Easy! It's because the lower the frame-rate the more detail you lose while moving. So at the end, higher resolution means nothing unless you're going to play something like Tetris or maybe GOW which has a fixed camera (only during gameplay because the camera moves with you during QTEs and stuff).
:cool:
But is not just that, high frame-rate comes with other perks too like: less latency in the gameplay and almost unnoticeable dejudder effect.
Â
But what's the dejudder effect you ask? Well, if you play games or watch movies on a flat-screen then you already know what this ultra annoying thing that makes your eyes hurt real bad is, especially when playing first person games. This is the reason why scams like 120hz clear motion exist (to raise the price of the TV) but in reality that sh1t doesn't work very well and when it comes to games is even worse. Yes it fixes the dejudder but at the cost of insane latency and it still causes some artifacts that ruin the consistency of the overall image.
The Wikipedia definition of this phenomenon: "Normally, when a fixed framerate display such as an LCD screen is used to display a video source whose framerate is less than that of the screen, frames are often simply duplicated as necessary (e.g. 3:2 pulldown) to match the video refresh, which may introduce a visual artifact known as judder, perceived as "jumpiness" in the picture."
Now, what are the benefits of higher resolution? Slightly clearer text and sharper picture (but only when the camera is not moving). -Frame-Rate wins because it gives us better picture and less latency. So 720p/60fps > 1080p/30fps all day.
Â
------------other details
How do game developers combat the dejudder effect? With camera-based motion blur but even then on games like Uncharted and Assassins Creed is still persistently noticeable even with all the effects working on trying to soften this annoyingness.
Â
Now what you mothafukas think? You still think that Resolution is more important? Because I'm telling you, at least for gaming, Frame-Rate > Resolution. Â :)
Log in to comment