Why do consolites want Diablo III?

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IgGy621985

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#1 IgGy621985
Member since 2004 • 5922 Posts

Really, what's the deal?

I mean, I thought PC exclusives suck, are boring and so on. So what's so special about Diablo III for you then?

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heretrix

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#2 heretrix
Member since 2004 • 37881 Posts
This is probably one of the sillest questions I see thrown around in here. How doesn't want more games on their primary gaming platform? Who wouldn't want their library expanded?
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clone01

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#3 clone01
Member since 2003 • 29843 Posts

Really, what's the deal?

I mean, I thought PC exclusives suck, are boring and so on. So what's so special about Diablo III for you then?

IgGy621985

often times people hate things that they can't have...for the record, this games does not interest me in the slightest.

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Eltroz

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#4 Eltroz
Member since 2007 • 5238 Posts
I am buying it for PC so will not effect me if consoles get it ( even though I think Blizzard should do it) Is this really your best try at getting a argument going? It is not rocket science why people would like games even more so when it is Diablo.
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MadExponent

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#5 MadExponent
Member since 2003 • 11454 Posts
It would work really well on a console. Even Blizzard has admitted this. The difference, you click on the PC and on consoles you use the analog stick.
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deactivated-5a84f3399aa1c

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#6 deactivated-5a84f3399aa1c
Member since 2005 • 6504 Posts
They want it because they don't have it.
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kungfuchaos

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#7 kungfuchaos
Member since 2004 • 5643 Posts
For me personally, I hate all games on PC except for the RPG type games that are interface heavy(meaning lots of hot keys). I think that games like Diablo 3, WoW, Age of Conan, City of Heroes/Villains simply dont translate to console play. Now on the flip side games like Oblivion, Mass Effect and the upcoming Fallout 3 and Fable2 will play as good or better on console!
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hongkingkong

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#8 hongkingkong
Member since 2006 • 9368 Posts
There are PC gamers who don't want Diablo III, just give us Starcraft 2 and be done with it Blizz!!!!!
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FunkyHeadHunter

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#9 FunkyHeadHunter
Member since 2007 • 1758 Posts
I dont want Diablo... Its borring at best.
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Ballroompirate

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#10 Ballroompirate
Member since 2005 • 26695 Posts

If Diablo 3 was for the DS I would buy a DS just for that game.

Although if it did release on 360 or PS3 I would get it on the console than a PC since I do prefer the controls of a controller than a keyboard/mouse.

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Shafftehr

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#11 Shafftehr
Member since 2008 • 2889 Posts
I'm guessing some of them played Diablo on the Playstation, or played and enjoyed Blizzard games where they started, on consoles. Maybe they got a taste for them playing Starcraft on the N64.
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Khansoul

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#12 Khansoul
Member since 2004 • 4639 Posts

Really, what's the deal?

I mean, I thought PC exclusives suck, are boring and so on. So what's so special about Diablo III for you then?

IgGy621985

You really had to ask?

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akif22

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#13 akif22
Member since 2003 • 16012 Posts
because they saw all the hermit hype, checked out the video footage and decided that it looks fun
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Albanian_Killa

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#14 Albanian_Killa
Member since 2007 • 1685 Posts
I really don't want it. RTS games are not my thing. Let it stay on PC, I don't care.
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deactivated-5f4694ac412a8

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#15 deactivated-5f4694ac412a8
Member since 2005 • 8599 Posts

I really don't want it. RTS games are not my thing. Let it stay on PC, I don't care.Albanian_Killa

It's an RPG.

I don't want Diablo III. It doesn't interest me.

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Veterngamer

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#16 Veterngamer
Member since 2007 • 2037 Posts

I dont want Diablo... Its borring at best.FunkyHeadHunter

ummm.. you lose points for hating on Diablo.... but gain points for having Super Mario as your avatar.

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jaisimar_chelse

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#17 jaisimar_chelse
Member since 2007 • 1931 Posts

I really don't want it. RTS games are not my thing. Let it stay on PC, I don't care.Albanian_Killa

lol n00b its a RPG

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skrat_01

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#18 skrat_01
Member since 2007 • 33767 Posts

You would have to redesign the game for a audience that are Diablo virgins.

