Why DOA4 is already better than VF5...

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colmusterd28

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#51 colmusterd28
Member since 2006 • 2854 Posts
DOA4 has 3 advantages over VF5
1) T
2) A
3) Online battles
shaggygrosser


fixed.
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colmusterd28

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#52 colmusterd28
Member since 2006 • 2854 Posts
[QUOTE="colmusterd28"]Ummm...how bout no online for VF5...what is this 1999? jeeze fighting games are pointless to play unless you, I don't know, HAVE SOMEONE TO PLAY AGAINST!!! IMO VF5 can't be better than DOA4 on that merrit alone...PyroXD
unlike u, I have many friends, so I will have many people to play against with



fiction can be fun....
get off the computer, your roomates (parents) need to use it...!
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Panzer_Zwei

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#53 Panzer_Zwei
Member since 2006 • 15498 Posts



The thing is that AM2 didn't give people a good reason outside assumptions. They didn't show they they were working on an online feature and canned it because of lag. It's easy to defend Sega by eating whatever they feed people but the fact is that they didn't bother looking into online play because they didn't need to. They already have the Japanese glued to arcades machines. Anything else in addition to that is simply gravy.
Redmoonxl2


You must be au courant of all the VF news timeline, then. Or you must think people didn't kept on asking them for it.

The fact is you don't know if they did or didn't gave a good reason do you?


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Blue-Sphere

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#54 Blue-Sphere
Member since 2006 • 1972 Posts
Sorry to get off topic for a quick sec, but I just couldn't help but notice that "Nights" pic in your sig Panzer. I'm pretty sure that's a Saturn game. If it is, then it gave me a flashback of seeing the commercials for it back in the day. I think I played it a few times actually over a friend's house. But what is that Panzer? :D
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Redmoonxl2

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#55 Redmoonxl2
Member since 2003 • 11059 Posts
[QUOTE="Redmoonxl2"]


The thing is that AM2 didn't give people a good reason outside assumptions. They didn't show they they were working on an online feature and canned it because of lag. It's easy to defend Sega by eating whatever they feed people but the fact is that they didn't bother looking into online play because they didn't need to. They already have the Japanese glued to arcades machines. Anything else in addition to that is simply gravy.
Panzer_Zwei


You must be au courant of all the VF news timeline, then. Or you must think people didn't kept on asking them for it.

The fact is you don't know if they did or didn't gave a good reason do you?




To the first comment, don't be condescending. I know you have the superior Sega Fan mentality going but don't shove it in my face. If you have proof that Sega shown that Online simply won't work in VF5, show it and we'll discuss it from there.

Outside of potential lag, why wouldn't work anyways? I'm sure that people asked Sega for online VF but that doesn't mean Sega is like "We simply can't bring it to you! It'd ruin the entire franchise!11!!!11!" So you're saying that Sega is capable of putting together online games that focuses on multiple people on screen in the same time while in a wide open area yet they can't get a fighting game in a small area with only 2 people to work online?
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Panzer_Zwei

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#56 Panzer_Zwei
Member since 2006 • 15498 Posts
Sorry to get off topic for a quick sec, but I just couldn't help but notice that "Nights" pic in your sig Panzer. I'm pretty sure that's a Saturn game. If it is, then it gave me a flashback of seeing the commercials for it back in the day. I think I played it a few times actually over a friend's house. But what is that Panzer? :DBlue-Sphere


Yes, it's a Saturn game. Night's: Into Dreams. The game came packed with the Saturn 3D Controller.
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TREAL_Since

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#57 TREAL_Since
Member since 2005 • 11946 Posts
Wow, you are so wrong it's not even funny.
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Prid3r

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#58 Prid3r
Member since 2004 • 8643 Posts

[QUOTE="colmusterd28"]Ummm...how bout no online for VF5...what is this 1999? jeeze fighting games are pointless to play unless you, I don't know, HAVE SOMEONE TO PLAY AGAINST!!! IMO VF5 can't be better than DOA4 on that merrit alone...strudel420

Because playing with someone in the same room stopped in 1999 as well right?


what about playing against good player ? most the time , the guys in the same room as you , are your friend that don't even own the system .
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TNT_Slug

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#59 TNT_Slug
Member since 2007 • 1735 Posts
[QUOTE="strudel420"]

[QUOTE="colmusterd28"]Ummm...how bout no online for VF5...what is this 1999? jeeze fighting games are pointless to play unless you, I don't know, HAVE SOMEONE TO PLAY AGAINST!!! IMO VF5 can't be better than DOA4 on that merrit alone...Prid3r

Because playing with someone in the same room stopped in 1999 as well right?


what about playing against good player ? most the time , the guys in the same room as you , are your friend that don't even own the system .

If Iwant to play a good quality match, using a feature that involves ping delay wouldn't be my first choice.
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Panzer_Zwei

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#60 Panzer_Zwei
Member since 2006 • 15498 Posts
[QUOTE="Panzer_Zwei"][QUOTE="Redmoonxl2"]


The thing is that AM2 didn't give people a good reason outside assumptions. They didn't show they they were working on an online feature and canned it because of lag. It's easy to defend Sega by eating whatever they feed people but the fact is that they didn't bother looking into online play because they didn't need to. They already have the Japanese glued to arcades machines. Anything else in addition to that is simply gravy.
Redmoonxl2


You must be au courant of all the VF news timeline, then. Or you must think people didn't kept on asking them for it.

The fact is you don't know if they did or didn't gave a good reason do you?




To the first comment, don't be condescending. I know you have the superior Sega Fan mentality going but don't shove it in my face. If you have proof that Sega shown that Online simply won't work in VF5, show it and we'll discuss it from there.

