What is the best game that Sony has ever made? (1st party)

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SolidTy

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#101 SolidTy
Member since 2005 • 49991 Posts

@TigerSuperman said:

@SolidTy said:

R4gn4r0k said:

@SolidTy said:

R4gn4r0k said:

But a studio like Insomniac isn't owned by Sony right ?

And they still made exclusives for Playstation for 3 generations. Only to come out with a multiplat and Xbone exclusive recently. Now going back with a Playstation exclusive with Ratchet and Clank.

I would say that's second party.

A studio like Rare was second party, not owned by nintendo, still made exclusives for Nintendo. Only to be bought by MS so they are first party now.

The thing is: it's no use being second party anymore. Game development costs have gone way up and you're better off developing your games for as many systems as possible. So the second party term has faded a bit.

Could be that Naughty Dog wasn't owned by Sony before and now is. I can't say for sure.

I've explained this before...I know certain people dislike reading giant posts. So, while I have a ton of information, I'm going to make this BRIEF. Hopefully I still manage to explain this adequately avoiding a lengthy quote chain.

There is second party developers, but there is no such thing as a second party game.

When a product is made it is either 1st party or 3rd party.

Ex: If Konami, Activision, EA, or Capcom outsource a to another developer they don't own (example Konami's recent Castlevania's or Capcom's recent Bionic Commando releases), that game created is still considered Konami, Activision, EA, or Capcom game when it's made, despite the fact the game wasn't made by those companies.

Developers are either hired to make a first party game, hired to help with a 1st party game, or hired to make a 3rd party game (for Capcom for instance). Some developers are owned by the publishers.

If Sony, Nintendo, Sega, or M$ decide to outsource (recent example is new Xbone unreleased Phantom Dust was being outsourced now devs have shut down controversy), again that final product when released is 1st party.

So there are first, second and third party studios.

But there are only first and third party games.

Ok, that makes sense. Since the second party games are still published by Sony/MS/Nintendo.

LOOK ^

@TigerSuperman said:

@SolidTy said:

Shadow of the Colossus, God of War, Twisted Metal: Black, The Last of Us, Ratchet and Clank 2, Sly Cooper, Jak & Daxter, Twisted Metal 2, Legend of Dragoon, SOCOM 2, Syphon Filter, Champions of Norrath, Infamous, Demon's Souls, or Uncharted 2 for me.

I'll just say Sly Cooper since it's different and won't get a vote. My heart also sings many praises to SOTC.

@R4gn4r0k said:

Everyone keeps saying Naughty are 2nd party ? So which is it ?

Patapon or God of War series for me

Who is everybody? They are wrong.

Sony owns Naughty Dog since 2001 (before ND released Jak & Daxter).

Technically Sly Cooper wasn't a FP game either until 2011. Since Sly cooper 1-3 were made before then not sure they would count UNLESS you brought the collection then sure.

You are mistaken again.

There are only 1st party games and 3rd party games.

There are 1st party, 2nd party, and 3rd party developers.

Don't get the two confused (games and developers).

I just got done explaining this above to another user, Furthermore, I've explained this many times over the years. It's REAL simple and it's not debatable. It's a fact of the industry that newcomers just don't seem to grasp as I've learned over the many years here.

Sly Cooper was always a 1st party game. The fact the dev (Sucker Punch) was acquired later doesn't change the product they were contracted to make as a second party before becoming a 1st party. If it makes you feel better, I own the PS3 HD collection as well.

Suckerpunch owned the Ip the contract with Sony said nothing about the game. The game was a 2nd party game and a 2nd party IP, it was not a FP ip, use your brain. Sly 2 came out, Sony did not own Sly cooper. They had a deal to support SP, however SP did not hand the whole 100% of the Ip to sony and work on it due to the contract. That's not what the contract was.

This is as dumb as saying that because Universal and Sony had a marketing partnership that Crash was a FP game, but it wasn't.

You literally don't know what you are talking about.

Sly Cooper was always a 1st party Sony owned IP, Sucker Punch was doing contract work the same way Insomniac did for Ratchet and Clank. Use your brain.

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TigerSuperman

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#102 TigerSuperman
Member since 2013 • 4331 Posts

@SolidTy said:

@TigerSuperman said:

@SolidTy said:

R4gn4r0k said:

@SolidTy said:

R4gn4r0k said:

But a studio like Insomniac isn't owned by Sony right ?

And they still made exclusives for Playstation for 3 generations. Only to come out with a multiplat and Xbone exclusive recently. Now going back with a Playstation exclusive with Ratchet and Clank.

I would say that's second party.

A studio like Rare was second party, not owned by nintendo, still made exclusives for Nintendo. Only to be bought by MS so they are first party now.

The thing is: it's no use being second party anymore. Game development costs have gone way up and you're better off developing your games for as many systems as possible. So the second party term has faded a bit.

Could be that Naughty Dog wasn't owned by Sony before and now is. I can't say for sure.

