imho the only games that trully deserve gameplay award for originality and perfection are super mario galaxy and bayonetta. everything else we saw before.
This topic is locked from further discussion.
when i see a game with huge open areas and 60+ onscreen unscripted AI like Halo Reach then i will believe you,lolI know 90% of you won't read past the title but I'll try to explain for the 10% that will, better hardware means more potential in gameplay and in graphics, now the wii is tapped out, 360 is debaitable and pc isn't even close, yet Sony on the ps3 are the only ones pushing the hardware advantages in gameplay, every round of exclusives is better gameplay wise then the last adding more and more elements, multiplat devs do improve the gameplay but not through means of pushing the hardware not lately just creative deceisions (for lack of a better term) and pc devs don't even make an effort, as for MS I doubt their devs would be capable regardless of their system was maxed out or not, I know people are shiny graphics focused but still it really sucks when people say that crysis is the most advanced game when it has such dated gameplay machinics technically speaking no matter how shiny it is I want better gameplay not shinier dirt
momentum_god
all I'm saying is more devs especially the ones with bigger budget should focus more on what they can use the hardware to improve gameplay wise then just pumping everything into graphics This applies to any game.:P You are right though, imagine the possibilities when done right. And Sony seems to be the only ones making a real effort to do that, I know it's only a handful of games some of which aren't realized now but it's definitely the direction they are going for and the other ones seem context just to make things look pretty, of course creative use trumps more of demon souls proves a low budget game can be great but still more devs especially the big three need to focus on moving gameplay forward technologically[QUOTE="momentum_god"][QUOTE="mitu123"] Maybe because they don't want to.=p But they still can and will help for the immersionfactor. Though it's obviously all in the programming as they focus on other aspects like pathfinding, I say later in the gen and maybe next it'll be more common. Hell, not every game does that even this gen BTW.
mitu123
WTF did I just read? If that wasn't some serious Sony propaganda I don't know what is.
So, you only own a PS3 and feel like claiming that the Wii, 360 and PC can't improve gameplay?
Bro, the single best example of gameplay improvement in its purest form is Super Mario Galaxy (1 or 2, take your pick).
Console power has nothing to do with it, gameplay is subjective. Different people are entertained by different games.
Fact- PC devs are the most creative bunch out of all devs.
improved gameplay through pushing hardware, honestly atleast read all of the titleWTF did I just read? If that wasn't some serious Sony propaganda I don't know what is.
So, you only own a PS3 and feel like claiming that the Wii, 360 and PC can't improve gameplay?
Bro, the single best example of gameplay improvement in its purest form is Super Mario Galaxy (1 or 2, take your pick).
Console power has nothing to do with it, gameplay is subjective. Different people are entertained by different games.
Fact- PC devs are the most creative bunch out of all devs.
NeonNinja
improved gameplay through pushing hardware, honestly atleast read all of the title So how aren't Halo Reach, Total War, or Boom Blox pushing hardware?[QUOTE="NeonNinja"]
WTF did I just read? If that wasn't some serious Sony propaganda I don't know what is.
So, you only own a PS3 and feel like claiming that the Wii, 360 and PC can't improve gameplay?
Bro, the single best example of gameplay improvement in its purest form is Super Mario Galaxy (1 or 2, take your pick).
Console power has nothing to do with it, gameplay is subjective. Different people are entertained by different games.
Fact- PC devs are the most creative bunch out of all devs.
momentum_god
[QUOTE="momentum_god"]improved gameplay through pushing hardware, honestly atleast read all of the title So how aren't Halo Reach, Total War, or Boom Blox pushing hardware? not by gameplay no[QUOTE="NeonNinja"]
WTF did I just read? If that wasn't some serious Sony propaganda I don't know what is.
So, you only own a PS3 and feel like claiming that the Wii, 360 and PC can't improve gameplay?
Bro, the single best example of gameplay improvement in its purest form is Super Mario Galaxy (1 or 2, take your pick).
Console power has nothing to do with it, gameplay is subjective. Different people are entertained by different games.