Which means turning the game on its head, and compromising the already massive and dedicated PC fanbase.

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Ballroompirate

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#19 Ballroompirate
Member since 2005 • 26695 Posts

I really don't want it. RTS games are not my thing. Let it stay on PC, I don't care.Albanian_Killa

Its a point and click RPG, I play 98% of my games on consoles and even I knew that.

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MadExponent

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#20 MadExponent
Member since 2003 • 11454 Posts
Lol, hermits are acting like Blizzard has always been PC, when they started on console. Owned.
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L1qu1dSword

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#21 L1qu1dSword
Member since 2006 • 2835 Posts

Really, what's the deal?

I mean, I thought PC exclusives suck, are boring and so on. So what's so special about Diablo III for you then?

IgGy621985

i used to pc game and was addicted to diablo2. i have not seen much on pc that warranted my concern for a long time but when this was announced i decided i would buy a new pc to play it. however, if this came out for consoles wouldnt that save me almost a grand? yeah id say thats a pretty good reason.

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mo0ksi

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#22 mo0ksi
Member since 2007 • 12337 Posts

Lol, hermits are acting like Blizzard has always been PC, when they started on console. Owned.MadExponent
Is that really relevant? Blizzard was never known for their massive success on consoles.

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Shafftehr

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#23 Shafftehr
Member since 2008 • 2889 Posts

You would have to redesign the game for a audience that are Diablo virgins.

Which means turning the game on its head, and compromising the already massive and dedicated PC fanbase.

skrat_01


Really? I always thought of Diablo as one of the game series out there that was almost naturally suited for a console port. The controls would work quite well on a gamepad, it has NEVER been hardware intensive... What would have to be turned on its head? I mean, think in Diablo II terms. What would have been lost if they ported it to the original XBOX or something? I'm thinking and kind of drawing up a blank. But then again, I remember playing Diablo on a friend's PS and it worked fine.
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jaisimar_chelse

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#24 jaisimar_chelse
Member since 2007 • 1931 Posts

Lol, hermits are acting like Blizzard has always been PC, when they started on console. Owned.MadExponent

lol how are pc gamers owned ?

its the console gamers whu lost a GREAT dev

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naval

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#25 naval
Member since 2003 • 11108 Posts

Lol, hermits are acting like Blizzard has always been PC, when they started on console. Owned.MadExponent

well but they really got successful on the pc and they have even stopped porting pc games which they did earlier

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aznfool07

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#26 aznfool07
Member since 2005 • 3552 Posts
No. Its best on the PC anyways.
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jaisimar_chelse

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#27 jaisimar_chelse
Member since 2007 • 1931 Posts
[QUOTE="IgGy621985"]

Really, what's the deal?

I mean, I thought PC exclusives suck, are boring and so on. So what's so special about Diablo III for you then?

L1qu1dSword

i used to pc game and was addicted to diablo2. i have not seen much on pc that warranted my concern for a long time but when this was announced i decided i would buy a new pc to play it. however, if this came out for consoles wouldnt that save me almost a grand? yeah id say thats a pretty good reason.

a grand ? :roll:

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L1qu1dSword

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#28 L1qu1dSword
Member since 2006 • 2835 Posts
[QUOTE="skrat_01"]

You would have to redesign the game for a audience that are Diablo virgins.

Which means turning the game on its head, and compromising the already massive and dedicated PC fanbase.

Shafftehr



Really? I always thought of Diablo as one of the game series out there that was almost naturally suited for a console port. The controls would work quite well on a gamepad, it has NEVER been hardware intensive... What would have to be turned on its head? I mean, think in Diablo II terms. What would have been lost if they ported it to the original XBOX or something? I'm thinking and kind of drawing up a blank. But then again, I remember playing Diablo on a friend's PS and it worked fine.

i agree. not much would change IMO. although as i recall deus ex was dumbed down rediculusly when the sequel went to xbox1.

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PS3nut

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#29 PS3nut
Member since 2007 • 515 Posts

First of all alot of console guy's are former PC gamers, even my own brother in law is a PC to console convert, and besides we console gamers love, strategy, RPG and hack and slashers like anyone else, but we just hate the control interface of the mouse and keyboard and prefer the comfort and loading speed of play of a console.