I've explained this before...I know certain people dislike reading giant posts. So, while I have a ton of information, I'm going to make this BRIEF. Hopefully I still manage to explain this adequately avoiding a lengthy quote chain.

There is second party developers, but there is no such thing as a second party game.

When a product is made it is either 1st party or 3rd party.

Ex: If Konami, Activision, EA, or Capcom outsource a to another developer they don't own (example Konami's recent Castlevania's or Capcom's recent Bionic Commando releases), that game created is still considered Konami, Activision, EA, or Capcom game when it's made, despite the fact the game wasn't made by those companies.

Developers are either hired to make a first party game, hired to help with a 1st party game, or hired to make a 3rd party game (for Capcom for instance). Some developers are owned by the publishers.

If Sony, Nintendo, Sega, or M$ decide to outsource (recent example is new Xbone unreleased Phantom Dust was being outsourced now devs have shut down controversy), again that final product when released is 1st party.

So there are first, second and third party studios.

But there are only first and third party games.

Ok, that makes sense. Since the second party games are still published by Sony/MS/Nintendo.

LOOK ^

@TigerSuperman said:

@SolidTy said:

Shadow of the Colossus, God of War, Twisted Metal: Black, The Last of Us, Ratchet and Clank 2, Sly Cooper, Jak & Daxter, Twisted Metal 2, Legend of Dragoon, SOCOM 2, Syphon Filter, Champions of Norrath, Infamous, Demon's Souls, or Uncharted 2 for me.

I'll just say Sly Cooper since it's different and won't get a vote. My heart also sings many praises to SOTC.

@R4gn4r0k said:

Everyone keeps saying Naughty are 2nd party ? So which is it ?

Patapon or God of War series for me

Who is everybody? They are wrong.

Sony owns Naughty Dog since 2001 (before ND released Jak & Daxter).

Technically Sly Cooper wasn't a FP game either until 2011. Since Sly cooper 1-3 were made before then not sure they would count UNLESS you brought the collection then sure.

You are mistaken again.

There are only 1st party games and 3rd party games.

There are 1st party, 2nd party, and 3rd party developers.

Don't get the two confused (games and developers).

I just got done explaining this above to another user, Furthermore, I've explained this many times over the years. It's REAL simple and it's not debatable. It's a fact of the industry that newcomers just don't seem to grasp as I've learned over the many years here.

Sly Cooper was always a 1st party game. The fact the dev (Sucker Punch) was acquired later doesn't change the product they were contracted to make as a second party before becoming a 1st party. If it makes you feel better, I own the PS3 HD collection as well.

Suckerpunch owned the Ip the contract with Sony said nothing about the game. The game was a 2nd party game and a 2nd party IP, it was not a FP ip, use your brain. Sly 2 came out, Sony did not own Sly cooper. They had a deal to support SP, however SP did not hand the whole 100% of the Ip to sony and work on it due to the contract. That's not what the contract was.

This is as dumb as saying that because Universal and Sony had a marketing partnership that Crash was a FP game, but it wasn't.

You literally don't know what you are talking about.

Sly Cooper was always a 1st party Sony owned IP, Sucker Punch was doing contract work the same way Insomniac did for Ratchet and Clank. Use your brain.

Idiot, difference is simple. Sly the IP was not given to Sony in the contract, Ratchet was. Show me where in SP's contract or if they announced to ANY press that Sly was an IP directly like Insomniac did?

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Lionheart08

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#103 Lionheart08
Member since 2005 • 15814 Posts

Personal favorite has been Shadow of the Colossus.

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WitIsWisdom

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#104 WitIsWisdom
Member since 2007 • 10378 Posts

SOCOM, and if you disagree you are wrong.

Seriously though. SOCOM put SONY on the map, and SOCOM 2 carrier on that legacy. If you are looking to get back to those roots come to sofstudios.com H-Hour World's Elite is currently in Alpha and releases on Steam Early Access for PC in March. It is a true spiritual successor of SOCOM 1 and 2, and is coming to the PS4 shortly after.

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SolidTy

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#105  Edited By SolidTy
Member since 2005 • 49991 Posts

@TigerSuperman said:

@SolidTy said:

@TigerSuperman said:

Suckerpunch owned the Ip the contract with Sony said nothing about the game. The game was a 2nd party game and a 2nd party IP, it was not a FP ip, use your brain. Sly 2 came out, Sony did not own Sly cooper. They had a deal to support SP, however SP did not hand the whole 100% of the Ip to sony and work on it due to the contract. That's not what the contract was.

This is as dumb as saying that because Universal and Sony had a marketing partnership that Crash was a FP game, but it wasn't.

You literally don't know what you are talking about.

Sly Cooper was always a 1st party Sony owned IP, Sucker Punch was doing contract work the same way Insomniac did for Ratchet and Clank. Use your brain.

