Who here actually believes The wii remote is a gimmick and should`ve been made

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haziqonfire

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#151 haziqonfire
Member since 2005 • 36392 Posts
It's a great gimmick. It's not an all-purpose controller (SSBB most likely will be horrible with it, as other fighting games), but for certain genres, like FPS, it may be revolutionary.manningbowl135

DBZ:BT2 was pretty good. They did it smart, by only having motion sensing gestures for specials. I doubt SSBB will use motion controls, even though its using the Wiimote+nunchuk it will probably have limited motion controls, like Strikers.
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mdisen

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#152 mdisen
Member since 2004 • 804 Posts
[QUOTE="mdisen"][QUOTE="rhaigun"][QUOTE="mjarantilla"][QUOTE="rhaigun"][QUOTE="mjarantilla"][QUOTE="rhaigun"][QUOTE="mdisen"]

It's not Nintendo's fault that companies are lazy and failto use its controller in creative ways. You want to know why Xbox360 games control so well? Because the controller derivatve of controllers over a decade old.

DrAwsomeness

Why fix what isn't broken?

You should hold Nintendo responsible. The controls are their main selling point. If they're not interested in whether or not companies can get their controls to work, then the consumer pays for it. What happened to quality control? What happened to the famous Nintendo Seal of Approval?

Have you bothered to look at how well games with poor controls are performing? The only one that's sold anywhere decent was Red Steel, and that was because of undue pre-launch hype (which I still do not understand, personally; Red Steel looked horrible from its first gameplay video).

Which goes to show that the Wii's software sales are low (with the exception of Mario, Zelda and Metroid games), and ultimately console sales will suffer. The last few Ninty console couldn't support themselves on just the big three. I don't know why everyone thinks this one will.

The Wii has an attach rate of 4.5 in the U.S. and Europe, excluding WiiPlay and WiiSports. The 360 at this time last year at an attach rate of 5.6. It may be lagging behind the 360, but it's not far behind at all.

I have 12 quality titles for my 360 right now. How many do you have for your Wii? (I don't want to see minigames.)

Subtract out the multiplats and the games that came out before the Wii launched. Count again.

I still think the total adds to more than 1.

There is more than 1 quality Wii game. Dr Awesomeness!

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groudyogre

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#153 groudyogre
Member since 2006 • 1661 Posts

The Wiimote is a gimmick by definition of the word ("an ingenious or novel device, scheme, or stratagem, esp. one designed to attract attention or increase appeal"). That isn't a bad thing at all.DaAznSaN

"Gimmick" Implies: Not Needed. The Wiimote is th focal point of the Wii and is therefore neither a gimmick nor not needed.

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Stabby2486

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#154 Stabby2486
Member since 2006 • 6688 Posts

It's a great gimmick. It's not an all-purpose controller (SSBB most likely will be horrible with it, as other fighting games), but for certain genres, like FPS, it may be revolutionary.manningbowl135

It could work with SSBB, since the Wii-mote could be used like a C-stick with buttons on it, it could allow you to perform neutral attacks, tilts, aerials, and smashes whenever you want. With the GC controller your fingers aren't always on the C-stick.

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Death_Razor

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#155 Death_Razor
Member since 2006 • 388 Posts

[QUOTE="Haziqonfire"]Jealous are we that a 'gimmick' is owning up the other two consoles?TheJuiceyBar
How is wii owning the 360? By sales nope not yet, seems thats all sheep can use, games? :lol:, give me a break and no its not a shoddy question, its a basic question is the wiimote a gimmick yes or no?

uh.... the wii did beat the 360 in terms of sales... go do your homework before posting.

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tomarlyn

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#156 tomarlyn
Member since 2005 • 20148 Posts

[QUOTE="poster"]

Smaller population, that doesn't show what their tastes are. The Classic and Cube controllers aren't standard to the system either so not every game will support them, very few do now. But wouldn't that just go to show the overall dominance of the standard configuration controller?

Stabby2486

VC requires a GC or Classic controller, just because they aren't standard doesn't mean the option isn't there, just like XBL.

Again, the fact they didn't use the Wii controller for SNES, Mega Drive and N64 games goes to show it can't be put to everything like a standard controller can.

What they should have done is bundle a Classic Controller with it, or stick to that dual analogue ''shell'' originally intended for the Wiimote to slide into.

