Why all the Crysis 2 hate?

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Stevo_the_gamer

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#201 Stevo_the_gamer  Moderator
Member since 2004 • 50081 Posts

And your living in LA-LA land believing this wait and see approach when the facts have already been shown, many have seen the leak, videos of the leak, or 2nd handed accounts from friends using the leak and the rescent new Pc demo which give a clear idea of what the game is. Put it this way if your a Pc gamer and liked the 1st crysis chances are you wont like the 2nd because the games is so far of course of what it should have been. Its a step backwards in many ways.

04dcarraher

I'm living in "LA-LA" land because I think a few PC gamers are butthurt over the smallest things I have ever even heard of... and things in which are getting blown *way* out of proportion. Please. Ironically, in fact... people have said before that there is "more to Crysis than just its graphics." Disappointingly, that is OBVIOUSLY not the case as many PC gamers here consider the Crysis franchise to be nothing more than benchmarch. And that, my friend, is quite sad. Besides, I *try* not to base or draw conclusions on shoddy leaked betas, or multiplayer demos. But hey, this is SystemWars... I guess we shouldn't use logic, verdad?

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fireballonfire

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#202 fireballonfire
Member since 2009 • 891 Posts

I think you're entirely missing the point here.

Following your logic I don't see the reason why console gamers upgraded their PS2with a PS3.

That said, I have Crysis 2 pre ordered and I have faith it will turn out to be worth every penny.

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04dcarraher

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#203 04dcarraher
Member since 2004 • 23857 Posts

[QUOTE="04dcarraher"]

And your living in LA-LA land believing this wait and see approach when the facts have already been shown, many have seen the leak, videos of the leak, or 2nd handed accounts from friends using the leak and the rescent new Pc demo which give a clear idea of what the game is. Put it this way if your a Pc gamer and liked the 1st crysis chances are you wont like the 2nd because the games is so far of course of what it should have been. Its a step backwards in many ways.

Stevo_the_gamer

I'm living in "LA-LA" land because I think a few PC gamers are butthurt over the smallest things I have ever even heard of... and things in which are getting blown *way* out of proportion. Please. Ironically, in fact... people have said before that there is "more to Crysis than just its graphics." Disappointingly, that is OBVIOUSLY not the case as many PC gamers here consider the Crysis franchise to be nothing more than benchmarch. And that, my friend, is quite sad. Besides, I *try* not to base or draw conclusions on shoddy leaked betas, or multiplayer demos. But hey, this is SystemWars... I guess we shouldn't use logic, verdad?

Just because you hope a game is good does not make it so. And you ignoring the facts laid out before you kinda shows your in denial about the whole thing because the leaked beta and demos shows clearly a console oriented game(another medicore game/sequel) . It isnt logical believing that the beta isnt what the game is going to be or heck even the demos are a sample of what it is. Im finding it funny that when Crysis 2 info is becoming more detrimental, more and more Pc gamers see for what it is. a step backwards, a downgrade, another FEAR to FEAR 2 scenario or just another console game.

Only the hardcore defenders, and people "hoping", are defending Crysis 2 at this point. The quality of the arguments in support of the game have fallen substantially. They are pretty much down to "just wait, even if the changes are obvious" or "if consoles cannot do it; it can't have been that important"... the funny thing is that the leak was from January so there will not be any big changes to the game if any at all besides touch ups. Now is the game bad? No .....Is it great? No, Does it try to improve upon what was done before from the first not not really. Them tacking on Direct x 11 should tell you that Pc version was an after thought. The 1st Crysis was a benchmark is set a new level in gameplay, design, graphics for first person shooters. So claiming Crysis was only a benchmark is a complement because it did elevate fps standards in may areas.

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skrat_01

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#204 skrat_01
Member since 2007 • 33767 Posts
As a demo it was a huge let down, I was looking forward to it after watching beta footage. Be it the horrid frame rate, locked visual settings, over saturated blurry visuals or which made the combat feel unremarkable. As a Crysis demo it is even more of a let down -the first Crysis had actually had a good one.
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deactivated-635601fd996cc

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#205 deactivated-635601fd996cc
Member since 2009 • 4381 Posts
[QUOTE="skrat_01"]As a demo it was a huge let down, I was looking forward to it after watching beta footage. Be it the horrid frame rate, locked visual settings, over saturated blurry visuals or which made the combat feel unremarkable. As a Crysis demo it is even more of a let down -the first Crysis had actually had a good one.

