Why is Nintendo allergic to modern ideas? (online, graphics, achievements, etc)

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PandaBear86

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#1 PandaBear86
Member since 2007 • 3389 Posts

All Nintendo systems from today onwards will have three things in common: they must have poor online, graphics, and no achievement system. In other words, all of their future consoles will be made with no modern ideas or technology - the "Wii 2" will be another overclocked Wii with slightly beter motion controllers.... and thats it. No other improvements. Look at the 3DS - a system released in 2011 has only 96mb of RAM? Meanwhile some phones have 1024mb of RAM.

I really have to wonder why Nintendo still makes consoles if they can't use modern technology or ideas. Why did Sega become a third-party developer while Nintendo still makes consoles? It should have been the other way around - Sega makes better hardware, and their online system for Dreamcast was incredible for its time. Meanwhile, Nintendo makes better software, so we can plainly see that Sega should have continued making hardware while Nintendo makes software. It appears that the only reason why people buy Nintendo hardware is because of its brandname. The Wii 2 could have 16 megabytes of RAM, 66mhz CPU, 240p resolution, no online whatsoever, and people would buy it in droves because its cheap and says Nintendo on the box. Plus you can play Mario on it

I was hoping that the 3DS would be a turning point for Nintendo. Time to start putting in a good online system, and some achievments to add replayability. But nope, Nintendo is completely allergic to modern ideas, they will continue using candles while Sony and MS expirement with light bulbs.

Thoughts?

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The__Havoc

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#2 The__Havoc
Member since 2009 • 2350 Posts

Nintendo represents gaming in its PUREST form. They don't care for what others do. They do what Nintendo does. In the mind of Nintendo the world doesn't exist, only Nintendo. For better or for worse they will continue to walk their own path despite the many paths that others may take.

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110million

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#3 110million
Member since 2008 • 14910 Posts
The 3DS online is a step up, graphically the 3DS is nice, I expect the next nintendo console to follow the others, the Wii went out to change nintendo's strategy because ever since the NES, they kept selling less and less consoles with every generation, they needed to do something drastic to bring in new people into gaming, and they succeeded, now its time to move on, and I expect they will in the next generation. The 3DS may have low specs, but look at Dead or Alive, its 60 fps with 3D off, and lots of other games look great and run well. Their argument for achivements is noble as well, I do see myself trying to play some games a bit differently to get achivements, its more freedom to just play it your way and not care, I know some people don't care anyways, but I don't mind them not including them at all. You are way exagerating the issue with the 3DS, its now just one friend code, and the games look great, the online could use a bit more work and just use usernames entirely, but one code isn't so hard to manage.
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Jonas008

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#4 Jonas008
Member since 2006 • 428 Posts
Because they get people to buy it so they don't really care.. how many Mario's are out there already?
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CDUB316

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#5 CDUB316
Member since 2009 • 6589 Posts

Do people STILL not understand ANYTHING about RAM?

once again...96mb is PERFECT

smart phones have that much RAM because they run all kinds of apps, texts messaging, phones calls and other things like that all at once....the 3DS doesn't need a gig of RAM

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CDUB316

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#6 CDUB316
Member since 2009 • 6589 Posts

Because they get people to buy it so they don't really care.. how many Mario's are out there already?Jonas008

not enough

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PandaBear86

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#7 PandaBear86
Member since 2007 • 3389 Posts

Nintendo represents gaming in its PUREST form. They don't care for what others do. They do what Nintendo does. In the mind of Nintendo the world doesn't exist, only Nintendo. For better or for worse they will continue to walk their own path despite the many paths that others may take.

The__Havoc
1) Gaming in its "purest" form is PC gaming. PCs are an open market, plus games themselves are made on PCs. 2) I have no problem with Nintendo having their own visions. I actually thank them for being traditional, unlike Sony who try to add useless multimedia features on their systems. I just wish they were super-traditional and treat new ideas like the plague :P 3) Its okay to copy your competitors if they do something better than you (as long as your don't infringe on their patents/copyrights) Thats just my view :P
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PandaBear86

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#9 PandaBear86
Member since 2007 • 3389 Posts
[QUOTE="Zanoh"]

The 3DS already proves this thread wrong so:

3DS = 96mb RAM, still use friend codes (only slightly less annoying), no achievements, etc.
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110million

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#10 110million
Member since 2008 • 14910 Posts
[QUOTE="PandaBear86"] 3DS = 96mb RAM, still use friend codes (only slightly less annoying), no achievements, etc.