Outside of potential lag, why wouldn't work anyways? I'm sure that people asked Sega for online VF but that doesn't mean Sega is like "We simply can't bring it to you! It'd ruin the entire franchise!11!!!11!" So you're saying that Sega is capable of putting together online games that focuses on multiple people on screen in the same time while in a wide open area yet they can't get a fighting game in a small area with only 2 people to work online?



Have you played VF for starters Redmoon?

The thing is that VF has very short imput command windows, the moves count by the frame, and even small lag can ruin pulling off a move.

And you're missing my point. People are just assuming it can be done, because they apply DoA into VF. But VF is not a console fighter for starters, it's an Arcade game ported for consoles.

Like I said, if VF had been developed exclusively for next-gen consoles, and it didn't had online, then I would agree that it's lame.

And also you're just asssuming that they never tired, that they're just lying lazy asses that don't really care. But you couldn't possibly know what they did or didn't do, do you?

The reality is that only AM2 knows for sure if it does or doesn't work, and sure. They have all the facts.

Don't think that I believe blindy what they say, since that's the impression you're giving me, I'm just saying that I'd rather believe the developer over people who never worked on the game, don't know how it works, and just want an online mode and don't care how.
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TREAL_Since

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#61 TREAL_Since
Member since 2005 • 11946 Posts
[QUOTE="Redmoonxl2"][QUOTE="Panzer_Zwei"][QUOTE="Redmoonxl2"]


The thing is that AM2 didn't give people a good reason outside assumptions. They didn't show they they were working on an online feature and canned it because of lag. It's easy to defend Sega by eating whatever they feed people but the fact is that they didn't bother looking into online play because they didn't need to. They already have the Japanese glued to arcades machines. Anything else in addition to that is simply gravy.
Panzer_Zwei


You must be au courant of all the VF news timeline, then. Or you must think people didn't kept on asking them for it.

The fact is you don't know if they did or didn't gave a good reason do you?




To the first comment, don't be condescending. I know you have the superior Sega Fan mentality going but don't shove it in my face. If you have proof that Sega shown that Online simply won't work in VF5, show it and we'll discuss it from there.

Outside of potential lag, why wouldn't work anyways? I'm sure that people asked Sega for online VF but that doesn't mean Sega is like "We simply can't bring it to you! It'd ruin the entire franchise!11!!!11!" So you're saying that Sega is capable of putting together online games that focuses on multiple people on screen in the same time while in a wide open area yet they can't get a fighting game in a small area with only 2 people to work online?



Have you played VF for starters Redmoon?

The thing is that VF has very short imput command windows, the moves count by the frame, and even small lag can ruin pulling off a move.

And you're missing my point. People are just assuming it can be done, because they apply DoA into VF. But VF is not a console fighter for starters, it's an Arcade game ported for consoles.

Like I said, if VF had been developed exclusively for next-gen consoles, and it didn't had online, then I would agree that it's lame.

And also you're just asssuming that they never tired, that they're just lying lazy asses that don't really care. But you couldn't possibly know what they did or didn't do, do you?

The reality is that only AM2 knows for sure if it does or doesn't work, and sure. They have all the facts.

Don't think that I believe blindy what they say, since that's the impression you're giving me, I'm just saying that I'd rather believe the developer over people who never worked on the game, don't know how it works, and just want an online mode and don't care how.

Yeah, nice post. BTW, do you know about any good arcade sticks I can buy for VF5?
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#62 Panzer_Zwei
Member since 2006 • 15498 Posts

 Yeah, nice post. BTW, do you know about any good arcade sticks I can buy for VF5?TREAL_Since
I've never bought any home arcade sticks. (Apart from the twin sticks that came with Virtual On)

What I always did, was I take my console controller to Arcade makers, and they make a pro Arcade joystick box out of it.

I don't know if that's possible now that controllers are wireless though.
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colmusterd28

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#63 colmusterd28
Member since 2006 • 2854 Posts
[QUOTE="Panzer_Zwei"][QUOTE="Redmoonxl2"][QUOTE="Panzer_Zwei"][QUOTE="Redmoonxl2"]


The thing is that AM2 didn't give people a good reason outside assumptions. They didn't show they they were working on an online feature and canned it because of lag. It's easy to defend Sega by eating whatever they feed people but the fact is that they didn't bother looking into online play because they didn't need to. They already have the Japanese glued to arcades machines. Anything else in addition to that is simply gravy.
TREAL_Since


You must be au courant of all the VF news timeline, then. Or you must think people didn't kept on asking them for it.

The fact is you don't know if they did or didn't gave a good reason do you?




To the first comment, don't be condescending. I know you have the superior Sega Fan mentality going but don't shove it in my face. If you have proof that Sega shown that Online simply won't work in VF5, show it and we'll discuss it from there.

Outside of potential lag, why wouldn't work anyways? I'm sure that people asked Sega for online VF but that doesn't mean Sega is like "We simply can't bring it to you! It'd ruin the entire franchise!11!!!11!" So you're saying that Sega is capable of putting together online games that focuses on multiple people on screen in the same time while in a wide open area yet they can't get a fighting game in a small area with only 2 people to work online?



Have you played VF for starters Redmoon?

The thing is that VF has very short imput command windows, the moves count by the frame, and even small lag can ruin pulling off a move.

And you're missing my point. People are just assuming it can be done, because they apply DoA into VF. But VF is not a console fighter for starters, it's an Arcade game ported for consoles.

Like I said, if VF had been developed exclusively for next-gen consoles, and it didn't had online, then I would agree that it's lame.

And also you're just asssuming that they never tired, that they're just lying lazy asses that don't really care. But you couldn't possibly know what they did or didn't do, do you?

The reality is that only AM2 knows for sure if it does or doesn't work, and sure. They have all the facts.

