I'm more interested in video games than the average human being. I research games extensively, and I'm always finding lesser known, niche titles to play and enjoy. I'm pretty sure many other people here do as well. It's not like the way people here find out about their games is through television commercials, or seeing the Kinect on Oprah Winfrey. People downplay the large selection of high quality exclusives on PS3 because some of them don't sell exceptionally well, but since when has that ever mattered? Wii Fit is one of the highest selling games this generation, does that mean it's the best game? At the end of the day, for people who like a wide variety of genres and research platform libraries thoroughly, a larger selection of high quality exclusives outweighs the sales of a particular competing game 10 fold. Just look at Xenoblade Chronicles, it's a Gamestop exclusive that barely even got localized for NA, and it's widely considered the best JRPG this generation. You're not going to see energy drinks or Spike TV shows with Xenoblade Chronicles on them like you do for Halo.
I think the fact that the Move wasn't as successful as the Kinect is the best thing that could have happened for me, the person who is more interested in video games than the average human. I think that the fact that Move wasn't as successful as Kinect helped persuade Sony to focus on core games. I don't think it has anything to do with Sony trying to be loyal to their fanbase, or because they want to do what's good or what's right for the gaming industry. I think they just didn't see major success with motion control gaming, and they decided to focus on core games instead. I'm sure as hell glad they did, because core games are what I care about. I'm not a hardcore gamer, but it doesn't take one to understand that default gaming controllers have been being perfected for decades, and these motion controls are relatively new and far from perfection. They're well suited for people who don't care about stats, don't care about precision, don't care about winning or losing, don't care about dying because of the game's control flaws rather than because they themselves messed up, etc.
With the Kinect, I think the success of it is the worst thing that could have possibly happened to the Xbox 360 and its fans. The people who were waiting in line for the Halo 3 midnight launch are not the same people Microsoft are concerned with now. The people who got the Xbox where it is today are no longer their concern, and it's a direct result of the success of Kinect. Ever heard the term, "If you give them an inch, they'll try and take a mile"? Like if Capcom gets away with DLC on disc once, they'll do it again and again until it stops working, essentially testing the waters. My mom hates video games, loves the Kinect. My sister and her husband hate video games, but love Kinect and even have one. One of my good friends only bought a 360 for Rock Band, never played any other game for it, and he got a Kinect. What do all these have in common? None of these people liked video games, but gave it a try and liked it because they're ultra ULTRA casual. The common denominator, each of their Kinect devices are now in storage collecting dust. Why? Because none of those people liked or played video games to begin with, didn't care about being good at games, didn't care about stats, progression, winning or losing, precision controls, good gameplay, things that are pretty much common knowledge and expected out of games on any gaming forum and from any gamer that takes their hobby even remotely seriously. It's pretty similar to about half of the Wii sales, same demographic of people, and their Wii's have been collecting dust for years.
The craziest part about this is how Lemmings defend it. The same people that bought the 360 for Gears of War, Halo 3, you know, real games, are now defending this crap Kinect focus. That's the epitome of being a drone right there, allowing a company to dictate who you are, what you like. Ultimately, it doesn't come down to Sony being loyal to their fans and being a nice company, while Microsoft is some evil company that doesn't care about its fans. I'm pretty sure they're identical in many ways, they all just want to make money. It's just that the way the cards fell, Sony wasn't as successful with Move as Microsoft was with Kinect, and it led to Sony focusing on core games/gamers and Microsoft focusing on casual games/gamers.
Regardless of who, what, when, where, why it all happened, it is what it is, and I like Sony a lot more right now because of the way it is.
Log in to comment