When Title Fight fails it will prove how overrated Super Smash Bros is as a game

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HarlockJC

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#51 HarlockJC
Member since 2006 • 25546 Posts

I never knew that part.

super600

He in a number of non metal gear titles.

I know of at least two other fighters. Here is one of them

http://en.wikipedia.org/wiki/DreamMix_TV_World_Fighters

For the record it was a SSB like game.

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GreySeal9

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#52 GreySeal9
Member since 2010 • 28247 Posts

[QUOTE="Banjo_Kongfooie"]

I love Nintendo's systems but Super Smash Bros main appeal is as a party game with all the characters together. The gameplay is not fun or fair and the balance is laughable.

No other company will be able to pull Super Smash Bros off because Super Smash Bros is only fun because the cast. Take away the cast and add another and you have a mediocre game.

kejigoto

Um what? Just because another company can't replicate Super Smash Bros. success doesn't mean that Super Smash Bros. is overrated in the least... Nintendo spends alot of time perfecting these games and brings them out when they are ready to be released. Just look how long it took to get Super Smash Bros. Brawl out the door and how much it was pushed back to make sure it is done right. Not only that but Super Smash Bros. does quite well with its own tournaments. The Super Smash Bros. series has quite abit more going for it than just the character lineup and just because another company fails to copy Nintendo's formula doesn't mean Smash Bros. is overrated. If that were true then anytime a developer tries to go for the same thing another developer did it would prove the original series was overrated and not that great which we all know isn't the case. This thread is full of fail logic.

Agreed.

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AzatiS

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#53 AzatiS
Member since 2004 • 14969 Posts

I love Nintendo's systems but Super Smash Bros main appeal is as a party game with all the characters together. The gameplay is not fun or fair and the balance is laughable.

No other company will be able to pull Super Smash Bros off because Super Smash Bros is only fun because the cast. Take away the cast and add another and you have a mediocre game.

Banjo_Kongfooie
I agree. If by any means Super mario Bros games had exactly the same mechanics and gameplay but entirely other characters in than N icons , wouldnt even be known to majority of gamers. Period.
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DJ-Lafleur

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#54 DJ-Lafleur
Member since 2007 • 35604 Posts

I highly doubt Title fights will reah the success SSB got.

Come back to me when it has sold as well as the SSB games have, gotten as mush critical praise, and gotten a pretty large competeive scene where thousandsof people worldwide face eachother in smash tournaments.

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kejigoto

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#55 kejigoto
Member since 2004 • 2735 Posts

[QUOTE="kejigoto"]

You're still making a huge assumption here, plus there is a very successful series in Japan that uses a similar approach as Smash Bros. called Jump Ultimate Stars. Again because one company can't replicate it doesn't mean the original is overrated. And the reason there are so few attempts is because no one really has a stable of characters to draw on like Nintendo does.The lineup is a bonus but there is still a solid game beyond that.

Again fail logic is fail.

Also it is spelled apparently.

HarlockJC

There was even a clone on the 360 that was not really that good. I forget the name I am sure someone here knows it. Only Capcom has made a SSB like game that was a success and they have not even done that in years.

Wasn't aware of there being another clone on the 360. I know the Jump Star series is quite successful in Japan and I had a copy for my DS for some time. It reminded me quite abit of Smash Bros. and that series success alone I think disproves the TC's original point. Just because there aren't attempts out there doesn't mean it is overrated or anything like that. Should we claim that Portal is overrated because there aren't clones out there? Or what about Red Dead Redemption? I haven't seen anything like that beyond Call of Juarez and it is pretty obvious that series sucks. Does this mean Red Dead Redemption is overrated? One company's failure doesn't mean that another company is overrated. It just simply means the company that failed didn't release a quality product. I'd take Super Smash Bros. over most fighting games out there today.
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SaltyMeatballs

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#56 SaltyMeatballs
Member since 2009 • 25165 Posts
How could it be about balance when the game drops random items and environment effects? It's about crazy fun.
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kejigoto

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#57 kejigoto
Member since 2004 • 2735 Posts
[QUOTE="Banjo_Kongfooie"]

I love Nintendo's systems but Super Smash Bros main appeal is as a party game with all the characters together. The gameplay is not fun or fair and the balance is laughable.

