Why does Nintendo seem to have the most untainted reputation in SW?

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Thunderdrone

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#101 Thunderdrone
Member since 2009 • 7154 Posts

And said shape is just an SNES controller with 2 analogue sticks and some extra triggers.ActicEdge


And thats precisely what a Dual Shock is.

Wow, why are we on the topid of controller designs again?

ActicEdge


Hey dont look at me :P

All i wanted to do was point out that the CCPro was clearly created to attract those gamers who stubbornly refuse to abandon certain layouts and/or shapes after investing so much time with them.

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JStroud88

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#102 JStroud88
Member since 2009 • 626 Posts

I understand where you're coming from but the fact is Nintendo puts out some damn good first party games. Third party games, not so much.

But they do try to buck trends, just a couple years ago one of the heads of Nintendo said Online gaming is a fad and it will die off which is why they didn't want to incorporate it into their consoles, boy were they wrong.

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ThePlothole

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#103 ThePlothole
Member since 2007 • 11515 Posts

[QUOTE="ThePlothole"][QUOTE="hakanakumono"]

Eh, I disagree. Why 2 more triggers? Nintendo had been completely happy with 2 trigger buttons up until now and they're not needed to emulate Nintendo or SEGA games. What about the dual analog placement? It's exactly the same as the dualshock, which is notable because most companies including nintendo reverse the position of the left analog stick and the control pad.

They could have easily released a controller based on the gamecube layout.

hakanakumono

N64 and GameCube both had three trigger buttons. Even though the odd design of the former's controller meant that usually only two were used. Oh, and typically the N64 Z trigger was manipulated with the left hand (though a few games were ambidextrous), while the GameCube Z trigger was used with the right. So the CC compromises by putting a Z trigger on either side.

They returned the d-pad to its upper position because it was primarily built for the virtual console.

You're right, I forgot about the z button. But why would they have to "compromise by putting a d button on either side?"The hand you used to press the z button on N64 or GC has no bearing on where it would be placed on the controller or why there would be two.

It's still exactly like the dualshock.

Simultaneously pressing the Z button and the L or R trigger can prove a bit awkward. Especially on the original CC.

It looks like an SNES controller with a couple extra triggers, some analog sticks, and grips on Pro version. Which is exactly what a dualshock is (well... except that the DS has has pressure sensitive buttons, dual-rumble, push-in analog sticks, and that stupid cut-out in the middle of the dpad, while Nintendo analog triggers slide and have a secondary "click" function).

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Half-Way

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#104 Half-Way
Member since 2010 • 5001 Posts

[QUOTE="Half-Way"]

[QUOTE="hakanakumono"]

Nintendo chose to go with Sony mechanisms, rather than the path that Nintendo and the the Dreamcast charted.

Exactly.

hakanakumono

well it seems like this argument is getting a little out offhand

this isnt an argument about companies taking ideas from others and improving on them- because we both know both companies did this in the past and there is no point of arguing about something like that.

this is about the built in rumble

Nintendo didnt choose the sony path, as i explained earlier, its more likeley that they would have used their OWN idea in their next controller anways.

Why? I mean, the Dreamcast didn't go with built in rumble. Nintendo could have continued to use packs. If it was so obvious, then why didn't they do it in the first place or during the N64's lifespan? Sony was able to do it in 97.

If it's so obvious, then I would think both Nintendo and SEGA would opt for controller rumble powered by console, rather than battery powered packs.

if you do some research the answer is pretty obvious actually.

the N64 was a rushed console, the reason for that being nintendos problems with sony, and the CD attachment for the snes.

the whole story is here

it took years, and Philips still didnt come out with a CD attachment for the snes.

so what happens is that sony launches the PS

-

then nintendo was forced to launch the N64, but because of all the problems with philips the console was also running on cartages, it might have been different if the CD attachment for the snes was made.

-

and its pritty clear that because of all the rush they made the N64 controller have a "pack" for future releases. like additional memory, rumble and other attachments like the pokemon GBA one.

