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[QUOTE="cain006"]Chrono Trigger princeofshapeir
Nothing is crappy about Chrono Trigger's gameplay dude I disagree. It's too simple. I quit playing when my characters were around level 30. It's incredibly difficult to screw up, it's just boring. You end up doing the same thing over and over because there's no reason to try doing other things. I mean yeah every now and then you do different combos to hit multiple enemies, take out a strong enemy, etc. but I was bored most of the time I was playing the game.the combat is boring and easy. And the stories sure as hell don't make up for the crappy gameplay.
cain006
It's just like DA:O, no idea why these games get so much praise. The game rewards you for being uncreative and repeating the same strategies over and over. That's not fun at all.
Well seems like there are at least two this year of good quality (Ni No Kuni and Tales of Xillia)JRPGs are doing well to me, I feel like I usually see around 5 JRPGs every year the interest me.
Yangire
[QUOTE="Yangire"]Well seems like there are at least two this year of good quality (Ni No Kuni and Tales of Xillia)JRPGs are doing well to me, I feel like I usually see around 5 JRPGs every year the interest me.
PS4TrumpsXbox1
I'd say there are more than two once we start counting the handheld games.
Ugh this. JRPGs are almost always 30+ hours long....I stopped playing JRPGs for a while. They require so much time usually that it is hard to find the ambition to start one up when I could instead play four or five fast-paced action games in the same time it would take for me to beat one JRPG. So it's a combination of lacking the ambition to start one and feeling overwhelmed by a 40 - 80+ hour project.Â
Then I picked Chrono Trigger DS back up and finally beat it. That in combination with the fact that I'm more in the mood for some slower games instead of fast-paced ones have gotten me back into JRPGs. Currently playing Ni No Kuni and Persona 4 Golden now and they are both incredible.Â
Zassimick
i love them but they seemed to go down in quality and quantity this gen, but this year has shown they are still strong with games like tales of xillia and ni no kuni.
[QUOTE="princeofshapeir"][QUOTE="hayato_"] Its turn-based. You can't position yourself in combat, only before you run into the enemy on the mapCJ_ofCamelot
Traditional turn-based means when it's your time to attack, opponents can't do anything for the duration of your turn
In active combat in CT your opponents can attack you while it's your time to attack, and vice versa
Positioning and movement isn't the defining element of turn-based RPG combat, though it is something that sets turn-based RPGs apart from real-time RPGs. Chrono Trigger still uses a combat system that is closer to real-time combat and does not utilize turns in a traditional sense, like FF6
He is right. Â Play a true turn based game and the layout may be similar, but the battle dynamic is completely different.
I find the "golden era" of JRPGs was in the SNES times.
I was still interested in the genre in the PS1/PS2/DC/NGC/GBA times but it lost me mid-way from there onwards.
I think the genre is now best on handhelds but I don't like the direction many JRPGs are taking. (the "edgy look" and the "underage anime tone")
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i cant stand Big Eyed Emo looking characters. and JRPGs remind me off girly disney cartoons, Barbie doll. etc etc I think JRPGs really SuckSNIPER4321
Very inspiring post Sniper.
i cant stand Big Eyed Emo looking characters. and JRPGs remind me off girly disney cartoons, Barbie doll. etc etc I think JRPGs really SuckSNIPER4321
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I love you.
I love the genre, but most of them have been crap this gen for home consoles. The few that scored well in reviews I wound up playing. Lost Odyssey was pretty dull. Eternal Sonata was bad. Star Ocean: The Last Hope was good, but needlessly difficult because of it's lack of save points. FF13-2's story is boring. Record of Agarest War series has the least complex gameplay for its kind. It's bad when FFT for the PS1 bests a current gen game of the same type in battle mechanics. Only one I really enjoyed was FF13 despite all the hate.
I don't have a PS3, so I can't enjoy the recent ones coming out. :(
I really want to get into JRPGs but I last 10 hours tops on the games and none of them hold my interestXxR3m1xInHDn3D
Sounds like you need a bottle of Ritalin and FF6.
