We don't know the extent yet. MS did build the X1 with full knowledge of DX12 and on the basis of it. They knew what they would need. We'll have to wait and see.
DX12 is a new api much newer than the xbox one spec,the xbox one spec were lock in probably in 2011,but even before that the plans were already there,is impossible that MS is building DX12 since 2011 or even less,the quote of phil saying that was weak,he could have give a straight answer yes the xbox one has full DX12 hardware support but he didn't because he CANT say that,he will get in trouble legally if he does and turn out is not true.
DX12 work with GCN some features will not this apply to the PS4 and xbox one and you people should know it by now.
A wasted opportunity if accurate. I guess sometimes time frames are just misaligned. But we'll still have to wait and see what happens. As I said, the extent is still unknown.
On a semi related note, DX12 isn't quite the knee jerk reaction to Mantle some think it is. According to Nvidia (blog dated 20/03/2014) "Our work with Microsoft on DirectX 12 began more than four years ago with discussions about reducing resource overhead. For the past year, NVIDIA has been working closely with the DirectX team to deliver a working design and implementation of DX12 at GDC.".
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