It's a multiplayer demo, from the beta of the singleplayer it's been praised and pre-ordered loads of times. It might be a step backwards to hardcore PC gamers but most of my PC gamer friends see it for the improvement that it really is. Rather than a PC game with rough production values and solid gameplay they've done both this time. The story this time is exceptional, with the hiring of a renowned sci-fi author (and if you go on the EA website, what they're revealing about Crysis 2 and how it links into Crysis 1 is really intriguing), much better animations, better/ more polished gameplay and many more weapons. Crysis 1 was amazing but it was undeniably rough around the edges, much like other PC shooters like Metro and Stalker.
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Elann2008

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#206 Elann2008
Member since 2007 • 33028 Posts
Crysis 2 looks great and plays great. With the tweak, it looks awesome even for a half-featured demo. Can't wait to get my hands Crysis 2 come March 22nd.
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skrat_01

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#207 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="ocstew"][QUOTE="skrat_01"]As a demo it was a huge let down, I was looking forward to it after watching beta footage. Be it the horrid frame rate, locked visual settings, over saturated blurry visuals or which made the combat feel unremarkable. As a Crysis demo it is even more of a let down -the first Crysis had actually had a good one.

It's a multiplayer demo, from the beta of the singleplayer it's been praised and pre-ordered loads of times. It might be a step backwards to hardcore PC gamers but most of my PC gamer friends see it for the improvement that it really is. Rather than a PC game with rough production values and solid gameplay they've done both this time. The story this time is exceptional, with the hiring of a renowned sci-fi author (and if you go on the EA website, what they're revealing about Crysis 2 and how it links into Crysis 1 is really intriguing), much better animations, better/ more polished gameplay and many more weapons. Crysis 1 was amazing but it was undeniably rough around the edges, much like other PC shooters like Metro and Stalker.

I've only played the multiplayer demo and well, it was pretty bad, so I can't judge the singleplayer other than what is similar in the demo. The demo, it wasn't good. I honestly really don't care much for people hating or loving either game - The original Crysis was damn good, it was one of the more PC centric, complex shooters with a genuinely unique direction for its time; shooters rarely give you that much choice and expand on it - despite the games downsides. I'm sure the plot will be better in the second, however whether or not that isn't detriment to the rest of the game I'm not sure; the actual systems of the demo were remarkably more clunky and less intuitive than the first Crysis, so that was a worry along with the whole settings and frame rate shamble. Rough around the edges is fine; as long as it makes up for it in other areas, I'd rather that than the conservative shooters that make up the triple A market.
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DrFeelGood-420

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#208 DrFeelGood-420
Member since 2009 • 25 Posts
The Sp has a lot more of the Tactical/ Open ended scenarios then people on here (who haven't played it yet) believe.
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yellonet

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#209 yellonet
Member since 2004 • 7768 Posts

[QUOTE="yellonet"]

[QUOTE="Stevo_the_gamer"]The demo is for evaluation only and is not a representative of the final product. This should be common knowledge for all. I repeat: the demo is not a representative of the final overall quality of the product.Stevo_the_gamer

Yeah, it's for evaluation, but not of the game they want me to buy? :|
Well, based on that evaluation I will not be buying.

You won't be buying a singleplayer centric game because of a multiplayer demo? Okay...

Yeah, I guess it would have made too much sense to release a singleplayer demo for a "singleplayer centric game", huh?
Seriously, Crytek really dropped the ball with this one :?

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lockjaw333

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#210 lockjaw333
Member since 2003 • 1743 Posts
I really think a lot of this hate could have been avoided if Crytek has released a SP demo. Crysis 1 had putrid MP- out of all of the praise the game received, virtually none of it was directed at the MP portion of the game. The MP was forgettable and was not a selling point for the game. Crysis 1's popularity was built off of its open ended SP gameplay and the fact that it was (and is) a graphical benchmark for the generation. In that way I don't understand why they would release a demo that essentially counteracts both of the positives from the first game. For myself, as with many if not all Crysis fans, I'm looking forward to Crysis 2 for the SP portion of the game. In following the game over the last year or so, I really didn't care about any MP details, I just wanted to read about and see the SP in action. So when they released a MP demo, I was really dissappointed, as I think many Crysis fans were. Add to that the fact that they limited the graphical options to 3 presets, instead of allowing at least some tweaking or individual settings (if even a limited about for the demo), and people just became sour about the whole thing. I can understand why they did it. They want to attract even more customers than the already loyal fanbase, and MP in an FPS is usually a good way to do that. Also in regards to graphics, while Crysis 1 was a graphical benchmark indeed, that also meant that most people were never able to fully enjoy the game because they simply did not have the hardware to enjoy it. I remember reading something to the effect that only about 10% of PC gamers at the time of Crysis' release had a rig that could run it at Very High, max detail as the devs intended. While that does provide a certain amount of future proofing, it also turns alot of potential customers off from even trying the game. The 3 graphics options- Gamer, Advanced, and Hardcore- basically take the guesswork out of the "can I run it?" scenario, and lets customers know that if they meet the minimum requirements, they will be able to enjoy the game on Gamer with the best possible visuals they can have for lower end settings. So the demo makes the game more accessible, even if its a head-scratcher as to why they would choose to release a MP demo with limited options as a followup to a game that was touted as a graphical benchmark with "anythings possible" SP gameplay. I think that is the real reason the hate train started, and with console versions being developed that obviously touched a nerve for the PC elitists. For me though, its all about the SP, so regardless of the demo I am still excited to play the SP on PC.
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110million

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#211 110million
Member since 2008 • 14910 Posts
[QUOTE="lockjaw333"] For me though, its all about the SP, so regardless of the demo I am still excited to play the SP on PC.

