Will they include a future peripheral that will allow 4-d gaming?
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[QUOTE="Haee"]Sony said that just so they can get the idiots and stupid people hyped.
Willy105
Darn.
lol..oyur avatar makes it even funnier :D
on-topic- as kekira said its time..meaning changing of objectects over time..like affect of rain over wood over time or aging of a plant and etc..
Sony said that just so they can get the idiots and stupid people hyped.
Haee
This is clearly the truth. They pull the same stunts every generation, and every time fools fail to see the pattern and believe them.
This time it was something that was clearly BS and people still followed them around wanting more.
[QUOTE="Haee"]Sony said that just so they can get the idiots and stupid people hyped.
mattbbpl
This is clearly the truth. They pull the same stunts every generation, and every time fools fail to see the pattern and believe them.
This time it was something that was clearly BS and people still followed them around wanting more.
just like blu-ray.....Oh snap!!
just messing with ya :P
They just said it for hype, because most people think that simply making things age over time makes a game 4D.
They said it all wrong. What they should have said, is the SPUs is capable of processing real-time weathering. For example, as you play the game, if you keep using an object it will wear out as force is extruded on it. The more you use a sword, the shape will eventually change down to the actually geometry of the model. Its dynamic sytems that factor in time and force.Darthmatt
Which I would argue is nothing more then a dy/dx equation, coupled to the geometry of the model. In other words, it's just spending a lot of time ironing out how stuff looks as it rots, or w/e. In truth, this will likely mean absolutely nothing to the end gamer, and was probably just a geeky comment.
[QUOTE="Darthmatt"]They said it all wrong. What they should have said, is the SPUs is capable of processing real-time weathering. For example, as you play the game, if you keep using an object it will wear out as force is extruded on it. The more you use a sword, the shape will eventually change down to the actually geometry of the model. Its dynamic sytems that factor in time and force.rimnet00
Which I would argue is nothing more then a dy/dx equation, coupled to the geometry of the model. In other words, it's just spending a lot of time ironing out how stuff looks as it rots, or w/e. In truth, this will likely mean absolutely nothing to the end gamer, and was probably just a geeky comment.
which is why we havent seen it implemented in games yet. Whats the point?[QUOTE="rimnet00"][QUOTE="Darthmatt"]They said it all wrong. What they should have said, is the SPUs is capable of processing real-time weathering. For example, as you play the game, if you keep using an object it will wear out as force is extruded on it. The more you use a sword, the shape will eventually change down to the actually geometry of the model. Its dynamic sytems that factor in time and force.Darthmatt
Which I would argue is nothing more then a dy/dx equation, coupled to the geometry of the model. In other words, it's just spending a lot of time ironing out how stuff looks as it rots, or w/e. In truth, this will likely mean absolutely nothing to the end gamer, and was probably just a geeky comment.
which is why we havent seen it implemented in games yet. Whats the point?Bolded. I thought my point was pretty clear. At the end of the day, it's a cool tech feature which holds no gameplay value.
The 4th dimension is time...so im guessing they meant being able to slow it down and go back or into the future in a game....timeshift anyone?:PRoushrsh
I think it would be more of a game like animal crossing, that is always running. Or it would last forever, and new things would constantly be happening, people aging, dying, you getting hurt and having to wait and heal, etc. That might be what they meant..?
All 4d is, is sony hype machine at work so the cow's will get all excited for there new gaming experience :lol:
No game uses 4d and no game ever will but some cow's think it's possible.
[QUOTE="Haee"]Sony said that just so they can get the idiots and stupid people hyped.
n00bkid
you really are stupid :| google 4-d...and if your to lazy its time you tool :|
Do ps3 games have a time cycle that effects the gfx in all games ? Also edit ur message.
[QUOTE="Haee"]Sony said that just so they can get the idiots and stupid people hyped.
n00bkid
you really are stupid :| google 4-d...and if your to lazy its time you tool :|
Can you name one game that uses 4d or is going to use 4d on te ps3 ?? ?I believe they meant being able to jump into the television and enter the gaming world in a sort of dark matter body. So far I have not been able to accomplish this feat.
[QUOTE="n00bkid"][QUOTE="Haee"]Sony said that just so they can get the idiots and stupid people hyped.
Gh0st_Of_0nyx
you really are stupid :| google 4-d...and if your to lazy its time you tool :|
Can you name one game that uses 4d or is going to use 4d on te ps3 ?? ?They said 4d "graphics". So it cant be time. They just needed to hype their console with stupid claims like they did with the ps2 saying it was like teh matrix and with the ps1 aswell.B0urn3time can be implemented with textures, like for every second the cell darkens a pixel and reforming a texture shape, it can be done, just takes a good engine and lots of time and optimzation to do it that way.
Sony said that just so they can get the idiots and stupid people hyped.
Haee
Sony didnt say that...Krazy Kim did
EDIT: i forgot the "did" at the end lol
If 4-D is time, didn't MGS3 kinda do that with the sniper battle agaisnt The End? If you didn't feel like fighting him you just don't play for a week and he dies of old age. That's sorta 4-D.......blue663544to tell the truth no, but sort of. it didn't have aging on the screen when u were playing, and the whole thing was scripted; when reached a certain point in time something happened, thats already in animal crossing and alike, but it doesn't have real, changing none scripted based time, the aging; 4d would happen on a complex engine not on a pre-determined event code.
I've seen a few people here trying to define what 4D gaming is! I would just like to ask the cows, do any of you still think that 'procedural texturing' as some have put it, can only be done on a PS3?DAZZER7it has been done in tech demo but doesn't seem to be a reality in games due to the cpu doing alot of the work and the ram taking lots of space for it, it just seem like unesscary unless a game was built around that only. Most games take skips thro time or make u move anywyas right? i just wonder how fable 2 will work, will it update the textures after 3 years of in-game time which is what 5 hours of play, or what? ...
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