Poll Which do you prefer, 720p/60fps or 1080p/30fps (77 votes)
Since it seems this is what the Xbox One will be getting this entire generation I'd like to know which you prefer.
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Since it seems this is what the Xbox One will be getting this entire generation I'd like to know which you prefer.
My PC outputs at 1366x768 and my TV outputs at 1280x720.
I'll take 60fps no matter what the resolution is.
If it can run 1080p/60fps then so be it, ftw. 1080p/30fps is fine. I'm not that nitpicky.
But I'm perfectly fine with 720p/60fps. My Plasma can only output 720p anyway. So what the fvck anyway.
And I'm only interested in a PS4, :P
Depends on the game. Platformers and action games 60fps is better, 1080p for Rpg's and open world games.
60fps is always great though.
I'm not really worried about the resolution, just as long as the game looks good and runs smooth. If I want to worry about resolution, I'll do that when I'm using my pc. When it comes to consoles, I focus on the playing the games, and that's all that matters.
this again? an exact thread like that was posted two days ago... anyways there's no point between choosing between two turds, its 1080p/60fps or gtfo.
1080/30fps if I have to choose. I don't want to any game on PS4 running at 720p. 900p is the lowest I'll accept for anything other than a bargain bin purchase.
1080p/60fps will sell. Developers take note on Tomb Raider.
I prefer having a good time playing games. I was digging into PS2 zone of enders at a friends house last night. Not the HD collection, the old games, and I had a great time. Now if I decided that things like that were below some self set standards, I would have missed out on a great time with a friend playing some classic fun. I wont due it to myself. I have a 46" HDTV, and will play games on it regardless of resolution or fps because I like playing games.
60fps or more at whatever my monitor's native resolution is.
Console peasants have to settle for shit.
@Wasdie: console peasants have to settle for shit coming from a admin... shouldn't you be neutral ?
since when does that mean he can't have an opinion, as long as that opinion is within the rules.
I voted 1080p but to be honest 60FPS seems more important for console gaming, the upcaler of Xbox One is great.
a solid 30fps is fine..60 fps to me seems a bit too frantic especialy in a fps so i think it depends on the game
it can go that way aswell. it is a hard poll to answer to be honest. since both 60FPS and 1080p are really nice visual features. Ask PC gamers.
To make it easy, i guess depending of the game. for fast paced shooters, racing games Framerate is king,
single player game like infamous or Fable 1080p 30fps should be the norm..
I honestly have no clue if what I am looking at is 30fps or 60fps. The human eye can't really tell the difference in most cases.
If you go to a movie theater and watch a movie it is 24fps, so I believe that that is probably completely fine for something to look really good.
Resolution, I can tell the difference.
I honestly have no clue if what I am looking at is 30fps or 60fps. The human eye can't really tell the difference in most cases.
If you go to a movie theater and watch a movie it is 24fps, so I believe that that is probably completely fine for something to look really good.
Resolution, I can tell the difference.
People still believe this crap?
I honestly have no clue if what I am looking at is 30fps or 60fps. The human eye can't really tell the difference in most cases.
If you go to a movie theater and watch a movie it is 24fps, so I believe that that is probably completely fine for something to look really good.
Resolution, I can tell the difference.
People still believe this crap?
Yeah, because it is true. There are a few specific cases where you can, for example if a color changes drastically in a really period of time (1/60fh of a second), but in the vast majority of cases, the human eye cannot tell the difference. You only process at something like 20fps, but because you receive a continuous stream of light, if there are two different colors that are shown in the same "frame", you can tell. There is a very specific time in which you can tell the differences and that is exactly what I said.
@Wasdie: console peasants have to settle for shit coming from a admin... shouldn't you be neutral ?
Shouldn't you have been aborted at conception?.
He's here to make sure the rules are adhered to, he's allowed to have an opinion, and an awesome one if i do say so myself.
honestly i dont care. Ive played games that are lesser res and lesser fmp. never mattered to me. i think there is way too much importance put on those numbers.
when i dial in my pc games i prioritize lots of other effects over resolution.
draw distance, frames per second, particle effects, lighting, water, ect ect....
i would rather see effects and frames per second maxed over resolution and resolution is the first thing i sacrifice because it is such a huge resource hog.
as long as i can get 720 in there someplace i'm good.
Voted for 60fps if I have to choose, games run much more smoothly and response time is better. If you have a decent pc you adjust the settings and still have 60fps (as long as it doesn't drop below 45fps, I think most people will be fine with it) in most games at 1080p. Pretty much every console game that's claimed to run at 60fps has frame drops to, sometimes severe drops. Constant 60fps is of course better but it would require the graphics dialed down both on pc or console, the difference is that on pc you can choose for your self or if you have a hi-end pc, you barley have to compromise at all to run games at a constant 60fps at 1080p or higher
I honestly have no clue if what I am looking at is 30fps or 60fps. The human eye can't really tell the difference in most cases.
If you go to a movie theater and watch a movie it is 24fps, so I believe that that is probably completely fine for something to look really good.
Resolution, I can tell the difference.
People still believe this crap?
Yeah, because it is true. There are a few specific cases where you can, for example if a color changes drastically in a really period of time (1/60fh of a second), but in the vast majority of cases, the human eye cannot tell the difference. You only process at something like 20fps, but because you receive a continuous stream of light, if there are two different colors that are shown in the same "frame", you can tell. There is a very specific time in which you can tell the differences and that is exactly what I said.
Except the human eye can tell the difference, and it doesn't see in frames. Since you brought up movies which are 24fps, if we couldn't see the difference then it shouldn't have mattered when the hobbit was shown at 48fps; however, there were a number of complaints
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