Why is there so much QQ about World of Warcraft?

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princeofshapeir

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#1 princeofshapeir
Member since 2006 • 16652 Posts

I've noticed nothing but hate and massive crying about how World of Warcraft is too easy and casual. I've been playing since 2005 and Blizzard's continuing support for the king of MMOs has kept me playing ever since, so I'm at a loss for why people would seek to bash the game for not giving players enough or making the experience too easy.

The main argument is that you see too many people running around with epics these days due to how easy the dungeons are. Yeah, okay, the difficulty has been axed quite a bit since the vanilla WoW days of C'Thun and Ragnaros. But Blizzard's new philosophy is to make the dungeons beatable for casuals while giving us encounters that can be tackled if we want that extra challenge. Based on all these complaints, it's as if people are playing a game on easy mode only, and then complaining that the developer didn't add any challenge.

Heard of Yogg+0? It's Yogg-Saron, the final boss of Ulduar, with all of his watcher adds. According to Stars, the Chinese guild that was the first in the world to do this encounter, Yogg+0 is the hardest raid in WoW's history right now. In an interview with MMO-Champion, they said, "Definitely, this one is harder than any other bosses in the history of WoW, the Sunwell is not even comparable with it. Algalon too is considered to be incredibly difficult - Blizzard christened him "Algalon the Raid Destroyer".

So you see that while the base of WoW's raids are basically accomplishable, there's significant challenge for those that want it. I think it's great that high-level content and gear isn't there for the hardcore WoW nerds anymore, and that everyone has a chance at getting it.


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princeofshapeir

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#2 princeofshapeir
Member since 2006 • 16652 Posts
Also: World of Warcraft got a 9.6 from GameSpot, 2004's GOTY, and its expansions have all been AAA (BC - 9.2, WOTLK - 9.0). Also, WOTLK was the fastest-selling PC title of all time at launch, breaking a record previously set by Burning Crusade. It's very impressive to say the least that WoW has enjoyed such critical acclaim and popularity for five years.
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rybe1025

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#3 rybe1025
Member since 2004 • 6362 Posts
I love WoW. I am taking a break from it right now but there is just so much positive things i could say about WoW.
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eo_the_shaman

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#4 eo_the_shaman
Member since 2009 • 1800 Posts

i liked wow until itbecame kind of too easy to get geared

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princeofshapeir

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#5 princeofshapeir
Member since 2006 • 16652 Posts
I think people are just frustrated that WoW has been at the top of the MMO genre for so long, and every other MMO has been eclipsed by content patches/expansions from Blizzard. Even so, it's weak to hate on something that's so popular for all the good reasons.
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SamiRDuran

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#6 SamiRDuran
Member since 2005 • 2758 Posts
because its the most popular game on the planet.
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rybe1025

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#7 rybe1025
Member since 2004 • 6362 Posts

I think people are just frustrated that WoW has been at the top of the MMO genre for so long, and every other MMO has been eclipsed by content patches/expansions from Blizzard. Even so, it's weak to hate on something that's so popular for all the good reasons.princeofshapeir
Some people just love to hate popular things. It makes them think they are trendy and cool. Halo and WoW suffers the same fate because how popular they are.

Also about WoW I love how much free content they offer. Most MMOs would just sell a expansion but not Blizzard. They are even about to do another that has a new instance, new battleground, and more.

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princeofshapeir

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#8 princeofshapeir
Member since 2006 • 16652 Posts

[QUOTE="princeofshapeir"]I think people are just frustrated that WoW has been at the top of the MMO genre for so long, and every other MMO has been eclipsed by content patches/expansions from Blizzard. Even so, it's weak to hate on something that's so popular for all the good reasons.rybe1025

Some people just love to hate popular things. It makes them think they are trendy and cool. Halo and WoW suffers the same fate because how popular they are.

Also about WoW I love how much free content they offer. Most MMOs would just sell a expansion but not Blizzard. They are even about to do another that has a new instance, new battleground, and more.

Yeah, it's kind of amazing. I mean, it's only about two months after Ulduar, and HOW many guilds in the world have done Yogg+0? Two. Then Blizzard decides to fix everything we hated about mounts, give Rogues axes at last, and hand us a new battleground, 5-man with epics, and an all-new raid with Tier 9 for free. Man, I love this game. Contrary to popular belief, your $15 a month is actually justified.
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Danm_999

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#9 Danm_999
Member since 2003 • 13924 Posts
Many of the people I've seen complain about it on these forums based their understanding of it on that episode of South Park.
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jwsoul

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#10 jwsoul
Member since 2005 • 5472 Posts

[QUOTE="princeofshapeir"]I think people are just frustrated that WoW has been at the top of the MMO genre for so long, and every other MMO has been eclipsed by content patches/expansions from Blizzard. Even so, it's weak to hate on something that's so popular for all the good reasons.rybe1025

Some people just love to hate popular things. It makes them think they are trendy and cool. Halo and WoW suffers the same fate because how popular they are.

