such as low cap) is depth for everyone. A skill ceiling being so high that it is unattainable by most players is a good thing last time I checked.

I looked at 2 videos, and I am honestly not very impressed. And that is a pretty small pool compared to even SmallAnt's SMO runs.

Again, if you want technical and playstation, play Gran Turismo. That is FAR more impressive.

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#136 hardwenzen
Member since 2005 • 42366 Posts

@Maroxad: I don't need to look at GT. You simply play a multiplayer game, whichever it might be. If depth is what you're looking for, multiplayer is the way to go, because being more knowledgeable than your opponent will help you win, while knowing a jump skip in Mario will only help you beat the game faster, which is pointless to everyone but speedrunners.

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#137 Maroxad
Member since 2007 • 25371 Posts

@hardwenzen said:

@Maroxad: I don't need to look at GT. You simply play a multiplayer game, whichever it might be. If depth is what you're looking for, multiplayer is the way to go, because being more knowledgeable than your opponent will help you win, while knowing a jump skip in Mario will only help you beat the game faster, which is pointless to everyone but speedrunners.

Once again, you are overlooking challenge runners. It isn't just speedrunners who benefit from depth and technicallity. Challenge Runners enjoy it too. In fact, many challenge runs, outright demand a game to be technical enough to be able to pull of the stunts they ask.

Games which give you ample room to grow can be very satisfying. And this thread, is about just that. Games which provide players with ample room to grow.

Why not? Gran Turismo is a very technical game.

I dont know why you are trying to argue from a casual point of view when the very nature of this thread is about, hardcore appeal.

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#138 Kizza_Soze
Member since 2021 • 448 Posts

@casey-wegner said:
@forodin said:

@casey-wegner: That’s the thing, we HAVE provided you with plenty of recommendations, it just so happens that you’re unable to get through them or even have the confidence and steely will to give them a go.

What are these Sony made games I need a steely will to get through you speak of?

Do I need a steely will to get through all the corny cinematic sequences or the simplistic gameplay?

You mean those ones Nintendo does not have the talent or ambition to deliver..So instead we have to sit through the princess being kidnapped by Bowzer or some other Barney looking 2yr old entertainment clown...it is like watching EVERY new Batman film that comes & makes us endure Wayne's parents being killed for the 87th time.

No imagination & they think their audience are fools (probably correctly).

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#139 hardwenzen
Member since 2005 • 42366 Posts

@Maroxad said:
@hardwenzen said:

@Maroxad: I don't need to look at GT. You simply play a multiplayer game, whichever it might be. If depth is what you're looking for, multiplayer is the way to go, because being more knowledgeable than your opponent will help you win, while knowing a jump skip in Mario will only help you beat the game faster, which is pointless to everyone but speedrunners.

Once again, you are overlooking challenge runners. It isn't just speedrunners who benefit from depth and technicallity. Challenge Runners enjoy it too. In fact, many challenge runs, outright demand a game to be technical enough to be able to pull of the stunts they ask.

Games which give you ample room to grow can be very satisfying. And this thread, is about just that. Games which provide players with ample room to grow.

Why not? Gran Turismo is a very technical game.

I dont know why you are trying to argue from a casual point of view when the very nature of this thread is about, hardcore appeal.

Challenge runners is what you'd do by setting the game on the highest difficulty. You can call me as one since i do this on every game i play just for the sake of having a hard time with the game. The kind of challenge runners that you're describing is what was reasonably popular before online gaming became as big as it is now. Unless you have some kind of proof, i don't believe anybody wastes their time on these when you can be properly challenged by playing online matches.

In games such as DMC5, you have to learn the game if you want to go through high difficulties, so it is one of those solo titles with depth, but as i've originally said, combo based titles have nothing to do with the kind of depth Mario will ever have.

Hardcore=/=Speedrunner that have a youtube/twitch. I consider myself pretty hardcore for the Souls series. Do you think i waste my time speedrunning or even doing SL1 runs when i have pvp waiting? Hell no. So not because you're hardcore that you must care about glitches and skips a speedrunner gives a damn about.

