I expect lots of nostalgia whores and double standards.
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Nothing, Zelda SS was true to its roots, great gameplay, great dungeon design, the game was terrific.
... I'm watching you.... ZzZzZZZzzzzZZzZ.No more Ghirahim!
*hide in corner*
don't hate me Blackhawk ;__________;
archvile_78
It hasn't eactly lost its glory, but if we talk about mainstream penetration and acceptance, then the Wii U Zelda, with its shiny HD graphics, realistic artstyIe and conventional controls, will be enough.charizard1605I'm tired of hearing how the HD graphics will make that game, and the conventional controls won't return. Honestly, eveyone just wants the realistic route, no wonder TP is almost outselling OoT.
[QUOTE="charizard1605"]It hasn't eactly lost its glory, but if we talk about mainstream penetration and acceptance, then the Wii U Zelda, with its shiny HD graphics, realistic artstyIe and conventional controls, will be enough.93BlackHawk93I'm tired of hearing how the HD graphics will make that game, and the conventional controls won't return. Honestly, eveyone just wants the realistic route, no wonder TP is almost outselling OoT. I loved skyward swords art style I like them all really never had a problem with one, but Skyward did look quite aged I place mostly PC games and I complain about 360/PS3 graphics as nice as skyward sword was from a art style it still looked very aged. Also nintendo you'll never do this but please but the zelda 1 and 2 Holy Cross shield in a 3D zelda game I'd love that.
I'm tired of hearing how the HD graphics will make that game, and the conventional controls won't return. Honestly, eveyone just wants the realistic route, no wonder TP is almost outselling OoT. I loved skyward swords art style I like them all really never had a problem with one, but Skyward did look quite aged I place mostly PC games and I complain about 360/PS3 graphics as nice as skyward sword was from a art style it still looked very aged. Also nintendo you'll never do this but please but the zelda 1 and 2 Holy Cross shield in a 3D zelda game I'd love that.Yeah, but I was mainly talking about the fake Zelda fans that won't play WW because of its graphics, yet they call themselves true Zelda fans, for example.[QUOTE="93BlackHawk93"][QUOTE="charizard1605"]It hasn't eactly lost its glory, but if we talk about mainstream penetration and acceptance, then the Wii U Zelda, with its shiny HD graphics, realistic artstyIe and conventional controls, will be enough.lulmont
[QUOTE="charizard1605"]It hasn't eactly lost its glory, but if we talk about mainstream penetration and acceptance, then the Wii U Zelda, with its shiny HD graphics, realistic artstyIe and conventional controls, will be enough.93BlackHawk93I'm tired of hearing how the HD graphics will make that game, and the conventional controls won't return. Honestly, eveyone just wants the realistic route, no wonder TP is almost outselling OoT. I didn't say that's what I wanted. When I heard the announcement that Nintendo will be sticking to realistic graphics only from now on, I died a little on the inside, as I feel the whimsical Zelda artstyIes of Wind Waker and Skyward Sword are much better suited to the franchise. Honestly, as I said, as far as I am concerned, the franchise never lost its 'glory.' However, I assume you were referring to the old Ocarina days when the franchise used to enjoy huge mainstream popularity, and I answered your question based on that.
[QUOTE="lulmont"]I loved skyward swords art style I like them all really never had a problem with one, but Skyward did look quite aged I place mostly PC games and I complain about 360/PS3 graphics as nice as skyward sword was from a art style it still looked very aged. Also nintendo you'll never do this but please but the zelda 1 and 2 Holy Cross shield in a 3D zelda game I'd love that.Yeah, but I was mainly talking about the fake Zelda fans that won't play WW because of its graphics, yet they call themselves true Zelda fans, for example. Well I am quite a huge Zelda fan have played them all and beating them all except Phantom Hour Glass and Zelda II, I even played that SNES remake of Zelda 1 that only came out in japan on the floppy disk SNES if I remember right I really loved that game glad you can still play it on roms.[QUOTE="93BlackHawk93"]I'm tired of hearing how the HD graphics will make that game, and the conventional controls won't return. Honestly, eveyone just wants the realistic route, no wonder TP is almost outselling OoT.93BlackHawk93
I actually feel that Skyward Sword was a great addition. It's art sty|e reminded me of ALttP and its gameplay was a lot like any other 3D Zelda game. There was plenty of interactions from the world and its inhabitants, which mixes the best of MM, and the combat evolved further than had previously been seen since the move from 2D to 3D.