Also about WoW I love how much free content they offer. Most MMOs would just sell a expansion but not Blizzard. They are even about to do another that has a new instance, new battleground, and more.

So true it hurts.
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hoplayletsplay

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#11 hoplayletsplay
Member since 2005 • 983 Posts
Now that I think about it, WoW is actually a very bad mmorpg. The best mmo should have a community in each sector of levels and when everyone's level 80 or so, they aren't differentiate from each other. Another thing is, the whole gameplay of WoW became too systematic and hence repetitive. I hate the how there's a certain way you must play in completing the raids and etc, I should play it however I want. Tthere's not much point in playing WoW prior to level 80 and when you reach to the highest level, you pretty much know what you're going to do anyway, so yea.
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Lethalhazard

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#12 Lethalhazard
Member since 2009 • 5451 Posts
It's easier to raid now. In-turn, epics are much easier to attain than say, they were in The Burning Crusade or even classical World of Warcraft. I played the game mainly for PvP, which is obviously not what the game is catered to. But never-the-less, I enjoyed raiding towns and battlegrounds. I was also high rated in arena for most of the seasons, but I despise it still. WoW is just too unbalanced when it comes to PvP. Now, to the subject of omnipresent epics. I do not PvE, so this made it a chore for me against players in PvP. Some PvE epics are greater and easier to attain than certain high rated PvP epics. It's annoying be beaten down by a raider that lacks skill or knowledge of PvP combat. The game is very gear based. That is my rant against the game, and why I ultimately quit. Not to mention most of the lead developers, example being Tigole, left early in WoTLK's development. I feel their presence being amiss has had affects on the game itself. I feel as if content is coming out slower, and they are crunching time on the new MMO that is in their alpha development cycle.
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Lethalhazard

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#13 Lethalhazard
Member since 2009 • 5451 Posts
Now that I think about it, WoW is actually a very bad mmorpg. The best mmo should have a community in each sector of levels and when everyone's level 80 or so, they aren't differentiate from each other. Another thing is, the whole gameplay of WoW became too systematic and hence repetitive. I hate the how there's a certain way you must play in completing the raids and etc, I should play it however I want. Tthere's not much point in playing WoW prior to level 80 and when you reach to the highest level, you pretty much know what you're going to do anyway, so yea. hoplayletsplay
I found raids to be too stressful, honestly felt like a side-job to me.
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Birdy09

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#14 Birdy09
Member since 2009 • 4775 Posts
sigh... look. Epics stand out more than Item Level, so the "throphy raiders" dont seem that much different from the casual raiders in any sense but slightly higher stats, which less face it, after Vanilla having better gear is alot less impressive since PvP/PvE gear has been seperated... which sucked, why couldnt they add a new quality colour/tier/name for hardmodes? because they suck. Hardmodes - no matter how you look at it, your killing the same bosses as the casuals, your not slaying mythical enemies thatalot wont experiance anymore, so the idea of "tiers of players" is still quite badly deminished. Content - They add less content than most MMO's in the same time period, ive said this to you before anyway, Ulduar and a Tourney ground in 8 months isnt impressive. Sales & Popularity doesnt change from the fact that the original WoW concept is dead, BGs/World PvP is in the gutter, Arena dominates boring 5 vs 5 in "World of WARCRAFT" - both sides are practically neutral. PvE is less challenegin, why the hell would I waste time killing the same boss on a harder difficulty for a *slight* mprovement which would be easier to upgrade to/over when icecrown comes out *COUGH BLATANT TIME INSENTIVE MILKAGE*.
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Lethalhazard

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#15 Lethalhazard
Member since 2009 • 5451 Posts
[QUOTE="Birdy09"]sigh... look. Epics stand out more than Item Level, so the "throphy raiders" dont seem that much different from the casual raiders in any sense but slightly higher stats, which less face it, after Vanilla having better gear is alot less impressive since PvP/PvE gear has been seperated... which sucked, why couldnt they add a new quality colour/tier/name for hardmodes? because they suck. Hardmodes - no matter how you look at it, your killing the same bosses as the casuals, your not slaying mythical enemies thatalot wont experiance anymore, so the idea of "tiers of players" is still quite badly deminished. Content - They add less content than most MMO's in the same time period, ive said this to you before anyway, Ulduar and a Tourney ground in 8 months isnt impressive. Sales & Popularity doesnt change from the fact that the original WoW concept is dead, BGs/World PvP is in the gutter, Arena dominates boring 5 vs 5 in "World of WARCRAFT" - both sides are practically neutral. PvE is less challenegin, why the hell would I waste time killing the same boss on a harder difficulty for a *slight* mprovement which would be easier to upgrade to/over when icecrown comes out *COUGH BLATANT TIME INSENTIVE MILKAGE*.