This is what it comes down to for me. But as I've said, even if I loved Crysis for its gameplay, graphics have a MINIMUM standard, you don't release a game with a DX 2 versions older than your last one. I'll be picking up Crysis 2 down the line, for the expectantly awesome SP, when they get their **** together.
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emperorzhang66

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#212 emperorzhang66
Member since 2009 • 1483 Posts
not hate. Dissapointment.
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The_RedLion

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#213 The_RedLion
Member since 2009 • 1942 Posts
Because it's even more boring than Crysis. Crytek is the most overrated dev this generation.
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Pray_to_me

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#214 Pray_to_me
Member since 2011 • 4041 Posts

Because it's even more boring than Crysis. Crytek is the most overrated dev this generation.The_RedLion

Yup. Not to mention that the animation in Crysis aint all that. For example when you enter a vehicle theres no animation you're just- zoink! in the vehicle.... And all this open world madness? yeah right, walk in any direction for a little bit and there's suddenly a mountainside wall to run into. There are plenty of "open world" games that are way more diverse in assets with way less pop in and load screens without mods. Be careful though there's a dude on this forum (you know who you are) that reports anyone who dares to do anything but praise the game.

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110million

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#215 110million
Member since 2008 • 14910 Posts

Be careful though there's a dude on this forum (you know who you are) that reports anyone who dares to do anything but praise the game.

Pray_to_me

You can't get moderated for not liking a game. :roll:

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Lto_thaG

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#216 Lto_thaG
Member since 2006 • 22611 Posts

I played the MP demo.That sucked.
So,they brought out another demo...Again a MP demo(only a different map)..That sucked.

So,that's why.

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Lto_thaG

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#218 Lto_thaG
Member since 2006 • 22611 Posts

[QUOTE="Lto_thaG"]

I played the MP demo.That sucked. So,they brought out another demo...Again a MP demo(only a different map)..That sucked.So,that's why.

SNIPER4321

FOR 999999 times who play Crysis games for MP

Who gives a s*** whether people play it for the MP or not.The MP has proved itself to suck..a lot,so people are allowed to hate.

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Ondoval

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#219 Ondoval
Member since 2005 • 3103 Posts

[QUOTE="Lto_thaG"]

I played the MP demo.That sucked. So,they brought out another demo...Again a MP demo(only a different map)..That sucked.So,that's why.

SNIPER4321

FOR 999999 times who play Crysis games for MP

I did.

And also: Crytek moved to multiplatform development in order to enhance the sales. Well, forget about enhance the sales in a fps if the multiplayer isn't appealing. To sell 5-6+ millions of units in a fps you need a popular mp. You'll never be able to touch the Gears, Halo, BC 2 or KOD sales without a well stablished multiplyer.

The argument "who cares about the mp" is invalid: is you want sales, you must care about, at least in the competitive world of fps.

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menes777

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#220 menes777
Member since 2003 • 2643 Posts

People are hating Crytek because they pulled an Infinity Ward (or Activision). They proudly displayed the Console version of the game and hid the PC version (and any info about it) for as long as possible, then at the 11th hour have started divulging that info. Making it quite clear that the game was console first/PC second. I have said this time and time again. How would people feel if a Developer that was PS3/Xbox first suddenly went Wii first-PS3/Xbox second? The uproar would be immense. That's the reason why there is so much hate for Crysis 2. We were expecting huge open areas in the city to do battle in and explorer, yet we are handed corridor like sections to funnel our way through. Instead of complete destrucibility we are given non-interactive environments. Instead of getting DX11 or even DX10 FFS we get DX9???? DX9 is going all the way to back almost a decade. A decade FFS??? How much more can they twist that knife in? Crytek was born on PC and PC gamers gave it it's chance. Yet people make silly comments like "there is no pleasing some people" and "Crysis 2 improves on Crysis 1". If you have been getting Filet Mignon (insert your favorite food here) and then were handed a crappy McDonalds cheeseburger (insert your hated food here) and told this is so much better than what you had what do you expect people to feel? Are they supposed to bend over and apply the lube themselves? It's sad how mediocrity is celebrated because it's the best a system can do. WakeTFU and realize that the PC is being handed a pile of caca and are expected to like it.

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menes777

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#221 menes777
Member since 2003 • 2643 Posts

[QUOTE="Pray_to_me"]Be careful though there's a dude on this forum (you know who you are) that reports anyone who dares to do anything but praise the game.

110million

You can't get moderated for not liking a game. :roll:

Pray_to_me didn't understand what he was being told. He was being told that obvious trolling can be moderated. :roll:

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Macutchi

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#222 Macutchi
Member since 2007 • 11195 Posts

Yup. Not to mention that the animation in Crysis aint all that. For example when you enter a vehicle theres no animation you're just- zoink! in the vehicle....