No other company will be able to pull Super Smash Bros off because Super Smash Bros is only fun because the cast. Take away the cast and add another and you have a mediocre game.

AzatiS
I agree. If by any means Super mario Bros games had exactly the same mechanics and gameplay but entirely other characters in than N icons , wouldnt even be known to majority of gamers. Period.

What about games like Street Fighter and such which have been pretty much the same with various tweaks and what not over the years? The same moves and such I remember using in the arcades back on Street Fighter II still work on Super Street Fighter IV Arcade Edition. We've seen all of three Smash Bros. games release and each one has vastly improved on the last bringing more characters, items, moves, and other mechanics to the table. It's a fighting game for crying out loud, what do you expect it to do?
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HarlockJC

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#58 HarlockJC
Member since 2006 • 25546 Posts
How could it be about balance when the game drops random items and environment effects? It's about crazy fun.SaltyMeatballs
Because if you want to make it more about skill you can remove those effects.
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Banjo_Kongfooie

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#59 Banjo_Kongfooie
Member since 2007 • 3838 Posts

[QUOTE="Banjo_Kongfooie"]1) I never said Gamespot did alone or that they have nostalgia of Super Smash Bros.

The first one did not do stellar so why would they.

I am saying a core element of super smash is nostalgia. Just like a core element of DOAXB2 is sex appeal...

2) Not really...

HarlockJC


The first game did not do stellar because it was a low budget game that was originally never going to be released outside of Japan. There is a lot of skill needed to play smash brothers well, expectantly if you remove all the items. I am guessing you have never played anyone with a lot of skill otherwise you would not be saying a statement like this.
One of the reasons that made SSBB so nice was it's even nicer when you can design your own levels/matches not sure what the better term here. This was done before LBP.

Of course it requires some skill but it is still a joke compared to most fighters. I mean you have to remove the default options to make the game resemble something other than a game of luck.

The roster balance is still atrocious.


One of the reasons that made SSBB so nice was it's even nicer when you can design your own levels/matches not sure what the better term here. This was done before LBP.

HarlockJC

Plenty of games did that before LBP...

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Banjo_Kongfooie

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#60 Banjo_Kongfooie
Member since 2007 • 3838 Posts

[QUOTE="SaltyMeatballs"]How could it be about balance when the game drops random items and environment effects? It's about crazy fun.HarlockJC
Because if you want to make it more about skill you can remove those effects.

Yes but Salty is right the games focus is on fun. Great party game except it is sold as a fighting game.

However the game is not competitive by any means when there is a seperate tier for Metaknight and they have to ban him...

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Nonstop-Madness

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#61 Nonstop-Madness
Member since 2008 • 12873 Posts
its probably going to suck really bad. Its apparently not even being made a Sony developer.
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caryslan2

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#62 caryslan2
Member since 2005 • 2486 Posts

I honestly wonder if anyone who bashes the depth of Smash Brothers has ever played the game in a serious 1 on 1 match. I've been playing Brawl serously for awhile, and I'm shocked at the depth in the game. For a game that gets bashed endlessly for dumbing down Melee's mechainics, there is a requirement to have some understanding of how the engine and the gameplay works. That means understanding Short Hops, movement, stage control, using DI to reduce knockback, edgeguarding and the ability to gimp recoveries, and various other factors that a casual player is likely to never notice. And that's not even counting the fact that certain characters have advanced techniques of their own.

Melee and SSB64 were also the same way.

The argument that Smash Bros is not a real fighting game because of the items and stages that contain hazards is laughable. The items can easily be turned off, and many of the stages contain no hazards that will affect gameplay. And with those factors, it comes down to skill.

I'm not going to argue that Smash Bros sells because it offers the chance to play as Nintendo's Mascots in a fighting game. I'm not even going to argue that a good portion of the audience buys the game and enjoys it on the level of tossing bom-ombs at each other on the Mario Bros stage.

But there is depth to Smash's gameplay. Tournaments are being played for all three games. If Smash lacked any depth, does anyone really think it would have survived this long in tournaments? Even Brawl, widely considered the least competitive of the three titles still enjoys a sizable competitive scene.