Don't think that I believe blindy what they say, since that's the impression you're giving me, I'm just saying that I'd rather believe the developer over people who never worked on the game, don't know how it works, and just want an online mode and don't care how.

Yeah, nice post. BTW, do you know about any good arcade sticks I can buy for VF5?



yeah like one with a online button...
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Prid3r

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#64 Prid3r
Member since 2004 • 8643 Posts
[QUOTE="Prid3r"][QUOTE="strudel420"]

[QUOTE="colmusterd28"]Ummm...how bout no online for VF5...what is this 1999? jeeze fighting games are pointless to play unless you, I don't know, HAVE SOMEONE TO PLAY AGAINST!!! IMO VF5 can't be better than DOA4 on that merrit alone...TNT_Slug

Because playing with someone in the same room stopped in 1999 as well right?


what about playing against good player ? most the time , the guys in the same room as you , are your friend that don't even own the system .

If Iwant to play a good quality match, using a feature that involves ping delay wouldn't be my first choice.


Good thing that DoA4 is lag free .
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Blue-Sphere

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#65 Blue-Sphere
Member since 2006 • 1972 Posts
[QUOTE="TREAL_Since"]
Yeah, nice post. BTW, do you know about any good arcade sticks I can buy for VF5?Panzer_Zwei
I've never bought any home arcade sticks. (Apart from the twin sticks that came with Virtual On)

What I always did, was I take my console controller to Arcade makers, and they make a pro Arcade joystick box out of it.

I don't know if that's possible now that controllers are wireless though.

Damn, "Arcade makers"? Never heard or seen that before. Is that new and a rare thing to find?
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#66 Blinblingthing
Member since 2005 • 6943 Posts

im going to say this quickly and put up my flame shield. Tekken>DOA>Soul Caliber>>>>>>>>>>>>>>>>>>>>Virtua Fighter>>>>>>>>>>>>>>>>>>>>>>Any Mortal Kombat game since the PS2/GC/Xbox generationdownPlayDemon

Explain to me why is DOA so high in your ratings???

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#67 Blue-Sphere
Member since 2006 • 1972 Posts
[QUOTE="TNT_Slug"][QUOTE="Prid3r"][QUOTE="strudel420"]

[QUOTE="colmusterd28"]Ummm...how bout no online for VF5...what is this 1999? jeeze fighting games are pointless to play unless you, I don't know, HAVE SOMEONE TO PLAY AGAINST!!! IMO VF5 can't be better than DOA4 on that merrit alone...Prid3r

Because playing with someone in the same room stopped in 1999 as well right?


what about playing against good player ? most the time , the guys in the same room as you , are your friend that don't even own the system .

If Iwant to play a good quality match, using a feature that involves ping delay wouldn't be my first choice.


Good thing that DoA4 is lag free .

Unfortunately, a significant amount of DOA4 players have experienced SOME lag at one point.
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Panzer_Zwei

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#68 Panzer_Zwei
Member since 2006 • 15498 Posts
[QUOTE="Panzer_Zwei"][QUOTE="TREAL_Since"]
Yeah, nice post. BTW, do you know about any good arcade sticks I can buy for VF5?Blue-Sphere
I've never bought any home arcade sticks. (Apart from the twin sticks that came with Virtual On)

What I always did, was I take my console controller to Arcade makers, and they make a pro Arcade joystick box out of it.

I don't know if that's possible now that controllers are wireless though.

Damn, "Arcade makers"? Never heard or seen that before. Is that new and a rare thing to find?



I mean the people who make arcades. What they do is they take your contoller board and solder all of the imput connections to the joystick and buttons.

And it ends up just exactly like an Arcade joystick

Some might just ask you for the wooden box for your joystick(if they don't make it for you). In that case you can just take a stereo speaker wood box instead.
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godhandiscen

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#69 godhandiscen
Member since 2003 • 3454 Posts
When it comes to fighters, no AI can simulate the satisfaction of fighting a real human opponent. IMO, Itagaki is a visionary, and the DOA series, is awesome because of its seamles inclussion of online multiplayer. Better than VF5... it depends on the taste of the player, IMO, DOA is better than VF5 not only because of the online, but because of the fast paced, yet deep gameplay too.
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Redmoonxl2

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#70 Redmoonxl2
Member since 2003 • 11059 Posts


Have you played VF for starters Redmoon?

The thing is that VF has very short imput command windows, the moves count by the frame, and even small lag can ruin pulling off a move.

And you're missing my point. People are just assuming it can be done, because they apply DoA into VF. But VF is not a console fighter for starters, it's an Arcade game ported for consoles.

Like I said, if VF had been developed exclusively for next-gen consoles, and it didn't had online, then I would agree that it's lame.

And also you're just asssuming that they never tired, that they're just lying lazy asses that don't really care. But you couldn't possibly know what they did or didn't do, do you?

The reality is that only AM2 knows for sure if it does or doesn't work, and sure. They have all the facts.

Don't think that I believe blindy what they say, since that's the impression you're giving me, I'm just saying that I'd rather believe the developer over people who never worked on the game, don't know how it works, and just want an online mode and don't care how.
Panzer_Zwei


I have VF4: Evo. Hell, I remember popping money into the VF2 machine when I was a kid at my local corner store. That has nothing to do with my initial point so don't bother attempting to belittle me in this subject.

Being an arcade game initially doesn't mean a damn thing since there are arcade favorites that ended up online either way. Their values as games weren't diminished because of such a move.

While the reality is that AM2 knows better than anyone whether or not VF5 works online, the fact is that I can draw conclusions from their previous online ventures. They suck at online. Being a pioneer doesn't mean a thing if they can't get it to work well.