I myself have not played the Diablo's, however i do love RPG and strategy games, not mention hack and slashers like Baldurs Gate D.A. and from what my brother in law told me the Diablo games would be right up my alley, but i never bought them because i don't want to play them on a computer, nor' do i want to spend the time to configure a controller to use on the computer while sitting in front of a 20-inch monitor when i could play my console 10 feet away in my recliner in front of a 40-inch hi-def LCD...So there you have it, a handful of reasons why us console boys would prefer to see Diablo 3 come to console.

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Shafftehr

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#30 Shafftehr
Member since 2008 • 2889 Posts

i agree. not much would change IMO. although as i recall deus ex was dumbed down rediculusly when the sequel went to xbox1.

L1qu1dSword


Aye, but my whole point is, Diablo isn't Deus Ex. It actually plays more like the Baldur's Gate Dark Alliance games... Heck, I think they were directly modeled after Diablo. The original Diablo had a very intuitive port to the original PS, which didn't have as versatile a controller as we have now.

Unless Blizzard is changing the Diablo formula significantly, that formula is quite console friendly. I just don't see why porting it would require the "dumbing down" that PC fanboys go so nuts over. Not that I"m suggesting Blizzard will port it, but if they did, what would have to change?
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skrat_01

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#31 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="skrat_01"]

You would have to redesign the game for a audience that are Diablo virgins.

Which means turning the game on its head, and compromising the already massive and dedicated PC fanbase.

Shafftehr



Really? I always thought of Diablo as one of the game series out there that was almost naturally suited for a console port. The controls would work quite well on a gamepad, it has NEVER been hardware intensive... What would have to be turned on its head? I mean, think in Diablo II terms. What would have been lost if they ported it to the original XBOX or something? I'm thinking and kind of drawing up a blank. But then again, I remember playing Diablo on a friend's PS and it worked fine.

Its design wise.

The game has a massive PC following, they have an aquired fanbase ready to spend money on it.

Thus they design the game specifically for the target market of PC gamers, have good hardware requirements so it acessable to many people, and you have a commercial sucess.

Redesinging the game for a console audience is a whole different matter. The majority of these gamers would not have played, nor probably heard of a Diablo game, thus the game has to be completely redisgened to accomidate these players - compromising the original fanbase.

Great examples: Oblivion, Deus Ex Invisible War, Rainbow Six Vegas, even Bioshock.

Fallout 3, if it turns out to be as predicted would be another perfect example.

Its alot more than simply the control scheme.

Hell look at the Fallout fiasco if you want a perfect example of what could happen. Difference is Diablo has a far greater fanbase and following....

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L1qu1dSword

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#32 L1qu1dSword
Member since 2006 • 2835 Posts
[QUOTE="L1qu1dSword"]

i agree. not much would change IMO. although as i recall deus ex was dumbed down rediculusly when the sequel went to xbox1.

Shafftehr



Aye, but my whole point is, Diablo isn't Deus Ex. It actually plays more like the Baldur's Gate Dark Alliance games... Heck, I think they were directly modeled after Diablo. The original Diablo had a very intuitive port to the original PS, which didn't have as versatile a controller as we have now.

Unless Blizzard is changing the Diablo formula significantly, that formula is quite console friendly. I just don't see why porting it would require the "dumbing down" that PC fanboys go so nuts over. Not that I"m suggesting Blizzard will port it, but if they did, what would have to change?

ohhhh damn! good show bringing up baldurs gate! i remember thinking how similar that game was to diablo. also Too Human is looking a lot like diablo as well.

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Shafftehr

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#33 Shafftehr
Member since 2008 • 2889 Posts
Skrat, you're not listening to me. I'm saying that Diablo is a series that is, and has always been, worked in just such a way that next to no redesigning would be required to move it to consoles. The original was built ground up to be on the PC and was ported to the Playstation almost flawlessly. Starcraft, on the other hand, was clunky in its port - completely unlike Diablo.