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Banjo_Kongfooie

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#63 Banjo_Kongfooie
Member since 2007 • 3838 Posts

I honestly wonder if anyone who bashes the depth of Smash Brothers has ever played the game in a serious 1 on 1 match. I've been playing Brawl serously for awhile, and I'm shocked at the depth in the game. For a game that gets bashed endlessly for dumbing down Melee's mechainics, there is a requirement to have some understanding of how the engine and the gameplay works. That means understanding Short Hops, movement, stage control, using DI to reduce knockback, edgeguarding and the ability to gimp recoveries, and various other factors that a casual player is likely to never notice. And that's not even counting the fact that certain characters have advanced techniques of their own.

Melee and SSB64 were also the same way.

The argument that Smash Bros is not a real fighting game because of the items and stages that contain hazards is laughable. The items can easily be turned off, and many of the stages contain no hazards that will affect gameplay. And with those factors, it comes down to skill.

I'm not going to argue that Smash Bros sells because it offers the chance to play as Nintendo's Mascots in a fighting game. I'm not even going to argue that a good portion of the audience buys the game and enjoys it on the level of tossing bom-ombs at each other on the Mario Bros stage.

But there is depth to Smash's gameplay. Tournaments are being played for all three games. If Smash lacked any depth, does anyone really think it would have survived this long in tournaments? Even Brawl, widely considered the least competitive of the three titles still enjoys a sizable competitive scene.

caryslan2

Its a joke that Brawl has a competitive season... Especially when they just now banned Metaknight after years of data. (a character should not even be banned). The roster in each game was noticeabley unbalanced.

I mean Brawl is more unbalanced than Marvel vs Capcom 2

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caryslan2

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#64 caryslan2
Member since 2005 • 2486 Posts

[QUOTE="HarlockJC"][QUOTE="SaltyMeatballs"]How could it be about balance when the game drops random items and environment effects? It's about crazy fun.Banjo_Kongfooie

Because if you want to make it more about skill you can remove those effects.

Yes but Salty is right the games focus is on fun. Great party game except it is sold as a fighting game.

However the game is not competitive by any means when there is a seperate tier for Metaknight and they have to ban him...

And does SSB64 and Melee not count for anything? They are widely played and there are several viable characters in those games. And I find it funny that Metaknight gets bashed when other fighting games have their share of banned characters or overpowereed characters. Old Sagat from SSIIT is soft banned in Japan and Marvel vs Capcom 2 has "the four gods" of Cable, Sentinel, Storm, and Magneto.

I'm not going to argue that Metaknight is overpowered, but once you get past him the rest of the top tier of Brawl is managable.

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DJ-Lafleur

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#65 DJ-Lafleur
Member since 2007 • 35604 Posts

[QUOTE="HarlockJC"][QUOTE="SaltyMeatballs"]How could it be about balance when the game drops random items and environment effects? It's about crazy fun.Banjo_Kongfooie

Because if you want to make it more about skill you can remove those effects.

Yes but Salty is right the games focus is on fun. Great party game except it is sold as a fighting game.

However the game is not competitive by any means when there is a seperate tier for Metaknight and they have to ban him...

well, for one, thing are other Smahs games than Brawl. The previous two games had beetter balane than Brawl, and there were no god tiers or banned characters in SSB64 nor Melee.

And Yes Metaknight hurt Brawl's metagame and competitive scene, that's exactly why he was banned. Perhaps his banning will help improve the character variety in torunaments and thusncreate a more interesting metagame.

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Banjo_Kongfooie

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#66 Banjo_Kongfooie
Member since 2007 • 3838 Posts

[QUOTE="Banjo_Kongfooie"]

I love Nintendo's systems but Super Smash Bros main appeal is as a party game with all the characters together. The gameplay is not fun or fair and the balance is laughable.

No other company will be able to pull Super Smash Bros off because Super Smash Bros is only fun because the cast. Take away the cast and add another and you have a mediocre game.

AzatiS

I agree. If by any means Super mario Bros games had exactly the same mechanics and gameplay but entirely other characters in than N icons , wouldnt even be known to majority of gamers. Period.

This...

It infuriates me such an unbalanced game with shallow gameplay has a competitive scene. Virtua Fighter 4, Tekken 6, BlazeBlue, KOFXIII,SSFIV are much deeper than SSBB.