Due to their lack of online quality and the success in Japanese arcades (Where most of VF's popularity lies), why should Sega bother with online? From what I see, VF5 on consoles is simply a tool to later take to the arcade. When it comes to everybody else, VF5 is a fun little game that has diminished replay value since arcades are dead and not everybody is going to devote time to hunt down tournaments.
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Redmoonxl2

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#71 Redmoonxl2
Member since 2003 • 11059 Posts
[QUOTE="Prid3r"][QUOTE="TNT_Slug"][QUOTE="Prid3r"][QUOTE="strudel420"]

[QUOTE="colmusterd28"]Ummm...how bout no online for VF5...what is this 1999? jeeze fighting games are pointless to play unless you, I don't know, HAVE SOMEONE TO PLAY AGAINST!!! IMO VF5 can't be better than DOA4 on that merrit alone...Blue-Sphere

Because playing with someone in the same room stopped in 1999 as well right?


what about playing against good player ? most the time , the guys in the same room as you , are your friend that don't even own the system .

If Iwant to play a good quality match, using a feature that involves ping delay wouldn't be my first choice.


Good thing that DoA4 is lag free .

Unfortunately, a significant amount of DOA4 players have experienced SOME lag at one point.



There's a difference between having lag all the time and getting a hiccup now and then.
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Panzer_Zwei

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#72 Panzer_Zwei
Member since 2006 • 15498 Posts
[QUOTE="Panzer_Zwei"]

Have you played VF for starters Redmoon?

The thing is that VF has very short imput command windows, the moves count by the frame, and even small lag can ruin pulling off a move.

And you're missing my point. People are just assuming it can be done, because they apply DoA into VF. But VF is not a console fighter for starters, it's an Arcade game ported for consoles.

Like I said, if VF had been developed exclusively for next-gen consoles, and it didn't had online, then I would agree that it's lame.

And also you're just asssuming that they never tired, that they're just lying lazy asses that don't really care. But you couldn't possibly know what they did or didn't do, do you?

The reality is that only AM2 knows for sure if it does or doesn't work, and sure. They have all the facts.

Don't think that I believe blindy what they say, since that's the impression you're giving me, I'm just saying that I'd rather believe the developer over people who never worked on the game, don't know how it works, and just want an online mode and don't care how.
Redmoonxl2


I have VF4: Evo. Hell, I remember popping money into the VF2 machine when I was a kid at my local corner store. That has nothing to do with my initial point so don't bother attempting to belittle me in this subject.

Being an arcade game initially doesn't mean a damn thing since there are arcade favorites that ended up online either way. Their values as games weren't diminished because of such a move.

While the reality is that AM2 knows better than anyone whether or not VF5 works online, the fact is that I can draw conclusions from their previous online ventures. They suck at online. Being a pioneer doesn't mean a thing if they can't get it to work well.

Due to their lack of online quality and the success in Japanese arcades (Where most of VF's popularity lies), why should Sega bother with online? From what I see, VF5 on consoles is simply a tool to later take to the arcade. When it comes to everybody else, VF5 is a fun little game that has diminished replay value since arcades are dead and not everybody is going to devote time to hunt down tournaments.



What games has AM2 made online that they suck? again you're generalizing and putting SEGA as in a single entity and not as individual studios which is how they work.

And you kept on mentioning Arcades. Isn't that obvious Redmoon? since it's an Arcade game?

You can draw all the conclusions you want, but that doesn't make you right. Or that you know for a fact all the assumsions you make.
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#73 Blue-Sphere
Member since 2006 • 1972 Posts
[QUOTE="Blue-Sphere"][QUOTE="Prid3r"][QUOTE="TNT_Slug"][QUOTE="Prid3r"][QUOTE="strudel420"]

[QUOTE="colmusterd28"]Ummm...how bout no online for VF5...what is this 1999? jeeze fighting games are pointless to play unless you, I don't know, HAVE SOMEONE TO PLAY AGAINST!!! IMO VF5 can't be better than DOA4 on that merrit alone...Redmoonxl2

Because playing with someone in the same room stopped in 1999 as well right?


what about playing against good player ? most the time , the guys in the same room as you , are your friend that don't even own the system .

If Iwant to play a good quality match, using a feature that involves ping delay wouldn't be my first choice.


Good thing that DoA4 is lag free .

Unfortunately, a significant amount of DOA4 players have experienced SOME lag at one point.



There's a difference between having lag all the time and getting a hiccup now and then.

But that's just it. With VF, there's just no room at all for any lag. The timing and frame rate window in VF is just too small for any lag whatsoever. I'm pretty sure EVENTUALLY VF will be online, but for now, I don't think Sega should just try and force it, and they're not, which is fine with me.
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Redmoonxl2

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#74 Redmoonxl2
Member since 2003 • 11059 Posts
What games has AM2 made online that they suck? again you're generalizing and putting SEGA as in a single entity and not as individual studios which is how they work.

And you kept on mentioning Arcades. Isn't that obvious Redmoon? since it's an Arcade game?

You can draw all the conclusions you want, but that doesn't make you right.
Panzer_Zwei


It's a port. My issue is that being a port they should find ways to seperate itself from the arcade game and online would have made it a different beast.

Also, developers giving BS reasons doesn't excuse them at all. As I said before, there are tons of games that are far more advanced and complicated than VF5 online wise and is capable of retaining playablity even with it's complexities. The fact that Am2/sega/Whoever is feeding us the "Well, we can't do it because the lag will kill the game" excuse is pathetic. We're talking about a 1v1 fighting game in a small area, not a game where 10,000 people are playing in the same time.

Let me ask you a question, Panzer: How often do you play online games? Do you think that online games are plagued with game destroying lag all the time?

