Which ever version gets the best reviews, SINCE this is a port to the 360, most likely the PS3 version...since it was optimized for it.
Plus, I have a ton of Achievements, I could use some sweet trophies
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[QUOTE="SolidTy"]
No, it's not. lol. There is no way you can know that for sure, that's just a bunch of PR bull. It's a port, the game has been worked on for years for the PS3, and then the White Engine was retooled into Crystal Tools for the PORT. It's a port.
You sound as if you have a 360, and no PS3, so you have a Personal stake in believing it's not a port. i'm right, aren't I?
The FF team responsible didn't even start porting the game until recently...
FF13 Due Japan 2009, 360 PORT NOT YET STARTED!
The long-awaited Final Fantasy XIII (PS3, 360) will hit Japan in 2009, developer Square Enix reaffirmed at a dedicated invite-only event this weekend.
Following contradictory reports from numerous sources, the studio confirmed to Shacknews that all news stemming from the recent event was for the Japan only, including word that Final Fantasy XIII would arrive in 2009.
Though Square announced an Xbox 360 port of the one-time PlayStation 3 exclusive RPG at this year's E3, the studio has not yet started work on or even received the development kits for the port. A playable PS3 demo, meanwhile, is due out in March.
Final Fantasy XIII Producer Details Xbox 360 Port
LOS ANGELES -- Speaking through a translator, Final Fantasy XIII producer Yoshinori Kitase explained the company's plans to bring the game to the Xbox 360 as an effort to "bring as much fun to as many people as possible."
More pragmatically, he also mentioned that the change in the title's PlayStation 3 exclusivity was necessary due to "market situation for the Xbox 360 in the U.S. and Europe."
Square Enix claims the game is still far too early in development to reveal (or even speculate at) a release date, though the company did reveal their current work schedule: First, the company will finish the Japanese PlayStation 3 version, which will then be localized for North America and Europe.
Once that's completed, work will begin on the Xbox 360 version.
Though that would seemingly indicate a delayed release for the newly-announced port, Kitase emphasized Square Enix's efforts to release the different versions nearly simultaneously.
"As for the timing between the U.S. and Europe, we will try to make it as close as possible. We'll try to expedite localization," he said.
Unfortunately, Square was unable to reveal how the storage disparity between the Xbox 360 and PlayStation 3's game discs would be dealt with.
He stressed the company's goal to keep the two versions as similar as possible, however, saying "the content will be the same, though the format might be different."
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"I'd like to add... I think that maybe because it's going multiplatform that some fans are worried about the game's scope being reduced to fit onto both consoles. The fact is, the PS3 version is what's in development right now, and the team is working to specialise that version to the very best of the PS3's abilities," series Producer Yoshinori Kitase did, in fact, add.
"After that, we'll do the 360 port and optimize it to that particular hardware."
It goes on and on and on man, so it's okay, the game will be fine, but don't say it's not a PORT, because it is.
Final Fantasy PRODUCER Yoshinori Kitase said it himself!!
TTDog
It's a port, but not from the PS3 version, which is simple enough to understand, but it seems to be troubling those with thick bovine skulls...
1. Finish the game on the development engine/system
2. Port to the PS3 and fix any bugs following the port, as it will have been written in Japanese there's no translation issues to once that's done they can bang it on the Japanese market.
3a. With the Japanese version coining it in the translation and additional voice acting can be done, with a large number of extra languages needed for the European market this is not a quick and easy process.
3b (done simultaneously with 3a). Port from development engine to 360 and iron out any bugs that appear, set up for multiple disks, no translation work needed as that done in 3a covers both versions.
4. Release PS3 and 360 versions in US and Europe.
That said going from the "more recent" reports I'll take the 360 version which, as quoted includes, "After that, we'll do the 360 port and optimize it to that particular hardware"... no mention of optimising for the PS3 there.
You don't know what a port is. I provided several links man, according to you, every game ever made is a port, because all games are made on PC's first. You don't understand the terminology.
This game is being designed COMPLETELY for the PS3 specs and hardware. No exceptions. After that, they will bring the code to the 360 and optimize it best they can, it should be similar. It's a port.
I have a 360 and I avoid buying ports. Also, get your facts straight, I have more gamerpoints than you and love the 360, but I an not going to be a fanboy about it.
You said that they aren't optimizing for PS3? How many links do I need to provide you before you know you are and have been wrong for some time? People perusing the thread know, but you seem to avoid posting what my links mean. You have been COASTING on 360 only Feb. 2008 news all this time, and yet came in here an argued with posters with your lack of facts.
You said they aren't optimizing for PS3? Did you read the links? Here :
"The fact is, the PS3 version is what's in development right now, and the team is working to specialise that version to the very best of the PS3's abilities"
There, you've been given god's knowledge of Final Fantasy XIII, and just in case you didn't know, Final Fantasy Versus XIII is only for the PS3.
Between the TWO Final Fantasy Games, Final Fantasy XIII AND Final Fantasy Versus XIII.
Only FFXIII is coming to both platforms (PS3 and 360.)
Final Fantasy Versus XIII will remain a PS3 exclusive.
FFXIII is however, being designed for the PS3, and when that team is finished, a 360 port will be underway.
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