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Yours_is_green

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#157 Yours_is_green
Member since 2007 • 427 Posts
How does a thread with such a crappy initial post go on to 8+ pages? You wii haters need a new hobby. Find a girlfriend or something.
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nintendoman562

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#158 nintendoman562
Member since 2007 • 5593 Posts
ur avatar makes me go wild. btw no, its a great controller and i enjoy. but after along day at skool, its kind of hard to relax while im moving around.
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Stabby2486

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#159 Stabby2486
Member since 2006 • 6688 Posts

Again, the fact they didn't use the Wii controller for SNES, Mega Drive and N64 games goes to show it can't be put to everything like a standard controller can.

What they should have done is bundle a Classic Controller with it, or stick to that dual analogue ''shell'' originally intended for the Wiimote to slide into.

poster

The Wii-mote doesn't work for everything, so what?

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DrAwsomeness

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#160 DrAwsomeness
Member since 2007 • 171 Posts

Gears of War

ESO

GRAW

Rainbow 6

PD0

COD2

Burnout Revenge

DOA 4

PGR3

Kameo

Dead Rising

Saints Row

SC Double Agent

and then you have the wii

uh oh

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mjarantilla

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#161 mjarantilla
Member since 2002 • 15721 Posts

Again, the fact they didn't use the Wii controller for SNES, Mega Drive and N64 games goes to show it can't be put to everything like a standard controller can.tomarlyn

Wrong. It still can. They just decided not to use motion sensing for old school games. For NEW games, the Wiimote + nunchuck has 12 functional face buttons (including D-pad, not including Home button), while the DualShock has 16 buttons (including D-pad, including start/select). But the four "missing" buttons can be "replaced" with gestures.

What they should have done is bundle a Classic Controller with it, or stick to that dual analogue ''shell'' originally intended for the Wiimote to slide into.tomarlyn

And instantly make the Wiimote an accessory? No, you just don't want to accept any kind of advances except those that your eyes only can enjoy.

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tomarlyn

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#162 tomarlyn
Member since 2005 • 20148 Posts

How does a thread with such a crappy initial post go on to 8+ pages? You wii haters need a new hobby. Find a girlfriend or something.Yours_is_green

I see you here.

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NSR34GTR

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#163 NSR34GTR
Member since 2007 • 13179 Posts
the wii remote is good
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tomarlyn

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#164 tomarlyn
Member since 2005 • 20148 Posts

[QUOTE="tomarlyn"]Again, the fact they didn't use the Wii controller for SNES, Mega Drive and N64 games goes to show it can't be put to everything like a standard controller can.mjarantilla

Wrong. It still can. They just decided not to use motion sensing for old school games. For NEW games, the Wiimote + nunchuck has 12 functional face buttons (including D-pad, not including Home button), while the DualShock has 16 buttons (including D-pad, including start/select). But the four "missing" buttons can be "replaced" with gestures.

What they should have done is bundle a Classic Controller with it, or stick to that dual analogue ''shell'' originally intended for the Wiimote to slide into.

I know what it has at its disposal and its still not as all-round reliable or functional for everything. But they should have still bundled the CC.

And instantly make the Wiimote an accessory? No, you just don't want to accept any kind of advances except those that your eyes only can enjoy. mjarantilla

Well its not doing a great job at the moment is it? So many bad games that might as well use a normal controller, your blind.

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manningbowl135

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#165 manningbowl135
Member since 2006 • 7457 Posts

[QUOTE="manningbowl135"]It's a great gimmick. It's not an all-purpose controller (SSBB most likely will be horrible with it, as other fighting games), but for certain genres, like FPS, it may be revolutionary.Stabby2486

It could work with SSBB, since the Wii-mote could be used like a C-stick with buttons on it, it could allow you to perform neutral attacks, tilts, aerials, and smashes whenever you want. With the GC controller your fingers aren't always on the C-stick.

[QUOTE="manningbowl135"]It's a great gimmick. It's not an all-purpose controller (SSBB most likely will be horrible with it, as other fighting games), but for certain genres, like FPS, it may be revolutionary.Stabby2486

It could work with SSBB, since the Wii-mote could be used like a C-stick with buttons on it, it could allow you to perform neutral attacks, tilts, aerials, and smashes whenever you want. With the GC controller your fingers aren't always on the C-stick.