In short, I feel Skyward Sword brought the series back to the "glory days." Then again, the sty|e of TP had put a bad taste in my mouth after hours on end of pale green, brown, and beige all over the place. Oh well....good game anyway.
I also agree that the series never really lost its glory. I've played through every console Zelda game ever in the past year and loved all of them.
[QUOTE="93BlackHawk93"][QUOTE="charizard1605"]It hasn't eactly lost its glory, but if we talk about mainstream penetration and acceptance, then the Wii U Zelda, with its shiny HD graphics, realistic artstyIe and conventional controls, will be enough.charizard1605I'm tired of hearing how the HD graphics will make that game, and the conventional controls won't return. Honestly, eveyone just wants the realistic route, no wonder TP is almost outselling OoT. I didn't say that's what I wanted. When I heard the announcement that Nintendo will be sticking to realistic graphics only from now on, I died a little on the inside, as I feel the whimsical Zelda artstyIes of Wind Waker and Skyward Sword are much better suited to the franchise. Honestly, as I said, as far as I am concerned, the franchise never lost its 'glory.' However, I assume you were referring to the old Ocarina days when the franchise used to enjoy huge mainstream popularity, and I answered your question based on that.The Zelda fanbase is so splited, it won't ever return to those days, sadly.
Yeah, but I was mainly talking about the fake Zelda fans that won't play WW because of its graphics, yet they call themselves true Zelda fans, for example. Well I am quite a huge Zelda fan have played them all and beating them all except Phantom Hour Glass and Zelda II, I even played that SNES remake of Zelda 1 that only came out in japan on the floppy disk SNES if I remember right I really loved that game glad you can still play it on roms.You have my respect.[QUOTE="93BlackHawk93"][QUOTE="lulmont"] I loved skyward swords art style I like them all really never had a problem with one, but Skyward did look quite aged I place mostly PC games and I complain about 360/PS3 graphics as nice as skyward sword was from a art style it still looked very aged. Also nintendo you'll never do this but please but the zelda 1 and 2 Holy Cross shield in a 3D zelda game I'd love that.
lulmont
I think it's on a fine track to retain it's former and, in my opinion, current glory. Maybe add some v/o for some of the characters? Definitely keep Link silent. Other than that the HD WiiU game is all I want.
- no graphical limitations , full HD
- realistic textures / no cell shaders
- no motion controler setup
- large overworld to explore
- weapons/armor upgrade and customization
- more enemy variety
- RPG elements (XP, LEVELS , SKILLS)
- Moral choices , less linear gameplay with many side quests etc.
- more options than one for solving puzzles , clearing dungeons etc.
- voice acting
- large overworld to explore
- more enemy variety
- more options than one for solving puzzles , clearing dungeons etc.
- voice acting
AmnesiaHaze
Fixed. the rest would turn it into an RPG, which it isn't.
Others where just plain incorect. HD/Not cel shaded would return it to its former glory? :lol:
- RPG elements (XP, LEVELS , SKILLS)So basically you don't want it to be a Zelda game? If I wanted those aspects in a game then I would buy another title.- Moral choices , less linear gameplay with many side quests etc.
- more options than one for solving puzzles , clearing dungeons etc.
- voice acting
AmnesiaHaze
- no graphical limitations , full HD
- realistic textures / no cell shaders
- no motion controler setup
- large overworld to explore
- weapons/armor upgrade and customization
- more enemy variety
- RPG elements (XP, LEVELS , SKILLS)
- Moral choices , less linear gameplay with many side quests etc.
