This topic is locked from further discussion.
Heavy Rain - A few BIG parts in the plot are left unexplained.
Uncharted 2 - It only had 3 Co Op Objective Maps.
I had to struggle to think of that flaw of UC2.
Let's see, one of my favortie games this gen is Uncharted 2. Overall I love the game but it's not perfect, and one thing I would like to see is the love relationship between Nathan and Elena be handled a little better. I mean the storyline works great overall and all of the charecters reationships are handled pretty well, but for a love interest thing going it doesn't realy touch upon it too much. Basicay it just goes "here's a man and a woman and they will engage in some clever and cheesydialog and fall in love", I don't expect a shakespeare or anything but I think they could improve upon it better.
Still a minor complaint in an overall amazing game.
More:
Super Mario Galaxy - You have to point the Wii remote at the screen all the time. It gets tiring.
Uncharted 2 - Chloe is an irritating character. The ending is meh.
Phoenix Wright: Ace Attorney - Maya is a bit annoying sometimes. The logic of where to go and what to do can be obscure.
FEAR - The environments are pretty bland. Nothing about the story except the Alma/Fettel backstory was interesting.
Oblivion - The character models are God-awful, there are like 4 non-celebrity voice actors and they're not very good, the environments all look the same, the combat isn't fun, the dungeons are mostly copy-paste and not worth going into, the main quest has a boring story and is probably the worst quest line in the game, the Oblivion Gates are just garbage, the lock-picking minigame sucks, the game is poorly optimized on PC and has menus built for a controller, and the level scaling is screwy.
Bioshock. Unreal engine 3. Such an ugly engine.silversix_Bioshock runs on the Unreal 2.5 engine. I'd go with Bioshock as well. Favorite game this gen but the actual gun play could have been a bit smoother.
My favourite game is Xenoblade. My problem with it? I don't have it.
-----
While not my absolute favourite game (It's a tie between Super Mario Galaxy 1 & 2, Deus Ex: Human Revolution, and the Ace Attorney series), I can't think of a single problem with Trauma Center.
Well, not going to pick a top one, so I'm goin to go with my top 5. No paticular order.
Heavy Rain - Plot Holes
Dragon Age: Origins - It had a seriously lack of an awesome button. Also it had a few (also known in my world as one) game ending glitches I ran into.
Mass Effect 2 - The choices from the 1st felt lacking in the size of the effect.
Fallout: New Vegas - Glitches, glitches, glitches. Loved every minute i wasn't restarting to stop it from crashing, though.
Spore - Also seems to glitch like no tomorrow
More:
Super Mario Galaxy - You have to point the Wii remote at the screen all the time. It gets tiring.
Uncharted 2 - Chloe is an irritating character. The ending is meh.
Phoenix Wright: Ace Attorney - Maya is a bit annoying sometimes. The logic of where to go and what to do can be obscure.
FEAR - The environments are pretty bland. Nothing about the story except the Alma/Fettel backstory was interesting.
Oblivion - The character models are God-awful, there are like 4 non-celebrity voice actors and they're not very good, the environments all look the same, the combat isn't fun, the dungeons are mostly copy-paste and not worth going into, the main quest has a boring story and is probably the worst quest line in the game, the Oblivion Gates are just garbage, the lock-picking minigame sucks, the game is poorly optimized on PC and has menus built for a controller, and the level scaling is screwy.
Cherokee_Jack
You thought that was tiring. Have you played Red Steel 2? It's a great game but it's soo much hard work. It's not just constantly pointing at the screen, but all the slashing and stabbing, it's really intense, like getting a workout.
You thought that was tiring. Have you played Red Steel 2? It's a great game but it's soo much hard work. It's not just constantly pointing at the screen, but all the slashing and stabbing, it's really intense, like getting a workout.tubbyc
Well yeah, at least that's in service of doing something useful. If the stupid star bits were just taken out of Galaxy you wouldn't need the pointer at all (if I remember correctly) so I often wished I could use a Gamecube controller.
No, it isn't. :? RDR is a lot of things, but that wouldn't be one of them. Or did you play the PS3 version? Because I played the 360 version and it was fine.[QUOTE="el3m2tigre"]
Red Dead Redemption
The game is very glitchy.
Doolz2024
Yes, i played the PS3 versions. A friend of mine showed me a glitch where i can walk on air. Another where i can walk all the way up the snowy mountain.
I can't think of a game that is my absolute favourite this gen. So I will list a few.
Uncharted 2 Among Thieves - The Monastery dragged a bit and there wasn't enough co-op missions
InFamous 2 - The game took some of Cole's powers away at the beginning (such a cheap tactic in sequels these days)
Assassin's Creed Series - Stealth is practically non-existent
Splinter Cell Conviction - It's not Chaos Theory :(
Grand Theft Auto IV - I can't make Niko a fatty
Heavenly Sword - Didn't get a sequel :(
Battlefield Bad Company 1 and 2 - Have terrible single player campaigns, the day the servers shut down is the day those games will be nothing more than glorified frisbees
Eh don't have a favorite game so I'll just pick 3 :P
GTAIV - Stop f***ing calling me Roman, I'm running for my life from the cops because a cop car swerved in my lane and hit me and you're going to dislike me for not throwing darts with you. Also Dwaine stop complaining.
Tales of Vesperia - Wasn't long enough
League of Legends - I wish I could put the whole community on ignore sometimes.
Battlefield: Bad Company 2 - Online support was practically non-existent. There are still glitches that were around day 1.
Halo 3 - Flood focused levels were simply a chore and unexciting.
Uncharted 2 - It was just a bit too scripted. I don't mind segments interrupted with cinematic flair but it happened a little too much.
Arkham Asylum - The whole Titan plot was forgettable.
Dead Space - The turret sections.
I'm also going to add Deus Ex, and I hate the boss fights that completely throw choice out the window.
ME1 - Irritating inventory system. No other class except soldier felt enjoyable. You could effectively become invincible with immunity and full shields.
ME2 - Cover combat is very repetetive. The environments were blocky to cater for cover, which took away from the immersion and made ambushes or upcoming combat areas predicatable. Main story felt too disjointed and offered no worthy twists. Too many characters resulting in less depth in all of them; their story and mission, a bit of ship banter, that's it.
New Vegas - Heavily buggy. Felt more wild west gone bonkers than post-apocalyptic. Outdated graphics. Mediocre main story. A lot of invisible walls.
Dragon Age: Origins. The environments can be dull, some of the missions drag out too much, the DLC is worthless.ManicAce
Isn't DLC usually worthless?
Mass Effect 2.
.
The level design and the cover system could have been better.padaporra
So true. I love the game but my god does it need a new cover system.
Please Log In to post.
Log in to comment