Totally agree with these statements. Especially the hardmode one.
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skrat_01

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#16 skrat_01
Member since 2007 • 33767 Posts
It has over 11.5 million people playing it. Of course there is going to be vocal of opinions against it. Its natural.
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Lethalhazard

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#17 Lethalhazard
Member since 2009 • 5451 Posts

It has over 11.5 million people playing it. Of course there is going to be vocal of opinions against it. Its natural.skrat_01
Well the subscriber base right now is lower than that due to China being currently off-line =/.

http://forums.worldofwarcraft.com/thread.html?topicId=18331429170&sid=1

More unrest from the WoW forums! They've always been like that, though :P.

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KungfuKitten

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#18 KungfuKitten
Member since 2006 • 27389 Posts

Because 15 million people enjoy it, yet i don't think it's that much fun anymore...

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KungfuKitten

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#19 KungfuKitten
Member since 2006 • 27389 Posts
Now that I think about it, WoW is actually a very bad mmorpg. The best mmo should have a community in each sector of levels and when everyone's level 80 or so, they aren't differentiate from each other. Another thing is, the whole gameplay of WoW became too systematic and hence repetitive. I hate the how there's a certain way you must play in completing the raids and etc, I should play it however I want. Tthere's not much point in playing WoW prior to level 80 and when you reach to the highest level, you pretty much know what you're going to do anyway, so yea. hoplayletsplay
Have You played Guild Wars. In that aspect i really prefer Guild Wars. It doesn't have any grinding (levels keep going decently fast and top is low) but at top level there are still many ways You could play by picking different skills.
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Lethalhazard

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#20 Lethalhazard
Member since 2009 • 5451 Posts

Because 15 million people enjoy it, yet i don't think it's that much fun anymore...

KungfuKitten

The subscriber base is around 5 million right now, due to China being cut-off to government problems.

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KungfuKitten

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#21 KungfuKitten
Member since 2006 • 27389 Posts

[QUOTE="KungfuKitten"]

Because 15 million people enjoy it, yet i don't think it's that much fun anymore...

Lethalhazard

The subscriber base is around 5 million right now, due to China being cut-off to government problems.

... que? I'm going to read up on that...
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Lethalhazard

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#22 Lethalhazard
Member since 2009 • 5451 Posts

[QUOTE="Lethalhazard"]

[QUOTE="KungfuKitten"]

Because 15 million people enjoy it, yet i don't think it's that much fun anymore...

KungfuKitten

The subscriber base is around 5 million right now, due to China being cut-off to government problems.

... que? I'm going to read up on that...

Yeah, China is having a serious problem with virtual currency. In other words, gold-sellers. So they decided to cut-off WoW, not sure for how long. They also want to censor some things in WoW, like the undergarments characters can wear, such as bras... Pretty ridiculous if you ask me =/.

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warmaster670

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#23 warmaster670
Member since 2004 • 4699 Posts

People like WoW so much becasue most people seem to think blizzard is highly orignal and that everything they add to wow they created.

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DaBrainz

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#24 DaBrainz
Member since 2007 • 7959 Posts

In most cases mmos are time>skill. As I seek games that require great skill, WoW is not my thing. I have no problem with people who play it, they are just a different type of gamer than me.

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Prof_Aspen

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#25 Prof_Aspen
Member since 2005 • 37 Posts

I've noticed nothing but hate and massive crying about how World of Warcraft is too easy and casual. I've been playing since 2005 and Blizzard's continuing support for the king of MMOs has kept me playing ever since, so I'm at a loss for why people would seek to bash the game for not giving players enough or making the experience too easy.

The main argument is that you see too many people running around with epics these days due to how easy the dungeons are. Yeah, okay, the difficulty has been axed quite a bit since the vanilla WoW days of C'Thun and Ragnaros. But Blizzard's new philosophy is to make the dungeons beatable for casuals while giving us encounters that can be tackled if we want that extra challenge. Based on all these complaints, it's as if people are playing a game on easy mode only, and then complaining that the developer didn't add any challenge.