Fact- PC devs are the most creative bunch out of all devs.
locopatho
[QUOTE="locopatho"][QUOTE="momentum_god"] improved gameplay through pushing hardware, honestly atleast read all of the titleSo how aren't Halo Reach, Total War, or Boom Blox pushing hardware? not by gameplay no What do you mean, not by gameplay? If Total War has literally tens of thousands of individual troops fighting that is factually gameplay pushing the hardware.momentum_god
not by gameplay no What do you mean, not by gameplay? If Total War has literally tens of thousands of individual troops fighting that is factually gameplay pushing the hardware. assuming the troops require significant processing power for some reason that enhances gameplay and play differently then your starcraft 1 troops or another other million rts where the troops require no processing power or rather very little[QUOTE="momentum_god"][QUOTE="locopatho"] So how aren't Halo Reach, Total War, or Boom Blox pushing hardware?locopatho
[QUOTE="locopatho"]What do you mean, not by gameplay? If Total War has literally tens of thousands of individual troops fighting that is factually gameplay pushing the hardware. assuming the troops require significant processing power for some reason that enhances gameplay and play differently then your starcraft 1 troops or another other million rts where the troops require no processing power or rather very little So if I made an RTS game with several million troops fighting at once on a 1:1 scale model of Earth, that wouldn't count either?[QUOTE="momentum_god"] not by gameplay nomomentum_god
[QUOTE="locopatho"][QUOTE="momentum_god"] improved gameplay through pushing hardware, honestly atleast read all of the titlemomentum_godSo how aren't Halo Reach, Total War, or Boom Blox pushing hardware? not by gameplay nowhat? of course they are, Halo Reach has huge open enviroments with 60+unscripted onscreen AI, the only thing playstation exclusive push is the graphics, no Ps3 exclusive FPS has enviroments as big as reach and none of them have 60+ unscripted onscreen AI both of which are gameplay features, and what about forge mode, thats a gamplay feature as well, you really do just waffle baseless pro SONY propoganda Really and i doubt many people are buying into it, if you don't think that Reach pushes the 360 in the gameplay dapartment then you are extremely naive or have never played it,you get more gameplay features on reach than you do any Ps3 game,UC2 even ripped off halo's online matchmaking.
[QUOTE="Snugenz"][QUOTE="momentum_god"] rts are not real time, it's one AI that controls a bunch of troops not tons of advanced AI that have to react to you and each othermomentum_god
Real time strategy games are not in real time?
Not really I don't know maybe, either way it's not as taxing as an action game, the gameplay is too slow in rts, yeah I'm wrong it's real time but it's incredibly slow paced and the troops just do one or two things theres only one AI:shock: :o :lol:
You never ever in your life played a single RTS, right?
[QUOTE="momentum_god"][QUOTE="locopatho"] So how aren't Halo Reach, Total War, or Boom Blox pushing hardware?delta3074not by gameplay nowhat? of course they are, Halo Reach has huge open enviroments with 60+unscripted onscreen AI, the only thing playstation exclusive push is the graphics, no Ps3 exclusive FPS has enviroments as big as reach and none of them have 60+ unscripted onscreen AI both of which are gameplay features, and what about forge mode, thats a gamplay feature as well, you really do just waffle baseless pro SONY propoganda Really and i doubt many people are buying into it, if you don't think that Reach pushes the 360 in the gameplay dapartment then you are extremely naive or have never played it,you get more gameplay features on reach than you do any Ps3 game,UC2 even ripped off halo's online matchmaking. thats why I stopped taking part in the thread I realized I'd just be fighting a battle that had no point nothing I said would change his opinion.
[QUOTE="delta3074"][QUOTE="momentum_god"] not by gameplay noWilliamRLBakerwhat? of course they are, Halo Reach has huge open enviroments with 60+unscripted onscreen AI, the only thing playstation exclusive push is the graphics, no Ps3 exclusive FPS has enviroments as big as reach and none of them have 60+ unscripted onscreen AI both of which are gameplay features, and what about forge mode, thats a gamplay feature as well, you really do just waffle baseless pro SONY propoganda Really and i doubt many people are buying into it, if you don't think that Reach pushes the 360 in the gameplay dapartment then you are extremely naive or have never played it,you get more gameplay features on reach than you do any Ps3 game,UC2 even ripped off halo's online matchmaking. thats why I stopped taking part in the thread I realized I'd just be fighting a battle that had no point nothing I said would change his opinion.he reminds me of someone......just can't put my finger on it....YET
he reminds me of someone......just can't put my finger on it....YETdelta3074
I won't get into that don't wanna get modded but it comes down to a simple fact he makes a statement then if you give examples on other systems of that statement then he maintains they don't tax the hardware some how...
