There's been a lot of replies and I obviously can't answer them all.
So I'll just say this: Yes, I've played every Zelda game except for the cd-i games (of course), spirit tracks and ALBW. So no, my knowledge on zelda is not "small". It's simply that I'm not blinded by nostalgia/fanboyism so I actually see the flaws in the franchise.
Zelda combat has never been great, it's been exciting because it was one of the first games to take a succesful approach on "sword and shield" gameplay, but the combat itself is pretty darn bad. From bad enemy AI, an extremely overpowered player, underpowered opponents and underwhelming boss fights.
One guy went out to say that Zelda has amazing boss fights: I beg to differ, the reason why I hate Zelda's boss fights is because they are just about rinsing and repeating. You find the boss' weak spot, which generally involves using the item you obtained in the dungeon, you hit that weak spot, the enemy becomes incapacitated, you hit him as many times as you can during this stage, he wakes up, and then you repeat. The weak spot doesn't even changes, you have to do the same thing again, 3 or 4 times, and boom, the monster is dead. How shallow do you have to be to consider that a "great boss fight"? Zelda has blown away every single chance at a badass bossfight in their games, letting down everyone with the "epic duels", like WW, TP and SS final bosses. With either braindead AI (TP and WW) or by giving the player a ridiculously overpowered attack (The lightning strike from SS final boss fight).
Zelda games are easy as all hell, In fact, Zelda, along with Okami (which was inspired by zelda) have been the only franchises with games in which I NEVER died because of how ridiculously easy they were, and it pisses me off that Okami was bashed here at GS (especially in the review, it was pretty much the reason why they didn't gave the game 9.5 or 10) for being easy while nobody ever complains about Zelda. To me, that really is proof that reviewers turn a blind eye at nintendo's flaws just for being nintendo.
Also, comparing Zelda with TW, Skyrim and the soul series is pretty valid. Zelda has plenty of RPG elements, only a fool would think that RPGs require an experience system. But even overlooking the RPG aspects, they're still pretty similar in setting and combat system (or gameplay in general), which was the main reason why I compared them.
I'm glad to see that a lot of folks here aren't blinded by nostalgia and accept that Nintendo is very far behind from other games.
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