What do you prefer: Story or Gameplay?

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arto1223

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#101 arto1223
Member since 2005 • 4412 Posts

Gameplay. People that say story are idiots. These are games... games... the word is in gameplay. If you want story, go watch a movie, TV show, or read a bool/comic, for a game, I want the best gameplay. Don't get me wrong though, great story is really nice to have, but gameplay is the most important aspect to a game. This being said, my favorite game of all time is Planescape: Torment.

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rilpas

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#102 rilpas
Member since 2012 • 8161 Posts
gameplay and it's not even close.
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cain006

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#104 cain006
Member since 2008 • 8625 Posts

[QUOTE="RageQuitter69"]

[QUOTE="drinkerofjuice"]You can have a great game with a poor story, but you can't have a great game with poor gameplay. Most games have trouble developing a competent story, let alone a "good" one.drinkerofjuice

Then why did you give Mass Effect 2 a 9, Mass Effect 2's gameplay is worse than poor.

Because I don't share the same view as you? Crazy, I know.

Unlike the original game, Mass Effect 2 had a focus in its gameplay, which allowed it to shine as a rather exceptional action game as opposed to be being both a lackluster TPS and RPG. The game posesses a clear-cut intention on what it's trying to be, and it greatly succeeds as a result.

I thought the gameplay was worse in 2. Repetitive enemies, only being able to use one power and then all of them recharge leads to repitition, and it rewards hiding behind crates. The gameplay in all 3 games is pretty crappy, but I found 2's to be the worst.

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deactivated-6243ee9902175

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#105 deactivated-6243ee9902175
Member since 2007 • 5847 Posts

[QUOTE="RageQuitter69"]

[QUOTE="drinkerofjuice"]You can have a great game with a poor story, but you can't have a great game with poor gameplay. Most games have trouble developing a competent story, let alone a "good" one.drinkerofjuice

Then why did you give Mass Effect 2 a 9, Mass Effect 2's gameplay is worse than poor.

Because I don't share the same view as you? Crazy, I know.

Unlike the original game, Mass Effect 2 had a focus in its gameplay, which allowed it to shine as a rather exceptional action game as opposed to be being both a lackluster TPS and RPG. The game posesses a clear-cut intention on what it's trying to be, and it greatly succeeds as a result.

I never liked Mass Effect 2 nearly as much as 1 (and I don't like any of them too much). Mass Effect 1 was very much focused on a story, and the characters were sort of secondary. I hated how in 2 they cut the story to a minimum and put the complete focus on characters. I find it hard to really care about characters if the main plot is lackluster, but I don't find it hard to deal with flat characters in an otherwise engaging narrative.

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rockydog1111

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#106 rockydog1111
Member since 2006 • 2079 Posts

Gameplay, but I do love a good story.

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jsmoke03

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#107 jsmoke03
Member since 2004 • 13719 Posts
[QUOTE="Gue1"]

it's hard to explain but let's put it like this. If I had to chose between:

Deus Ex HR

FF

Metal Gear

Uncharted

Yakuza

vs

Mario

Zelda

Vanquish

and another one

FrozenLiquid
The thing is, the games in blue have great gameplay to go along with their stories. Without the great gameplay, you probably wouldn't have even mentioned them. I said earlier that if anyone truly prefers a good story over good gameplay, they would be playing adventure games. A game I'm currently playing now is AlternativA. Hardly anyone's heard of it, and rightfully so, because it's a pretty poor game. But its story, like that of many other adventure games such as Nikopol, Next Life, and Culpa Innata, is a cut above the rest. But I think what you were trying to save is a good story makes a game more memorable. It stands to serve the gameplay. And I'd agree. Stories are subservient to the gameplay. From what I understand of the whole story vs gameplay discussion, the other side tries to argue that stories are sufficient alone to make good games. And that's where I disagree. A good game doesn't necessarily need a good story, but a good story alone cannot make a good game.

without uncharteds storyline, it wouldn't be a AAA title....shooting is really clunky. platforming is great except that it isn't the main focus of the game...
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ZombieKiller7

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#108 ZombieKiller7
Member since 2011 • 6463 Posts

This is like asking if you prefer gameplay or graphics? It's a misnomer since they're integrally inseperable to the experience. The same goes for gameplay and story.

Gameplay drives the story.
Story enhances the experience of the gameplay.

Why drive a wedge between these two (as with gameplay and graphics) when they each support the other.

AdobeArtist

Because then you get Mass Effect 3 where they interrupt the "gameplay" every 12 seconds with another cutscene, and companies like Sony snow people into thinking movies = games.

