Really, what's the deal?
I mean, I thought PC exclusives suck, are boring and so on. So what's so special about Diablo III for you then?
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Really, what's the deal?
I mean, I thought PC exclusives suck, are boring and so on. So what's so special about Diablo III for you then?
Really, what's the deal?
I mean, I thought PC exclusives suck, are boring and so on. So what's so special about Diablo III for you then?
IgGy621985
often times people hate things that they can't have...for the record, this games does not interest me in the slightest.
If Diablo 3 was for the DS I would buy a DS just for that game.
Although if it did release on 360 or PS3 I would get it on the console than a PC since I do prefer the controls of a controller than a keyboard/mouse.
I really don't want it. RTS games are not my thing. Let it stay on PC, I don't care.Albanian_Killa
It's an RPG.
I don't want Diablo III. It doesn't interest me.
I dont want Diablo... Its borring at best.FunkyHeadHunter
ummm.. you lose points for hating on Diablo.... but gain points for having Super Mario as your avatar.
I really don't want it. RTS games are not my thing. Let it stay on PC, I don't care.Albanian_Killa
lol n00b its a RPG
I really don't want it. RTS games are not my thing. Let it stay on PC, I don't care.Albanian_Killa
Its a point and click RPG, I play 98% of my games on consoles and even I knew that.
Really, what's the deal?
I mean, I thought PC exclusives suck, are boring and so on. So what's so special about Diablo III for you then?
IgGy621985
i used to pc game and was addicted to diablo2. i have not seen much on pc that warranted my concern for a long time but when this was announced i decided i would buy a new pc to play it. however, if this came out for consoles wouldnt that save me almost a grand? yeah id say thats a pretty good reason.
You would have to redesign the game for a audience that are Diablo virgins.
Which means turning the game on its head, and compromising the already massive and dedicated PC fanbase.
skrat_01
Lol, hermits are acting like Blizzard has always been PC, when they started on console. Owned.MadExponent
lol how are pc gamers owned ?
its the console gamers whu lost a GREAT dev
[QUOTE="IgGy621985"]Really, what's the deal?
I mean, I thought PC exclusives suck, are boring and so on. So what's so special about Diablo III for you then?
L1qu1dSword
i used to pc game and was addicted to diablo2. i have not seen much on pc that warranted my concern for a long time but when this was announced i decided i would buy a new pc to play it. however, if this came out for consoles wouldnt that save me almost a grand? yeah id say thats a pretty good reason.
a grand ? :roll:
[QUOTE="skrat_01"]You would have to redesign the game for a audience that are Diablo virgins.
Which means turning the game on its head, and compromising the already massive and dedicated PC fanbase.
Shafftehr
i agree. not much would change IMO. although as i recall deus ex was dumbed down rediculusly when the sequel went to xbox1.
First of all alot of console guy's are former PC gamers, even my own brother in law is a PC to console convert, and besides we console gamers love, strategy, RPG and hack and slashers like anyone else, but we just hate the control interface of the mouse and keyboard and prefer the comfort and loading speed of play of a console.
I myself have not played the Diablo's, however i do love RPG and strategy games, not mention hack and slashers like Baldurs Gate D.A. and from what my brother in law told me the Diablo games would be right up my alley, but i never bought them because i don't want to play them on a computer, nor' do i want to spend the time to configure a controller to use on the computer while sitting in front of a 20-inch monitor when i could play my console 10 feet away in my recliner in front of a 40-inch hi-def LCD...So there you have it, a handful of reasons why us console boys would prefer to see Diablo 3 come to console.
i agree. not much would change IMO. although as i recall deus ex was dumbed down rediculusly when the sequel went to xbox1.
L1qu1dSword
[QUOTE="skrat_01"]You would have to redesign the game for a audience that are Diablo virgins.
Which means turning the game on its head, and compromising the already massive and dedicated PC fanbase.
Shafftehr
The game has a massive PC following, they have an aquired fanbase ready to spend money on it.
Thus they design the game specifically for the target market of PC gamers, have good hardware requirements so it acessable to many people, and you have a commercial sucess.
Redesinging the game for a console audience is a whole different matter. The majority of these gamers would not have played, nor probably heard of a Diablo game, thus the game has to be completely redisgened to accomidate these players - compromising the original fanbase.
Great examples: Oblivion, Deus Ex Invisible War, Rainbow Six Vegas, even Bioshock.