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deactivated-5b4ca38d5fcb0

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#105 deactivated-5b4ca38d5fcb0
Member since 2008 • 2051 Posts

[QUOTE="antifanboyftw"]

[QUOTE="Thunderdrone"] What the hell are you talking about?Thunderdrone

I think a weeaboo is somebody who hates anything and everything not made in Japan while completely worshipping anything that is related to Japan. They aren't Japanese though and hardly know any of the language except for a few phrases.

Oh, i know what a weeaboo is. What i dont understand is why he thought it was good idea to write that nonsense of a post.

I made perfect sense
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Half-Way

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#106 Half-Way
Member since 2010 • 5001 Posts

[QUOTE="ActicEdge"]And said shape is just an SNES controller with 2 analogue sticks and some extra triggers.Thunderdrone



And thats precisely what a Dual Shock is.



Wow, why are we on the topid of controller designs again?

ActicEdge


Hey dont look at me :P

All i wanted to do was point out that the CCPro was clearly created to attract those gamers who stubbornly refuse to abandon certain layouts and/or shapes after investing so much time with them.

added pic of the original PS1 controller, before the analog

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SexySasquatch11

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#107 SexySasquatch11
Member since 2008 • 500 Posts

I mean they have more of a history of mistreating people in general and making money grabs but people allways bash Microsoft and sometimes bash Sony as being to corporate... It is getting ridiculous as people claim Microsoft mistreated rare do to some fansite claiming so.

I mean Nintendo are known as the heralds of inovation and it is claimed that Kinect is a rip off of the Wii despite being revolutionary and using no buttons/plastic.

To me it seems Nintendo has copied alot more then the other companies and innovated more because they have been in longer. Nintendo stole the idea for CD's from Sega as well as the analog stick. Then the GC used dual analog (playstation) . The Wiimotes are wireless (360) The 3DS will have an analog and home button as a portable (psp) etc.

Achievements are supposedly to be stolen and put on the 3DS wonder what they will call them (Sony did trophies lol maybe they will be medals)

Banjo_Kongfooie

Phew, I was hoping they'd make the sensor bar/camera out of gold. Now I can see the high asking price for it! Microsoft spares no expense for its gamers!

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godzillavskong

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#109 godzillavskong
Member since 2007 • 7904 Posts

I understand where you're coming from but the fact is Nintendo puts out some damn good first party games. Third party games, not so much.

But they do try to buck trends, just a couple years ago one of the heads of Nintendo said Online gaming is a fad and it will die off which is why they didn't want to incorporate it into their consoles, boy were they wrong.

JStroud88
Yeah, I thought the Gamecube held its own against the Xbox, in terms of graphics, but the online play is what really drew me in on the Xbox. But your right, their first party lineup is probably the best in gaming, while Nintendo does suffer a little with third party support. I remember when the Gamecube starting losing a lot of its third party support towards the last few years of its lifecycle, and I started thinking that they may go the way of Sega, and just do software. It seemed like their handheld dept. really stayed strong, and helped level the playing field until the Wii was released, which we all can probably admit that we didn't think it would be as huge as it is.
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hakanakumono

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#110 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"]

[QUOTE="ThePlothole"]

N64 and GameCube both had three trigger buttons. Even though the odd design of the former's controller meant that usually only two were used. Oh, and typically the N64 Z trigger was manipulated with the left hand (though a few games were ambidextrous), while the GameCube Z trigger was used with the right. So the CC compromises by putting a Z trigger on either side.

They returned the d-pad to its upper position because it was primarily built for the virtual console.

ThePlothole

You're right, I forgot about the z button. But why would they have to "compromise by putting a d button on either side?"The hand you used to press the z button on N64 or GC has no bearing on where it would be placed on the controller or why there would be two.

It's still exactly like the dualshock.

Simultaneously pressing the Z button and the L or R trigger can prove a bit awkward. Especially on the original CC.

It looks like an SNES controller with a couple extra triggers, some analog sticks, and grips on Pro version. Which is exactly what a dualshock is (well... except that the DS has has pressure sensitive buttons, dual-rumble, push-in analog sticks, and that stupid cut-out in the middle of the dpad, while Nintendo analog triggers slide and have a secondary "click" function).

Not if you have your index and middle finger both in the trigger position.

I like the cut in the middle of the d pad.