Achivements are your own problem, sure hate the friend code too, gut graphically the 3DS is impressive enough that your argument there is pretty much null.
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DerpyMcDerp

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#11 DerpyMcDerp
Member since 2010 • 1165 Posts

Sooo true, bro, only nostalgic fanboys(besides the 10 year olds and occasional senior citizen of course) still buy Nintendo's rehashes and under-powered hardware.

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SapSacPrime

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#12 SapSacPrime
Member since 2004 • 8925 Posts

Achievements aren't important at all, the online needed attention I agree but they seem to have the graphics covered and thats before even seeing the 3D effect. If achievements are that important to you then you already have plenty of options, I don't see why another company needs to copy microsoft...

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Zanoh

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#13 Zanoh
Member since 2006 • 6942 Posts

3DS = 96mb RAM, still use friend codes (only slightly less annoying), no achievements, etc.PandaBear86

1. Tech specs didn't matter when the gameboy released good games like Tetris, Link's Awakening, etc. Every Nintendo handheld worth its salt (except the virtual boy) proved its merit a hundred times over. Even last gen's DS proved this against the technically superior PSP.

2. ONE friendcode based on the system. But while quick to point out that "annoyance" they said in the conference playing games online would be much easier to where you do not need to TYPE in friend codes, it's a more easier acquisition to add your friends AND play online. (hindering your topic pointless)

3. The point of a game is to explore and enjoy it at your own pace, not get merits of stuff the DEVELOPER planned just to show off xyz to people who couldn't care less. Honestly it's annoying and I can't erase trophies from games I do not want to be displayed.

4. No need for etc. Negativity is what dooms a gamer. :P

So my picture post still stands.

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osan0

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#14 osan0
Member since 2004 • 18257 Posts
probably the same reason why sonys idea of a good idea is just to put a bigger processor in it and neglecting the GPU and MSs idea of pushing forward is just copying the PC.....badly...and then nickle and dimeing you for everything. thats just how they role. if you dont like it then dont buy nintendo stuff. personally i like the variety.
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Cherokee_Jack

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#15 Cherokee_Jack
Member since 2008 • 32198 Posts

Nintendo represents gaming in its PUREST form. They don't care for what others do. They do what Nintendo does. In the mind of Nintendo the world doesn't exist, only Nintendo. For better or for worse they will continue to walk their own path despite the many paths that others may take.

The__Havoc
Exactly. Though complaining about graphics doesn't hold up because the 3DS is graphically impressive, and Nintendo was known for making powerful consoles before the Wii. They can afford to make a bigger upgrade with their next home system because they won't be taking as much of a risk.
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DerpyMcDerp

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#16 DerpyMcDerp
Member since 2010 • 1165 Posts

[QUOTE="The__Havoc"]

Nintendo represents gaming in its PUREST form. They don't care for what others do. They do what Nintendo does. In the mind of Nintendo the world doesn't exist, only Nintendo. For better or for worse they will continue to walk their own path despite the many paths that others may take.

Cherokee_Jack

Exactly. Though complaining about graphics doesn't hold up because the 3DS is graphically impressive, and Nintendo was known for making powerful consoles before the Wii. They can afford to make a bigger upgrade with their next home system because they won't be taking as much of a risk.

3d DS is close to PSP level. Unimpressive.

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Zanoh

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#17 Zanoh
Member since 2006 • 6942 Posts

[QUOTE="Cherokee_Jack"][QUOTE="The__Havoc"]

Nintendo represents gaming in its PUREST form. They don't care for what others do. They do what Nintendo does. In the mind of Nintendo the world doesn't exist, only Nintendo. For better or for worse they will continue to walk their own path despite the many paths that others may take.