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kejigoto

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#67 kejigoto
Member since 2004 • 2735 Posts

[QUOTE="HarlockJC"][QUOTE="SaltyMeatballs"]How could it be about balance when the game drops random items and environment effects? It's about crazy fun.Banjo_Kongfooie

Because if you want to make it more about skill you can remove those effects.

Yes but Salty is right the games focus is on fun. Great party game except it is sold as a fighting game.

However the game is not competitive by any means when there is a seperate tier for Metaknight and they have to ban him...



So because Super Smash Bros. focuses on being fun (which all games should do in my opinion, that's why we play games in the first place, or at least why I do, to have fun...) it shouldn't be considered a competitive fighter? Never mind the fact that it has its own tournament circuit with official rules and everything. Heck you even mention that they banned Metaknight due to him being overpowered.

Sounds to me like there is quite a number of people who disagree with you there and perhaps asserting your own opinion and beliefs aren't exactly fact.

It's a fighter. Get over it. Sony's success or failure has nothing to do with Nintendo's success with Super Smash Bros., it never has and it never will. Just because the game has elements that are outside the norm for a competitive fighter doesn't mean that skill isn't involved or everything is done by pure luck.

Just because you don't regard it as being a competitive fighter doesn't mean that it isn't a competitive fighter. It isn't hard to tweak the settings and narrow down the items. It's nice of you to voice your opinion on the matter but your opinion is just that, an opinion and it certainly isn't fact.

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caryslan2

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#68 caryslan2
Member since 2005 • 2486 Posts

[QUOTE="AzatiS"][QUOTE="Banjo_Kongfooie"]

I love Nintendo's systems but Super Smash Bros main appeal is as a party game with all the characters together. The gameplay is not fun or fair and the balance is laughable.

No other company will be able to pull Super Smash Bros off because Super Smash Bros is only fun because the cast. Take away the cast and add another and you have a mediocre game.

Banjo_Kongfooie

I agree. If by any means Super mario Bros games had exactly the same mechanics and gameplay but entirely other characters in than N icons , wouldnt even be known to majority of gamers. Period.

This...

It infuriates me such an unbalanced game with shallow gameplay has a competitive scene. Virtua Fighter 4, Tekken 6, BlazeBlue, KOFXIII,SSFIV are much deeper than SSBB.

SSBB is only unbalanced when you take into account Metaknight. Remove him, and the game is alot more balanced. As for depth, Brawl still has its share of advanced techniques. Have you ever played Smash Bros competitively? Have you ever talked or visites the Smash Wiki.

I've said this before, none of the games would not be played competitively if there was no depth to them. The players would get bored and they would move on to something else. There are still people playing SSB64 and Melee in tournaments. Jigglypuff and Mewtwo have recently gone up in the tier lists because people are discovering new techniques and advancing the high-level play on those characters.

Smash has depth, why no one will accept this is beyond me.

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campzor

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#69 campzor
Member since 2004 • 34932 Posts
no... that type of sub genre is very fun and super smash brothers brawl is one of my favourite games this gen.... digimon rumble arena 1/2 is a sorta similar game..and that was heaps fun as well... you really cant go wrong with this type of game..
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Banjo_Kongfooie

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#70 Banjo_Kongfooie
Member since 2007 • 3838 Posts

I've said this before, none of the games would not be played competitively if there was no depth to them. The players would get bored and they would move on to something else. There are still people playing SSB64 and Melee in tournaments. Jigglypuff and Mewtwo have recently gone up in the tier lists because people are discovering new techniques and advancing the high-level play on those characters.

Smash has depth, why no one will accept this is beyond me.

caryslan2

The fact that games like Pokemon and Super Smash have serious tournies shows many games can be competitive.

The difference between pokemon and Super Smash is the depth pokemon has to its core game.

Super Smash Bros is only rated high because of its cast and the content revolving around the cast.

Most reviewers do not review the game with items off. They review the game under the default settings.

It would be like Halo on default allowing a golden surfboard that one shots everything to randomly drop at a random location in a game... That is shallow gameplay.