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#75 DerekLoffin
Member since 2002 • 9095 Posts
When you are dealing with reaction times of a couple frames of tolerance, it doesn't matter how good your net code is, the physical network is simple incapable of transmiting data fast enough.  Also comparing to FPS is silly because because these don't need a couple of frame of response time, they can function with far less speed, and as for WoW, *laugh*, you're talking response times of full seconds there or in any MMORPG typically (for instance, I usually function with a latency of around .2-.5 of a second, utterly unexceptable in VF).  This isn't about how much data you can push, it's about how fast you can make a packet, send it, it get to the other side, be processed then produce a result on screen, all in less that 1/30 second time intervals 99% of the time.  Unless you're playing with a guy in the same room on a router, it's basically undoable right now.
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Panzer_Zwei

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#76 Panzer_Zwei
Member since 2006 • 15498 Posts
[QUOTE="Panzer_Zwei"]What games has AM2 made online that they suck? again you're generalizing and putting SEGA as in a single entity and not as individual studios which is how they work.

And you kept on mentioning Arcades. Isn't that obvious Redmoon? since it's an Arcade game?

You can draw all the conclusions you want, but that doesn't make you right.
Redmoonxl2


It's a port. My issue is that being a port they should find ways to seperate itself from the arcade game and online would have made it a different beast.

Also, developers giving BS reasons doesn't excuse them at all. As I said before, there are tons of games that are far more advanced and complicated than VF5 online wise and is capable of retaining playablity even with it's complexities. The fact that Am2/sega/Whoever is feeding us the "Well, we can't do it because the lag will kill the game" excuse is pathetic. We're talking about a 1v1 fighting game in a small area, not a game where 10,000 people are playing in the same time.

Let me ask you a question, Panzer: How often do you play online games? Do you think that online games are plagued with game destroying lag all the time?

That's the thing Redmoon, you don't know if it's BS or not for sure, you're just taking for granted that it is.
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Redmoonxl2

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#77 Redmoonxl2
Member since 2003 • 11059 Posts
[QUOTE="Redmoonxl2"][QUOTE="Panzer_Zwei"]What games has AM2 made online that they suck? again you're generalizing and putting SEGA as in a single entity and not as individual studios which is how they work.

And you kept on mentioning Arcades. Isn't that obvious Redmoon? since it's an Arcade game?

You can draw all the conclusions you want, but that doesn't make you right.
Panzer_Zwei


It's a port. My issue is that being a port they should find ways to seperate itself from the arcade game and online would have made it a different beast.

Also, developers giving BS reasons doesn't excuse them at all. As I said before, there are tons of games that are far more advanced and complicated than VF5 online wise and is capable of retaining playablity even with it's complexities. The fact that Am2/sega/Whoever is feeding us the "Well, we can't do it because the lag will kill the game" excuse is pathetic. We're talking about a 1v1 fighting game in a small area, not a game where 10,000 people are playing in the same time.

Let me ask you a question, Panzer: How often do you play online games? Do you think that online games are plagued with game destroying lag all the time?

That's the thing Redmoon, you don't know if it's BS or not for sure, you're just taking for granted that it is.



Hey, that's my view, take it or leave it. I feel that developers are giving people BS reasons on a port to an arcade game. If I wanted a tool to improve my arcade game, I'd go to the arcade, not spend 60 bucks on the game which will never get any use at all outside of the initial week of entertainment.
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Blue-Sphere

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#78 Blue-Sphere
Member since 2006 • 1972 Posts
[QUOTE="Panzer_Zwei"][QUOTE="Redmoonxl2"][QUOTE="Panzer_Zwei"]What games has AM2 made online that they suck? again you're generalizing and putting SEGA as in a single entity and not as individual studios which is how they work.

And you kept on mentioning Arcades. Isn't that obvious Redmoon? since it's an Arcade game?

You can draw all the conclusions you want, but that doesn't make you right.
Redmoonxl2


It's a port. My issue is that being a port they should find ways to seperate itself from the arcade game and online would have made it a different beast.

Also, developers giving BS reasons doesn't excuse them at all. As I said before, there are tons of games that are far more advanced and complicated than VF5 online wise and is capable of retaining playablity even with it's complexities. The fact that Am2/sega/Whoever is feeding us the "Well, we can't do it because the lag will kill the game" excuse is pathetic. We're talking about a 1v1 fighting game in a small area, not a game where 10,000 people are playing in the same time.

Let me ask you a question, Panzer: How often do you play online games? Do you think that online games are plagued with game destroying lag all the time?

That's the thing Redmoon, you don't know if it's BS or not for sure, you're just taking for granted that it is.



Hey, that's my view, take it or leave it. I feel that developers are giving people BS reasons on a port to an arcade game. If I wanted a tool to improve my arcade game, I'd go to the arcade, not spend 60 bucks on the game which will never get any use at all outside of the initial week of entertainment.

If you've played VF4: Evo, then you'll know that getting to know all the moves in the game takes a LONG time and gives you the opportunity to replay the game almost endlessly for a very long time with each character, along with the quest mode. Whether you actually enjoy the actual fighting in the game or not is a different story. :D Unfortunately, most casuals or the lazy gamer will not have the patience to practice at the game. It's a shame though, because when you do get good at it, VF4:Evo for example, has an insane amount of replay value.
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RyuHayabusaX

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#79 RyuHayabusaX
Member since 2005 • 7838 Posts

Hey i know your Bashing PS3 and ya know VF5 is on 360 to so you insulted 360 to.