Idiot, difference is simple. Sly the IP was not given to Sony in the contract, Ratchet was. Show me where in SP's contract or if they announced to ANY press that Sly was an IP directly like Insomniac did?

For a random new account that joined in 2013, you sure pretend to know a lot more than you actually know. This argument you are making, is not new. It's been manhandled and trashed in SW from 2005-2013. 2013, the year you joined. So, I want to be clear you don't think this is some sort of new 2015 fanboy argument that I and thousands of others haven't seen demolished 1000x before.

My question is...Why are you lying? You didn't have to hit quote or call anyone an idiot. It's laughable now. Especially from you, a user that has been corrected a ton of times here in SW in your very short amount of time with this account. This is almost a fascinating case study in confirmation bias. What do you honestly get out of lying so much or pardon me, are you this confused after getting the answer repeatedly? It's obvious you have no idea and yet you keep hitting quote to argue. lol? I owned these games since they launched. I RESERVED Sly Cooper and the Thievius Raccoonus and read the magazines a the time (EGM, Game Informer, Official Playstation, PSM, etc). This is a joke, this random Xbox fanboy revisionism. It's a strange ass agenda you have.

No need to be trolling or acting a fool. Users have mentioned many times to you in various threads that you don't know what you are talking about.

Here it goes AGAIN:

The Sly IP was ALWAYS SONY's just like Ratchet and Clank, Frequency, Amplitude, Resistance, Demon's Souls, Infamous, Bloodborne, Infamous, The Order 1886, and many, many other titles Sony contracted out. Sony didn't buy out Sucker Punch until Infamous 2 2011 time frame, yet Sony owned all the Sly Cooper and Infamous games. These above games were co created or wholly created by independent studios, yet the new IP that results is owned by Sony, which Sony also marketed and published.

This is the ENTIRE reason why Insomniac made Sunset Overdrive on Xbone instead of PS4. Sony would not publish the Sunset Overdrive unless Sony owned the IP, something Sony learned back in the PS1 days with Universal (Spyro and Crash). M$ was willing to let INSOMNIAC OWN the SUNSET OVERDRIVE IP, which what Insomniac wants. Looking back when they first Sly Cooper game was underway. Sucker Punch had one game under their belt they published with Ubisoft. Sucker Punch moved to Sony after realizing console 1st party clout. Sony took a chance on the incredibly young upstart developer Sucker Punch with Sly Cooper. Sony owned the IP and Sucker Punch prospered. Sony later bought Sucker Punch in the Infamous years. Sucker Punch was independent, but the Sly Cooper IP was always Sony's. If Sucker Punch went on their merry way, Sly would have stayed with SONY, just like Ratchet and Clank have. The very young studios signed a deal with Sony in 2000 to make the Sly Cooper series. Ever since, they have been making games exclusively for Sony.

Sony doesn't publish retail titles and market them unless they owned the IP, especially back in the PS2 days after being burned by Universal and Especially for Sucker Punch who at the time was a no name developer with a single retail N64 game to their credit. I know their history, I've personally met developers from Sucker Punch, and more. It's so strange when you see a developer rise up and become recognized and then later gens see fanboys that did not buy those titles, pay attention at the time, never were alive at the time, argue about the most inane things...going so far as to sadly make things up to suit some strange agenda.

Here's some of those fun Sony Funded and marketed Playstation Sly Cooper commercials as Sly was Sony's newest IP at the time and the series was exclusive to the PS2.

I also fancy movies and these were directed by Doug Liman (Swingers, The Bourne Identity, Edge of Tomorrow, etc). I remember when these were first on the air. This was my era. You trying to rewrite history and this time in gaming history now in 2015 is a joke. I have the demo discs with these commercials on them still.

Loading Video...

Sly Cooper was only for PS2 and later PS3. Sly Cooper was owned by Sony and the games never released at retail for Gamecube, PC, Xbox, Wii, Xbox 360, etc. It's pointless to make some strange argument about a series that has always been published and marketed by Sony and has always been exclusive to playstation platforms. I doubt you even played these games, let alone know anything about Sucker Punch. I was there day one buying my reserved copy of Sly Cooper! You have the nerve to sling ad hominems when it's you yourself that puts his ignorance on display. I'm not sure if you are a immature adult or just a kid that doesn't know much but argues to argue, but I do know you have NO IDEA what you are talking about.

Here's the boxart with Sony in the corner. In EU, the game was called Sly Raccoon, but the game was still a Sony owned new product for their at-the-time relatively new PS2.

The Sly Cooper games were only for PS platforms, marketed by Sony, commercials on the air by Sony, published by Sony, only for Sony Playstation consoles...and you would pretend this IP was independent for a decade? Then there is Sony's own policy of not publishing IPs unless they own them which resulted in Insomniac's recent game going to Xbone. This is all known. Nothing you say about Sly Cooper makes any sense, especially one such as I who has been gaming a lot longer than you. If you aren't a young person, I would be floored because your postings are immature with the teenage angst name calling, ignorance despite facts presented, and that special unique defiance we see in fanboys and rebellious teenagers/young twenties that still live with parents.