DerpyMcDerp

Exactly. Though complaining about graphics doesn't hold up because the 3DS is graphically impressive, and Nintendo was known for making powerful consoles before the Wii. They can afford to make a bigger upgrade with their next home system because they won't be taking as much of a risk.

3d DS is close to PSP level. Unimpressive.

3DS:

vs

PSP:

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Cherokee_Jack

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#18 Cherokee_Jack
Member since 2008 • 32198 Posts
The point of a game is to explore and enjoy it at your own pace, not get merits of stuff the DEVELOPER planned just to show off xyz to people who couldn't care less.Zanoh
This is a weak argument against achievements because you really don't have to pay attention to them if they don't enhance your experience. You can turn off notifications and they might as well not exist. Ultimately the value of achievements is a matter of preference, and it's getting to be more and more absurd to keep saying that no one cares about them and they add nothing to games when clearly there are many people who do enjoy them. If there's a demand for the feature, Nintendo should not be deaf to that demand.
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DerpyMcDerp

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#19 DerpyMcDerp
Member since 2010 • 1165 Posts

[QUOTE="DerpyMcDerp"]

[QUOTE="Cherokee_Jack"] Exactly. Though complaining about graphics doesn't hold up because the 3DS is graphically impressive, and Nintendo was known for making powerful consoles before the Wii. They can afford to make a bigger upgrade with their next home system because they won't be taking as much of a risk.Zanoh

3d DS is close to PSP level. Unimpressive.

3DS:

vs

PSP:

You do realize the 3d DS screenshot is a cutscene where the graphical power is being pushed into more polygons for the models and other special effects that are not actually produced in gameplay, right?

This is how the game actually looks, when not in a cutscene:

3d DS looks like crap

Besides watch when the PSP2 is announced and looks nearly as good as the PS3.

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SaltyMeatballs

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#20 SaltyMeatballs
Member since 2009 • 25165 Posts
3DS has online and graphics. ;)
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#21 Caseytappy
Member since 2005 • 2199 Posts

Nintendo led this gen. in sales because they dared to include new ways of controlling games and now introduces 3D without glasses .

Nintendo takes risks , introduces new tech and is market leader .

MS developed a great online structure .

The other one just follows the old rusted pad of better graphics and more content storage , copy's the online service and achievements from MS and waggle from Nintendo and does nothing new by itself .

Yet this is a typical Sony fan topic ;)

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ithilgore2006

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#22 ithilgore2006
Member since 2006 • 10494 Posts
Graphics are a "modern idea" now?
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Zanoh

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#23 Zanoh
Member since 2006 • 6942 Posts

You do realize the 3d DS screenshot is a cutscene where the graphical power is being pushed into more polygons for the models and other special effects that are not actually produced in gameplay, right?

This is how the game actually looks, when not in a cutscene:

3d DS looks like crap

Besides watch when the PSP2 is announced and looks nearly as good as the PS3.

DerpyMcDerp

1.What I showed was cutscene versus cutscene

2. Launch game versus a game in a system's life span...and the cutscene was better on the 3DS...

3.

4. PSP2 may have "close to PS3 graphics", but the battery life is going to be drained and once again the point of PORTABILITY is a concept Sony would have a hard time grasping again...

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Zanoh

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#24 Zanoh
Member since 2006 • 6942 Posts

[QUOTE="Zanoh"]The point of a game is to explore and enjoy it at your own pace, not get merits of stuff the DEVELOPER planned just to show off xyz to people who couldn't care less.Cherokee_Jack
This is a weak argument against achievements because you really don't have to pay attention to them if they don't enhance your experience. You can turn off notifications and they might as well not exist. Ultimately the value of achievements is a matter of preference, and it's getting to be more and more absurd to keep saying that no one cares about them and they add nothing to games when clearly there are many people who do enjoy them. If there's a demand for the feature, Nintendo should not be deaf to that demand.

But there isn't a huge demand for them...that's the thing. It's a preferential choice, and by preference it is not a high priority just like region free enconding (which was MY preference). Better online implementation was, however, a unanimous priority because the absurdity of multiple friend codes was getting out of hand.