- more options than one for solving puzzles , clearing dungeons etc.
- voice acting
AmnesiaHaze
Honestly, the only thing I think Zelda needs is a deeper NPC interaction system.
If Zelda incorporated a similar system that to what the JRPGs Persona 3 and Persona 4 pioneered, the towns would be much more enjoyable for me.
It really would have made the community of Skyward Sword count. I would feel a much deeper appreciation of them as well-developed characters.
Nintendo did put their foot into the water with a couple of side-quests involving the community, but they really needed to go a lot deeper than that.
So basically you don't want it to be a Zelda game? If I wanted those aspects in a game then I would buy another title. why not? if done right i could be good , a true RPG in the zelda universe is nothing wrong imo , to evolve game sometimes the basic formula needs to be changed and risks taken[QUOTE="AmnesiaHaze"]- RPG elements (XP, LEVELS , SKILLS)
- Moral choices , less linear gameplay with many side quests etc.
- more options than one for solving puzzles , clearing dungeons etc.
- voice acting
HarlockJC
Those small touched that makes it feel old fixed.
The main problem I have with the Zelda franchise right now is that it feels more nostalgic than modern. It doesn't push gaming forward anymore like it did with it's past games.
So basically you don't want it to be a Zelda game? If I wanted those aspects in a game then I would buy another title. why not? if done right i could be good , a true RPG in the zelda universe is nothing wrong imo , to evolve game sometimes the basic formula needs to be changed and risks taken I can give you risks need to be taken. The problem when you say change the basic formula you have to be careful not to remove the reason people like it to begin with.[QUOTE="HarlockJC"]
[QUOTE="AmnesiaHaze"]- RPG elements (XP, LEVELS , SKILLS)
- Moral choices , less linear gameplay with many side quests etc.
- more options than one for solving puzzles , clearing dungeons etc.
- voice acting
AmnesiaHaze
I can give you risks need to be taken. The problem when you say change the basic formula you have to be careful not to remove the reason people like it to begin with. HarlockJCcan't disagree with that , the question is what is the reason people like zelda , is it more the zelda universe or the gameplay itself ?? speaking for me id like a new top view zelda like link to the past was my favorite one, but since the game evolved into 3D i don't see it happen , maybe now (wii-u) is the time to do the next step in the zelda evolutuion and change the same ol' "go to a dungeon , get keys , get master key , get dungeon item , complete dungeon with the item , repeat 3 times , go to a paralel new world , do the same 10 times and fight the main boss" style of gameplay to something more unique and less predictable
Ditch the awful motion controls (critics of SS's controls are berated for hating motion controls in general... well guilty as charged), raise standards for the series to how they were previously, hire better designers, writers and music composers, remind themselves what memorable characters and a half-decent story are, less repetition, ignore sycophantic fanboys, reviewers and publications and accept the fact that Fi is the most irritating sidekick of all time.
Easy really.
Oh yeah, and bring back Scrapper only to kill him off slowly and painfully.
Exploration. People hate it when I say this, but then they admit (its common knowledge it is more linear and less connected in SS) that it is more linear. There are other things, but mainly this. The sky is pracitcally empty, and the land below is sectioned off into 3 disconnected, rather linear, dungeon like worlds. I want a world, not 3 linear dungeons :P. Great game, but this among other things makes me very dissapointed.
I loved Skyward Sword. It was really a different type of Zelda, yet similar. Yeah it had some (maybe a lot of) problems, but, for me, the overall quality easily outshined it.
Skyward Sword was my favorite zelda game as of now, so I would say they don't need to change much. My only real criticism was to have a little less motion control. Combat was perfect and I can't imagine what would be needed to improve it, and the majority of the motion controls were great. However, I did not like the motion controls for swimming, my wrist would start cramping after having to turn it at all kinds of weird angles to make Link swim in the direction that I wanted to go. FLying was ok, however I think the joystick would have done alright for that also.
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