You made a false claim. What bothers me isn't that you are wrong, it's that you are wrong and you keep hitting the quote button whilst name calling, and yet it is YOU that have brought no evidence of your strange claim to the table. You might be used to misinforming younger posters, but your attempts at completely misinforming this board right now are laughable to me. This will give you a headstart, the yellowpages: http://www.yellowpages.com/bellevue-wa/mip/sucker-punch-productions-9667595

Here's Sucker Punch's phone number, ask them yourself: 425-649-2192.

You can email them at info@SuckerPunch.com

PROVE THAT SONY DID NOT OWN THE SLY COOPER IP and back up your obviously false claim or move on from this pointless illogical posting style. I gave you their phone number. Give evidence to support your ludicrous and lonely hypothesis or move on.

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silkylove

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#106 silkylove
Member since 2002 • 8579 Posts

Ico, GoW, Uncharted 2, and Journey (they were an in house studio when it came out).

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#107 foxhound_fox
Member since 2005 • 98532 Posts

Shadow of the Colossus by far.

Team ICO hit a home run with this game and it pains me to know that The Last Guardian will never materialize (and if it does, it will be a hollow shell of whatever vision Fumito Ueda and team had). It might not have been the most technically stunning game, but artistically, musically, emotionally and mechanically, it was downright orgasmic.

The interplay between wide-open, empty spaces and the gargantuan, lumbering beasts was the most fulfilling part of the game, and were the concept of "contrast" becomes highly apparent.

It's one of those "perfect storms" that will never be surpassed. And that soundtrack... GOOD LAWD.

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#108 TigerSuperman
Member since 2013 • 4331 Posts

@SolidTy said:

@TigerSuperman said:

@SolidTy said:

@TigerSuperman said:

Suckerpunch owned the Ip the contract with Sony said nothing about the game. The game was a 2nd party game and a 2nd party IP, it was not a FP ip, use your brain. Sly 2 came out, Sony did not own Sly cooper. They had a deal to support SP, however SP did not hand the whole 100% of the Ip to sony and work on it due to the contract. That's not what the contract was.

This is as dumb as saying that because Universal and Sony had a marketing partnership that Crash was a FP game, but it wasn't.

You literally don't know what you are talking about.

Sly Cooper was always a 1st party Sony owned IP, Sucker Punch was doing contract work the same way Insomniac did for Ratchet and Clank. Use your brain.

Idiot, difference is simple. Sly the IP was not given to Sony in the contract, Ratchet was. Show me where in SP's contract or if they announced to ANY press that Sly was an IP directly like Insomniac did?

For a random new account that joined in 2013, you sure pretend to know a lot more than you actually know. This argument you are making, is not new. It's been manhandled and trashed in SW from 2005-2013. 2013, the year you joined. So, I want to be clear you don't think this is some sort of new 2015 fanboy argument that I and thousands of others haven't seen demolished 1000x before.

My question is...Why are you lying? You didn't have to hit quote or call anyone an idiot. It's laughable now. Especially from you, a user that has been corrected a ton of times here in SW in your very short amount of time with this account. This is almost a fascinating case study in confirmation bias. What do you honestly get out of lying so much or pardon me, are you this confused after getting the answer repeatedly? It's obvious you have no idea and yet you keep hitting quote to argue. lol? I owned these games since they launched. I RESERVED Sly Cooper and the Thievius Raccoonus and read the magazines a the time (EGM, Game Informer, Official Playstation, PSM, etc). This is a joke, this random Xbox fanboy revisionism. It's a strange ass agenda you have.

No need to be trolling or acting a fool. Users have mentioned many times to you in various threads that you don't know what you are talking about.

Here it goes AGAIN:

The Sly IP was ALWAYS SONY's just like Ratchet and Clank, Frequency, Amplitude, Resistance, Demon's Souls, Infamous, Bloodborne, Infamous, The Order 1886, and many, many other titles Sony contracted out. Sony didn't buy out Sucker Punch until Infamous 2 2011 time frame, yet Sony owned all the Sly Cooper and Infamous games. These above games were co created or wholly created by independent studios, yet the new IP that results is owned by Sony, which Sony also marketed and published.

This is the ENTIRE reason why Insomniac made Sunset Overdrive on Xbone instead of PS4. Sony would not publish the Sunset Overdrive unless Sony owned the IP, something Sony learned back in the PS1 days with Universal (Spyro and Crash). M$ was willing to let INSOMNIAC OWN the SUNSET OVERDRIVE IP, which what Insomniac wants. Looking back when they first Sly Cooper game was underway. Sucker Punch had one game under their belt they published with Ubisoft. Sucker Punch moved to Sony after realizing console 1st party clout. Sony took a chance on the incredibly young upstart developer Sucker Punch with Sly Cooper. Sony owned the IP and Sucker Punch prospered. Sony later bought Sucker Punch in the Infamous years. Sucker Punch was independent, but the Sly Cooper IP was always Sony's. If Sucker Punch went on their merry way, Sly would have stayed with SONY, just like Ratchet and Clank have. The very young studios signed a deal with Sony in 2000 to make the Sly Cooper series. Ever since, they have been making games exclusively for Sony.