I like trophies, don't get me wrong, but my argument is not "weak". This gen just doesn't know how to have fun anymore without some sort of "notification of accomplishment" going around.

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campzor

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#25 campzor
Member since 2004 • 34932 Posts
Achievements are not a problem... i wish the ps3 didnt have trophies.. Much better without them. But ye online nintendo sucks.. and graphics... well... they are slack in their hardware
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Locutus_Picard

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#26 Locutus_Picard
Member since 2004 • 4166 Posts

I, for one, won't be buying a 3DS that is slightly better than the PSP for $250...the PSP itself goes as low as $150 nowadays.
And don't get me started on the games, even though a few decent games have been announced...the handheld will have a truckload of shovelware in its lifetime.
I can't believe how much shovelware I see when I check out the DS aisle at gameshops. I've seen parents getting a PS2 for their kids instead of a next-gen console because it's all too expensive...and they plan on selling these to kids and their parents? Good luck Nintendo...

And the hardware...developers are pretty much forced to use the 3D gimmick instead of making better gameplay. Look what happened to DS/Wii...SHOVELWARE galore.
You'd think even handhelds would live up to expectation...but as usual Nintendo lags years behind in hardware. Try to make the hardware as cheap as possible and sell it for as high as possible, $250. That's just sad...I was thinking about getting a 3DS but...really now...96 mb?

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Zanoh

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#27 Zanoh
Member since 2006 • 6942 Posts

This pic sums it up:

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Locutus_Picard

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#28 Locutus_Picard
Member since 2004 • 4166 Posts

Yeah yo go ahead and buy a $250 handheld without games.
I'll be buying an Ati Radeon 6870 for $250...with over a whole GB of RAM...while you finnick with 96mb...

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DerpyMcDerp

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#29 DerpyMcDerp
Member since 2010 • 1165 Posts

4. PSP2 may have "close to PS3 graphics", but the battery life is going to be drained and once again the point of PORTABILITY is a concept Sony would have a hard time grasping again...

Zanoh

Nintendo killed the battery life argument with 3-5 hours, if the PSP2 can stretch to 3-4 or so, I'd buy it.

Nintendo is doing everything wrong with the 3d DS, they're acting just like Sony with the original PSP. I bought every Nintendo handheld and have loved them, but they really dropped the ball this time, if there isn't a new 2d Castlevania announced for it, I'm never going to buy it, especially not for the ridiculous 250 dollar price tag for something that is quite old technology wise(other than the 3d screen).

From what is known about the PSP2, I'll say that they are doing the right thing, with the dual analogue sticks, switch from disc-based games to cartridge, and an actual advancement in hardware.

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campzor

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#30 campzor
Member since 2004 • 34932 Posts
i really cant see a difference in the gameplay screens from the mgs games... they look equally as good as each other.
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waltefmoney

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#31 waltefmoney
Member since 2010 • 18030 Posts

Yeah yo go ahead and buy a $250 handheld without games.
I'll be buying an Ati Radeon 6870 for $250...with over a whole GB of RAM...while you finnick with 96mb...

Locutus_Picard

The 3DS has plenty of games announced.

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Zanoh

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#32 Zanoh
Member since 2006 • 6942 Posts

Nintendo is doing everything wrong with the 3d DS, they're acting just like Sony with the original PSP. I bought every Nintendo handheld and have loved them, but they really dropped the ball this time, if there isn't a new 2d Castlevania announced for it, I'm never going to buy it, especially not for the ridiculous 250 dollar price tag for something that is quite old technology wise(other than the 3d screen).

From what is known about the PSP2, I'll say that they are doing the right thing, with the dual analogue sticks, switch from disc-based games to cartridge, and an actual advancement in hardware.

DerpyMcDerp

Of course a castlevania game would be made for the 3DS...that is a given.

First of all, it's 3-5 hours on the highest brightness setting. The battery hours range depending on said brightness setting.

Second of all, for a nintendo handheld fan, the 3D is not the only advanced feature it has for it. It has an analog slide pad, a new pixma gfx card, and of course the 3D hardware capabilities on top of a proven DS model which you consider old tech.