They will obviously have motion controll. But most moves require precision. In GC controller, the c stick is restricted by borders so precision is perfectly challenging. The Wii-mote will be almost impossible to implement well in fighting games. There's a reason they're making 4 different control schemes for SSBB and saying the GC one is the primary one. Because the GC one is the best scheme for it.

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ganon546

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#166 ganon546
Member since 2007 • 2942 Posts

Negative. The Wiimote is cool.

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DrAwsomeness

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#167 DrAwsomeness
Member since 2007 • 171 Posts

Gears of War

ESO

GRAW

Rainbow 6

PD0

COD2

Burnout Revenge

DOA 4

PGR3

Kameo

Dead Rising

Saints Row

SC Double Agent

and then you have the wii

uh oh

DrAwsomeness

I guess wii fans just like to ignore facts

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mjarantilla

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#168 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"]

[QUOTE="tomarlyn"]Again, the fact they didn't use the Wii controller for SNES, Mega Drive and N64 games goes to show it can't be put to everything like a standard controller can.tomarlyn

Wrong. It still can. They just decided not to use motion sensing for old school games. For NEW games, the Wiimote + nunchuck has 12 functional face buttons (including D-pad, not including Home button), while the DualShock has 16 buttons (including D-pad, including start/select). But the four "missing" buttons can be "replaced" with gestures.


I know what it has at its disposal and its still not as all-round reliable or functional for everything. But they should have still bundled the CC.

No you don't, yes it is, and no they shouldn't have.

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TalesofRaGnArOk

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#169 TalesofRaGnArOk
Member since 2007 • 3189 Posts

[QUOTE="Haziqonfire"]Jealous are we that a 'gimmick' is owning up the other two consoles?TheJuiceyBar
How is wii owning the 360? By sales nope not yet, seems thats all sheep can use, games? :lol:, give me a break and no its not a shoddy question, its a basic question is the wiimote a gimmick yes or no?

When you do the "lol" symbol, it just proves that your scared of being insulted, and will look for any nitpicky detail that you can "lol" at. Pathetic. Wii will not forgive you.....:lol: sorry I had to

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haziqonfire

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#170 haziqonfire
Member since 2005 • 36392 Posts
[QUOTE="DrAwsomeness"]

Gears of War

ESO

GRAW

Rainbow 6

PD0

COD2

Burnout Revenge

DOA 4

PGR3

Kameo

Dead Rising

Saints Row

SC Double Agent

and then you have the wii

uh oh

DrAwsomeness

I guess wii fans just like to ignore facts


1. Why would you quote yourself?
2. some people play games they like, not games that are considered good by some site
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akai_reaver

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#171 akai_reaver
Member since 2004 • 7754 Posts
[QUOTE="DrAwsomeness"]

Gears of War

ESO

GRAW

Rainbow 6

PD0

COD2

Burnout Revenge

DOA 4

PGR3

Kameo

Dead Rising

Saints Row

SC Double Agent

and then you have the wii

uh oh

DrAwsomeness

I guess wii fans just like to ignore facts

As I said before to you. o__O;

There are alot of games out for the Wii.

Apparently, you like to ignore facts, too.

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Sir-Marwin105

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#172 Sir-Marwin105
Member since 2007 • 3785 Posts
I like the Wii.
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DrAwsomeness

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#173 DrAwsomeness
Member since 2007 • 171 Posts
[QUOTE="DrAwsomeness"][QUOTE="DrAwsomeness"]

Gears of War

ESO

GRAW

Rainbow 6

PD0

COD2

Burnout Revenge

DOA 4

PGR3

Kameo

Dead Rising

Saints Row

SC Double Agent

and then you have the wii

uh oh

Haziqonfire

I guess wii fans just like to ignore facts


1. Why would you quote yourself?
2. some people play games they like, not games that are considered good by some site

Okay, i like every single game ever made for 360.

BK games > MArio Galaxy

i win

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Stabby2486

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#174 Stabby2486
Member since 2006 • 6688 Posts

They will obviously have motion controll. But most moves require precision. In GC controller, the c stick is restricted by borders so precision is perfectly challenging. The Wii-mote will be almost impossible to implement well in fighting games. There's a reason they're making 4 different control schemes for SSBB and saying the GC one is the primary one. Because the GC one is the best scheme for it.

poster

I still think the Wii-mote has potential in Ssbb. If they make it a big C-stick, it'll be my main controller.