Sony doesn't publish retail titles and market them unless they owned the IP, especially back in the PS2 days after being burned by Universal and Especially for Sucker Punch who at the time was a no name developer with a single retail N64 game to their credit. I know their history, I've personally met developers from Sucker Punch, and more. It's so strange when you see a developer rise up and become recognized and then later gens see fanboys that did not buy those titles, pay attention at the time, never were alive at the time, argue about the most inane things...going so far as to sadly make things up to suit some strange agenda.

Here's some of those fun Sony Funded and marketed Playstation Sly Cooper commercials as Sly was Sony's newest IP at the time and the series was exclusive to the PS2.

I also fancy movies and these were directed by Doug Liman (Swingers, The Bourne Identity, Edge of Tomorrow, etc). I remember when these were first on the air. This was my era. You trying to rewrite history and this time in gaming history now in 2015 is a joke. I have the demo discs with these commercials on them still.

Loading Video...

Sly Cooper was only for PS2 and later PS3. Sly Cooper was owned by Sony and the games never released at retail for Gamecube, PC, Xbox, Wii, Xbox 360, etc. It's pointless to make some strange argument about a series that has always been published and marketed by Sony and has always been exclusive to playstation platforms. I doubt you even played these games, let alone know anything about Sucker Punch. I was there day one buying my reserved copy of Sly Cooper! You have the nerve to sling ad hominems when it's you yourself that puts his ignorance on display. I'm not sure if you are a immature adult or just a kid that doesn't know much but argues to argue, but I do know you have NO IDEA what you are talking about.

Here's the boxart with Sony in the corner. In EU, the game was called Sly Raccoon, but the game was still a Sony owned new product for their at-the-time relatively new PS2.

The Sly Cooper games were only for PS platforms, marketed by Sony, commercials on the air by Sony, published by Sony, only for Sony Playstation consoles...and you would pretend this IP was independent for a decade? Then there is Sony's own policy of not publishing IPs unless they own them which resulted in Insomniac's recent game going to Xbone. This is all known. Nothing you say about Sly Cooper makes any sense, especially one such as I who has been gaming a lot longer than you. If you aren't a young person, I would be floored because your postings are immature with the teenage angst name calling, ignorance despite facts presented, and that special unique defiance we see in fanboys and rebellious teenagers/young twenties that still live with parents.

You made a false claim. What bothers me isn't that you are wrong, it's that you are wrong and you keep hitting the quote button whilst name calling, and yet it is YOU that have brought no evidence of your strange claim to the table. You might be used to misinforming younger posters, but your attempts at completely misinforming this board right now are laughable to me. This will give you a headstart, the yellowpages: http://www.yellowpages.com/bellevue-wa/mip/sucker-punch-productions-9667595

Here's Sucker Punch's phone number, ask them yourself: 425-649-2192.

You can email them at info@SuckerPunch.com

PROVE THAT SONY DID NOT OWN THE SLY COOPER IP and back up your obviously false claim or move on from this pointless illogical posting style. I gave you their phone number. Give evidence to support your ludicrous and lonely hypothesis or move on.

Yet all i find on google is a "publishing deal" for SP

s "Sly Cooper series" to be exclusive on the PS2, and constant see words such as "SP's game" and uh well the fact Sony didn't own any trademark on the game at all or (C) on it because well hmm how could that be.

YOU'RE A FUCKING IDIOT AND THEY DIDN'T OWN SLY.

Oddly enough Ratchet's games said Sony back then but Sly's didn't yet I'm revising things, no. Also uh no you usually are the one that's wrong around here my good buddy. Keep trying to bring your fanboy goggles to pretend I have them.

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PurpleMan5000

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#109 PurpleMan5000
Member since 2011 • 10531 Posts

Probably Shadow of the Colossus. The Uncharted games and The Last of Us are also very good. God of War is fun, but it's pretty shallow gameplay-wise.

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AznbkdX

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#110  Edited By AznbkdX
Member since 2012 • 4284 Posts

I guess TLOU so far. Haven't played SotC yet though which is apparently a favorite.

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SolidTy

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#111 SolidTy
Member since 2005 • 49991 Posts

@TigerSuperman said:

@SolidTy said:

@TigerSuperman said:

@SolidTy said:

@TigerSuperman said:

Suckerpunch owned the Ip the contract with Sony said nothing about the game. The game was a 2nd party game and a 2nd party IP, it was not a FP ip, use your brain. Sly 2 came out, Sony did not own Sly cooper. They had a deal to support SP, however SP did not hand the whole 100% of the Ip to sony and work on it due to the contract. That's not what the contract was.