Speaking OF old tech, dual analogue sticks is "old tech", disc based games to cartridge games is also "old tech" and advancement in hardware plays the "old" strategy that I do so remember failing miserably when it came to the PSP vs DS argument...

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Zanoh

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#33 Zanoh
Member since 2006 • 6942 Posts

Yeah yo go ahead and buy a $250 handheld without games.
I'll be buying an Ati Radeon 6870 for $250...with over a whole GB of RAM...while you finnick with 96mb...

Locutus_Picard

Last time I checked, I am picking up Kid Icarus Uprising, Dead or Alive Dimensions, and SSFIV 3DS with Zelda:OoT and Professor Layton in the list of preorders. I ALSO have current DS games and upcoming DS games that need to be played so the 3DS will have games for me to satiate.

Also a $250 graphics card by itself is nothing. You needed to buy or make a $1000-2000 dollar retail/custom PC to put it in on top of the price of games. :roll:

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Cherokee_Jack

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#34 Cherokee_Jack
Member since 2008 • 32198 Posts

[QUOTE="Cherokee_Jack"][QUOTE="Zanoh"]The point of a game is to explore and enjoy it at your own pace, not get merits of stuff the DEVELOPER planned just to show off xyz to people who couldn't care less.Zanoh

This is a weak argument against achievements because you really don't have to pay attention to them if they don't enhance your experience. You can turn off notifications and they might as well not exist. Ultimately the value of achievements is a matter of preference, and it's getting to be more and more absurd to keep saying that no one cares about them and they add nothing to games when clearly there are many people who do enjoy them. If there's a demand for the feature, Nintendo should not be deaf to that demand.

But there isn't a huge demand for them...that's the thing. It's a preferential choice, and by preference it is not a high priority just like region free enconding (which was MY preference). Better online implementation was, however, a unanimous priority because the absurdity of multiple friend codes was getting out of hand.

I like trophies, don't get me wrong, but my argument is not "weak". This gen just doesn't know how to have fun anymore without some sort of "notification of accomplishment" going around.

Well, I doubt the demand for either of those things is "huge", but I'd think the demand for achievements is significantly larger.

Thing is though, it shouldn't have to be a "huge demand" for Nintendo to respond to it. That's their problem: they need to be told a thousand times what they should be doing, and then they usually make a half-satisfying compromise in response. It took them years to admit that the Wii needed a storage solution and then we got SD cards, it took them years to admit that game-specific friend codes are pointless and now we get system-specific codes on a next-gen system.

I'm not saying that the 3DS in particular needed achivements, but it seems like it's going to take Nintendo another few years or even another gen to recognize the demand for the feature.Their next home console needs full modern online integration, and at this point it goes without saying that achivements are part of that.

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DerpyMcDerp

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#35 DerpyMcDerp
Member since 2010 • 1165 Posts

[QUOTE="DerpyMcDerp"]

Nintendo is doing everything wrong with the 3d DS, they're acting just like Sony with the original PSP. I bought every Nintendo handheld and have loved them, but they really dropped the ball this time, if there isn't a new 2d Castlevania announced for it, I'm never going to buy it, especially not for the ridiculous 250 dollar price tag for something that is quite old technology wise(other than the 3d screen).

From what is known about the PSP2, I'll say that they are doing the right thing, with the dual analogue sticks, switch from disc-based games to cartridge, and an actual advancement in hardware.

Zanoh

Of course a castlevania game would be made for the 3DS...that is a given.

First of all, it's 3-5 hours on the highest brightness setting. The battery hours range depending on said brightness setting.

Second of all, for a nintendo handheld fan, the 3D is not the only advanced feature it has for it. It has an analog slide pad, a new pixma gfx card, and of course the 3D hardware capabilities on top of a proven DS model which you consider old tech.

Speaking OF old tech, dual analogue sticks is "old tech", disc based games to cartridge games is also "old tech" and advancement in hardware plays the "old" strategy that I do so remember failing miserably when it came to the PSP vs DS argument...