So, I'm asking you... Don't drop me examples of other games that had to be changed to consolize (though, in the case of games like Oblivion, the console release of Morrowind shows that it didn't HAVE to be - they willingly took it the direction it went - but that's another issue). Tell me what about Diablo would have to be change. Feel free to use very specific Diablo II examples - I'm *extremely* familiar with the game, and I can think of very, very few things that would have to be redesigned to work on today's consoles.
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darkslider99

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#34 darkslider99
Member since 2004 • 11374 Posts
It would work really well on a console. Even Blizzard has admitted this. The difference, you click on the PC and on consoles you use the analog stick.MadExponent

Actuall Blizzard just said out of all their franchises, this is the one that woudl work best on consoles.
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Shafftehr

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#35 Shafftehr
Member since 2008 • 2889 Posts
[QUOTE="MadExponent"]It would work really well on a console. Even Blizzard has admitted this. The difference, you click on the PC and on consoles you use the analog stick.darkslider99

Actuall Blizzard just said out of all their franchises, this is the one that woudl work best on consoles.



Trust me, it does, Diablo on the Playstation was pretty slick. The only real problem was lack of online, and consoles solved that.
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jaisimar_chelse

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#36 jaisimar_chelse
Member since 2007 • 1931 Posts
[QUOTE="darkslider99"][QUOTE="MadExponent"]It would work really well on a console. Even Blizzard has admitted this. The difference, you click on the PC and on consoles you use the analog stick.Shafftehr

Actuall Blizzard just said out of all their franchises, this is the one that woudl work best on consoles.



Trust me, it does, Diablo on the Playstation was pretty slick. The only real problem was lack of online, and consoles solved that.

how would battle net be implemented on 360 ?
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Shafftehr

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#37 Shafftehr
Member since 2008 • 2889 Posts
how would battle net be implemented on 360 ?jaisimar_chelse


Probably similarly to how MMORPGs are going to be implemented - which is happening. You don't need XBOX Live Gold to play MMORPGs as far as I know - it's a bit of an anomaly. But, anyways, is there actually any huge technical problem that I'm not seeing for running Battle.net on a console, rather than just one of what kind of deal they'd cut with MS?
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skrat_01

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#38 skrat_01
Member since 2007 • 33767 Posts

Skrat, you're not listening to me. I'm saying that Diablo is a series that is, and has always been, worked in just such a way that next to no redesigning would be required to move it to consoles. The original was built ground up to be on the PC and was ported to the Playstation almost flawlessly. Starcraft, on the other hand, was clunky in its port - completely unlike Diablo.

So, I'm asking you... Don't drop me examples of other games that had to be changed to consolize (though, in the case of games like Oblivion, the console release of Morrowind shows that it didn't HAVE to be - they willingly took it the direction it went - but that's another issue). Tell me what about Diablo would have to be change. Feel free to use very specific Diablo II examples - I'm *extremely* familiar with the game, and I can think of very, very few things that would have to be redesigned to work on today's consoles.
Shafftehr
Yes the game doesent have to be 'consolised', problem is consider how much of a sucess Diablo was on the PS1. If it was nearly as sucessful as it was on PC, you would have seen the sequal ported. This is raw evidence that even though the game was a good port, the audience simply didnt take to the game at all - it wasent designed for that demographic.

Im honestly not very familiar with Diablo, as I havent dabbled in it in ages. This however is just game design and buissness logic, that applies to anything. Im sure Blizzard could develop cross platform for consoles and PC, but when they are dealing with an audience that has not had sucess with a title in the series before, obviously they have to make some changes and modifications for the game to appeal to this audience. By doing so they could be compromising the huge fanbase, and lots of sales - of people prepared to buy the game at the ready.

Actually even though its not a point and click, hack and slash FPS games do make good examples... Because FPS controls work on consoles just fineit ) means that cross platform development is the right thing to do... right? - Ahem *UT3* - great example - also comparable in the context of diablo (has dedicated fanbase, great series, went multiplat - yet was a huge commercial failure)

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Shafftehr

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#39 Shafftehr
Member since 2008 • 2889 Posts
I also want to state before I get inappropriately branded AGAIN... I'm not arguing that Diablo III is coming to consoles. That's console fanboy wishful thinking right now, and will probably continue to be so.

My question is... What is the "dumbing down" that would have to happen to this series? Can anyone give me specific examples rather than just cite the usual dumbing down dogmatic examples that PC fanboys are so wont to do these days?
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L1qu1dSword

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#40 L1qu1dSword
Member since 2006 • 2835 Posts

[QUOTE="Shafftehr"]Skrat, you're not listening to me. I'm saying that Diablo is a series that is, and has always been, worked in just such a way that next to no redesigning would be required to move it to consoles. The original was built ground up to be on the PC and was ported to the Playstation almost flawlessly. Starcraft, on the other hand, was clunky in its port - completely unlike Diablo.