This is as dumb as saying that because Universal and Sony had a marketing partnership that Crash was a FP game, but it wasn't.

You literally don't know what you are talking about.

Sly Cooper was always a 1st party Sony owned IP, Sucker Punch was doing contract work the same way Insomniac did for Ratchet and Clank. Use your brain.

Idiot, difference is simple. Sly the IP was not given to Sony in the contract, Ratchet was. Show me where in SP's contract or if they announced to ANY press that Sly was an IP directly like Insomniac did?

For a random new account that joined in 2013, you sure pretend to know a lot more than you actually know. This argument you are making, is not new. It's been manhandled and trashed in SW from 2005-2013. 2013, the year you joined. So, I want to be clear you don't think this is some sort of new 2015 fanboy argument that I and thousands of others haven't seen demolished 1000x before.

My question is...Why are you lying? You didn't have to hit quote or call anyone an idiot. It's laughable now. Especially from you, a user that has been corrected a ton of times here in SW in your very short amount of time with this account. This is almost a fascinating case study in confirmation bias. What do you honestly get out of lying so much or pardon me, are you this confused after getting the answer repeatedly? It's obvious you have no idea and yet you keep hitting quote to argue. lol? I owned these games since they launched. I RESERVED Sly Cooper and the Thievius Raccoonus and read the magazines a the time (EGM, Game Informer, Official Playstation, PSM, etc). This is a joke, this random Xbox fanboy revisionism. It's a strange ass agenda you have.

No need to be trolling or acting a fool. Users have mentioned many times to you in various threads that you don't know what you are talking about.

Here it goes AGAIN:

The Sly IP was ALWAYS SONY's just like Ratchet and Clank, Frequency, Amplitude, Resistance, Demon's Souls, Infamous, Bloodborne, Infamous, The Order 1886, and many, many other titles Sony contracted out. Sony didn't buy out Sucker Punch until Infamous 2 2011 time frame, yet Sony owned all the Sly Cooper and Infamous games. These above games were co created or wholly created by independent studios, yet the new IP that results is owned by Sony, which Sony also marketed and published.

This is the ENTIRE reason why Insomniac made Sunset Overdrive on Xbone instead of PS4. Sony would not publish the Sunset Overdrive unless Sony owned the IP, something Sony learned back in the PS1 days with Universal (Spyro and Crash). M$ was willing to let INSOMNIAC OWN the SUNSET OVERDRIVE IP, which what Insomniac wants. Looking back when they first Sly Cooper game was underway. Sucker Punch had one game under their belt they published with Ubisoft. Sucker Punch moved to Sony after realizing console 1st party clout. Sony took a chance on the incredibly young upstart developer Sucker Punch with Sly Cooper. Sony owned the IP and Sucker Punch prospered. Sony later bought Sucker Punch in the Infamous years. Sucker Punch was independent, but the Sly Cooper IP was always Sony's. If Sucker Punch went on their merry way, Sly would have stayed with SONY, just like Ratchet and Clank have. The very young studios signed a deal with Sony in 2000 to make the Sly Cooper series. Ever since, they have been making games exclusively for Sony.

Sony doesn't publish retail titles and market them unless they owned the IP, especially back in the PS2 days after being burned by Universal and Especially for Sucker Punch who at the time was a no name developer with a single retail N64 game to their credit. I know their history, I've personally met developers from Sucker Punch, and more. It's so strange when you see a developer rise up and become recognized and then later gens see fanboys that did not buy those titles, pay attention at the time, never were alive at the time, argue about the most inane things...going so far as to sadly make things up to suit some strange agenda.

Here's some of those fun Sony Funded and marketed Playstation Sly Cooper commercials as Sly was Sony's newest IP at the time and the series was exclusive to the PS2.

I also fancy movies and these were directed by Doug Liman (Swingers, The Bourne Identity, Edge of Tomorrow, etc). I remember when these were first on the air. This was my era. You trying to rewrite history and this time in gaming history now in 2015 is a joke. I have the demo discs with these commercials on them still.

Loading Video...

Sly Cooper was only for PS2 and later PS3. Sly Cooper was owned by Sony and the games never released at retail for Gamecube, PC, Xbox, Wii, Xbox 360, etc. It's pointless to make some strange argument about a series that has always been published and marketed by Sony and has always been exclusive to playstation platforms. I doubt you even played these games, let alone know anything about Sucker Punch. I was there day one buying my reserved copy of Sly Cooper! You have the nerve to sling ad hominems when it's you yourself that puts his ignorance on display. I'm not sure if you are a immature adult or just a kid that doesn't know much but argues to argue, but I do know you have NO IDEA what you are talking about.

Here's the boxart with Sony in the corner. In EU, the game was called Sly Raccoon, but the game was still a Sony owned new product for their at-the-time relatively new PS2.