[QUOTE="delta3074"]he reminds me of someone......just can't put my finger on it....YETWilliamRLBaker
I won't get into that don't wanna get modded but it comes down to a simple fact he makes a statement then if you give examples on other systems of that statement then he maintains they don't tax the hardware some how...
not another 'armchair developer' ,lolDemon's souls could never be done on any other system right? :roll: You can say that for any game on any system mr. lem. :roll: which doesn't apply to the thread at hand where gameplay is being talked about and some how ps3 is the only system of deep gameplay and gameplay that some how taxes a systems capabilities.[QUOTE="WilliamRLBaker"]
[QUOTE="edo-tensei"] You've obiously never played a ps3 before. Demon's souls exists for a reason.
edo-tensei
You can say that for any game on any system mr. lem. :roll: which doesn't apply to the thread at hand where gameplay is being talked about and some how ps3 is the only system of deep gameplay and gameplay that some how taxes a systems capabilities.[QUOTE="edo-tensei"]
[QUOTE="WilliamRLBaker"] Demon's souls could never be done on any other system right? :roll:
WilliamRLBaker
the tc apears to hold the ps3 as some sort of uber machine. ha!
get a decent pc and stop spouting bullsh**T
[QUOTE="momentum_god"][QUOTE="locopatho"] What do you mean, not by gameplay? If Total War has literally tens of thousands of individual troops fighting that is factually gameplay pushing the hardware.assuming the troops require significant processing power for some reason that enhances gameplay and play differently then your starcraft 1 troops or another other million rts where the troops require no processing power or rather very little So if I made an RTS game with several million troops fighting at once on a 1:1 scale model of Earth, that wouldn't count either? I don't see how that would improve gameplaylocopatho
I know 90% of you won't read past the title but I'll try to explain for the 10% that will, better hardware means more potential in gameplay and in graphics, now the wii is tapped out, 360 is debaitable and pc isn't even close, yet Sony on the ps3 are the only ones pushing the hardware advantages in gameplay, every round of exclusives is better gameplay wise then the last adding more and more elements, multiplat devs do improve the gameplay but not through means of pushing the hardware not lately just creative deceisions (for lack of a better term) and pc devs don't even make an effort, as for MS I doubt their devs would be capable regardless of their system was maxed out or not, I know people are shiny graphics focused but still it really sucks when people say that crysis is the most advanced game when it has such dated gameplay machinics technically speaking no matter how shiny it is I want better gameplay not shinier dirt
momentum_god
I hear what you are trying to get across. The Last Guardian is the perfect example. It blends gorgeous visuals with unique ai/play mechanics. I'm also a fan of the 3D games. Overall there's a more satisfying arc to the games released on the ps3, from launch up until now.
[QUOTE="soulitane"][QUOTE="momentum_god"] all of which are creative choices none of them push the hardware momentum_godAbout your example of many enemies on screen, have you seen the total war games? That pushed the hardware considering it can have up to 50,000 (I think) troops on the battlefield. rts are not real time, it's one AI that controls a bunch of troops not tons of advanced AI that have to react to you and each other oh... my... gawd... i'm tempted to sig this :lol:
[QUOTE="soulitane"][QUOTE="momentum_god"] all of which are creative choices none of them push the hardware momentum_godAbout your example of many enemies on screen, have you seen the total war games? That pushed the hardware considering it can have up to 50,000 (I think) troops on the battlefield. rts are not real time, it's one AI that controls a bunch of troops not tons of advanced AI that have to react to you and each other
Oh God, not even StarCraft 2, a game with much less units than Total War, fits into your weird and twisted description of an RTS.
I know 90% of you won't read past the title but I'll try to explain for the 10% that will, better hardware means more potential in gameplay and in graphics, now the wii is tapped out, 360 is debaitable and pc isn't even close, yet Sony on the ps3 are the only ones pushing the hardware advantages in gameplay, every round of exclusives is better gameplay wise then the last adding more and more elements, multiplat devs do improve the gameplay but not through means of pushing the hardware not lately just creative deceisions (for lack of a better term) and pc devs don't even make an effort, as for MS I doubt their devs would be capable regardless of their system was maxed out or not, I know people are shiny graphics focused but still it really sucks when people say that crysis is the most advanced game when it has such dated gameplay machinics technically speaking no matter how shiny it is I want better gameplay not shinier dirt
momentum_god
Lolwut.
It makes absolutely no sense whatsoever. Hardware has nothing to do with gameplay. In fact, the most complex games were the D&D RPGs that needed various pages of spreadsheets for the player to even begin to understand anything about stats.
Also, explain how "PC devs don't even make an effort". When you can play a game like Starcraft 2, WoW or Shogun 2 on consoles then you can talk.