So, I'm asking you... Don't drop me examples of other games that had to be changed to consolize (though, in the case of games like Oblivion, the console release of Morrowind shows that it didn't HAVE to be - they willingly took it the direction it went - but that's another issue). Tell me what about Diablo would have to be change. Feel free to use very specific Diablo II examples - I'm *extremely* familiar with the game, and I can think of very, very few things that would have to be redesigned to work on today's consoles.
skrat_01

Yes the game doesent have to be 'consolised', problem is consider how much of a sucess Diablo was on the PS1. If it was nearly as sucessful as it was on PC, you would have seen the sequal ported. This is raw evidence that even though the game was a good port, the audience simply didnt take to the game at all - it wasent designed for that demographic.

Im honestly not very familiar with Diablo, as I havent dabbled in it in ages. This however is just game design and buissness logic, that applies to anything. Im sure Blizzard could develop cross platform for consoles and PC, but when they are dealing with an audience that has not had sucess with a title in the series before, obviously they have to make some changes and modifications for the game to appeal to this audience. By doing so they could be compromising the huge fanbase, and lots of sales - of people prepared to buy the game at the ready.

Actually even though its not a point and click, hack and slash FPS games do make good examples... Because FPS controls work on consoles just fineit ) means that cross platform development is the right thing to do... right? - Ahem *UT3* - great example - also comparable in the context of diablo (has dedicated fanbase, great series, went multiplat - yet was a huge commercial failure)

ok since you admit to not being familiar with diablo and he was asking for specific examples of things that either would or should be changed i dont see why you are even responding. your argument is too vague to go anywhere.

hes saying very little if anything would be changed either for technical or marketing reasons. you cant make these blanket statements and expect to make sense to people who are familiar with the specifics. one size fits all doesnt.

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Bubblehash

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#41 Bubblehash
Member since 2004 • 2914 Posts

Really, what's the deal?

I mean, I thought PC exclusives suck, are boring and so on. So what's so special about Diablo III for you then?

IgGy621985
I vote this dumbest question of the day.
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Snowboarder99

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#42 Snowboarder99
Member since 2006 • 5460 Posts
What a stupid question. Because Diablo is awesome of course
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lowe0

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#43 lowe0
Member since 2004 • 13692 Posts

You would have to redesign the game for a audience that are Diablo virgins.

Which means turning the game on its head, and compromising the already massive and dedicated PC fanbase.

skrat_01
And if that gives them access to a larger potential market, then why would that be a bad thing?
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Shafftehr

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#44 Shafftehr
Member since 2008 • 2889 Posts

Yes the game doesent have to be 'consolised', problem is consider how much of a sucess Diablo was on the PS1. If it was nearly as sucessful as it was on PC, you would have seen the sequal ported. This is raw evidence that even though the game was a good port, the audience simply didnt take to the game at all - it wasent designed for that demographic.

Im honestly not very familiar with Diablo, as I havent dabbled in it in ages. This however is just game design and buissness logic, that applies to anything. Im sure Blizzard could develop cross platform for consoles and PC, but when they are dealing with an audience that has not had sucess with a title in the series before, obviously they have to make some changes and modifications for the game to appeal to this audience. By doing so they could be compromising the huge fanbase, and lots of sales - of people prepared to buy the game at the ready.

Actually even though its not a point and click, hack and slash FPS games do make good examples... Because FPS controls work on consoles just fineit ) means that cross platform development is the right thing to do... right? - Ahem *UT3* - great example - also comparable in the context of diablo (has dedicated fanbase, great series, went multiplat - yet was a huge commercial failure)

skrat_01


Diablo A) didn't sell poorly on the PS by the standards of games of its time, and B) was released two years after the original Diablo, and after Diablo II had already been announced, and C) with no online. B and C are problems that could be easily counteracted, but couldn't be when Diablo for the PS was produced.