Fallout 3, if it turns out to be as predicted would be another perfect example.
Its alot more than simply the control scheme.
Hell look at the Fallout fiasco if you want a perfect example of what could happen. Difference is Diablo has a far greater fanbase and following....
[QUOTE="L1qu1dSword"]i agree. not much would change IMO. although as i recall deus ex was dumbed down rediculusly when the sequel went to xbox1.
Shafftehr
ohhhh damn! good show bringing up baldurs gate! i remember thinking how similar that game was to diablo. also Too Human is looking a lot like diablo as well.
It would work really well on a console. Even Blizzard has admitted this. The difference, you click on the PC and on consoles you use the analog stick.MadExponent
[QUOTE="MadExponent"]It would work really well on a console. Even Blizzard has admitted this. The difference, you click on the PC and on consoles you use the analog stick.darkslider99
[QUOTE="darkslider99"][QUOTE="MadExponent"]It would work really well on a console. Even Blizzard has admitted this. The difference, you click on the PC and on consoles you use the analog stick.Shafftehr
how would battle net be implemented on 360 ?jaisimar_chelse
Skrat, you're not listening to me. I'm saying that Diablo is a series that is, and has always been, worked in just such a way that next to no redesigning would be required to move it to consoles. The original was built ground up to be on the PC and was ported to the Playstation almost flawlessly. Starcraft, on the other hand, was clunky in its port - completely unlike Diablo.Yes the game doesent have to be 'consolised', problem is consider how much of a sucess Diablo was on the PS1. If it was nearly as sucessful as it was on PC, you would have seen the sequal ported. This is raw evidence that even though the game was a good port, the audience simply didnt take to the game at all - it wasent designed for that demographic.
So, I'm asking you... Don't drop me examples of other games that had to be changed to consolize (though, in the case of games like Oblivion, the console release of Morrowind shows that it didn't HAVE to be - they willingly took it the direction it went - but that's another issue). Tell me what about Diablo would have to be change. Feel free to use very specific Diablo II examples - I'm *extremely* familiar with the game, and I can think of very, very few things that would have to be redesigned to work on today's consoles.
Shafftehr
Im honestly not very familiar with Diablo, as I havent dabbled in it in ages. This however is just game design and buissness logic, that applies to anything. Im sure Blizzard could develop cross platform for consoles and PC, but when they are dealing with an audience that has not had sucess with a title in the series before, obviously they have to make some changes and modifications for the game to appeal to this audience. By doing so they could be compromising the huge fanbase, and lots of sales - of people prepared to buy the game at the ready.
Actually even though its not a point and click, hack and slash FPS games do make good examples... Because FPS controls work on consoles just fineit ) means that cross platform development is the right thing to do... right? - Ahem *UT3* - great example - also comparable in the context of diablo (has dedicated fanbase, great series, went multiplat - yet was a huge commercial failure)
Yes the game doesent have to be 'consolised', problem is consider how much of a sucess Diablo was on the PS1. If it was nearly as sucessful as it was on PC, you would have seen the sequal ported. This is raw evidence that even though the game was a good port, the audience simply didnt take to the game at all - it wasent designed for that demographic.[QUOTE="Shafftehr"]Skrat, you're not listening to me. I'm saying that Diablo is a series that is, and has always been, worked in just such a way that next to no redesigning would be required to move it to consoles. The original was built ground up to be on the PC and was ported to the Playstation almost flawlessly. Starcraft, on the other hand, was clunky in its port - completely unlike Diablo.
So, I'm asking you... Don't drop me examples of other games that had to be changed to consolize (though, in the case of games like Oblivion, the console release of Morrowind shows that it didn't HAVE to be - they willingly took it the direction it went - but that's another issue). Tell me what about Diablo would have to be change. Feel free to use very specific Diablo II examples - I'm *extremely* familiar with the game, and I can think of very, very few things that would have to be redesigned to work on today's consoles.
skrat_01
Im honestly not very familiar with Diablo, as I havent dabbled in it in ages. This however is just game design and buissness logic, that applies to anything. Im sure Blizzard could develop cross platform for consoles and PC, but when they are dealing with an audience that has not had sucess with a title in the series before, obviously they have to make some changes and modifications for the game to appeal to this audience. By doing so they could be compromising the huge fanbase, and lots of sales - of people prepared to buy the game at the ready.