StarFoxCOM
Well I doubt that they wouldn't put multiplayer options on a 5+million Xbox Live community network. They think Sony's online community is weak because the PS3 isn't selling too well, while XBL is perfect for VF5. For all we know, the 360 version might have multiplayer while the PS3 doesn't.
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Velocitas8

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#80 Velocitas8
Member since 2006 • 10748 Posts

Mutlipayer doesnt make the whole game, it just enhances it.

i'd much rather play a game with good gameplay and no multiplayer, then a game with crappy gameplay that includes multiplayer, not that DOA 4 sucks or anything..

St_JimmyX

I'd much rather play a good multiplayer game than a good singleplayer game. The main reason being that there's a ton more replay value in such games, and they're generally alot more challanging (and rewarding) to play.
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Redmoonxl2

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#81 Redmoonxl2
Member since 2003 • 11059 Posts
If you've played VF4: Evo, then you'll know that getting to know all the moves in the game takes a LONG time and gives you the opportunity to replay the game almost endlessly for a very long time with each character, along with the quest mode. Whether you actually enjoy the actual fighting in the game or not is a different story. :D Unfortunately, most casuals or the lazy gamer will not have the patience to practice at the game. It's a shame though, because when you do get good at it, VF4:Evo for example, has an insane amount of replay value. Blue-Sphere


The thing is that when I buy a fighting game, I want to play with real people, not with the computer. While I did play VF4 Evo and enjoyed it, it never got much play after a week or two. Tell me, what's the incentive to playing a game solo with no one to play against to show off your work? It's not that players are lazy, it's just that they see no need to show off their skill when they don't have anyone to play against. I personally don't see the point when I'm too busy doing other things to look for a local tournament.
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Panzer_Zwei

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#82 Panzer_Zwei
Member since 2006 • 15498 Posts
[QUOTE="Blue-Sphere"]If you've played VF4: Evo, then you'll know that getting to know all the moves in the game takes a LONG time and gives you the opportunity to replay the game almost endlessly for a very long time with each character, along with the quest mode. Whether you actually enjoy the actual fighting in the game or not is a different story. :D Unfortunately, most casuals or the lazy gamer will not have the patience to practice at the game. It's a shame though, because when you do get good at it, VF4:Evo for example, has an insane amount of replay value. Redmoonxl2


The thing is that when I buy a fighting game, I want to play with real people, not with the computer. While I did play VF4 Evo and enjoyed it, it never got much play after a week or two. Tell me, what's the incentive to playing a game solo with no one to play against to show off your work? It's not that players are lazy, it's just that they see no need to show off their skill when they don't have anyone to play against. I personally don't see the point when I'm too busy doing other things to look for a local tournament.


Not everybody doesn't have someone else to play with you know?

Hell, all those last gen fighters that didn't had online and yet many people liked it, who did they play against? You think all of them lost their fighting buddies?

I know alot of people don't have someone to play against, but a lot of people do.

Don't discard that.
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kittykatz5k

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#83 kittykatz5k
Member since 2004 • 32249 Posts
I have friends, so I'll take hte extremely deep rewarding fighting system over a buttom mashing boob fest any day.
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Redmoonxl2

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#84 Redmoonxl2
Member since 2003 • 11059 Posts


I know alot of people don't have someone to play against...
Panzer_Zwei


Congrats, you got the point.
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Blue-Sphere

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#85 Blue-Sphere
Member since 2006 • 1972 Posts
[QUOTE="Redmoonxl2"][QUOTE="Blue-Sphere"]If you've played VF4: Evo, then you'll know that getting to know all the moves in the game takes a LONG time and gives you the opportunity to replay the game almost endlessly for a very long time with each character, along with the quest mode. Whether you actually enjoy the actual fighting in the game or not is a different story. :D Unfortunately, most casuals or the lazy gamer will not have the patience to practice at the game. It's a shame though, because when you do get good at it, VF4:Evo for example, has an insane amount of replay value. Panzer_Zwei


The thing is that when I buy a fighting game, I want to play with real people, not with the computer. While I did play VF4 Evo and enjoyed it, it never got much play after a week or two. Tell me, what's the incentive to playing a game solo with no one to play against to show off your work? It's not that players are lazy, it's just that they see no need to show off their skill when they don't have anyone to play against. I personally don't see the point when I'm too busy doing other things to look for a local tournament.


Not everybody doesn't have someone else to play with you know?

Hell, all those last gen fighters that didn't had online and yet many people liked it, who did they play against? You think all of them lost their fighting buddies?

I know alot of people don't have someone to play against, but a lot of people do.

Don't discard that.

I don't think he is. He's just frustrated that a great fighter like this isn't online capable. In the same way that you may have plenty of people to play with, he's just disappointed that he might not be in a similar position like you, where he can count on playing with others. If he or some others don't, then it's either get bored with the AI, or not play the game at all. I see both ways.
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Redmoonxl2

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#86 Redmoonxl2
Member since 2003 • 11059 Posts
[QUOTE="Panzer_Zwei"][QUOTE="Redmoonxl2"][QUOTE="Blue-Sphere"]If you've played VF4: Evo, then you'll know that getting to know all the moves in the game takes a LONG time and gives you the opportunity to replay the game almost endlessly for a very long time with each character, along with the quest mode. Whether you actually enjoy the actual fighting in the game or not is a different story. :D Unfortunately, most casuals or the lazy gamer will not have the patience to practice at the game. It's a shame though, because when you do get good at it, VF4:Evo for example, has an insane amount of replay value. Blue-Sphere


The thing is that when I buy a fighting game, I want to play with real people, not with the computer. While I did play VF4 Evo and enjoyed it, it never got much play after a week or two. Tell me, what's the incentive to playing a game solo with no one to play against to show off your work? It's not that players are lazy, it's just that they see no need to show off their skill when they don't have anyone to play against. I personally don't see the point when I'm too busy doing other things to look for a local tournament.