[QUOTE="momentum_god"]
I know 90% of you won't read past the title but I'll try to explain for the 10% that will, better hardware means more potential in gameplay and in graphics, now the wii is tapped out, 360 is debaitable and pc isn't even close, yet Sony on the ps3 are the only ones pushing the hardware advantages in gameplay, every round of exclusives is better gameplay wise then the last adding more and more elements, multiplat devs do improve the gameplay but not through means of pushing the hardware not lately just creative deceisions (for lack of a better term) and pc devs don't even make an effort, as for MS I doubt their devs would be capable regardless of their system was maxed out or not, I know people are shiny graphics focused but still it really sucks when people say that crysis is the most advanced game when it has such dated gameplay machinics technically speaking no matter how shiny it is I want better gameplay not shinier dirt
N30F3N1X
Lolwut.
It makes absolutely no sense whatsoever. Hardware has nothing to do with gameplay. In fact, the most complex games were the D&D RPGs that needed various pages of spreadsheets for the player to even begin to understand anything about stats.
Also, explain how "PC devs don't even make an effort". When you can play a game like Starcraft 2, WoW or Shogun 2 on consoles then you can talk.
It'll be a slideshow on consoles, lulz.rts are not real time, it's one AI that controls a bunch of troops not tons of advanced AI that have to react to you and each other oh... my... gawd... i'm tempted to sig this :lol: make sure to ask for persmission :)[QUOTE="momentum_god"][QUOTE="soulitane"] About your example of many enemies on screen, have you seen the total war games? That pushed the hardware considering it can have up to 50,000 (I think) troops on the battlefield.Deadbeatcobra
You say PC devs don't make an effort yet Crysis, a PC exclusive, couldn't even be done on consoles yet Crysis 2 was, I wonder why...
mitu123
You're backing up his point, aren't you?
[QUOTE="mitu123"]
You say PC devs don't make an effort yet Crysis, a PC exclusive, couldn't even be done on consoles yet Crysis 2 was, I wonder why...
Heirren
You're backing up his point, aren't you?
How, he's saying PC devs aren't doing an effort yet I listed a PC exclusive that proves that and is more advanced than PS3 exclusives for that matter.Really TC? Then why does the PC version of Dragon Age: Origins offer more onscreen enemies than either of the console versions (mainly your PS3 version)? You say that the other platforms don't do this yet I just showed a multiplat game that has many more enemies on screen for PC.
[QUOTE="Heirren"]
[QUOTE="mitu123"]
You say PC devs don't make an effort yet Crysis, a PC exclusive, couldn't even be done on consoles yet Crysis 2 was, I wonder why...
mitu123
You're backing up his point, aren't you?
How, he's saying PC devs aren't doing an effort yet I listed a PC exclusive that proves that and is more advanced than PS3 exclusives for that matter.As far as PC devs not making an effort, he's kind of right. Just look at the amount of games that were once complex pc games, and are now catered to the gamepad.
As far as PC devs not making an effort, he's kind of right. Just look at the amount of games that were once complex pc games, and are now catered to the gamepad.
Heirren
Like Starcraft 2 and WoW, right? Games that would need six hands and three gamepads to be played on a console.
[QUOTE="momentum_god"][QUOTE="locopatho"] What do you mean, not by gameplay? If Total War has literally tens of thousands of individual troops fighting that is factually gameplay pushing the hardware.assuming the troops require significant processing power for some reason that enhances gameplay and play differently then your starcraft 1 troops or another other million rts where the troops require no processing power or rather very little So if I made an RTS game with several million troops fighting at once on a 1:1 scale model of Earth, that wouldn't count either?locopatho
The problem is that it's not a form of gameplay thats taxing. Each of those little troops is made up of polygons and textures which eat up memory, graphics processing and a bit of CPU power. So in the end it's really graphics power thats being used, and my Dragon Age example proves this that the more enemies is allowed by better hardware and I don't really consider it in the gameplay department.