Actually even though its not a point and click, hack and slash FPS games do make good examples... Because FPS controls work on consoles just fineit ) means that cross platform development is the right thing to do... right? - Ahem *UT3* - great example - also comparable in the context of diablo (has dedicated fanbase, great series, went multiplat - yet was a huge commercial failure)
ok since you admit to not being familiar with diablo and he was asking for specific examples of things that either would or should be changed i dont see why you are even responding. your argument is too vague to go anywhere.
hes saying very little if anything would be changed either for technical or marketing reasons. you cant make these blanket statements and expect to make sense to people who are familiar with the specifics. one size fits all doesnt.
I vote this dumbest question of the day.Really, what's the deal?
I mean, I thought PC exclusives suck, are boring and so on. So what's so special about Diablo III for you then?
IgGy621985
And if that gives them access to a larger potential market, then why would that be a bad thing?You would have to redesign the game for a audience that are Diablo virgins.
Which means turning the game on its head, and compromising the already massive and dedicated PC fanbase.
skrat_01
Yes the game doesent have to be 'consolised', problem is consider how much of a sucess Diablo was on the PS1. If it was nearly as sucessful as it was on PC, you would have seen the sequal ported. This is raw evidence that even though the game was a good port, the audience simply didnt take to the game at all - it wasent designed for that demographic.
Im honestly not very familiar with Diablo, as I havent dabbled in it in ages. This however is just game design and buissness logic, that applies to anything. Im sure Blizzard could develop cross platform for consoles and PC, but when they are dealing with an audience that has not had sucess with a title in the series before, obviously they have to make some changes and modifications for the game to appeal to this audience. By doing so they could be compromising the huge fanbase, and lots of sales - of people prepared to buy the game at the ready.
Actually even though its not a point and click, hack and slash FPS games do make good examples... Because FPS controls work on consoles just fineit ) means that cross platform development is the right thing to do... right? - Ahem *UT3* - great example - also comparable in the context of diablo (has dedicated fanbase, great series, went multiplat - yet was a huge commercial failure)
skrat_01
[QUOTE="skrat_01"]And if that gives them access to a larger potential market, then why would that be a bad thing?They could compromise their main fanbase and source of sales - ala Unreal Tournament 3.You would have to redesign the game for a audience that are Diablo virgins.
Which means turning the game on its head, and compromising the already massive and dedicated PC fanbase.
lowe0
Probably similarly to how MMORPGs are going to be implemented - which is happening. You don't need XBOX Live Gold to play MMORPGs as far as I know - it's a bit of an anomaly. But, anyways, is there actually any huge technical problem that I'm not seeing for running Battle.net on a console, rather than just one of what kind of deal they'd cut with MS?Shafftehr
battle.net is exactly why you'll probably never see another blizzard game on a console. You can search around for the interviews from this latest event in paris where the blizzard boys basically say that the big companies (nintendo, sony, m$) are the biggest reasons why they don't dabble in the console arena as much as they used to.
If diablo 3 was on xbox live, for example, blizzard would have to kneel and pray to the almighty god Microsoft. Blizzard patches would have to go through microsoft, microsoft would have to approve every bit of Blizzard's online process, and on top of that microsoft would take a share of Blizzard's profits. A HUGE share.
Why should Blizzard have to deal with that? Blizzard is the single most successful developer on the planet. Blizzard is so powerful and influential, Activision can't touch them even though they merged with Blizzard's parent company (Vivendi). Imagine diablo 3 on the Wii with a nintendo mandated ban on any sort of chat.....or patches on xbox live restricted to 50mb....
It's all a control issue. Blizzard wants full control over their patches, online content, archetecture and all the money they make. Releasing a game on a console means releasing some of that control to one or all of the big three companies. Think about it from their perspective.....Blizzard makes more money than most small countries. Anything they touch turns to gold. They boss multibillion dollar conglomorates around. If you were that powerful, you'd think twice about outsourcing some of that power too, wouldnt you?
I have a better question:
Why are we called consoleites? What ever happened to the good old fashioned console owner?
I have a better question:
Why are we called consoleites? What ever happened to the good old fashioned console owner?
NinjaMunkey01
Because a PC gamer with a console would also be a console owner, but not a consolite.
A person that plays only consoles games and shuns the PC, especially if they own all 3 consoles, is a consolite.
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