Not everybody doesn't have someone else to play with you know?

Hell, all those last gen fighters that didn't had online and yet many people liked it, who did they play against? You think all of them lost their fighting buddies?

I know alot of people don't have someone to play against, but a lot of people do.

Don't discard that.

I don't think he is. He's just frustrated that a great fighter like this isn't online capable. In the same way that you may have plenty of people to play with, he's just disappointed that he might not be in a similar position like you, where he can count on playing with others. If he or some others don't, then it's either get bored with the AI, or not play the game at all. I see both ways.



Bingo.
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Panzer_Zwei

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#87 Panzer_Zwei
Member since 2006 • 15498 Posts
[QUOTE="Panzer_Zwei"][QUOTE="Redmoonxl2"][QUOTE="Blue-Sphere"]If you've played VF4: Evo, then you'll know that getting to know all the moves in the game takes a LONG time and gives you the opportunity to replay the game almost endlessly for a very long time with each character, along with the quest mode. Whether you actually enjoy the actual fighting in the game or not is a different story. :D Unfortunately, most casuals or the lazy gamer will not have the patience to practice at the game. It's a shame though, because when you do get good at it, VF4:Evo for example, has an insane amount of replay value. Redmoonxl2


The thing is that when I buy a fighting game, I want to play with real people, not with the computer. While I did play VF4 Evo and enjoyed it, it never got much play after a week or two. Tell me, what's the incentive to playing a game solo with no one to play against to show off your work? It's not that players are lazy, it's just that they see no need to show off their skill when they don't have anyone to play against. I personally don't see the point when I'm too busy doing other things to look for a local tournament.


Not everybody doesn't have someone else to play with you know?

Hell, all those last gen fighters that didn't had online and yet many people liked it, who did they play against? You think all of them lost their fighting buddies?

I know alot of people don't have someone to play against, but a lot of people do.

Don't discard that.



So you actually think that the majority of gamers who buys fighting games have "fighting buddies" who play the game regularly whenever they feel like it...

Keep dreaming.

Then, according to you, they all must've gotten tired after a week.

Beats me why they all praised them then.
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Redmoonxl2

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#88 Redmoonxl2
Member since 2003 • 11059 Posts
Then, according to you, they all must've gotten tired after a week.

Beats me why they all praised them then.
Panzer_Zwei


The people who praise fighting games tend to have people to play against. Do you actually think that a single person can find enjoyment in a genre that relies on a human opponent by himself?

Hell, better question: Do you think you'd be playing fighting games if there is a likely chance you'd be playing by yourself?
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DementedDragon

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#89 DementedDragon
Member since 2003 • 5095 Posts
We're arguing over the lack of online again?  :(
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#90 Brown52
Member since 2006 • 2639 Posts

Mutlipayer doesnt make the whole game, it just enhances it.

i'd much rather play a game with good gameplay and no multiplayer, then a game with crappy gameplay that includes multiplayer, not that DOA 4 sucks or anything..

St_JimmyX


This is a fighting game.  Thats all it should be is multiplayer.
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Panzer_Zwei

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#91 Panzer_Zwei
Member since 2006 • 15498 Posts
[QUOTE="Panzer_Zwei"]Then, according to you, they all must've gotten tired after a week.

Beats me why they all praised them then.
Redmoonxl2


The people who praise fighting games tend to have people to play against. Do you actually think that a single person can find enjoyment in a genre that relies on a human opponent by himself?


Then maybe those are the people that the games are aimed at?

And I don't think so, I've said it already, that in your case you don't have somebody else to play with, doesn't apply to everybody.

Hell, why do I care if the game has online or not, if I don't play online? See, that's the same thing only backwards.

That you won't enjoy it, that you won't buy a fighter game without online, has already been understood many pages back.

And as far as we know the next Tekken could not have online matching neither.

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Panzer_Zwei

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#92 Panzer_Zwei
Member since 2006 • 15498 Posts
We're arguing over the lack of online again? :(DementedDragon
And will again, and again and again, for what it looks like.
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Redmoonxl2

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#93 Redmoonxl2
Member since 2003 • 11059 Posts
[QUOTE="Redmoonxl2"][QUOTE="Panzer_Zwei"]Then, according to you, they all must've gotten tired after a week.

Beats me why they all praised them then.
Panzer_Zwei


The people who praise fighting games tend to have people to play against. Do you actually think that a single person can find enjoyment in a genre that relies on a human opponent by himself?


Then maybe those are the people that the games are aimed at?

And I don't think so, I've said it already, that in your case you don't have somebody else to play with, doesn't apply to everybody.

Hell, why do I care if the game has online or not, if I don't play online? See, that's the same thing only backwards.

That you won't enjoy it, that you won't buy a fighter game without online, has already been understood many pages back.

And as far as we know the next Tekken could not have online matching neither.



And I won't buy the next Tekken so what does it matter.

Adding online doesn't take away from those who want to play Single player/Arcade style. Taking away online takes away from those who are unable to find people to play regularly with. Funny that you're missing this very simple fact.

Keep in mind that my situation is more of the norm than your situation. There's a reason why online is desirable nowadays: Play when you feel like without restricting yourself to a schedule. What if I feel like playing late at night out of the blue? I'm not going to pester my buddies when they are sleeping just to play a game they're not interested in to begin with.

Whatever. You have the elitist mindset on how fighting games should be played. The fact is that your method of playing is not available to the majority of people, cutting down on the enjoyment the normal person might get from it.. Cutting away online only restricts the game to the ultra hardcore with time to spend. Hell, WoW doesn't require that kind of commitment and that's saying something.


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Blue-Sphere

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#94 Blue-Sphere
Member since 2006 • 1972 Posts
[QUOTE="DementedDragon"]We're arguing over the lack of online again? :(Panzer_Zwei
And will again, and again and again, for what it looks like.