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DrAwsomeness

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#175 DrAwsomeness
Member since 2007 • 171 Posts
[QUOTE="DrAwsomeness"][QUOTE="DrAwsomeness"]

Gears of War

ESO

GRAW

Rainbow 6

PD0

COD2

Burnout Revenge

DOA 4

PGR3

Kameo

Dead Rising

Saints Row

SC Double Agent

and then you have the wii

uh oh

akai_reaver

I guess wii fans just like to ignore facts

As I said before to you. o__O;

There are alot of games out for the Wii.

Apparently, you like to ignore facts, too.

And a lot of those games arent any good either.

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haziqonfire

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#176 haziqonfire
Member since 2005 • 36392 Posts
[QUOTE="Haziqonfire"][QUOTE="DrAwsomeness"][QUOTE="DrAwsomeness"]

Gears of War

ESO

GRAW

Rainbow 6

PD0

COD2

Burnout Revenge

DOA 4

PGR3

Kameo

Dead Rising

Saints Row

SC Double Agent

and then you have the wii

uh oh

DrAwsomeness

I guess wii fans just like to ignore facts


1. Why would you quote yourself?
2. some people play games they like, not games that are considered good by some site

Okay, i like every single game ever made for 360.

BK games > MArio Galaxy

i win


What, you expect me to tell you your wrong? im not, i dont care, its your opinion.
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rhaigun

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#177 rhaigun
Member since 2005 • 3019 Posts

Yeah, because to you, "minigames" aren't real games, right?

Fine:

1) Zelda

2) Metroid

3) Paper Mario

4) Trauma Center

5) Super Monkey Ball

6) Resident Evil 4

7) Elebits

Mind you, at this same time last year, I only had three 360 games (I bought Oblivion and COD2 for the PC; count those too, if you like). It got so bad that I bought Xbox games for my 360 last year just to fill in the time (I didn't own an Xbox, PS2, or GCN; I was a 100% PC gamer before this generation).

1) GRAW

2) FNR3

3) Saints Row

I don't have a PS3, but even if I did, I still don't have anything for it aside from RFOM and Heavenly Sword.

mjarantilla

I excluded XBLA titles because those are "minigames".

Saint's Row

Overlord

Forza 2

Crackdown

Gears of War

Condemned

Prey

CoD 2

Dead Rising

Test Drive Unlimited

Chromehounds (for multiplayer only)

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V_Isle

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#178 V_Isle
Member since 2006 • 1785 Posts
[QUOTE="tomarlyn"]

Agreed, its totally overated as it is and there's superior motion sensing technology out there.

It was only really made for the failing Japanese market to begin with anyway. Its not needed and often leads to worse control than a good, reliable dual-analogue controller that fits every type of game.

sexy_chimp

Dual analogue is only good for FPS. Since the Wii does FPS better than it, it's not needed anymore. Also, it's not like games HAVE to use motion controls, it has an analogue stick you know.


Oh yeah? Mind telling me which Wii FPS scored 9.0?
Pathetic. Just pathetic. Dual analog owns the Wiimote, only reason it sells well is because casual retards who are easily amused.
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DrAwsomeness

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#179 DrAwsomeness
Member since 2007 • 171 Posts
[QUOTE="DrAwsomeness"][QUOTE="Haziqonfire"][QUOTE="DrAwsomeness"][QUOTE="DrAwsomeness"]

Gears of War

ESO

GRAW

Rainbow 6

PD0

COD2

Burnout Revenge

DOA 4

PGR3

Kameo

Dead Rising

Saints Row

SC Double Agent

and then you have the wii

uh oh

Haziqonfire

I guess wii fans just like to ignore facts


1. Why would you quote yourself?
2. some people play games they like, not games that are considered good by some site

Okay, i like every single game ever made for 360.

BK games > MArio Galaxy

i win


What, you expect me to tell you your wrong? im not, i dont care, its your opinion.

if you dont belive I am wrong, than you shouldnt be playing video games. Oh wait, you own a wii, you wouldnt know what real games are
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DrAwsomeness

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#180 DrAwsomeness
Member since 2007 • 171 Posts
[QUOTE="mjarantilla"]

Yeah, because to you, "minigames" aren't real games, right?

Fine:

1) Zelda

2) Metroid

3) Paper Mario

4) Trauma Center

5) Super Monkey Ball

6) Resident Evil 4

7) Elebits

Mind you, at this same time last year, I only had three 360 games (I bought Oblivion and COD2 for the PC; count those too, if you like). It got so bad that I bought Xbox games for my 360 last year just to fill in the time (I didn't own an Xbox, PS2, or GCN; I was a 100% PC gamer before this generation).