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parkurtommo

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#109 parkurtommo
Member since 2009 • 28295 Posts

[QUOTE="AdobeArtist"]

This is like asking if you prefer gameplay or graphics? It's a misnomer since they're integrally inseperable to the experience. The same goes for gameplay and story.

Gameplay drives the story.
Story enhances the experience of the gameplay.

Why drive a wedge between these two (as with gameplay and graphics) when they each support the other.

ZombieKiller7

Because then you get Mass Effect 3 where they interrupt the "gameplay" every 12 seconds with another cutscene, and companies like Sony snow people into thinking movies = games.

God dammit can we please drop the whole absurd movie comparison sh*t...
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PannicAtack

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#110 PannicAtack
Member since 2006 • 21040 Posts

[QUOTE="drinkerofjuice"]

[QUOTE="RageQuitter69"]

Then why did you give Mass Effect 2 a 9, Mass Effect 2's gameplay is worse than poor.

Whiteblade999

Because I don't share the same view as you? Crazy, I know.

Unlike the original game, Mass Effect 2 had a focus in its gameplay, which allowed it to shine as a rather exceptional action game as opposed to be being both a lackluster TPS and RPG. The game posesses a clear-cut intention on what it's trying to be, and it greatly succeeds as a result.

I never liked Mass Effect 2 nearly as much as 1 (and I don't like any of them too much). Mass Effect 1 was very much focused on a story, and the characters were sort of secondary. I hated how in 2 they cut the story to a minimum and put the complete focus on characters. I find it hard to really care about characters if the main plot is lackluster, but I don't find it hard to deal with flat characters in an otherwise engaging narrative.

I'm the opposite. I find it hard to care about the "overall story" if the characters aren't interesting. Heck, some of my favorite stories outside of gaming are ones that focus on characters. For example, the musical "Company."
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AdobeArtist

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#111 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

[QUOTE="AdobeArtist"]

This is like asking if you prefer gameplay or graphics? It's a misnomer since they're integrally inseperable to the experience. The same goes for gameplay and story.

Gameplay drives the story.
Story enhances the experience of the gameplay.

Why drive a wedge between these two (as with gameplay and graphics) when they each support the other.

ZombieKiller7

Because then you get Mass Effect 3 where they interrupt the "gameplay" every 12 seconds with another cutscene, and companies like Sony snow people into thinking movies = games.

Unlike other games however, most of the "cut scenes" in Mass Effect are still part of the gameplay. It's those moments where you interact with your party and other NPCs that populate the world. Which is far more dynamic and interactive since you don't passively watch the exchange unfold before your eyes. The gameplay in ME isn't just limited to the combat alone.

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megadeth1117

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#112 megadeth1117
Member since 2010 • 1830 Posts

I personally find voice acting and dialog a lot more important than both the general plot and gameplay mechanics.

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ArisShadows

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#113 ArisShadows
Member since 2004 • 22784 Posts
A game with great story line with bad gameplay or a game with great gameplay and a bad story.. I think that quite an easy pick.
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Seabas989

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#114 Seabas989
Member since 2009 • 13567 Posts

Gameplay since I haven't played that many games with a good story.

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platniumgamer

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#115 platniumgamer
Member since 2011 • 3960 Posts

A game with great story line with bad gameplay or a game with great gameplay and a bad story.. I think that quite an easy pick.ArisShadows
great storyline with bad gameplay....

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hoola

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#116 hoola
Member since 2004 • 6422 Posts

Story is much more important. I'm currently playing through 999 for the DS and the gameplay isn't that great (its mostly reading text and Point-And-click which is fine but not much fun), but the story and characters are interesting enough to keep me going.

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LittleMac19

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#117 LittleMac19
Member since 2009 • 1638 Posts
Both? If I was forced to choose then it would most likely be gameplay. If I wanted a great story I would read a book.
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Gue1

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#118 Gue1
Member since 2004 • 12171 Posts

[QUOTE="Gue1"]

it's hard to explain but let's put it like this. If I had to chose between:

Deus Ex HR

FF

Metal Gear

Uncharted

Yakuza

vs

Mario

Zelda

Vanquish

and another one

FrozenLiquid

The thing is, the games in blue have great gameplay to go along with their stories. Without the great gameplay, you probably wouldn't have even mentioned them. I said earlier that if anyone truly prefers a good story over good gameplay, they would be playing adventure games. A game I'm currently playing now is AlternativA. Hardly anyone's heard of it, and rightfully so, because it's a pretty poor game. But its story, like that of many other adventure games such as Nikopol, Next Life, and Culpa Innata, is a cut above the rest. But I think what you were trying to say is that agood story makes a game more memorable. It stands to serve the gameplay. And I'd agree. Stories are subservient to the gameplay. From what I understand of the whole story vs gameplay discussion, the other side tries to argue that stories are sufficient alone to make good games. And that's where I disagree. A good game doesn't necessarily need a good story, but a good story alone cannot make a good game.

no no no... What I was trying to say is that gameplay borns from the story and that's why it's just as important! You just CAN'T have one without the other just like you can't make a game without graphics. You need a goal and that is its story. How good it is and how much you'll like it will directly affect your enjoyment of the overall game.