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ThePlothole

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#111 ThePlothole
Member since 2007 • 11515 Posts

Not if you have your index and middle finger both in the trigger position.

I like the cut in the middle of the d pad.

hakanakumono

With the original CC that's easier said than done:

Well I hate that cut out! For me the most natural way to use a d-pad is with thumb in center, pushing in any direction. But if I try to do that for any length of time with a Sony D-pad it wears into my flesh!

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Fuhgeddabouditt

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#112 Fuhgeddabouditt
Member since 2010 • 5468 Posts

[QUOTE="waltefmoney"]

They also have the reputation of being the company that's done more for gaming than anyone else.

Banjo_Kongfooie

Which is subjective, I could say Microsoft pioneered the online gaming community we all enjoy today (used to be the splitscreen BS)

I can say MS has destroyed gaming :? I wish the XBOX was never created.

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godzillavskong

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#113 godzillavskong
Member since 2007 • 7904 Posts

[QUOTE="Banjo_Kongfooie"][QUOTE="waltefmoney"]

They also have the reputation of being the company that's done more for gaming than anyone else.

Fuhgeddabouditt

Which is subjective, I could say Microsoft pioneered the online gaming community we all enjoy today (used to be the splitscreen BS)

I can say MS has destroyed gaming :? I wish the XBOX was never created.

Wow! I'm having fun gaming right now, and the original Xbox introduced me to online gaming, seeing as how I didn't game on a PC. The market is holding up really well, and I don't think Microsoft's entrance into gaming is bringing down gaming one bit. Do you think Nintendo is destroying gaming, seeing as how they were the first out of the gate with this motion control fever that both Microsoft and Sony are trying to mimic?I'm glad Microsoft entered the gaming market, and each of the three consoles out now offer certain different experiences. If gaming is destroyed then I'm enjoying the h3ll out of some destroyed stuff right now!
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caryslan2

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#114 caryslan2
Member since 2005 • 2486 Posts

[QUOTE="ActicEdge"]

[QUOTE="Thunderdrone"] Actually, it was Capcom who designed the CC Pro to suit the preferences of MH players in Japan.

hakanakumono

The classic controller pro is just a classic controller with a new shape. It does have to play NES, SNES, N64, Genesis etc games all on one controller. Hak actually has this one completely wrong, that is the most realistic design they could have chosen. It looks like an SNES controller with 2 more triggers and analogue, what the hell were they going to do :?

Eh, I disagree. Why 2 more triggers? Nintendo had been completely happy with 2 trigger buttons up until now and they're not needed to emulate Nintendo or SEGA games. What about the dual analog placement? It's exactly the same as the dualshock, which is notable because most companies including nintendo reverse the position of the left analog stick and the control pad like SEGA originally did with their 3D controller for the Saturn (which came out before the dualshock, of course).

Alot of people disliked the Gamecube controller design, so going with something that resembles the Dualshock is a good move. Also, you're wrong, the Gamcube had 3 trigger buttons(L, R, and Z) and even then, special steps had to be taken for certain games that were ported from the PS2 and Xbox. The Splinter Cell games are a notable example of games where button combinations had to be used since the Gamecube controller had fewer buttons. Read some of the reviews for the GC Splinter Cell games and you'll see they all criticize the controls.

By the way, this debate is kinda pointless since the Dualshock 3 and Classic Controller both trace their overall desgin back to the SNES' controller. Sony used the SNES design in their first PS1 controllers, added two shoulder buttons, and eventually analog control with the dual shock. Over the course of three systems, Sony has retained that same design, while adding new features over time.

But it does not change the fact that the Dualshock 3, Classic Controller, Gamecube controller, Dreamcast controller, Xbox controller, and the 360 controller all use a similar button layout that was created over 20 years ago with the SNES.

If anything, Nintendo should be praised for creating a controller desgin that is still being used and refined all these years later.

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Zophar87

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#115 Zophar87
Member since 2008 • 4344 Posts

Well, if you wanna be like that then everyone stole everything from Atari.

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ThePlothole

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#116 ThePlothole
Member since 2007 • 11515 Posts

Well, if you wanna be like that then everyone stole everything from Atari.

Zophar87

Atari "stole" from Magnavox.