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#140  Edited By Maroxad
Member since 2007 • 25371 Posts
@hardwenzen said:
@Maroxad said:
@hardwenzen said:

@Maroxad: I don't need to look at GT. You simply play a multiplayer game, whichever it might be. If depth is what you're looking for, multiplayer is the way to go, because being more knowledgeable than your opponent will help you win, while knowing a jump skip in Mario will only help you beat the game faster, which is pointless to everyone but speedrunners.

Once again, you are overlooking challenge runners. It isn't just speedrunners who benefit from depth and technicallity. Challenge Runners enjoy it too. In fact, many challenge runs, outright demand a game to be technical enough to be able to pull of the stunts they ask.

Games which give you ample room to grow can be very satisfying. And this thread, is about just that. Games which provide players with ample room to grow.

Why not? Gran Turismo is a very technical game.

I dont know why you are trying to argue from a casual point of view when the very nature of this thread is about, hardcore appeal.

Challenge runners is what you'd do by setting the game on the highest difficulty. You can call me as one since i do this on every game i play just for the sake of having a hard time with the game. The kind of challenge runners that you're describing is what was reasonably popular before online gaming became as big as it is now. Unless you have some kind of proof, i don't believe anybody wastes their time on these when you can be properly challenged by playing online matches.

In games such as DMC5, you have to learn the game if you want to go through high difficulties, so it is one of those solo titles with depth, but as i've originally said, combo based titles have nothing to do with the kind of depth Mario will ever have.

Hardcore=/=Speedrunner that have a youtube/twitch. I consider myself pretty hardcore for the Souls series. Do you think i waste my time speedrunning or even doing SL1 runs when i have pvp waiting? Hell no. So not because you're hardcore that you must care about glitches and skips a speedrunner gives a damn about.

That is not... a challenge run. Highest difficulty just isn't satisfying enough.

A challenge run would be a min cap run, a nuzlocke, straight to Ganon, one city/planet, vegetarian/vegan, pacifist, atheist, Lvl 1, min %, solo, intentional use of crappy characters/factions, delayed start, settling in ice sheets, terrifying or other hostile biomes, start with nothing, or just flat out completely avoiding base game mechanics that are there to benefit the player.

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#141  Edited By Kizza_Soze
Member since 2021 • 448 Posts
@hardwenzen said:

@casey-wegner: Why are you talking about a racing game when i am talking about a mario that you throw hats in?😆Literally made to please children that are done watching spongebob.

Well, it is a good case in point.

Mario Kart 8 is obviously far deeper than GT7! Not even close. I mean, you can jump & throw green & red shells & magic mushrooms in Mario Kart 8, & that is both in the original Wii-U release & the dreggs switch got...

Totally original deep gameplay ABSOLUTELY never implemented in any game before it.. well, except for Mario Kart 7, Mario Kart 6 Mario Kario DD, Mario Kart 5, etc, etc...You get the point.... Very deep, highly revolutionary content with each new iteration. The deepest most evolutionary gameplay element Nintendo has implemented into Mario Kart in recent years they stole from Sega! lol

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#142 sheep99
Member since 2020 • 1254 Posts

@casey-wegner: plenty you just put difficulty on high, people tend to complain about hard games so what is your point 🤕🤕

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#143 iambatman7986
Member since 2013 • 4649 Posts

Returnal

GoW 2018

Shadow of the Colossus

Ghost of Tsushima

Ratchet & Clank

Uncharted

Last of Us

Twisted Metal

Dread is a great game, but speed runners are beating it in under 90 minutes, so saying Returnal is 2 hours long in kinda backwards. I'm happy both Sony and Nintendo put out great games.

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#145  Edited By xantufrog  Moderator
Member since 2013 • 17898 Posts

I'm seeing a ton of fanwars nonsense getting posted in here. Keep it about the systems+games please

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#146 VatususReturns
Member since 2021 • 1169 Posts

@Maroxad said:
@hardwenzen said:
@Maroxad said:
@vatususreturns said:
@davillain- said:

Sony and deep challenging gameplay don't mix😑

U joking I hope. Been playing Super Mario Odyssey and I'm still trying to find the "deep challenging gameplay" Nintendo is known for

GoW has more gameplay and more challenge than jumping and throwing a hat ocasionally. Nintendo gameplay is overrated asf

Mario games are easy to learn, but difficult to master.