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Banjo_Kongfooie

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#71 Banjo_Kongfooie
Member since 2007 • 3838 Posts

no... that type of sub genre is very fun and super smash brothers brawl is one of my favourite games this gen.... digimon rumble arena 1/2 is a sorta similar game..and that was heaps fun as well... you really cant go wrong with this type of game..campzor

I loved digimon rumble arena and 2... Ominusha Warlord is like that too... They are a little different though because the health bar.

These games can have some depth to them to. I can find depth in any fighter. I would actually consider Digimon Rumble Arena to be less based on luck as you can not get instant kills with a random hammer or pokeball.

Digimon Rumble Arena's roster was unbalanced though as you can select a Mega... or select the mega/rookie combo.Mortal Kombat should have a more active tourny scene in comparison to Brawl as well.

The fact that Virtua Fighter 5 has a less active tourney than Brawl or Melee is a ****ing joke.

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kejigoto

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#72 kejigoto
Member since 2004 • 2735 Posts

[QUOTE="caryslan2"]

I've said this before, none of the games would not be played competitively if there was no depth to them. The players would get bored and they would move on to something else. There are still people playing SSB64 and Melee in tournaments. Jigglypuff and Mewtwo have recently gone up in the tier lists because people are discovering new techniques and advancing the high-level play on those characters.

Smash has depth, why no one will accept this is beyond me.

Banjo_Kongfooie

The fact that games like Pokemon and Super Smash have serious tournies shows many games can be competitive.

The difference between pokemon and Super Smash is the depth pokemon has to its core game.

Super Smash Bros is only rated high because of its cast and the content revolving around the cast.

Most reviewers do not review the game with items off. They review the game under the default settings.

It would be like Halo on default allowing a golden surfboard that one shots everything to randomly drop at a random location in a game... That is shallow gameplay.

You're not making any sense (not that you ever were) but now you are getting way out there. So first you complain that Smash Bros. is just riding to success on its character lineup and that it is just a party game marketed as a fighter but now you're saying it has depth when certain options are turned off and you're complaining that reviewers aren't rating it like that? Am I the only one getting confused by this nonsense now? Or are you hating on Smash Bros. because it decides to do something different from other fighters while also giving gamers the ability to customize the rules, items, and stages so it can be played as a fighter? I think this thread has just about run its course.
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caryslan2

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#73 caryslan2
Member since 2005 • 2486 Posts

[QUOTE="caryslan2"]

I've said this before, none of the games would not be played competitively if there was no depth to them. The players would get bored and they would move on to something else. There are still people playing SSB64 and Melee in tournaments. Jigglypuff and Mewtwo have recently gone up in the tier lists because people are discovering new techniques and advancing the high-level play on those characters.

Smash has depth, why no one will accept this is beyond me.

Banjo_Kongfooie

The fact that games like Pokemon and Super Smash have serious tournies shows many games can be competitive.

The difference between pokemon and Super Smash is the depth pokemon has to its core game.

Super Smash Bros is only rated high because of its cast and the content revolving around the cast.

Most reviewers do not review the game with items off. They review the game under the default settings.

It would be like Halo on default allowing a golden surfboard that one shots everything to randomly drop at a random location in a game... That is shallow gameplay.

What do reviews have to do with anything? I'm sure 90% percent of Brawl players play with the items on and on all the stages. Hell, I even do that from time to time when I just want to play for fun.

The argument was never about reviews or anything like that. My point is that under the surface, Smash Bros has a great deal of depth. There are advanced techniques, the ability to understand hitboxes and lag(hence why you would never see a Falcon Punch in a competitive 1 on 1 match), the ability to control the stage, the ability to gimp your oppoent and remove their ability to return to the stage, and understanding movement.

And this is not even going into advanced techniques like L-Canceling, Short Hops, Wavedashing, Changrabs, DACUS, Smash Smash Slide, Directional Influnce, Smash Directional Influence, and other advanced techniques.)

Adding another layer to all this are the advanced technquies that are exclusve to indivudal characters.

I'm sure this stuff is meaningless to a good portion of the players who play Smash. But you know what, the same could be said of other fighting games as well.

My original point stands. I'm bothered by this idea that Smash Bros is nothing more then a casual franchise that gets by because Mario and Pikachu are slapped on the cover. Yes, I'll agree that most players play the game because of all the famous Nintendo characters. Hell, even I'll admit that the Nintendo characters are what drew me to the series in the first place.