Killzone 3 over killzone 2, used the extra prossing power from the optimizations to add in move, 3D AND more importantly a new combat system push the jetpack levels[QUOTE="Slashkice"]
This is the kind of thread where examples would help. You're wrong either way though.
momentum_god
Uncharted 3 is going to have destructible environments, and a ton of other stuff I would point out if I read up more on it
Infamous 2 faster gameplay, flows better expecting more improvements
Lair had hundreds of AI on screen at once both friendly and foe and they had to interact with each other and react to everything you did
God of War 3 supported more enemies on screen at once thats about it for obvious examples
I have ZERO respect for GG after KZ3..some of the decisions that they have made regarding the MP has disturbed me lol..for example: No fully functioning squads (the current "squad system" is actually a "party system") No squad only chat No spawn on squad leader (if you dont think this is important your a idiot) You can't see what class your squad members are playing No spawn grenades (TSP suck **bleep**) The introduction of kill streaks and K/D ratio to promote camping The result of the above ^ = no teamwork The Sta52 AR with the marksman! (are you serious GG?) No clan officers No clan message of the day (in game) The clan system sucks No in depth stats (for example, how many C&H points you have or how accurate you are with guns) The Matchmaking is ridiculous (i have to literally join and leave a game about 5 times before i can find a full server) Not being able to switch team if unbalanced (WTF were you thinking GG?!?) No servers List The retro map pack glitch (ARE YOU SERIOUS GG!) Introducing 3D to sell Sony 3D TV's (if i wanted 3D i would go outside) Introduction Move (if i wanted to "move" while playing a game i would buy a Wii but im not a B!tch) The lack of customisation (in KZ2 you was able to have Tac with repair or Medic with S&M) Operations only has 3 maps (LOL ) No co-op online The red menu's are just wrong and ugly The opening scene when you insert the disc, the audio doesn't sync with the picture (unfinished game) Low Heath/High Bullet damage (CoD anyone?) The ranking system (you can literally play as a tact and unlock all classes) The improvement![QUOTE="Heirren"]
As far as PC devs not making an effort, he's kind of right. Just look at the amount of games that were once complex pc games, and are now catered to the gamepad.
N30F3N1X
Like Starcraft 2 and WoW, right? Games that would need six hands and three gamepads to be played on a console.
Obviously there are exceptions, but let's be realistic, a lot of pc games have gone down the console route.
[QUOTE="momentum_god"]Killzone 3 over killzone 2, used the extra prossing power from the optimizations to add in move, 3D AND more importantly a new combat system push the jetpack levels[QUOTE="Slashkice"]
This is the kind of thread where examples would help. You're wrong either way though.
Sandvichman
Uncharted 3 is going to have destructible environments, and a ton of other stuff I would point out if I read up more on it
Infamous 2 faster gameplay, flows better expecting more improvements
Lair had hundreds of AI on screen at once both friendly and foe and they had to interact with each other and react to everything you did
God of War 3 supported more enemies on screen at once thats about it for obvious examples
I have ZERO respect for GG after KZ3..some of the decisions that they have made regarding the MP has disturbed me lol..for example: No fully functioning squads (the current "squad system" is actually a "party system") No squad only chat No spawn on squad leader (if you dont think this is important your a idiot) You can't see what class your squad members are playing No spawn grenades (TSP suck **bleep**) The introduction of kill streaks and K/D ratio to promote camping The result of the above ^ = no teamwork The Sta52 AR with the marksman! (are you serious GG?) No clan officers No clan message of the day (in game) The clan system sucks No in depth stats (for example, how many C&H points you have or how accurate you are with guns) The Matchmaking is ridiculous (i have to literally join and leave a game about 5 times before i can find a full server) Not being able to switch team if unbalanced (WTF were you thinking GG?!?) No servers List The retro map pack glitch (ARE YOU SERIOUS GG!) Introducing 3D to sell Sony 3D TV's (if i wanted 3D i would go outside) Introduction Move (if i wanted to "move" while playing a game i would buy a Wii but im not a B!tch) The lack of customisation (in KZ2 you was able to have Tac with repair or Medic with S&M) Operations only has 3 maps (LOL ) No co-op online The red menu's are just wrong and ugly The opening scene when you insert the disc, the audio doesn't sync with the picture (unfinished game) Low Heath/High Bullet damage (CoD anyone?) The ranking system (you can literally play as a tact and unlock all classes) The improvement! And people say Killzone 3 had better MP than Killzone 2, LOL.That doesn't make any sense.I know 90% of you won't read past the title but I'll try to explain for the 10% that will, better hardware means more potential in gameplay and in graphics, now the wii is tapped out, 360 is debaitable and pc isn't even close, yet Sony on the ps3 are the only ones pushing the hardware advantages in gameplay, every round of exclusives is better gameplay wise then the last adding more and more elements, multiplat devs do improve the gameplay but not through means of pushing the hardware not lately just creative deceisions (for lack of a better term) and pc devs don't even make an effort, as for MS I doubt their devs would be capable regardless of their system was maxed out or not, I know people are shiny graphics focused but still it really sucks when people say that crysis is the most advanced game when it has such dated gameplay machinics technically speaking no matter how shiny it is I want better gameplay not shinier dirt
momentum_god
I know 90% of you won't read past the title but I'll try to explain for the 10% that will, better hardware means more potential in gameplay and in graphics, now the wii is tapped out, 360 is debaitable and pc isn't even close, yet Sony on the ps3 are the only ones pushing the hardware advantages in gameplay, every round of exclusives is better gameplay wise then the last adding more and more elements, multiplat devs do improve the gameplay but not through means of pushing the hardware not lately just creative deceisions (for lack of a better term) and pc devs don't even make an effort, as for MS I doubt their devs would be capable regardless of their system was maxed out or not, I know people are shiny graphics focused but still it really sucks when people say that crysis is the most advanced game when it has such dated gameplay machinics technically speaking no matter how shiny it is I want better gameplay not shinier dirt
momentum_god
If you mean by making all games short, super scripted and heavily linear then yes the PS3 is improving gameplay with it's "powerful" hardware. Even all multiplatform games are taking this approach to development since they're mostly lead on PS3 now.