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hakanakumono

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#117 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"]

Not if you have your index and middle finger both in the trigger position.

I like the cut in the middle of the d pad.

ThePlothole

With the original CC that's easier said than done:

Well I hate that cut out! For me the most natural way to use a d-pad is with thumb in center, pushing in any direction. But if I try to do that for any length of time with a Sony D-pad it wears into my flesh!

Oh, wtf. That's just ... wrong ... I understand now.

Don't put your thumb in the center. I didn't realize I played this way until this post, but I keep the upper portion of my thumb over the up button and press the lower 3 buttons with the rest of my thumb. I have small hands though, if it means anything.

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Mario1331

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#118 Mario1331
Member since 2005 • 8929 Posts

I usually look down on Wii fanboys due the fact that 90% of them are weeaboos, but most of the Wii games is aimed for them.Robbazking

wat? so your better because you play on the almighty pc?

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Mario1331

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#119 Mario1331
Member since 2005 • 8929 Posts

and btw TC you should do some research first it would of helped with your opening

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super600

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#120 super600  Moderator
Member since 2007 • 33161 Posts

[QUOTE="Robbazking"]I usually look down on Wii fanboys due the fact that 90% of them are weeaboos, but most of the Wii games is aimed for them.Mario1331

wat? so your better because you play on the almighty pc?

Ignore the Wii hater Mario1331.

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Zophar87

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#121 Zophar87
Member since 2008 • 4344 Posts

Atari "stole" from Magnavox.

ThePlothole

Magnavox stole from the government. :o

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oldkingallant

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#122 oldkingallant
Member since 2010 • 4958 Posts

They also have the reputation of being the company that's done more for gaming than anyone else.

waltefmoney
This.
[QUOTE="waltefmoney"]

They also have the reputation of being the company that's done more for gaming than anyone else.

Banjo_Kongfooie
Which is subjective, I could say Microsoft pioneered the online gaming community we all enjoy today (used to be the splitscreen BS)

Splitscreen BS? You mean the stuff I have WAY more fun with my ACTUAL friends playing? Yeah I miss the days when I could just play with them, playing with a bunch of people online does nothing. You're pretty ignorant when it comes to Nintendo, stop trying to talk about them.
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razgriz_101

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#123 razgriz_101
Member since 2007 • 16875 Posts

I mean they have more of a history of mistreating people in general and making money grabs but people allways bash Microsoft and sometimes bash Sony as being to corporate... It is getting ridiculous as people claim Microsoft mistreated rare do to some fansite claiming so.

I mean Nintendo are known as the heralds of inovation and it is claimed that Kinect is a rip off of the Wii despite being revolutionary and using no buttons/plastic.

To me it seems Nintendo has copied alot more then the other companies and innovated more because they have been in longer. Nintendo stole the idea for CD's from Sega as well as the analog stick. Then the GC used dual analog (playstation) . The Wiimotes are wireless (360) The 3DS will have an analog and home button as a portable (psp) etc.

Achievements are supposedly to be stolen and put on the 3DS wonder what they will call them (Sony did trophies lol maybe they will be medals)

Banjo_Kongfooie

Ninty dev'd Cd's for the SNESwith sony to a point and then shafted them and went with phillips and ultimately abandoned the project when the Sega CD system flopped royaly and inevitably got Sony's back up and Kutaragi then developed the PS1 as a stand alone console.Ultimately the PS1 brand was formed out the ashes of a flopped Ninty project ironically.

The Wavebird for the gamecube was probably the first wireless pad that was actuallly made by the console manufacturer.

Also a lot of what else you listed is natural progression.

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loadedboon

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#124 loadedboon
Member since 2004 • 1986 Posts

They also have the reputation of being the company that's done more for gaming than anyone else.

waltefmoney

If Nintendo wasn't threre in the early 80's during the gamecrash you wouldn't have your XBOX or Playstation today to play on, so yes Nintendo did ALOT and still does ALOT for gaming

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R4gn4r0k

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#125 R4gn4r0k
Member since 2004 • 49137 Posts

They bring fun to the whole family (which is sometimes mistaken for being kiddy)

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R4gn4r0k

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#126 R4gn4r0k
Member since 2004 • 49137 Posts

[QUOTE="waltefmoney"]

They also have the reputation of being the company that's done more for gaming than anyone else.

loadedboon

If Nintendo wasn't threre in the early 80's during the gamecrash you wouldn't have your XBOX or Playstation today to play on

You don't know that for sure though. Events could have turned out a different, worse or better, if Nintendo hadn't come along.