The Sly Cooper games were only for PS platforms, marketed by Sony, commercials on the air by Sony, published by Sony, only for Sony Playstation consoles...and you would pretend this IP was independent for a decade? Then there is Sony's own policy of not publishing IPs unless they own them which resulted in Insomniac's recent game going to Xbone. This is all known. Nothing you say about Sly Cooper makes any sense, especially one such as I who has been gaming a lot longer than you. If you aren't a young person, I would be floored because your postings are immature with the teenage angst name calling, ignorance despite facts presented, and that special unique defiance we see in fanboys and rebellious teenagers/young twenties that still live with parents.

You made a false claim. What bothers me isn't that you are wrong, it's that you are wrong and you keep hitting the quote button whilst name calling, and yet it is YOU that have brought no evidence of your strange claim to the table. You might be used to misinforming younger posters, but your attempts at completely misinforming this board right now are laughable to me. This will give you a headstart, the yellowpages: http://www.yellowpages.com/bellevue-wa/mip/sucker-punch-productions-9667595

Here's Sucker Punch's phone number, ask them yourself: 425-649-2192.

You can email them at info@SuckerPunch.com

PROVE THAT SONY DID NOT OWN THE SLY COOPER IP and back up your obviously false claim or move on from this pointless illogical posting style. I gave you their phone number. Give evidence to support your ludicrous and lonely hypothesis or move on.

Yet all i find on google is a "publishing deal" for SP

s "Sly Cooper series" to be exclusive on the PS2, and constant see words such as "SP's game" and uh well the fact Sony didn't own any trademark on the game at all or (C) on it because well hmm how could that be.

YOU'RE A FUCKING IDIOT AND THEY DIDN'T OWN SLY.

Oddly enough Ratchet's games said Sony back then but Sly's didn't yet I'm revising things, no. Also uh no you usually are the one that's wrong around here my good buddy. Keep trying to bring your fanboy goggles to pretend I have them.

Wrong again. So sad you can't back up your claim.

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TigerSuperman

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#112 TigerSuperman
Member since 2013 • 4331 Posts

@SolidTy said:

@TigerSuperman said:

@SolidTy said:

@TigerSuperman said:

@SolidTy said:

@TigerSuperman said:

Suckerpunch owned the Ip the contract with Sony said nothing about the game. The game was a 2nd party game and a 2nd party IP, it was not a FP ip, use your brain. Sly 2 came out, Sony did not own Sly cooper. They had a deal to support SP, however SP did not hand the whole 100% of the Ip to sony and work on it due to the contract. That's not what the contract was.

This is as dumb as saying that because Universal and Sony had a marketing partnership that Crash was a FP game, but it wasn't.

You literally don't know what you are talking about.

Sly Cooper was always a 1st party Sony owned IP, Sucker Punch was doing contract work the same way Insomniac did for Ratchet and Clank. Use your brain.

Idiot, difference is simple. Sly the IP was not given to Sony in the contract, Ratchet was. Show me where in SP's contract or if they announced to ANY press that Sly was an IP directly like Insomniac did?

For a random new account that joined in 2013, you sure pretend to know a lot more than you actually know. This argument you are making, is not new. It's been manhandled and trashed in SW from 2005-2013. 2013, the year you joined. So, I want to be clear you don't think this is some sort of new 2015 fanboy argument that I and thousands of others haven't seen demolished 1000x before.

My question is...Why are you lying? You didn't have to hit quote or call anyone an idiot. It's laughable now. Especially from you, a user that has been corrected a ton of times here in SW in your very short amount of time with this account. This is almost a fascinating case study in confirmation bias. What do you honestly get out of lying so much or pardon me, are you this confused after getting the answer repeatedly? It's obvious you have no idea and yet you keep hitting quote to argue. lol? I owned these games since they launched. I RESERVED Sly Cooper and the Thievius Raccoonus and read the magazines a the time (EGM, Game Informer, Official Playstation, PSM, etc). This is a joke, this random Xbox fanboy revisionism. It's a strange ass agenda you have.

No need to be trolling or acting a fool. Users have mentioned many times to you in various threads that you don't know what you are talking about.

Here it goes AGAIN:

The Sly IP was ALWAYS SONY's just like Ratchet and Clank, Frequency, Amplitude, Resistance, Demon's Souls, Infamous, Bloodborne, Infamous, The Order 1886, and many, many other titles Sony contracted out. Sony didn't buy out Sucker Punch until Infamous 2 2011 time frame, yet Sony owned all the Sly Cooper and Infamous games. These above games were co created or wholly created by independent studios, yet the new IP that results is owned by Sony, which Sony also marketed and published.