1) GRAW

2) FNR3

3) Saints Row

I don't have a PS3, but even if I did, I still don't have anything for it aside from RFOM and Heavenly Sword.

rhaigun

I excluded XBLA titles because those are "minigames".

Saint's Row

Overlord

Forza 2

Crackdown

Gears of War

Condemned

Prey

CoD 2

Dead Rising

Test Drive Unlimited

Chromehounds (for multiplayer only)

GRAW? Oblivion?

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mjarantilla

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#181 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="sexy_chimp"][QUOTE="tomarlyn"]

Agreed, its totally overated as it is and there's superior motion sensing technology out there.

It was only really made for the failing Japanese market to begin with anyway. Its not needed and often leads to worse control than a good, reliable dual-analogue controller that fits every type of game.

V_Isle

Dual analogue is only good for FPS. Since the Wii does FPS better than it, it's not needed anymore. Also, it's not like games HAVE to use motion controls, it has an analogue stick you know.


Oh yeah? Mind telling me which Wii FPS scored 9.0?
Pathetic. Just pathetic. Dual analog owns the Wiimote, only reason it sells well is because casual retards who are easily amused.

Before anyone answers, are you going to pull the pathetic "GAMESPOT SCORES ONLY" excuse, or will you allow GameRankings scores, which is where any sensible gamer would go for an overall evaluation of a game's quality?

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Stabby2486

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#182 Stabby2486
Member since 2006 • 6688 Posts
[QUOTE="sexy_chimp"][QUOTE="tomarlyn"]

Agreed, its totally overated as it is and there's superior motion sensing technology out there.

It was only really made for the failing Japanese market to begin with anyway. Its not needed and often leads to worse control than a good, reliable dual-analogue controller that fits every type of game.

V_Isle

Dual analogue is only good for FPS. Since the Wii does FPS better than it, it's not needed anymore. Also, it's not like games HAVE to use motion controls, it has an analogue stick you know.


Oh yeah? Mind telling me which Wii FPS scored 9.0?
Pathetic. Just pathetic. Dual analog owns the Wiimote, only reason it sells well is because casual retards who are easily amused.

After playing the shooting range game in Wii play and MP3, the Wii-mote takes a huge dump all over analog.

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DrAwsomeness

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#183 DrAwsomeness
Member since 2007 • 171 Posts
[QUOTE="sexy_chimp"][QUOTE="tomarlyn"]

Agreed, its totally overated as it is and there's superior motion sensing technology out there.

It was only really made for the failing Japanese market to begin with anyway. Its not needed and often leads to worse control than a good, reliable dual-analogue controller that fits every type of game.

V_Isle

Dual analogue is only good for FPS. Since the Wii does FPS better than it, it's not needed anymore. Also, it's not like games HAVE to use motion controls, it has an analogue stick you know.


Oh yeah? Mind telling me which Wii FPS scored 9.0?
Pathetic. Just pathetic. Dual analog owns the Wiimote, only reason it sells well is because casual retards who are easily amused.

QFT, Thread winner

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rhaigun

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#184 rhaigun
Member since 2005 • 3019 Posts

[QUOTE="tomarlyn"]Again, the fact they didn't use the Wii controller for SNES, Mega Drive and N64 games goes to show it can't be put to everything like a standard controller can.mjarantilla

Wrong. It still can. They just decided not to use motion sensing for old school games. For NEW games, the Wiimote + nunchuck has 12 functional face buttons (including D-pad, not including Home button), while the DualShock has 16 buttons (including D-pad, including start/select). But the four "missing" buttons can be "replaced" with gestures.

What they should have done is bundle a Classic Controller with it, or stick to that dual analogue ''shell'' originally intended for the Wiimote to slide into.tomarlyn

And instantly make the Wiimote an accessory? No, you just don't want to accept any kind of advances except those that your eyes only can enjoy.

They could, yes. But, it would ruin the classics, IMO. The fact that you need more than one controller dictates it as a gimmick in my eyes.
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DrAwsomeness

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#185 DrAwsomeness
Member since 2007 • 171 Posts
[QUOTE="V_Isle"][QUOTE="sexy_chimp"][QUOTE="tomarlyn"]

Agreed, its totally overated as it is and there's superior motion sensing technology out there.

