Dunno. I didn't die all that much, especially in Dark Souls 3. It wasn't enough for the game to get repetitive. Also, if you can't beat it, there's not much grounds for you to say that it's repetitive.
Repetitive, by definition, is the same thing over and over again. But, if the game is designed in a way where progressing through the game isn't repetitive, then that means that just because you die over and over again, that does not make the game repetitive. It makes the game difficult. So, the game was difficult for you, not repetitive.
Difficult for me to like because it is repetitive...
Saving at a campfire only for all the monsters you previously killed to re-spawn so that you can run around the same bland area over and over again, killing the same shit over and over again is repetitive, im glad you've acknowledged that.
Wow, you really can't admit that you suck at the game, can you? It has to be repetitive, not difficult. Talk about a case of narcissism.
No, me sucking at the game doesn't stop it from being repetitive. As usual though the Dark Souls defense crew are out to use the same, juvenile "you must suck at it!" comment.
Im 36, I grew up playing games that are much harder than Dark Souls could ever be, iv sucked so bad at games like Counter Strike yet still play and enjoy them over a decade later. Now, I could be the best Dark Souls player ever -yet id still have to grind for XP, save my progress and backtrack around the same areas killing all the same enemies again and again. I dont like that, get over it.
I dont attack you for disliking a particular game, I dont scrutinize you and come to immature conclusions for liking Dark Souls. The problem you have is that you cant deal with it when someone doesn't like something that you like; so you make up schoolyard excuses to defend it. -Stay hardcore!
So, basically every game is repetitive to you. That's what you're saying. Why even game then if every game is repetitive? Oh, well, I guess games where you can't die aren't repetitive. Those are perfect games that provide challenge, right?
Actually, I don't mind it that you don't like the game. You can not like the game all you want, but you can't call it repetitive if you just keep dying and have to fight the same enemies over and over...
By that logic, I could put a game on the hardest, most punishing difficulty, even if that game isn't by your definition, repetitive, die a bunch of times, and then call the game repetitive, instead of saying, "Oh, well, I must not be good enough at the game." But, here's what you're saying, "No, that can't be it. I'm awesome at games, and every game that I can't beat is a repetitive mess, even though tons of other people have no problem with it."
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