Pray_to_me

yeah that ruined the game for a lot of people

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Xtasy26

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#223 Xtasy26
Member since 2008 • 5593 Posts

[QUOTE="Xtasy26"]

[QUOTE="DreamCryotank"]

DreamCryotank

This is clearly laughable. Just look at the first level of Crysis 1, it is several miles long. The point where you see the morning sunrise towards the end of the level, there is no level in Crysis 2 that can match that size. The entire level is loaded on to memory, this is only possible on PC's because it has at least 5X the memory of consoles. So, tell me how in the world is it possible to fit that size of level as in the first level of Crysis 1 on to a system that is only 256MB? It is not possible, it never was and it nevel will be. It would be insane to consider that you could fit that level on to consoles.

Maybe you should try to play Crysis 1 on 256MB RAM and see how it runs. LOL.

I mean the sections of the levels where you fight. Crysis 1 had alot of filler where you're just running through the same enviroments with no enemies. Crysis 2 still keeps the same ability to plan out your attacks. :roll: Look at the size of the Rescue mission (3rd mission in Crysis 1), it's no bigger then the first mission in Crysis 2. :|

Explain to me this...how is it possible to load the vast levels in Crysis 1 on consoles retarded 256MB of RAM? Are the PS3 or X360 made of magic?

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Stevo_the_gamer

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#224 Stevo_the_gamer  Moderator
Member since 2004 • 50081 Posts

COLOR WARS. Prepare your eyes, friends.

Just because you hope a game is good does not make it so.And you ignoring the facts laid out before you kinda shows your in denial about the whole thingbecause the leaked beta and demos shows clearly a console oriented game(another medicore game/sequel) .It isnt logical believing that the beta isnt what the game is going to be or heck even the demos are a sample of what it is.Im finding it funny that when Crysis 2 info is becoming more detrimental, more and more Pc gamers see for what it is. a step backwards, a downgrade, another FEAR to FEAR 2 scenario or just another console game.04dcarraher

Guess what buddy--that logic isn't a one way street.LOL. Denial? Denial about what? There is no "ignoring" of any "facts" -- and the "facts" are downright contrued to the individual person's motives. In this case, my fellow PC fans thinking they know all and a few minor things in a multiplayer demo dictate the end of Crysis as we know it. This doom and gloom attitude is downright sad.

The mutliplayer demo shows that the *multiplayer* portion of the game won't be a selling point for me and others. I'm shocked that anyone was hyping Crysis 2 for its multiplayer in the first place... oh yeah, because they're WEREN'T. Crysis 2 is a SINGLEPLAYER centric game, and all the praise and love for CRYSIS and CRYSIS WARHEAD were all directed towards it's awesome singleplayer experience.

You're totally right! It's *totally* logical to assume the multiplayer portion of Crysis automatically dictates the singleplayer portion of Crysis is going to be crap! I mean, heck, someone can make that sweeping generization... verdad? Even though they *haven't* played the singleplayer of Crysis but they played the multiplayer? Hmm. Perhaps we should let that baby sink in a bit. Yes. But what remember what I have been saying, I have been consistently saying the demo is not a representative of the *final* quality and features of the game itself. Again, perhaps we should let that sink in as well for everyone to understand.

Crysis 2 information is becoming more detrimental? Ha. It's the end of Crysis... as we know it! Oh, it's the end of Crysis...

Only the hardcore defenders, and people "hoping", are defending Crysis 2 at this point. The quality of the arguments in support of the game have fallen substantially. They are pretty much down to "just wait, even if the changes are obvious" or "if consoles cannot do it; it can't have been that important"... the funny thing is that the leak was from January so there will not be any big changes to the game if any at all besides touch ups. Now is the game bad? No .....Is it great? No, Does it try to improve upon what was done before from the first not not really. Them tacking on Direct x 11 should tell you that Pc version was an after thought. The 1st Crysis was a benchmark is set a new level in gameplay, design, graphics for first person shooters. So claiming Crysis was only a benchmark is a complement because it did elevate fps standards in may areas.

04dcarraher

Actually, it's the people who don't only care about graphics and who don't think Crysis 2 as a benchmark, and who know that Crysis franchise is singleplayer centric and therefore will wait to see how the singleplayer plays out. You know, the logical ones. The guys who *play* their games, and not just looking at em'. You know?

From the impressions I read from folks, they really enjoyed what they saw and played in the leak. :? And that was a shoddy, incomplete and broken leak.

The multiplayer is. I don't about the singleplayer because I haven't played it.

lolwat.

It was a benchmark in regards to graphics only. I didn't really see it raising any standards outside of graphics.