It was only really made for the failing Japanese market to begin with anyway. Its not needed and often leads to worse control than a good, reliable dual-analogue controller that fits every type of game.

Stabby2486

Dual analogue is only good for FPS. Since the Wii does FPS better than it, it's not needed anymore. Also, it's not like games HAVE to use motion controls, it has an analogue stick you know.


Oh yeah? Mind telling me which Wii FPS scored 9.0?
Pathetic. Just pathetic. Dual analog owns the Wiimote, only reason it sells well is because casual retards who are easily amused.

After playing the shooting range game in Wii play and MP3, the Wii-mote takes a huge dump all over analog.

and look how far its amazing contol scheme got it! AA! Good for the Wii!

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rhaigun

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#186 rhaigun
Member since 2005 • 3019 Posts
[QUOTE="V_Isle"][QUOTE="sexy_chimp"][QUOTE="tomarlyn"]

Agreed, its totally overated as it is and there's superior motion sensing technology out there.

It was only really made for the failing Japanese market to begin with anyway. Its not needed and often leads to worse control than a good, reliable dual-analogue controller that fits every type of game.

mjarantilla

Dual analogue is only good for FPS. Since the Wii does FPS better than it, it's not needed anymore. Also, it's not like games HAVE to use motion controls, it has an analogue stick you know.


Oh yeah? Mind telling me which Wii FPS scored 9.0?
Pathetic. Just pathetic. Dual analog owns the Wiimote, only reason it sells well is because casual retards who are easily amused.

Before anyone answers, are you going to pull the pathetic "GAMESPOT SCORES ONLY" excuse, or will you allow GameRankings scores, which is where any sensible gamer would go for an overall evaluation of a game's quality?

Do it your way. Halo 3 and Bioshockstill win.
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DrAwsomeness

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#187 DrAwsomeness
Member since 2007 • 171 Posts
And dont bring GR into this, because MP3's godly wiimote controll scheme still doesnt get it to Bioshock or Halo 3.
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Lilac_Benjie

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#188 Lilac_Benjie
Member since 2006 • 12287 Posts

I guess wii fans just like to ignore factsDrAwsomeness

Metroid Prime 3
Super Mario Galaxy
The Legend of Zelda: Twilight Princess
Nights: Journey of Dreams
Zack & Wiki: Quest for Barbaros' Treasure
Super Paper Mario
Animal Crossing Wii
Brothers in Arms: Double Time
Resident Evil: The Umbrella Chronicles
Residen Evil 4: Wii Edition
Battalion Wars 2
Soulcalibur Legends
Dragon Blade: Wrath of Fire
No More Heroes
Rygar: The Battle of Argus
Trauma Center: New Blood
Disaster: Day of Crisis
Fatal Frame IV
Sadness
Final Fantasy Crystal Chronicles: The Crystal Bearers
Dragon Quest Swords: The Masked Queen and the Tower of Mirrors
Sword of Legendia
Tales of Symphonia: Knight of Ratatosk
Fire Emblem: Radiant Dawn
Super Smash Bros. Brawl
Nitrobike
Mario Kart Wii
Donkey Kong Barrel Blast
Warioware: Smooth Moves

Not a bad start for the Wii.

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Stabby2486

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#189 Stabby2486
Member since 2006 • 6688 Posts

and look how far its amazing contol scheme got it! AA! Good for the Wii!

poster

What does score have to do with accuracy? Face it, analog is a POS compared to the Wii-mote when it comes to accuracy.

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rhaigun

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#190 rhaigun
Member since 2005 • 3019 Posts
[QUOTE="rhaigun"][QUOTE="mjarantilla"]

Yeah, because to you, "minigames" aren't real games, right?

Fine:

1) Zelda

2) Metroid

3) Paper Mario

4) Trauma Center

5) Super Monkey Ball

6) Resident Evil 4

7) Elebits

Mind you, at this same time last year, I only had three 360 games (I bought Oblivion and COD2 for the PC; count those too, if you like). It got so bad that I bought Xbox games for my 360 last year just to fill in the time (I didn't own an Xbox, PS2, or GCN; I was a 100% PC gamer before this generation).

1) GRAW

2) FNR3

3) Saints Row

I don't have a PS3, but even if I did, I still don't have anything for it aside from RFOM and Heavenly Sword.

DrAwsomeness

I excluded XBLA titles because those are "minigames".