But as I played against other players in 1 on 1 matches, I began to discover that Smash Bros is deeper then most people assume.

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el3m2tigre

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#74 el3m2tigre
Member since 2007 • 4232 Posts

I love Nintendo's systems but Super Smash Bros main appeal is as a party game with all the characters together. The gameplay is not fun or fair and the balance is laughable.

No other company will be able to pull Super Smash Bros off because Super Smash Bros is only fun because the cast. Take away the cast and add another and you have a mediocre game.

Banjo_Kongfooie

SO much wrong in just one post.

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bobcheeseball

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#75 bobcheeseball
Member since 2007 • 9315 Posts
Super Smash Bros >
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madsnakehhh

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#76 madsnakehhh
Member since 2007 • 18368 Posts

If it is anything like Smash Bros then count me in...if it is anything like Mortal Kombat then my hype is dead.

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BrunoBRS

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#77 BrunoBRS
Member since 2005 • 74156 Posts
so what you're saying is that title fight will fail because sony doesn't have a decent cast. well no sh!t sherlock. smash bros has always been about putting your favorite characters to fight each other in insane and random situations. it's not to be taken serious.
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Nintendonly

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#78 Nintendonly
Member since 2009 • 1409 Posts
Title Fight will fail because it doesn't have an iconic cast of video game characters and is being developed by amateurs. It has nothing to do with Super Smash Bros.'s gameplay (which is great, BTW). What I find funny is that a schmuck with a dead series as an avatar/sig/username is making this claim. How's the next installment of Banjo-Kazooie coming along? Oh, that's right-
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BrunoBRS

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#79 BrunoBRS
Member since 2005 • 74156 Posts

What I find funny is that a schmuck with a dead series as an avatar/sig/username is making this claim. How's the next installment of Banjo-Kazooie coming along?Nintendonly
lol, the irony of having you say that.

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Nintendonly

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#80 Nintendonly
Member since 2009 • 1409 Posts

[QUOTE="Nintendonly"]What I find funny is that a schmuck with a dead series as an avatar/sig/username is making this claim. How's the next installment of Banjo-Kazooie coming along?BrunoBRS

lol, the irony of having you say that.

Yes, I am quite aware of Geno, ToeJam & Earl, and Shenmue being dead. I've accepted that they won't ever get new installments/appearances. However, Banjo-Kongfooie seems to think that him buying Kinect Sports will help bring back Banjo-Kazooie. Newsflash: Scott Henson thinks you are a P.O.S. and you just gave him more money in his pocket than he deserves.
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BrunoBRS

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#81 BrunoBRS
Member since 2005 • 74156 Posts
However, Banjo-Kongfooie seems to think that him buying Kinect Sports will help bring back Banjo-Kazooie.Nintendonly
you arrived at that conclusion because he uses a banjo & kazooie avatar?
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Nintendonly

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#82 Nintendonly
Member since 2009 • 1409 Posts
[QUOTE="Nintendonly"]However, Banjo-Kongfooie seems to think that him buying Kinect Sports will help bring back Banjo-Kazooie.BrunoBRS
you arrived at that conclusion because he uses a banjo & kazooie avatar?

Nope, due to previous posting debates with him.
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BrunoBRS

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#83 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="BrunoBRS"][QUOTE="Nintendonly"]However, Banjo-Kongfooie seems to think that him buying Kinect Sports will help bring back Banjo-Kazooie.Nintendonly
you arrived at that conclusion because he uses a banjo & kazooie avatar?

Nope, due to previous posting debates with him.

and do any of those debates have anything to do with the discussion at hand? about a sony clone of smash bros? because last i checked, anything related to a new banjo kazooie and/or kinect has nothing to do with anything nintendo or sony.
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LegatoSkyheart

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#84 LegatoSkyheart
Member since 2009 • 29733 Posts

Well I might agree with you because of one specific game.

But Smash Bros. is Fun. I played it yesterday with my cousins and we had a Blast.