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Stevo_the_gamer

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#225 Stevo_the_gamer  Moderator
Member since 2004 • 50081 Posts

Yeah, I guess it would have made too much sense to release a singleplayer demo for a "singleplayer centric game", huh?
Seriously, Crytek really dropped the ball with this one :?

yellonet

For the ones who understand the motives for releasing the multiplayer demo instead of a SP demo, the reasons should be abundantly clear to anyone. I do not fault them for that for it makes sense in what they did. Lockhaw333 explained it fairly well.

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deactivated-61cc564148ef4

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#226 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

I'm a bit annoyed that it runs worse than Crysis 1, yet looks worse aswell, with all the bloody filters on. Still gameplay was fun if a bit consolised

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Stevo_the_gamer

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#227 Stevo_the_gamer  Moderator
Member since 2004 • 50081 Posts

I'm a bit annoyed that it runs worse than Crysis 1, yet looks worse aswell, with all the bloody filters on. Still gameplay was fun if a bit consolised

OB-47
Runs worse? I'm getting average around 70-80fps... game runs smooth as butter for me. :o
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mitu123

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#228 mitu123
Member since 2006 • 155290 Posts
[QUOTE="OB-47"]

I'm a bit annoyed that it runs worse than Crysis 1, yet looks worse aswell, with all the bloody filters on. Still gameplay was fun if a bit consolised

Stevo_the_gamer
Runs worse? I'm getting average around 70-80fps... game runs smooth as butter for me. :o

I got up to 70 on a GTX 460, I can't even get that high in Crysis 1.XD Maybe 2 460s would do it.
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deactivated-61cc564148ef4

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#229 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

[QUOTE="OB-47"]

I'm a bit annoyed that it runs worse than Crysis 1, yet looks worse aswell, with all the bloody filters on. Still gameplay was fun if a bit consolised

Stevo_the_gamer

Runs worse? I'm getting average around 70-80fps... game runs smooth as butter for me. :o

Better than Crysis 1? Well to be fair my PC isn't exactly high performance but it could handle Crysis 1 MP smoothly on medium

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Stevo_the_gamer

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#230 Stevo_the_gamer  Moderator
Member since 2004 • 50081 Posts

Better than Crysis 1? Well to be fair my PC isn't exactly high performance but it could handle Crysis 1 MP smoothly on medium

OB-47

Yeah, better than Crysis 1. Crysis 1 multiplayer I can get way higher FPS though since that wasn't especially demanding at all. Could just be that you're in need up upgrading your rig. :P

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AnnoyedDragon

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#231 AnnoyedDragon
Member since 2006 • 9948 Posts

I got up to 70 on a GTX 460, I can't even get that high in Crysis 1.XD Maybe 2 460s would do it.mitu123

There must be something wrong with my drivers or something, because I'm dipping below the 30s on hardcore at my native res. It stays above the 30s and hits 40s from time to time, but it doesn't stay above 30.

These cannot be the correct frame rates. Because while Crysis 1 had all sorts of frame rate stability problems, at least it did something with that performance. There is nothing about Crysis 2's visuals that suggests to me it should be stressing my PC.

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DreamCryotank

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#232 DreamCryotank
Member since 2011 • 1829 Posts

[QUOTE="The_RedLion"]Because it's even more boring than Crysis. Crytek is the most overrated dev this generation.Pray_to_me

Yup. Not to mention that the animation in Crysis aint all that. For example when you enter a vehicle theres no animation you're just- zoink! in the vehicle.... And all this open world madness? yeah right, walk in any direction for a little bit and there's suddenly a mountainside wall to run into. There are plenty of "open world" games that are way more diverse in assets with way less pop in and load screens without mods. Be careful though there's a dude on this forum (you know who you are) that reports anyone who dares to do anything but praise the game.

Not sure if serious. So I;m guessing the animations to pick items up (which there are MANY) and this looks terrible? :| Crysis 1s animations were amazing, it was the ragdolls that sucked.

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deactivated-61cc564148ef4

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#233 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

[QUOTE="OB-47"]

Better than Crysis 1? Well to be fair my PC isn't exactly high performance but it could handle Crysis 1 MP smoothly on medium

Stevo_the_gamer

Yeah, better than Crysis 1. Crysis 1 multiplayer I can get way higher FPS though since that wasn't especially demanding at all. Could just be that you're in need up upgrading your rig. :P

Your not getting the point. I've seen Crysis 2 MP on my mates rig, with hardcore settings run at like 70fps. It doesn't look that great tbh, just alot of filters and yet it runs worse than Crysis 1 which IMO looks better.

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i5750at4Ghz

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#234 i5750at4Ghz
Member since 2010 • 5839 Posts

[QUOTE="Stevo_the_gamer"]

[QUOTE="OB-47"]

Better than Crysis 1? Well to be fair my PC isn't exactly high performance but it could handle Crysis 1 MP smoothly on medium

OB-47

Yeah, better than Crysis 1. Crysis 1 multiplayer I can get way higher FPS though since that wasn't especially demanding at all. Could just be that you're in need up upgrading your rig. :P

Your not getting the point. I've seen Crysis 2 MP on my mates rig, with hardcore settings run at like 70fps. It doesn't look that great tbh, just alot of filters and yet it runs worse than Crysis 1 which IMO looks better.