I could not care less about an analog slide pad(like I didn't when it was a feature on the PSP) it's practically useless for gaming without a second one, the PICA200 gfx card is not "new" it's technology from 2006, and honestly 3d is not all that appealing to me.

Dual analogue is "new" for handhelds, cartridge is new for a Sony handheld and makes it a whole lot more appealing(for me at least), and I'm sorry, but I'm unimpressed with what I've seen of the 3DS and none of the announced games interest me in the slightest(they are like the console rehashes made portable that were on the PSP, rather than the new "handheld games" that were made for the DS and GBA).

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SaltyMeatballs

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#36 SaltyMeatballs
Member since 2009 • 25165 Posts

[QUOTE="Zanoh"]

[QUOTE="Cherokee_Jack"] This is a weak argument against achievements because you really don't have to pay attention to them if they don't enhance your experience. You can turn off notifications and they might as well not exist. Ultimately the value of achievements is a matter of preference, and it's getting to be more and more absurd to keep saying that no one cares about them and they add nothing to games when clearly there are many people who do enjoy them. If there's a demand for the feature, Nintendo should not be deaf to that demand.Cherokee_Jack

But there isn't a huge demand for them...that's the thing. It's a preferential choice, and by preference it is not a high priority just like region free enconding (which was MY preference). Better online implementation was, however, a unanimous priority because the absurdity of multiple friend codes was getting out of hand.

I like trophies, don't get me wrong, but my argument is not "weak". This gen just doesn't know how to have fun anymore without some sort of "notification of accomplishment" going around.

Well, I doubt the demand for either of those things is "huge", but I'd think the demand for achievements is significantly larger.

Thing is though, it shouldn't have to be a "huge demand" for Nintendo to respond to it. That's their problem: they need to be told a thousand times what they should be doing, and then they usually make a half-satisfying compromise in response. It took them years to admit that the Wii needed a storage solution and then we got SD cards, it took them years to admit that game-specific friend codes are pointless and now we get system-specific codes on a next-gen system.

I'm not saying that the 3DS in particular needed achivements, but it seems like it's going to take Nintendo another few years or even another gen to recognize the demand for the feature.Their next home console needs full modern online integration, and at this point it goes without saying that achivements are part of that.

I wouldn't say the demand is higher for Achievements. Anyway, they could always implement it via a system update like the PS3. I don't think they will, Achievements are to keep people playing, but handhelds are already very easy to pick up and play, play whilst watching TV, play in the toilet, in the car, etc. It's not too hard to keep people playing a handheld. That said, I would have liked 3DS to have some sort of unified Achievements system, unless the per-game Achievements offer some rewards outside of the game itself.
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Zanoh

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#37 Zanoh
Member since 2006 • 6942 Posts

Well, I doubt the demand for either of those things is "huge", but I'd think the demand for achievements is significantly larger.

Thing is though, it shouldn't have to be a "huge demand" for Nintendo to respond to it. That's their problem: they need to be told a thousand times what they should be doing, and then they usually make a half-satisfying compromise in response. It took them years to admit that the Wii needed a storage solution and then we got SD cards, it took them years to admit that game-specific friend codes are pointless and now we get system-specific codes on a next-gen system.

I'm not saying that the 3DS in particular needed achivements, but it seems like it's going to take Nintendo another few years or even another gen to recognize the demand for the feature.

Cherokee_Jack

I am not doubting there is a significant portion of those that want achievements, but again it all boils down to priority which is what I said earlier...

As for the compromise solutions, the demand for a Wii storage solution was unanimous just as better online integration was. Nintendo acclimated to these, and even though a single friend code is implemented in a next gen system, it will seldom be used at all. The user interface will be added just like it would say a PSN or Xbox Live username. Which means we will add our friends based on our usernames we choose with the underlying FC being the tag.

So one friendcode with better, free online implementation versus god knows how many friendcodes with standard free online is an improvement in my book.

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chaplainDMK

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#38 chaplainDMK
Member since 2008 • 7004 Posts

[QUOTE="Zanoh"]

The 3DS already proves this thread wrong so:

PandaBear86

3DS = 96mb RAM, still use friend codes (only slightly less annoying), no achievements, etc.