And yes, this post is sarcasm.
How do your multiplayer games play right now? Is the new and improved PSN working out? Oh yeah, I forgot, you can't improve something that no longer exists.
Too bad we can't all say the same thing for the entire PS3 experince so developers could get back to not holding back on multiplatform games because of PS3 development and having to make games around that hardware and taking the same approach as exclusives and being designed like on-rails games.
I have ZERO respect for GG after KZ3..some of the decisions that they have made regarding the MP has disturbed me lol..for example: No fully functioning squads (the current "squad system" is actually a "party system") No squad only chat No spawn on squad leader (if you dont think this is important your a idiot) You can't see what class your squad members are playing No spawn grenades (TSP suck **bleep**) The introduction of kill streaks and K/D ratio to promote camping The result of the above ^ = no teamwork The Sta52 AR with the marksman! (are you serious GG?) No clan officers No clan message of the day (in game) The clan system sucks No in depth stats (for example, how many C&H points you have or how accurate you are with guns) The Matchmaking is ridiculous (i have to literally join and leave a game about 5 times before i can find a full server) Not being able to switch team if unbalanced (WTF were you thinking GG?!?) No servers List The retro map pack glitch (ARE YOU SERIOUS GG!) Introducing 3D to sell Sony 3D TV's (if i wanted 3D i would go outside) Introduction Move (if i wanted to "move" while playing a game i would buy a Wii but im not a B!tch) The lack of customisation (in KZ2 you was able to have Tac with repair or Medic with S&M) Operations only has 3 maps (LOL ) No co-op online The red menu's are just wrong and ugly The opening scene when you insert the disc, the audio doesn't sync with the picture (unfinished game) Low Heath/High Bullet damage (CoD anyone?) The ranking system (you can literally play as a tact and unlock all classes) The improvement! And people say Killzone 3 had better MP than Killzone 2, LOL. They took out everything that made killzone 2 stand out between the shooters, they didnt add anything to the game that imrpoves gameplay Oh yeah, i got exos and jetpacks, screw the server browser or the clan system, i have an exo![QUOTE="Sandvichman"][QUOTE="momentum_god"] Killzone 3 over killzone 2, used the extra prossing power from the optimizations to add in move, 3D AND more importantly a new combat system push the jetpack levels
Uncharted 3 is going to have destructible environments, and a ton of other stuff I would point out if I read up more on it
Infamous 2 faster gameplay, flows better expecting more improvements
Lair had hundreds of AI on screen at once both friendly and foe and they had to interact with each other and react to everything you did
God of War 3 supported more enemies on screen at once thats about it for obvious examples
mitu123
improved gameplay through pushing hardware, honestly atleast read all of the title[QUOTE="NeonNinja"]
WTF did I just read? If that wasn't some serious Sony propaganda I don't know what is.
So, you only own a PS3 and feel like claiming that the Wii, 360 and PC can't improve gameplay?
Bro, the single best example of gameplay improvement in its purest form is Super Mario Galaxy (1 or 2, take your pick).
Console power has nothing to do with it, gameplay is subjective. Different people are entertained by different games.
Fact- PC devs are the most creative bunch out of all devs.
momentum_god
Read the title.
Read the full post.
Don't insult my intelligence. You gave no examples of what you are trying to convey.
Please Log In to post.
Log in to comment