Your friend gets over 70 FPS on crysis 1 maxed?
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DreamCryotank

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#235 DreamCryotank
Member since 2011 • 1829 Posts

[QUOTE="DreamCryotank"]

[QUOTE="Xtasy26"]

This is clearly laughable. Just look at the first level of Crysis 1, it is several miles long. The point where you see the morning sunrise towards the end of the level, there is no level in Crysis 2 that can match that size. The entire level is loaded on to memory, this is only possible on PC's because it has at least 5X the memory of consoles. So, tell me how in the world is it possible to fit that size of level as in the first level of Crysis 1 on to a system that is only 256MB? It is not possible, it never was and it nevel will be. It would be insane to consider that you could fit that level on to consoles.

Maybe you should try to play Crysis 1 on 256MB RAM and see how it runs. LOL.

Xtasy26

I mean the sections of the levels where you fight. Crysis 1 had alot of filler where you're just running through the same enviroments with no enemies. Crysis 2 still keeps the same ability to plan out your attacks. :roll: Look at the size of the Rescue mission (3rd mission in Crysis 1), it's no bigger then the first mission in Crysis 2. :|

Explain to me this...how is it possible to load the vast levels in Crysis 1 on consoles retarded 256MB of RAM? Are the PS3 or X360 made of magic?

Because, from what I've played of C2s SP, I'm not seeing what's so different to C1. Sure there may be a long *** beach with nothing but a guy in a jeep in C1, but the compact areas of C1s levels (beginning of Rescue for example) are no bigger than C2s areas. :roll: Jungle enviroment =/= City enviroment.

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AnnoyedDragon

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#236 AnnoyedDragon
Member since 2006 • 9948 Posts

Your friend gets over 70 FPS on crysis 1 maxed?i5750at4Ghz

I think what he means is, we got better visuals for our frame rate in Crysis 1 than what Crysis 2 is offering.

Because, from what I've played of C2s SP, I'm not seeing what's so different to C1. Sure there may be a long *** beach with nothing but a guy in a jeep in C1, but the compact areas of C1s levels (beginning of Rescue for example) are no bigger than C2s areas. :roll: Jungle enviroment =/= City enviroment.

DreamCryotank

I see you have chosen to ignore my previous post about scale being about interactive range, not visual range.

Not forgetting to make sure to downplay the scale in Crysis 1; to make Crysis 2 seem better huh?

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i5750at4Ghz

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#237 i5750at4Ghz
Member since 2010 • 5839 Posts

[QUOTE="i5750at4Ghz"]Your friend gets over 70 FPS on crysis 1 maxed?AnnoyedDragon

I think what he means is, we got better visuals for our frame rate in Crysis 1 than what Crysis 2 is offering.

Depends completely on your pov. Technically, none of use has a clue whats really going on. Although I know the jump for gamer to hardcore pushes like 2x the amount of polygons.
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#238 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="Stevo_the_gamer"][QUOTE="OB-47"]

I'm a bit annoyed that it runs worse than Crysis 1, yet looks worse aswell, with all the bloody filters on. Still gameplay was fun if a bit consolised

mitu123
Runs worse? I'm getting average around 70-80fps... game runs smooth as butter for me. :o

I got up to 70 on a GTX 460, I can't even get that high in Crysis 1.XD Maybe 2 460s would do it.

Serious 70?! On my laptop which has a GTX 460 (1.5gb) it's frame rate chops terribly, even on 'gamer' settings it runs poorly. I can't really say I have had trouble with any other games, though Crysis, ArmA II OA and Metro (and Napoleon TW) need some scaling - they still run so much better.
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#239 AnnoyedDragon
Member since 2006 • 9948 Posts

Depends completely on your pov. Technically, none of use has a clue whats really going on. Although I know the jump for gamer to hardcore pushes like 2x the amount of polygons.i5750at4Ghz

A 1024x1024 texture is better than its 512x512 equivalent, there is no point of view when it comes to technical information.

And what I'm saying, is even though Crysis 1 had its frame rate stability problems, I was getting more value out of that frame rate; than what Crysis 2 seems to be offering. I have no idea what Crysis 2 is doing to get my frame rate to the range I mentioned above, because the visuals to me look technically inferior to Crysis 1.

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i5750at4Ghz

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#240 i5750at4Ghz
Member since 2010 • 5839 Posts

[QUOTE="i5750at4Ghz"]Depends completely on your pov. Technically, none of use has a clue whats really going on. Although I know the jump for gamer to hardcore pushes like 2x the amount of polygons.AnnoyedDragon

A 1024x1024 texture is better than its 512x512 equivalent, there is no point of view when it comes to technical information.

And what I'm saying, is even though Crysis 1 had its frame rate stability problems, I was getting more value out of that frame rate; than what Crysis 2 seems to be offering. I have no idea what Crysis 2 is doing to get my frame rate to the range I mentioned above, because the visuals to me look technically inferior to Crysis 1.