Saint's Row

Overlord

Forza 2

Crackdown

Gears of War

Condemned

Prey

CoD 2

Dead Rising

Test Drive Unlimited

Chromehounds (for multiplayer only)

GRAW? Oblivion?

I don't own Oblivion anymore, so I didn't include it.
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BigDizz

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#191 BigDizz
Member since 2004 • 2592 Posts
GIMMMMMMICK
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DrAwsomeness

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#192 DrAwsomeness
Member since 2007 • 171 Posts

[QUOTE="DrAwsomeness"]I guess wii fans just like to ignore factsLilac_Benjie

Metroid Prime 3
Super Mario Galaxy
The Legend of Zelda: Twilight Princess
Nights: Journey of Dreams
Zack & Wiki: Quest for Barbaros' Treasure
Super Paper Mario
Animal Crossing Wii
Resident Evil: The Umbrella Chronicles
Residen Evil 4: Wii Edition
Battalion Wars 2
Soulcalibur Legends
No More Heroes
Rygar: The Battle of Argus
Trauma Center: New Blood
Disaster: Day of Crisis
Fatal Frame IV
Sadness
Final Fantasy Crystal Chronicles: The Crystal Bearers
Dragon Quest Swords: The Masked Queen and the Tower of Mirrors
Sword of Legendia
Tales of Symphonia: Knight of Ratatosk
Fire Emblem: Radiant Dawn
Super Smash Bros. Brawl
Nitrobike
Mario Kart Wii
Donkey Kong Barrel Blast
Warioware: Smooth Moves

1. Take out not AA games, take out unrealesed titles, and you have less than half of the 360's AA and AAA cont

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rhaigun

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#193 rhaigun
Member since 2005 • 3019 Posts

[QUOTE="DrAwsomeness"]I guess wii fans just like to ignore factsLilac_Benjie

Metroid Prime 3
Super Mario Galaxy
The Legend of Zelda: Twilight Princess
Nights: Journey of Dreams
Zack & Wiki: Quest for Barbaros' Treasure
Super Paper Mario
Animal Crossing Wii
Resident Evil: The Umbrella Chronicles
Residen Evil 4: Wii Edition
Battalion Wars 2
Soulcalibur Legends
No More Heroes
Rygar: The Battle of Argus
Trauma Center: New Blood
Disaster: Day of Crisis
Fatal Frame IV
Sadness
Final Fantasy Crystal Chronicles: The Crystal Bearers
Dragon Quest Swords: The Masked Queen and the Tower of Mirrors
Sword of Legendia
Tales of Symphonia: Knight of Ratatosk
Fire Emblem: Radiant Dawn
Super Smash Bros. Brawl
Nitrobike
Mario Kart Wii
Donkey Kong Barrel Blast
Warioware: Smooth Moves

You have no idea how good most of those titles will even be. Pre-hype hasn't worked for Cows. Why would sheep take it up?
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Microsoft1234

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#194 Microsoft1234
Member since 2006 • 7683 Posts

[QUOTE="Haziqonfire"]Jealous are we that a 'gimmick' is owning up the other two consoles?TheJuiceyBar
How is wii owning the 360? By sales nope not yet, seems thats all sheep can use, games? :lol:, give me a break and no its not a shoddy question, its a basic question is the wiimote a gimmick yes or no?

brawl>>.entire 360 and ps3 library up to date

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DrAwsomeness

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#195 DrAwsomeness
Member since 2007 • 171 Posts

[QUOTE="poster"]

and look how far its amazing contol scheme got it! AA! Good for the Wii!

Stabby2486

What does score have to do with accuracy? Face it, analog is a POS compared to the Wii-mote when it comes to accuracy.

and thats why all those great games using the wiimote will win GOTY! oh wait!

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mjarantilla

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#196 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="V_Isle"][QUOTE="sexy_chimp"][QUOTE="tomarlyn"]

Agreed, its totally overated as it is and there's superior motion sensing technology out there.

It was only really made for the failing Japanese market to begin with anyway. Its not needed and often leads to worse control than a good, reliable dual-analogue controller that fits every type of game.

rhaigun

Dual analogue is only good for FPS. Since the Wii does FPS better than it, it's not needed anymore. Also, it's not like games HAVE to use motion controls, it has an analogue stick you know.


Oh yeah? Mind telling me which Wii FPS scored 9.0?
Pathetic. Just pathetic. Dual analog owns the Wiimote, only reason it sells well is because casual retards who are easily amused.