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Kaze_no_Mirai

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#85 Kaze_no_Mirai
Member since 2004 • 11763 Posts
The only character that was actually really overpowered was Metaknight aside from him the balance isn't too bad they all have different styles. It really does have a surprising amount of depth to the fighting mechanics, it's easy to pick up and play but difficult to master all the techniques.
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Demonjoe93

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#86 Demonjoe93
Member since 2009 • 9869 Posts

So if Title Fight happens to end up sucking that means Smash Brothers isautomatically overrated? :|

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starjet905

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#87 starjet905
Member since 2005 • 2079 Posts
No other company will be able to pull Super Smash Bros off Banjo_Kongfooie
Square Enix did with Dissidia.
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BrunoBRS

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#88 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="Banjo_Kongfooie"]No other company will be able to pull Super Smash Bros off starjet905
Square Enix did with Dissidia.

but it doesn't play anything like smash bros.
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starjet905

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#89 starjet905
Member since 2005 • 2079 Posts
[QUOTE="starjet905"][QUOTE="Banjo_Kongfooie"]No other company will be able to pull Super Smash Bros off BrunoBRS
Square Enix did with Dissidia.

but it doesn't play anything like smash bros.

Yes, but I'm talking about the concept of taking characters from many games and putting them into a single game in a fighting-ish style.
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LegatoSkyheart

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#90 LegatoSkyheart
Member since 2009 • 29733 Posts

[QUOTE="Banjo_Kongfooie"]No other company will be able to pull Super Smash Bros off starjet905
Square Enix did with Dissidia.

Doesn't play like Smash Bros. but I see what you're saying and I should continue the list.

Marvel and Capcom did it with Marvel vs Capcom.

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TranquilityBlue

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#91 TranquilityBlue
Member since 2011 • 322 Posts
Super Smash Bros is in no way overrated.
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Eponique

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#92 Eponique
Member since 2007 • 17918 Posts
Super Smash Bros is in no way overrated. TranquilityBlue
I'd say that as of SSBB, it's kind of underrated. Even I underrated it, but I was playing it recently and realized it's not as bad as I thought it was and it's still great fun. I was blinded by nostalgia thanks to SSBM :P
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BrunoBRS

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#93 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="BrunoBRS"][QUOTE="starjet905"]Square Enix did with Dissidia.starjet905
but it doesn't play anything like smash bros.

Yes, but I'm talking about the concept of taking characters from many games and putting them into a single game in a fighting-ish style.

you do realize there were tons of cross overs before that right? hell, king of fighters is a crossover.
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LaytonsCat

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#94 LaytonsCat
Member since 2010 • 3652 Posts

Its proves how Nintendo's characters can sell anything, including a really fun party game

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RandomWinner

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#95 RandomWinner
Member since 2010 • 3751 Posts

Smash Bros requires a huge amount of skill (well with a lot of the items off). I know all the controls for SSBM but I suck. Brawl, I've sunk in enough time and I'm quite good if I do say so myself.

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LastRambo341

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#96 LastRambo341
Member since 2010 • 8767 Posts
Smash Bros. wasn't intended for competitive purposes, that is why it is not balanced. It is meant to have fun with your friends on the same couch and play with Nintendo characters against each other. Its awesome because of the gameplay style and the idea of Nintendo mash-up.
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LastRambo341

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#97 LastRambo341
Member since 2010 • 8767 Posts

So if Title Fight happens to end up sucking that means Smash Brothers isautomatically overrated? :|

Demonjoe93
Logic...some people make silly ones
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casharmy

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#98 casharmy
Member since 2011 • 9388 Posts

Sony Wins CES SF4 Tournament

Sony's Jeff Rubenstein,Microsoft's Larry "Major Nelson" Hryb and Capcom's Seth Killan all lead teams of twenty for their respective companies. And with Capcom, the game's developer, carrying the obvious advantage, it's surprising that Sony took home the trophy (pun intended).

But most importantly, it shows that a developer can be beat at their own game, literally.

http://beefjack.com/news/sony-wins-ces-sf4-tournament/

Just sayin, FYI Sony peps seem to know a thing or 2 about fighting games.

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Nintendonly

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#99 Nintendonly
Member since 2009 • 1409 Posts
Way to repeat yourself, troll- http://www.gamespot.com/forums/topic/28985812/if-sony-really-makes-title-fight-they-will-regret-it...
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Grawse

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#100 Grawse
Member since 2010 • 4342 Posts

You have 3 threads on the first page, that is a serious problem.