Please tell me how it is you know the texture sizes? As for the performance maybe you're simply wrong.
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#241 DreamCryotank
Member since 2011 • 1829 Posts

[QUOTE="i5750at4Ghz"]Your friend gets over 70 FPS on crysis 1 maxed?AnnoyedDragon

I think what he means is, we got better visuals for our frame rate in Crysis 1 than what Crysis 2 is offering.

Because, from what I've played of C2s SP, I'm not seeing what's so different to C1. Sure there may be a long *** beach with nothing but a guy in a jeep in C1, but the compact areas of C1s levels (beginning of Rescue for example) are no bigger than C2s areas. :roll: Jungle enviroment =/= City enviroment.

DreamCryotank

I see you have chosen to ignore my previous post about scale being about interactive range, not visual range.

Not forgetting to make sure to downplay the scale in Crysis 1; to make Crysis 2 seem better huh?

No, you're over exaggerating Crysis 1s scale. You keep talking about an interactive range, but what's the point of things being interactive if you're on the other side of the level? Please, give me examples.

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Stevo_the_gamer

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#242 Stevo_the_gamer  Moderator
Member since 2004 • 50081 Posts
[QUOTE="skrat_01"] Serious 70?! On my laptop which has a GTX 460 (1.5gb) it's frame rate chops terribly, even on 'gamer' settings it runs poorly. I can't really say I have had trouble with any other games, though Crysis, ArmA II OA and Metro (and Napoleon TW) need some scaling - they still run so much better.

GTX 460M =/= GTX 460. :P
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#243 Stevo_the_gamer  Moderator
Member since 2004 • 50081 Posts

Your not getting the point. I've seen Crysis 2 MP on my mates rig, with hardcore settings run at like 70fps. It doesn't look that great tbh, just alot of filters and yet it runs worse than Crysis 1 which IMO looks better.

OB-47

It doesn't look that great? :?

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skrat_01

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#244 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="Stevo_the_gamer"][QUOTE="skrat_01"] Serious 70?! On my laptop which has a GTX 460 (1.5gb) it's frame rate chops terribly, even on 'gamer' settings it runs poorly. I can't really say I have had trouble with any other games, though Crysis, ArmA II OA and Metro (and Napoleon TW) need some scaling - they still run so much better.

GTX 460M =/= GTX 460. :P

Oh of course, however as I mentioned I have not had any trouble running those other demanding games. Considering Crysis is supposed to be better optimised than Warhead it's astounding.
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AnnoyedDragon

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#245 AnnoyedDragon
Member since 2006 • 9948 Posts

Please tell me how it is you know the texture sizes? As for the performance maybe you're simply wrong.i5750at4Ghz

I never claimed to know the texture size. I was just using texture resolution as a example of making a claim that something is better, independent from opinions.

Also, are you accusing me of lying about my own frame rate in Crysis 2 :? How can I be wrong, when I can just stick fraps up and look at it during play?

No, you're over exaggerating Crysis 1s scale. You keep talking about an interactive range, but what's the point of things being interactive if you're on the other side of the level? Please, give me examples.

DreamCryotank

First you said I'm exaggerating Crysis 1s scale, then you talked as if you accepted it as being the case; and questioned the point of that range of interactivity :?

From my experience, people who object to the difference in scale as much as you do; often don't want to be proved wrong. Anything I say won't convince you because you don't want to be convinced, it is against your own interests as it goes against your argument, so why bother? People like you I have spoken to the past just proved it was a wasted effort.

All I have is my word and the word of the CEO of Crytek, which apparently isn't enough. As far as I'm concerned, everyone has pretty much accepted Crysis has been consolized at this point, there are just a handful of hardcore defenders who are performing damage control.

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#246 Stevo_the_gamer  Moderator
Member since 2004 • 50081 Posts
These cannot be the correct frame rates.AnnoyedDragon
Why not? Every rig will play a game at a different rate; think of it as overclocking, just because you have the same CPU does NOT mean it will overclock to the same level.
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#247 Stevo_the_gamer  Moderator
Member since 2004 • 50081 Posts
Anything I say won't convince you because you don't want to be convincedAnnoyedDragon
That isn't a one way street. ;)
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#248 DreamCryotank
Member since 2011 • 1829 Posts

[QUOTE="i5750at4Ghz"]Please tell me how it is you know the texture sizes? As for the performance maybe you're simply wrong.AnnoyedDragon

I never claimed to know the texture size. I was just using texture resolution as a example of making a claim that something is better, independent from opinions.

Also, are you accusing me of lying about my own frame rate in Crysis 2 :? How can I be wrong, when I can just stick fraps up and look at it during play?

No, you're over exaggerating Crysis 1s scale. You keep talking about an interactive range, but what's the point of things being interactive if you're on the other side of the level? Please, give me examples.