Before anyone answers, are you going to pull the pathetic "GAMESPOT SCORES ONLY" excuse, or will you allow GameRankings scores, which is where any sensible gamer would go for an overall evaluation of a game's quality?

Do it your way. Halo 3 and Bioshockstill win.

The poster didn't ask for what shooter "wins." He asks for what Wii shooter scored 9.0 or higher.

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manningbowl135

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#197 manningbowl135
Member since 2006 • 7457 Posts

[QUOTE="poster"]

They will obviously have motion controll. But most moves require precision. In GC controller, the c stick is restricted by borders so precision is perfectly challenging. The Wii-mote will be almost impossible to implement well in fighting games. There's a reason they're making 4 different control schemes for SSBB and saying the GC one is the primary one. Because the GC one is the best scheme for it.

Stabby2486

I still think the Wii-mote has potential in Ssbb. If they make it a big C-stick, it'll be my main controller.

[QUOTE="poster"]

They will obviously have motion controll. But most moves require precision. In GC controller, the c stick is restricted by borders so precision is perfectly challenging. The Wii-mote will be almost impossible to implement well in fighting games. There's a reason they're making 4 different control schemes for SSBB and saying the GC one is the primary one. Because the GC one is the best scheme for it.

Stabby2486

I still think the Wii-mote has potential in Ssbb. If they make it a big C-stick, it'll be my main controller.

Wanna bet on it? I'll bet you neither Gamespot or IGN will call wiimote the best control scheme in their review. I'll go as far as to say they might even take points off for the control scheme and count it as a negative.

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Stabby2486

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#198 Stabby2486
Member since 2006 • 6688 Posts

and thats why all those great games using the wiimote will win GOTY! oh wait!

poster

Did I ever say a Wii game would win GOTY because of controls?

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groudyogre

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#199 groudyogre
Member since 2006 • 1661 Posts

[QUOTE="DrAwsomeness"]I guess wii fans just like to ignore factsLilac_Benjie

Metroid Prime 3
Super Mario Galaxy
The Legend of Zelda: Twilight Princess
Nights: Journey of Dreams
Zack & Wiki: Quest for Barbaros' Treasure
Super Paper Mario
Animal Crossing Wii
Brothers in Arms: Double Time
Resident Evil: The Umbrella Chronicles
Residen Evil 4: Wii Edition
Battalion Wars 2
Soulcalibur Legends
Dragon Blade: Wrath of Fire
No More Heroes
Rygar: The Battle of Argus
Trauma Center: New Blood
Disaster: Day of Crisis
Fatal Frame IV
Sadness
Final Fantasy Crystal Chronicles: The Crystal Bearers
Dragon Quest Swords: The Masked Queen and the Tower of Mirrors
Sword of Legendia
Tales of Symphonia: Knight of Ratatosk
Fire Emblem: Radiant Dawn
Super Smash Bros. Brawl
Nitrobike
Mario Kart Wii
Donkey Kong Barrel Blast
Warioware: Smooth Moves

Not a bad start for the Wii.

Congratulations.

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DrAwsomeness

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#200 DrAwsomeness
Member since 2007 • 171 Posts
[QUOTE="rhaigun"][QUOTE="mjarantilla"][QUOTE="V_Isle"][QUOTE="sexy_chimp"][QUOTE="tomarlyn"]

Agreed, its totally overated as it is and there's superior motion sensing technology out there.

It was only really made for the failing Japanese market to begin with anyway. Its not needed and often leads to worse control than a good, reliable dual-analogue controller that fits every type of game.

mjarantilla

Dual analogue is only good for FPS. Since the Wii does FPS better than it, it's not needed anymore. Also, it's not like games HAVE to use motion controls, it has an analogue stick you know.


Oh yeah? Mind telling me which Wii FPS scored 9.0?
Pathetic. Just pathetic. Dual analog owns the Wiimote, only reason it sells well is because casual retards who are easily amused.

Before anyone answers, are you going to pull the pathetic "GAMESPOT SCORES ONLY" excuse, or will you allow GameRankings scores, which is where any sensible gamer would go for an overall evaluation of a game's quality?

Do it your way. Halo 3 and Bioshockstill win.

The poster didn't ask for what shooter "wins." He asks for what Wii shooter scored 9.0 or higher.

and his point is that the wiimote takes dumps on Analog, which fails to be the case