This is the ENTIRE reason why Insomniac made Sunset Overdrive on Xbone instead of PS4. Sony would not publish the Sunset Overdrive unless Sony owned the IP, something Sony learned back in the PS1 days with Universal (Spyro and Crash). M$ was willing to let INSOMNIAC OWN the SUNSET OVERDRIVE IP, which what Insomniac wants. Looking back when they first Sly Cooper game was underway. Sucker Punch had one game under their belt they published with Ubisoft. Sucker Punch moved to Sony after realizing console 1st party clout. Sony took a chance on the incredibly young upstart developer Sucker Punch with Sly Cooper. Sony owned the IP and Sucker Punch prospered. Sony later bought Sucker Punch in the Infamous years. Sucker Punch was independent, but the Sly Cooper IP was always Sony's. If Sucker Punch went on their merry way, Sly would have stayed with SONY, just like Ratchet and Clank have. The very young studios signed a deal with Sony in 2000 to make the Sly Cooper series. Ever since, they have been making games exclusively for Sony.

Sony doesn't publish retail titles and market them unless they owned the IP, especially back in the PS2 days after being burned by Universal and Especially for Sucker Punch who at the time was a no name developer with a single retail N64 game to their credit. I know their history, I've personally met developers from Sucker Punch, and more. It's so strange when you see a developer rise up and become recognized and then later gens see fanboys that did not buy those titles, pay attention at the time, never were alive at the time, argue about the most inane things...going so far as to sadly make things up to suit some strange agenda.

Here's some of those fun Sony Funded and marketed Playstation Sly Cooper commercials as Sly was Sony's newest IP at the time and the series was exclusive to the PS2.

I also fancy movies and these were directed by Doug Liman (Swingers, The Bourne Identity, Edge of Tomorrow, etc). I remember when these were first on the air. This was my era. You trying to rewrite history and this time in gaming history now in 2015 is a joke. I have the demo discs with these commercials on them still.

Loading Video...

Sly Cooper was only for PS2 and later PS3. Sly Cooper was owned by Sony and the games never released at retail for Gamecube, PC, Xbox, Wii, Xbox 360, etc. It's pointless to make some strange argument about a series that has always been published and marketed by Sony and has always been exclusive to playstation platforms. I doubt you even played these games, let alone know anything about Sucker Punch. I was there day one buying my reserved copy of Sly Cooper! You have the nerve to sling ad hominems when it's you yourself that puts his ignorance on display. I'm not sure if you are a immature adult or just a kid that doesn't know much but argues to argue, but I do know you have NO IDEA what you are talking about.

Here's the boxart with Sony in the corner. In EU, the game was called Sly Raccoon, but the game was still a Sony owned new product for their at-the-time relatively new PS2.

The Sly Cooper games were only for PS platforms, marketed by Sony, commercials on the air by Sony, published by Sony, only for Sony Playstation consoles...and you would pretend this IP was independent for a decade? Then there is Sony's own policy of not publishing IPs unless they own them which resulted in Insomniac's recent game going to Xbone. This is all known. Nothing you say about Sly Cooper makes any sense, especially one such as I who has been gaming a lot longer than you. If you aren't a young person, I would be floored because your postings are immature with the teenage angst name calling, ignorance despite facts presented, and that special unique defiance we see in fanboys and rebellious teenagers/young twenties that still live with parents.

You made a false claim. What bothers me isn't that you are wrong, it's that you are wrong and you keep hitting the quote button whilst name calling, and yet it is YOU that have brought no evidence of your strange claim to the table. You might be used to misinforming younger posters, but your attempts at completely misinforming this board right now are laughable to me. This will give you a headstart, the yellowpages: http://www.yellowpages.com/bellevue-wa/mip/sucker-punch-productions-9667595

Here's Sucker Punch's phone number, ask them yourself: 425-649-2192.

You can email them at info@SuckerPunch.com

PROVE THAT SONY DID NOT OWN THE SLY COOPER IP and back up your obviously false claim or move on from this pointless illogical posting style. I gave you their phone number. Give evidence to support your ludicrous and lonely hypothesis or move on.

Yet all i find on google is a "publishing deal" for SP

s "Sly Cooper series" to be exclusive on the PS2, and constant see words such as "SP's game" and uh well the fact Sony didn't own any trademark on the game at all or (C) on it because well hmm how could that be.

YOU'RE A FUCKING IDIOT AND THEY DIDN'T OWN SLY.

Oddly enough Ratchet's games said Sony back then but Sly's didn't yet I'm revising things, no. Also uh no you usually are the one that's wrong around here my good buddy. Keep trying to bring your fanboy goggles to pretend I have them.

Wrong again. So sad you can't back up your claim.

Continue being stupid. not one (C) or (TM) from Sony before Infamous. not one. Show me where they owned the franchise dumbass. Ratchet had them, I'll give you another chance to find proof before I pull up the TM off the archive and show you you're a dumb ****.

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#113 ristactionjakso
Member since 2011 • 6118 Posts

@YearoftheSnake5 said:

I came here to say just that. Legend of Dragoon is pretty darn epic.