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rawr89

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#127 rawr89
Member since 2010 • 1746 Posts

because they, even though i love my ps3 and my previous playstations (i was a Sega kid as well), represent what gaming is all about. you look at games nowadays and it's all mindless shooting and cursing and explosions.

Nintendo produces games that are FUN. their games have a sense of discovery, exploration, adventure, etc. without all the senseless drama. i love it. their games are simple, accessible, yet hardcore. i love how the games' appearances deceive alot of people, especially kids today. they all go, "Halo is teh **** Mario is for kids!" when i bet they won't be able to collect all the stars in Galaxy.

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loadedboon

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#128 loadedboon
Member since 2004 • 1986 Posts

[QUOTE="loadedboon"]

[QUOTE="waltefmoney"]

They also have the reputation of being the company that's done more for gaming than anyone else.

R4gn4r0k

If Nintendo wasn't threre in the early 80's during the gamecrash you wouldn't have your XBOX or Playstation today to play on

You don't know that for sure though. Events could have turned out a different, worse or better, if Nintendo hadn't come along.

Nope we won't know what would have happened if Ninetendo didn't release the NES. But the fact is they did and saved gaming in the 80's. No use for if's when it's Nintendo who saved gaming back then.

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ThePlothole

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#129 ThePlothole
Member since 2007 • 11515 Posts

[QUOTE="ThePlothole"]

Atari "stole" from Magnavox.

Zophar87

Magnavox stole from the government. :o

The government stole from the aliens!

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JStroud88

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#130 JStroud88
Member since 2009 • 626 Posts

[QUOTE="Fuhgeddabouditt"]

[QUOTE="Banjo_Kongfooie"] Which is subjective, I could say Microsoft pioneered the online gaming community we all enjoy today (used to be the splitscreen BS)godzillavskong

I can say MS has destroyed gaming :? I wish the XBOX was never created.

Wow! I'm having fun gaming right now, and the original Xbox introduced me to online gaming, seeing as how I didn't game on a PC. The market is holding up really well, and I don't think Microsoft's entrance into gaming is bringing down gaming one bit. Do you think Nintendo is destroying gaming, seeing as how they were the first out of the gate with this motion control fever that both Microsoft and Sony are trying to mimic?I'm glad Microsoft entered the gaming market, and each of the three consoles out now offer certain different experiences. If gaming is destroyed then I'm enjoying the h3ll out of some destroyed stuff right now!

Yeah, couldn't agree more. In terms of how many hours put into a console, most fun Ive ever had with gaming the Xbox 360 is hands-down my favorite console. I've been playing since the NES days.

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jg4xchamp

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#131 jg4xchamp
Member since 2006 • 64057 Posts
Honestly it shouldn't even need to be explained why Nintendo has an untainted reputation. They are freaking Nintendo. Microsoft and Sony aren't even in the same league in terms of legacy and impact on the industry(and Sony has done quite a lot in their time, as has microsoft to an extent).
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BrainBusta87

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#132 BrainBusta87
Member since 2010 • 25 Posts
nintendork is so overrated. they were good in they're times but now they're just a pile of crap who pour out mario and zelda and metroid games like there's no tommorow. nintendork have fallen hard. no more innovation.
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deactivated-5b78379493e12

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#133 deactivated-5b78379493e12
Member since 2005 • 15625 Posts

nintendork is so overrated. they were good in they're times but now they're just a pile of crap who pour out mario and zelda and metroid games like there's no tommorow. nintendork have fallen hard. no more innovation.BrainBusta87

You created a new account just for that? :|

Nintendo does release Zelda games, Mario games and Metroid games regularly, but not several a year. There are other franchises out there not coming from Nintendo that are released more often, and far lower quality.

Just because you don't like the direction Nintendo has taken, doesn't mean they aren't doing well.