So by your logic a game on the iPhone with should look about 5 times as good as a game on the 3DS?

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Cherokee_Jack

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#39 Cherokee_Jack
Member since 2008 • 32198 Posts

[QUOTE="Cherokee_Jack"]

Well, I doubt the demand for either of those things is "huge", but I'd think the demand for achievements is significantly larger.

Thing is though, it shouldn't have to be a "huge demand" for Nintendo to respond to it. That's their problem: they need to be told a thousand times what they should be doing, and then they usually make a half-satisfying compromise in response. It took them years to admit that the Wii needed a storage solution and then we got SD cards, it took them years to admit that game-specific friend codes are pointless and now we get system-specific codes on a next-gen system.

I'm not saying that the 3DS in particular needed achivements, but it seems like it's going to take Nintendo another few years or even another gen to recognize the demand for the feature.

Zanoh

I am not doubting there is a significant portion of those that want achievements, but again it all boils down to priority which is what I said earlier...

As for the compromise solutions, the demand for a Wii storage solution was unanimous just as better online integration was. Nintendo acclimated to these, and even though a single friend code is implemented in a next gen system, it will seldom be used at all. The user interface will be added just like it would say a PSN or Xbox Live username. Which means we will add our friends based on our usernames we choose with the underlying FC being the tag.

So one friendcode with better, free online implementation versus god knows how many friendcodes with standard free online is an improvement in my book.

It is an improvement, but IMO it just proves how out-of-touch they are that after spending the better part of a gen being far behind the competition in terms of online, even their improved online system doesn't measure up to the current standards. Same with the storage solution.

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Zanoh

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#40 Zanoh
Member since 2006 • 6942 Posts

]I could not care less about an analog slide pad(like I didn't when it was a feature on the PSP) it's practically useless for gaming without a second one, the PICA200 gfx card is not "new" it's technology from 2006, and honestly 3d is not all that appealing to me.

Dual analogue is "new" for handhelds, cartridge is new for a Sony handheld and makes it a whole lot more appealing(for me at least), and I'm sorry, but I'm unimpressed with what I've seen of the 3DS and none of the announced games interest me in the slightest(they are like the console rehashes made portable that were on the PSP, rather than the new "handheld games" that were made for the DS and GBA).

DerpyMcDerp

What I just bolded IS the only core reason you have. You are fine to buy what appeals to you, that is your right, but don't go around bashing a system you do not nor intend to own.

I have no doubt the PSP2 will be an awesome handheld, but since it probably won't be backwards compatible with hardware based PSP titles, and possibly high price tag to float with it, I will not be able to afford it.

An analogue pad with a touch screen can do easily what two analogue sticks can do on a system, every iTouch/iPad gamer knows this fully well (even though it is fully touch able). And no Dual analog is not really new even in the form of handhelds. If I recall correctly in my old age, one handheld had this concept and still lost to the Gameboy Color/Advance. I forget the name and the company so do not quote me on it.

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Cherokee_Jack

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#41 Cherokee_Jack
Member since 2008 • 32198 Posts
Achievements are to keep people playing, but handhelds are already very easy to pick up and play, play whilst watching TV, play in the toilet, in the car, etc. It's not too hard to keep people playing a handheld.SaltyMeatballs
Sure, like I said it's not a necessity for the 3DS. The idea of Zelda with achievements just got me super hyped, lol
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DerpyMcDerp

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#42 DerpyMcDerp
Member since 2010 • 1165 Posts

[QUOTE="DerpyMcDerp"]

]I could not care less about an analog slide pad(like I didn't when it was a feature on the PSP) it's practically useless for gaming without a second one, the PICA200 gfx card is not "new" it's technology from 2006, and honestly 3d is not all that appealing to me.

Dual analogue is "new" for handhelds, cartridge is new for a Sony handheld and makes it a whole lot more appealing(for me at least), and I'm sorry, but I'm unimpressed with what I've seen of the 3DS and none of the announced games interest me in the slightest(they are like the console rehashes made portable that were on the PSP, rather than the new "handheld games" that were made for the DS and GBA).