The route you are taking as a casual player, is FAR different, and far less technical than the one taken by more advanced players.

Master what? Unless you're one of those speed runners that play the same game for 12h a day every single day for the last 8 years on twitch, there is nothing worth mastering. Mario are simple little games made with a bunch of little colors to attract the eye of a child.

You master a competitive online game where the end result matters. Mastering mario is like mastering angry birds.

You master mario for the same reason you would wanna master any other game. There is that sheer satisfaction of it.

As it happens, Super Mario Odyssey is one of the more technical games to come out.

Not to mention, You raise 300 thousand dollars in a single speedrun. I would say raising dozens to hundreds of thousands of dollars dollars to fight cancer is worth it, wouldn't you?

Edit: Also, havent you heard? About the most prominent of alternate sexual archetypes: 'Fastest Mario'? Get ahead of the times and stop living under a rock. Supply is low is far lower than its demand :P

You can master any game if you take the time. That does not mean the gameplay is deep or challenging. Someone who masters GoW can do stuff like this

Loading Video...

How exactly is super mario gameplay deeper and more challenging to master than this? Would like for Nintendo fans who constantly sh*t on Sony "movie games" to explain that to me. Please, be my guest...

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#147  Edited By VatususReturns
Member since 2021 • 1169 Posts
@casey-wegner said:

This is stupid even for your standards. Platformer's are some of the most difficult games to master. Is it easy to master Fzero GX because all you do is race down a track?

I'm currently on the food world (dont remember how its called) with over 180 moons collected. I think I'm about one or two worlds to finish the game. I see nothing to master here... the game is good, and I'm liking it mostly because of its charm, but "hard" and "deep" gameplay?!!!

LOL, gtfo here...

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#148  Edited By Maroxad
Member since 2007 • 25371 Posts
@vatususreturns said:

You can master any game if you take the time. That does not mean the gameplay is deep or challenging. Someone who masters GoW can do stuff like this

Loading Video...

How exactly is super mario gameplay deeper and more challenging to master than this? Would like for Nintendo fans who constantly sh*t on Sony "movie games" to explain that to me. Please, be my guest...

Wake me up when some maneuvers require several consecutive frame perfect button inputs.

Until then... *yawn*

Very flashy video though, credit where credit is due, and the skill ceiling of GoW'18 is higer than most melee action games.

You wont get a good chunk of those luigi baloons unless you are really good at the game. Why? Because those are set by actual players. Several of which have learnt to truly master the game's movement.

Loading Video...

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#149 VatususReturns
Member since 2021 • 1169 Posts

@Maroxad said:
@vatususreturns said:

You can master any game if you take the time. That does not mean the gameplay is deep or challenging. Someone who masters GoW can do stuff like this

Loading Video...

How exactly is super mario gameplay deeper and more challenging to master than this? Would like for Nintendo fans who constantly sh*t on Sony "movie games" to explain that to me. Please, be my guest...

Wake me up when some maneuvers require several consecutive frame perfect button inputs.

Until then... *yawn*

Very flashy video though, credit where credit is due, and the skill ceiling of GoW'18 is higer than most melee action games.

Most of those combos not only require "several consecutive frame perfect button inputs" but also enemy and environement awareness, combo memorization and tool management

If you ask me, thats deeper than mastering jumping

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#150  Edited By Maroxad
Member since 2007 • 25371 Posts
@vatususreturns said:

Most of those combos not only require "several consecutive frame perfect button inputs" but also enemy and environement awareness, combo memorization and tool management

If you ask me, thats deeper than mastering jumping

No, they really don't. Do you even know what is meant by frame perfect button inputs?

Likewise, high level SMO play usually requires mastering movement of not only mario, but also cappy.

Who knows though, Maybe GoW Ragnarok will actually attract the speedrun/challenge run community. But GoW'18 didn't while SMO did.

The thing is... a game having a low skill floor doesnt mean the skill ceiling cannot be high. Blizzard Entertainment used to operate on the same philosophy. Hence games like StarCraft.