100% this. i dont get anime and the jrpg thing at all, the teenage american weirdo obsession with it just looks bizarre to us brits.
here anime is available, but i think if you are 20+ years old, you'd probably be looked at in a less weird way if you went and bought a porn mag to be quite honest.
sts106mat
That's .. actually offensive towards extraordinary artists that made Berserk and Legend of the Galactic Heroes.
There are 'animes' for children, there are 'animes' for all ages (like the beautiful films made by Studio Ghibli) and then there are 'animes' for adults with stories of such depth and complexity that they simply cannot be comprehended by a young mind.
This 'genre' is as broad as the movie industry. It's like saying that movies are nothing more than either Michael Bay brainless shit, or porn.
JRPGs are the best. The more fan service = the better.
Other games only need to follow suit to earn my praise.
Trail_Mix
I honestly think fan service just makes the genre more niche. Not to say that some fan service is bad, because it can be a good thing. But when every woman has huge breasts or when every guy has a slick hairdo it becomes very gaudy very real quickly, and you begin to feel that the devs think you're nothing but some estranged otaku.
The tales serie is pretty much the only JRPG serie that interest me nowaday, excluding old school JRPG ofc.
When I was a kid, they were the only option for RPG games on consoles. PC gamers had Ultima and the like, which were much deeper and cooler, but they were scarce. So I had to play things like Y's in the 80s and 90s to get my RPG fix. Now, Western gaming has taken the lead, and JRPGs haven't kept pace. They seem outdated, culturally irrelevant and flat out bizzarro most of the time. The only JRPGs I can think of in the past few years that are decent are the Souls games and Dragon's Dogma, both of which are emulating their Western contemporaries. So yeah.., JRPGs bad, WRPGs good. donalbane
Pretty much sums up how I feel. Â In the 80's and 90's if you were a console user it was basically JRPG's were your only choice. Â In my youth I found their quirkiness appealing. Â Sometimes I didn't know what the hell was going and there were plot holes big enough to drive a bus through but I had fun grinding for hours. Â There were a few shining gems like FF6 and Parasite Eve buried under mountains of JRPG trash.
I discovered WRPG's in the latter half of the 90's on PC.  Fallout 1/2 are old favorites that I still own to this day.  I miss the isometric viewpoint WRPG's :(
[QUOTE="Trail_Mix"]
JRPGs are the best. The more fan service = the better.
Other games only need to follow suit to earn my praise.
Amvis
I honestly think fan service just makes the genre more niche. Not to say that some fan service is bad, because it can be a good thing. But when every woman has huge breasts or when every guy has a slick hairdo it becomes very gaudy very real quickly, and you begin to feel that the devs think you're nothing but some estranged otaku.
flat chested girls are getting more and more popular, so you'll see at least one in ever Jrpg nowadaysLike any other sub-genre for RPGs, I like some of them and I don't like some of them.
Ilove SRPGs, the only turn based genre that I really feel is done right, and are usually system sellers for me (like Fire Emblem: Awakening was for me with the 3DS and Final Fantasy Tactics: War of the Lions was a PSP system seller). I've been waiting years for another proper Tactics game.
JARPGs are pretty cool for the most part, I love me some Ys and Dark Souls. I like how they pretty much ignore the itemization (comparing to Diablo here, not usual JRPGs) in favor of these sweeping boss battles that require skill to take down.
The regular turn based JRPG that consists of the bulk of the genre is where things get hairy. A lot of the older conventions like random encounters and level grinding turn me off of a game really quick. If the game doesn't have either of those and has a nice story odds are I'll like it. I go into these for story first and foremost, so the gameplay is pretty ireelavent as long as the story carries it.
With all of this said, I prefer WRPGs over JRPGs for the most part, and that is my go to sub-genre. Its just a shame that there has been a drought of good WRPGs for a couple of years now, which should change when the kickstarter projects like Eternity and Torment roll out. On the plus side, it got me to buy a handheld and to start playing a sub-genre I had ignored for a few years.
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