My comparison above are games which I enjoy more than the others below just because of the story and in this case story trumps gameplay (to me). And maybe you enjoy something simpler than MGS but that doesn't mean that it lacks a story. On my prior comment I used Super Metroid as an example because it has terrific level design and that could be considered a type of story-telling in which you create your own story while playing. But since the first time you put foot on Zebes you knew why you were there and what you had to do. What happens in between even if it doesn't have text or cut-scenes is the story and it was well made.

I know about all this because I once tried to make a video game and then I realized how hard it was when all these interrogatives I never thought about started to pop up around. This is something much more complicated than people realize and that's why they come in here with their naive thinking screaming: GAMEPLAY > ALL! But is not that simple.

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k2theswiss

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#119 k2theswiss
Member since 2007 • 16599 Posts
gotta go with gameplay if anything. The story would have to be insanely good for me to stick around if gameplay is not fun.
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shawn7324

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#120 shawn7324
Member since 2006 • 8690 Posts

i agree with the majority, gameplay.

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jimmyrussle117

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#121 jimmyrussle117
Member since 2012 • 850 Posts

If a game has a fantastic story, lackluster gameplay is overlookable, same goes in the opposite direction.

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FrozenLiquid

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#122 FrozenLiquid
Member since 2007 • 13555 Posts
[QUOTE="Whiteblade999"]

[QUOTE="drinkerofjuice"] Because I don't share the same view as you? Crazy, I know.

Unlike the original game, Mass Effect 2 had a focus in its gameplay, which allowed it to shine as a rather exceptional action game as opposed to be being both a lackluster TPS and RPG. The game posesses a clear-cut intention on what it's trying to be, and it greatly succeeds as a result.

PannicAtack

I never liked Mass Effect 2 nearly as much as 1 (and I don't like any of them too much). Mass Effect 1 was very much focused on a story, and the characters were sort of secondary. I hated how in 2 they cut the story to a minimum and put the complete focus on characters. I find it hard to really care about characters if the main plot is lackluster, but I don't find it hard to deal with flat characters in an otherwise engaging narrative.

I'm the opposite. I find it hard to care about the "overall story" if the characters aren't interesting. Heck, some of my favorite stories outside of gaming are ones that focus on characters. For example, the musical "Company."

Well, in most cases, characters are the lifeblood of the story anyway. I actually cannot think of any good story without great characters. The only story I can think of that actually had a weak main character, but was critically acclaimed anyway, was The Lion King.
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Lucianu

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#123 Lucianu
Member since 2007 • 10347 Posts

If a game has a fantastic story, lackluster gameplay is overlookable, same goes in the opposite direction.

jimmyrussle117

This is what i think aswell.

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locopatho

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#124 locopatho
Member since 2003 • 24300 Posts

If a game has a fantastic story, lackluster gameplay is overlookable, same goes in the opposite direction.

jimmyrussle117
Yeah I agree.
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GamerwillzPS

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#125 GamerwillzPS
Member since 2012 • 8531 Posts

Gameplay obviously. It's what makes games fun to play.

But I like story too.

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RageQuitter69

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#126 RageQuitter69
Member since 2012 • 1366 Posts

I personally find voice acting and dialog a lot more important than both the general plot and gameplay mechanics.

megadeth1117
You think that voice acting is more important than gameplay, what is this generation coming to?
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TilxWLOC

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#127 TilxWLOC
Member since 2011 • 1164 Posts

Metroid Prime is an example of what I like in a story, the first one, Echoes was less than average, but back on subject. No cutscenes other than to give a better look at obstacles, in fact the story was optional. This adds to the game's incredible replayability. The story was integrated into the atmosphere and surroundings and never got into the way, having to look for scans was fun and again, adds to the gameplay. That is why I find Metroid Prime to be the best game.

The first time I played through it I ignored the story completely, I did it again the second time on hard mode, The third, I was playing to find the story (and to enjoy the game again).

And then you have Other M, which was ruined by its abundance of (bad) cutscenes. I played it a second time (after saying I wouldn't play it again after the first) and skipped all the cutscenes, and I wanted more after I beat it 100% (the second time), but it was still annoying to have to skip the cutscenes every time.

So, Gameplay > Story because that is why I play. It is up to the player, each will have their own preference.