They're damned if they do, damned if they don't. No online= "We want online, online is the trend, I don't wanna play the AI anymore cause fighting real people is what will make it last" Get online= "The online sucks! I get so much lag! I've lost all of my matches because I had lag in the middle of my uppercut!". It's a no-win situation, unless the perfect online is created, which is easier said than done.
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Redmoonxl2

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#95 Redmoonxl2
Member since 2003 • 11059 Posts
[QUOTE="Panzer_Zwei"][QUOTE="DementedDragon"]We're arguing over the lack of online again? :(Blue-Sphere
And will again, and again and again, for what it looks like.

They're damned if they do, damned if they don't. No online= "We want online, online is the trend, I don't wanna play the AI anymore cause fighting real people is what will make it last" Get online= "The online sucks! I get so much lag! I've lost all of my matches because I had lag in the middle of my uppercut!". It's a no-win situation, unless the perfect online is created, which is easier said than done.



I actually think most people would be happy to know that they can at least get a human opponent anytime instead of being restricted to damn near no one.
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DementedDragon

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#96 DementedDragon
Member since 2003 • 5095 Posts

They're damned if they do, damned if they don't. No online= "We want online, online is the trend, I don't wanna play the AI anymore cause fighting real people is what will make it last" Get online= "The online sucks! I get so much lag! I've lost all of my matches because I had lag in the middle of my uppercut!". It's a no-win situation, unless the perfect online is created, which is easier said than done. Blue-Sphere

Perhaps they can fix the situation next gen, who knows, it would've been nice to take on the expert Japanese players in Virtua Fighter.  I bet I could take them on with Aoi or Lei Fei.  :D

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Panzer_Zwei

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#97 Panzer_Zwei
Member since 2006 • 15498 Posts
[QUOTE="Panzer_Zwei"][QUOTE="Redmoonxl2"][QUOTE="Panzer_Zwei"]Then, according to you, they all must've gotten tired after a week.

Beats me why they all praised them then.
Redmoonxl2


The people who praise fighting games tend to have people to play against. Do you actually think that a single person can find enjoyment in a genre that relies on a human opponent by himself?


Then maybe those are the people that the games are aimed at?

And I don't think so, I've said it already, that in your case you don't have somebody else to play with, doesn't apply to everybody.

Hell, why do I care if the game has online or not, if I don't play online? See, that's the same thing only backwards.

That you won't enjoy it, that you won't buy a fighter game without online, has already been understood many pages back.

And as far as we know the next Tekken could not have online matching neither.



And I won't buy the next Tekken so what does it matter.

Adding online doesn't take away from those who want to play Single player/Arcade style. Taking away online takes away from those who are unable to find people to play regularly with. Funny that you're missing this very simple fact.

Keep in mind that my situation is more of the norm than your situation. There's a reason why online is desirable nowadays: Play when you feel like without restricting yourself to a schedule. What if I feel like playing late at night out of the blue? I'm not going to pester my buddies when they are sleeping just to play a game they're not interested in to begin with.

Whatever. You have the elitist mindset on how fighting games should be played. The fact is that your method of playing is not available to the majority of people, cutting down on the enjoyment the normal person might get from it.. Cutting away online only restricts the game to the ultra hardcore with time to spend. Hell, WoW doesn't require that kind of commitment and that's saying something.


If I was an elitist I would've probably said that the only ones whinning are the no friends gamers, and that the only way to play is besides a human opponent and not through online.

I understand your situation. But, you do understand that there's many people that do play offline.

But you should hear yourself. To me you're sounding like, "cause I don't have no friends to play with the game just sucks period." "blah, blah, lazy SEGA, cause I play online everybody does etc. etc."

That's how you're sounding.
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Reoman88k

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#98 Reoman88k
Member since 2006 • 1028 Posts
[QUOTE="tegovoltio"]Tekken 5 9.2 = no online, Tekken DR 9.2 no online.SOedipus
dude tekken is way of their league here, lets just leave it between DOA and VF

Tekken is even worse than VF imo. :lol:
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Reoman88k

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#99 Reoman88k
Member since 2006 • 1028 Posts
[QUOTE="shaggygrosser"]DOA4 has 10 advantages over VF5 and Tekken
1) T
2) A
3) Online battles
4) Superior graphics
5) Speed
6) Better sound
7) Better music
8) Imersive destructible playable environments
9) Natural reaction times
10) Talented creators
colmusterd28


fixed.

fixed
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Redmoonxl2

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#100 Redmoonxl2
Member since 2003 • 11059 Posts
If I was an elitist I would've probably said that the only ones whinning are the no friends gamers, and that the only way to play is besides a human opponent and not through online.

I understand your situation. But, you do understand that there's many people that do play offline.

But you should hear yourself. To me you're sounding like, "cause I don't have no friends to play with the game just sucks period." "blah, blah, lazy SEGA, cause I play online everybody does etc. etc."

That's how you're sounding.
Panzer_Zwei


The reason why I said elitist is because of your previous comments which ended up sounding like "It's an arcade game and because of this it should be played off line! The lag will kill the timing!" Please...

As for me sounding like "cause I don't have no friends to play with the game just sucks period.", congrats, that's the point I was making. Tell me, what's the point in buying a fighting game to only end up playing by myself? Not much incentive, eh? I guess a game designed around multiplayer yet no one to play with is just fine, eh?

"blah, blah, lazy SEGA" Yep, lazy Sega. They could have developed varies ways to fix certain issues or *gasp* develop the game so it'd work well enough online. Hey, whatever, you don't play online. Newsflash, though: There are plenty of people who play online who dwarf your local gathering group.