But you see, that's ignoring my question - what would they have to change? "It's just game design and business logic"... You're talking about the company that's famous for making games that appeal to a tremendous range of demographics with games that have incredible longevity. Are you suggesting that they would HAVE to change Diablo because, out of all the demographics Blizzard hit with Diablo I and II, with their games' TREMENDOUS casual appeal, they somehow managed to completely miss out on all console audience groups? Blizzard is famous for appealing to the same casual audience that consoles grab... You think the millions playing WoW are/were all hardcore PC gamers? This isn't Crytek we're talking about here, it's Blizzard - their bread and butter is fun, accesible games, not elitist inaccesible games.

Last paragraph of yours, you're missing my point. I'm not saying developing on consoles is the right thing to do - that's another debate. I'm not saying they should do it, I'm not saying they will do it. I'm asking you a question which you have still yet to answer - what would have to be changed, redesigned, "dumbed down," etc, about Diablo to make it work on a console?
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skrat_01

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#45 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="skrat_01"]

You would have to redesign the game for a audience that are Diablo virgins.

Which means turning the game on its head, and compromising the already massive and dedicated PC fanbase.

lowe0
And if that gives them access to a larger potential market, then why would that be a bad thing?

They could compromise their main fanbase and source of sales - ala Unreal Tournament 3.
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TeamR

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#46 TeamR
Member since 2002 • 1817 Posts



Probably similarly to how MMORPGs are going to be implemented - which is happening. You don't need XBOX Live Gold to play MMORPGs as far as I know - it's a bit of an anomaly. But, anyways, is there actually any huge technical problem that I'm not seeing for running Battle.net on a console, rather than just one of what kind of deal they'd cut with MS?Shafftehr

battle.net is exactly why you'll probably never see another blizzard game on a console. You can search around for the interviews from this latest event in paris where the blizzard boys basically say that the big companies (nintendo, sony, m$) are the biggest reasons why they don't dabble in the console arena as much as they used to.

If diablo 3 was on xbox live, for example, blizzard would have to kneel and pray to the almighty god Microsoft. Blizzard patches would have to go through microsoft, microsoft would have to approve every bit of Blizzard's online process, and on top of that microsoft would take a share of Blizzard's profits. A HUGE share.

Why should Blizzard have to deal with that? Blizzard is the single most successful developer on the planet. Blizzard is so powerful and influential, Activision can't touch them even though they merged with Blizzard's parent company (Vivendi). Imagine diablo 3 on the Wii with a nintendo mandated ban on any sort of chat.....or patches on xbox live restricted to 50mb....

It's all a control issue. Blizzard wants full control over their patches, online content, archetecture and all the money they make. Releasing a game on a console means releasing some of that control to one or all of the big three companies. Think about it from their perspective.....Blizzard makes more money than most small countries. Anything they touch turns to gold. They boss multibillion dollar conglomorates around. If you were that powerful, you'd think twice about outsourcing some of that power too, wouldnt you?

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NinjaMunkey01

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#47 NinjaMunkey01
Member since 2007 • 7485 Posts

I have a better question:

Why are we called consoleites? What ever happened to the good old fashioned console owner?

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XaosII

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#48 XaosII
Member since 2003 • 16705 Posts

I have a better question:

Why are we called consoleites? What ever happened to the good old fashioned console owner?

NinjaMunkey01

Because a PC gamer with a console would also be a console owner, but not a consolite.

A person that plays only consoles games and shuns the PC, especially if they own all 3 consoles, is a consolite.

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#49 foxhound_fox
Member since 2005 • 98532 Posts
Since everyone and their grandmother's will be capable of playing Diablo III (like WarCraft III, World of WarCraft, StarCraft, Diablo II, etc, etc.) on their PC's I wouldn't know why console fanboys want a perfectly good PC game that even they can run on their conosle. I guess so they can sit on their couch and talk to their friends through Xbox Live I guess...
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kenshinhimura16

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#50 kenshinhimura16
Member since 2005 • 7009 Posts
Ahh, the tiny, tiny mind of fanboys who thinks that we all have only one gaming platform. Some people, if not most have PCs capable of running WoW, and use games of that caliber, some others (myself included) have PCs capable of running Crysis. And we also have consoles. Its not that hard to believe, as almost everyone has a PC, and Diablo 1 was on a console (and I had it and I loved it)