[QUOTE="ActicEdge"]
[QUOTE="Thunderdrone"] Actually, it was Capcom who designed the CC Pro to suit the preferences of MH players in Japan.
hakanakumono
The classic controller pro is just a classic controller with a new shape. It does have to play NES, SNES, N64, Genesis etc games all on one controller. Hak actually has this one completely wrong, that is the most realistic design they could have chosen. It looks like an SNES controller with 2 more triggers and analogue, what the hell were they going to do :?
Eh, I disagree. Why 2 more triggers? Nintendo had been completely happy with 2 trigger buttons up until now and they're not needed to emulate Nintendo or SEGA games. What about the dual analog placement? It's exactly the same as the dualshock, which is notable because most companies including nintendo reverse the position of the left analog stick and the control pad like SEGA originally did with their 3D controller for the Saturn (which came out before the dualshock, of course).
Alot of people disliked the Gamecube controller design, so going with something that resembles the Dualshock is a good move. Also, you're wrong, the Gamcube had 3 trigger buttons(L, R, and Z) and even then, special steps had to be taken for certain games that were ported from the PS2 and Xbox. The Splinter Cell games are a notable example of games where button combinations had to be used since the Gamecube controller had fewer buttons. Read some of the reviews for the GC Splinter Cell games and you'll see they all criticize the controls.
By the way, this debate is kinda pointless since the Dualshock 3 and Classic Controller both trace their overall desgin back to the SNES' controller. Sony used the SNES design in their first PS1 controllers, added two shoulder buttons, and eventually analog control with the dual shock. Over the course of three systems, Sony has retained that same design, while adding new features over time.
But it does not change the fact that the Dualshock 3, Classic Controller, Gamecube controller, Dreamcast controller, Xbox controller, and the 360 controller all use a similar button layout that was created over 20 years ago with the SNES.
If anything, Nintendo should be praised for creating a controller desgin that is still being used and refined all these years later.
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