DreamCryotank

First you said I'm exaggerating Crysis 1s scale, then you talked as if you accepted it as being the case; and questioned the point of that range of interactivity :?

From my experience, people who object to the difference in scale as much as you do; often don't want to be proved wrong. Anything I say won't convince you because you don't want to be convinced, it is against your own interests as it goes against your argument, so why bother? People like you I have spoken to the past just proved it was a wasted effort.

All I have is my word and the word of the CEO of Crytek, which apparently isn't enough. As far as I'm concerned, everyone has pretty much accepted Crysis has been consolized at this point, there are just a handful of hardcore defenders who are performing damage control.

Care to give me examples of the ranged interactivity in Crysis 1? I'm not damage controlling, I'm just giving my opinion. Stalker is my favorite game ever so I know alot about ranged interactivity. I just fail to see what's so different about Crysis 2, than Crysis 1, except that C2 is set in a city and C1 is set in a jungle. :?

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#249 menes777
Member since 2003 • 2643 Posts

[QUOTE="AnnoyedDragon"]

[QUOTE="i5750at4Ghz"]

I never claimed to know the texture size. I was just using texture resolution as a example of making a claim that something is better, independent from opinions.

Also, are you accusing me of lying about my own frame rate in Crysis 2 :? How can I be wrong, when I can just stick fraps up and look at it during play?

[QUOTE="DreamCryotank"]

No, you're over exaggerating Crysis 1s scale. You keep talking about an interactive range, but what's the point of things being interactive if you're on the other side of the level? Please, give me examples.

DreamCryotank

First you said I'm exaggerating Crysis 1s scale, then you talked as if you accepted it as being the case; and questioned the point of that range of interactivity :?

From my experience, people who object to the difference in scale as much as you do; often don't want to be proved wrong. Anything I say won't convince you because you don't want to be convinced, it is against your own interests as it goes against your argument, so why bother? People like you I have spoken to the past just proved it was a wasted effort.

All I have is my word and the word of the CEO of Crytek, which apparently isn't enough. As far as I'm concerned, everyone has pretty much accepted Crysis has been consolized at this point, there are just a handful of hardcore defenders who are performing damage control.

Care to give me examples of the ranged interactivity in Crysis 1? I'm not damage controlling, I'm just giving my opinion. Stalker is my favorite game ever so I know alot about ranged interactivity. I just fail to see what's so different about Crysis 2, than Crysis 1, except that C2 is set in a city and C1 is set in a jungle. :?

I'm not a crysis expert (been awhile since I played it last), but I thought the tank level was pretty long range and approaching some of the built up areas you could snipe from pretty far away. I remember alot of what could be considered close engagement ranges, but there were multiple opportunities for long range combat as well.

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#250 AnnoyedDragon
Member since 2006 • 9948 Posts

Why not? Every rig will play a game at a different rate; think of it as overclocking, just because you have the same CPU does NOT mean it will overclock to the same level.Stevo_the_gamer

The difference between 30 and 70 is a tad too big to make that claim don't you think? I doubt mitu123 was using 1920x1200 at hardcore settings like I was, not with that frame rate. I think my frame rate is the more realistic one, given the benchmarks Nvidia ran.

That isn't a one way street. ;)Stevo_the_gamer

Do you have any idea how many times I have had to explain this? Just to have someone shrug it off on a whim, because it is inconvenient for their argument? It begs to question the point of typing all of it up.

It's not my opinion that Crysis 1 offered far greater scale than Crysis 2, it's a fact, and anyone who says otherwise is wrong. Consoles simply don't have enough memory to support that sort of scale, something the head of Crytek himself has said. It is this, being a console specific limitation, which often has people rejecting it; because it shows consoles aren't just as capable as a PC.

Care to give me examples of the ranged interactivity in Crysis 1? I'm not damage controlling, I'm just giving my opinion. Stalker is my favorite game ever so I know alot about ranged interactivity. I just fail to see what's so different about Crysis 2, than Crysis 1, except that C2 is set in a city and C1 is set in a jungle. :?

DreamCryotank

It's simply that interactive range is limited by real world factors, such as bullet physics and the ability to hit something that far away, rather than technical limitations. So when I approach a enemy base with sniper towers, I'm given the option of taking them out when I'm within shooting range. A cell streaming based game would required that the number of cells loaded be expanded over the sniper towers, before letting you try to take them out. AI activity on the island is also not restricted to within a radius of the player, enemy units can be seen patrolling at great distances; and interacted with.

If you can see it, it's actually there. Not a fake LOD object impersonating the object; while offering no interactivity. This offered a great sense of scale in Crysis 1, with the island feeling alive; rather than revolving around you.

Crysis 2 will have been designed for cell streaming, with the number of cells loaded being determined by console memory. So unlike Crysis 1, I doubt it would benefit from the same scale; because it isn't designed for it. Arguably the choice to set the game in the city was one done for consoles benefit, as cities are the perfect streaming environment, making it very easy to control player movement and visibility. Not like that prevented them from fogging the distance.