Zanoh

What I just bolded IS the only core reason you have. You are fine to buy what appeals to you, that is your right, but don't go around bashing a system you do not nor intend to own.

I have no doubt the PSP2 will be an awesome handheld, but since it probably won't be backwards compatible with hardware based PSP titles, and possibly high price tag to float with it, I will not be able to afford it.

An analogue pad with a touch screen can do easily what two analogue sticks can do on a system, every iTouch/iPad gamer knows this fully well (even though it is fully touch able). And no Dual analog is not really new even in the form of handhelds. If I recall correctly in my old age, one handheld had this concept and still lost to the Gameboy Color/Advance. I forget the name and the company so do not quote me on it.

This is System Wars, I'll bash as much as I please. :P

And to be honest, I feel quite a bit let down by Nintendo.

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Zanoh

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#43 Zanoh
Member since 2006 • 6942 Posts

It is an improvement, but IMO it just proves how out-of-touch they are that after spending the better part of a gen being far behind the competition in terms of online, even their improved online system doesn't measure up to the current standards. Same with the storage solution.

Cherokee_Jack

The thing is, there is no "current standard". Each online integration is different with each system. For the PC, the "current standard" is dedicated servers and P2P servers, for the consoles it's a dedicated P2P connection. Anything else is up to the developer and console manufacturer on what to implement. We all have tastes and preferences, but ultimately, priority and implementation is not in our hands...Well save for PC gamers because we individually create our machine to do whatever we want.

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Zanoh

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#44 Zanoh
Member since 2006 • 6942 Posts

This is System Wars, I'll bash as much as I please. :P

DerpyMcDerp

Amen to that. And I cant post funny images as I please. XD

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Pikminmaniac

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#45 Pikminmaniac
Member since 2006 • 11514 Posts

That's because Nintendo focuses on that which transcends time. As long as Nintendo offers the absolute best in gameplay, they will remain relevant.

In my opinion they are actually far better than most of the compitition because they aren't taking power away from the player by trying to create a cinematic experience. Call me crazy, but I play games for the game part

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catfishmoon23

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#46 catfishmoon23
Member since 2005 • 5197 Posts

Here's a neat article you can check out on the subject.

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haziqonfire

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#47 haziqonfire
Member since 2005 • 36392 Posts

Nintendo's strategy this generation with both the DS and Wii was breaking gaming down to its fundamentals - The gameplay. It's actually quite smart. Offer a unique, new way to play games at an affordable price, of course with a sacrifice in visual/hardware capability.

Though it really shows when a developer is able to overcome the limitations of hardware - Just look at Super Mario Galaxy, Kirby's Epic Yarn and games on the DS that offer unique ways to play games.

As for achievements, Nintendo recently did comment about why they've never implemented such a system:

"We're not opposed to Achievements. When they create their games, [Nintendo's designers] don't tell you how to play their game in order to achieve some kind of mythical reward. Basically, the way the games are designed is they're designed for you to explore the game yourself and have this sense of discovery. To that end, I think that when you look specifically at games from EAD [the group long led by Mario and Donkey Kong creator Shigeru Miyamoto] and a lot of other games that Nintendo has developed a well, there are things you can do in the game that will result in some sort of reward or unexpected surprise. In my mind, that really encourages the sense of exploration rather than the sense of 'If I do that, I'm going to get some sort of artificial point or score that's going to make me feel better that I got this.' And that, to me, is I think more compelling." -Nintendo's Bill Trinen

Link

That comment is the reason why I'm really a fan of Nintendo. It's the same reason I don't get annoyed that Link doesn't have a voice actor in the Zelda games. Their games are usually designed a certain way so it's a unique experience for each player.

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Blabadon

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#48 Blabadon
Member since 2008 • 33030 Posts

3DS:

vs

PSP:

So it's jaggy vs. blocky?

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22Toothpicks

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#49 22Toothpicks
Member since 2005 • 12546 Posts
They are gaming purists (which is good and bad). But you know what they aren't allergic to? Money. They're making oodles of it.
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nethernova

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#50 nethernova
Member since 2008 • 5721 Posts
If motion controls aren't "modern" I don't know what is.