I see alot of hate on COD saying that it's the same thing every darn year. I agree, but what does the Battlefield series do to keep it new? Nearly nothing.
All millitary shooters are the same, every year. Cod,Battlefield,Medal of Honor.
So don't think that you are a better person just because you chosse to play Battlefield. Me? I'm not buying a single multiplayer fps shooter for the rest of the year...
lasseeb
Nothing "new", just that Battlefield has meaningful class system, squad system, vehicles, encourages teamwork more, etc. In COD there really isn't "classes" as you can pretty much just choose whatever weapons you want and assign it to any class. There isn't any meaning to it other than sniper, shotgun, rifle, etc In Battlefield depending on what class you get, you get certain tools which can be very important, I.e. in Bad Company 2 - (Engineer = repair tool, anti-tank mine, RPG),(Medic = health packs, defribulator, Machine Guns),(Sniper = mortar strikes, motion sensors, sniper rifles, ghillie suit)(Assualt = grenade launchers, smoke, ammo reload packs, etc). It's not a perfect system as in Bad Company 2 the medic is a crazily overused class because of the combination of the M60 and the ability to revive/heal, but for the most part the balance between shooting and vehicle play is great in this series.
In COD things like "chopper gunner" and mortar strikes are typically given as cheap "killstreaks", tanks are hardly present at all (World at War there might be 1 tank on a map, in other COD games you get NOTHING because the maps are too small). In Battlefield it's part of the game at all times with maps that are huge compared to COD. Air/land/sea vehicles are scattered over the map and at your bases and anyone can hop in one to get to the objectives. Unlike Modern Warfare you get FULL CONTROL over the helicopters, and you can be pilot, gunner, or you can just go along for the ride in a Blackhawk, the helicopters can carry like 5 players at a time with all human players piloting and shooting (again unlike COD where it's basically autopilot). Some of the maps have epic battles with 3 or 4 tanks and a couple of jeeps on each team. Mortar Strikes and laser guided missles are available to recon/sniper class at all times, etc...
These things completely change the feel of the game and just makes it feel much more substnial with these huge maps and vehicle gameplay. The maps are so spacious that you can sit back and feel like you are sniping from a mile away, yet when you are attacking objectives it feels like stuff is always blowing up around you. It also feels good to take out tanks with C4 or anti-tank mines.
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