Heard of Yogg+0? It's Yogg-Saron, the final boss of Ulduar, with all of his watcher adds. According to Stars, the Chinese guild that was the first in the world to do this encounter, Yogg+0 is the hardest raid in WoW's history right now. In an interview with MMO-Champion, they said, "Definitely, this one is harder than any other bosses in the history of WoW, the Sunwell is not even comparable with it. Algalon too is considered to be incredibly difficult - Blizzard christened him "Algalon the Raid Destroyer".

So you see that while the base of WoW's raids are basically accomplishable, there's significant challenge for those that want it. I think it's great that high-level content and gear isn't there for the hardcore WoW nerds anymore, and that everyone has a chance at getting it.

princeofshapeir

Blizzard's support? What? They have been making millions/billions of dollars off of it, how would supporting a game that has been popular since it's start make them unselfish and non-evil?

Blizzard is milking it completely (and hence are not really supporting it at all). They release WOTLK with zero new endgame content and the only new encounters they did pull out of their behinds all used older models and old mechanics. Of course that isn't giving players enough, it didn't even give bad players enough.

The new philososy is just a bad reason to skip out on content they should have given with the release.

Did anyone else get the email from Blizzard that they had changed their 'philosophy' and were making the game dumbarse easy with no new content? Because I sure didn't! No, I had to wait till after I brought WOTLK to see this new area they were taking the game. Last time I checked even Nintendo released information on their new direction, specifically noting that they were aiming for different audiences.

But no, Blizzard couldn't tell me that, 'oh btw we are making WoW into a social networking and mini-games game and moving away from the MMORPG genre while leaving it in ruins because everyone just wants to copy us now anyway'.

Because jumping in tanks and shooting people is what I do in Mario Kart, I don't play MMORPGs for that.

Yer, I've heard of Yogg+0, I've heard how only Chinese who have no lives can beat it. Hell, even Ensidia and EJ forums had NO idea how to beat it without exploits.

And remember how I noted, 'moving away from MMORPGs'. That is included in this, removing a certain element and saying, 'OKAY, try our easy-arse, badly designed encounter NOW' is not content. Nor is having ONE hard element in the game, that has no real effect on gear (only real effect is epeen points that don't even matter) is not in the nature of MMORPGs. Having 90% solo content is not in the nature of a MMORPG, and another 9% on content where you don't even need friends, you just need to team up with random people. THAT is why people are asking, "why isn't WoW fun anymore? Why aren't I making friends like I used to?" Because the core of what makes a MMORPG game is gone, a MMORPG is meant to be a world outside a world.

* Where you can turn a corner and find something different instead of linear hallways of small instances that were meant to be whole zones (Azjol-Nerub)

* You actually have to team up with people you don't know to get things done (most zones in wotlk are completely soloable and dead of any activaty

* Progression required long hard work that took you on epic questlines and journeys to get (BTW, I was a casual in Vanilla, so you can't throw this "oh it doesnt count for you because you are hardcore and DON'T UNDERSTAND)

* The world actually felt like a world because it attracted you back there rather then going afk on your mount in dalaran

Sorry, but making an encounter near-impossible doesn't make it a solidly built boss. Either way, millions of people that still have turn on D and A will still be having Yoggy for his important epics anyway.

Raiding is easy because you can step in and get epic loots, the game ceases to be a journey, one where you have to make friends, one that is a world in itself, and one with a community.

Also: World of Warcraft got a 9.6 from GameSpot, 2004's GOTY, and its expansions have all been AAA (BC - 9.2, WOTLK - 9.0). Also, WOTLK was the fastest-selling PC title of all time at launch, breaking a record previously set by Burning Crusade. It's very impressive to say the least that WoW has enjoyed such critical acclaim and popularity for five years. princeofshapeir

You cannot at all trust normal gaming sites for MMORPG reviews.

WoW has enjoyed acclaim and popularity for many reasons, many of which aren't at all because of the current state of Blizzard.

* Its players. People spread the word about WoW, and it got out. WoW was far from polish when it first began. I was there, through the lagfests, through the hours and days at which it was offline.

* No other MMORPGs at the time. WoW came at an important time in history. There was nothing else to support gamers, Everquest was too old, so was UO and no other MMORPG was good enough. WC3 players also took it on.

* The Internet. We all know of the massive hits on youtube, stuff like Leeroy Jenkins, that stuff then got into the main media. Again this has to do with players, people who loved the game made stuff from it and for it and it grew from there.

* Other MMORPGs. WoW is nothing original. It polished what other games had already done and made it more accessible to more gamers.

And yes, it was 2004 GOTY,

in 2004

if you knew anything about the genre (since you obviously don't, you have no idea to why WoW is considered bad and you have no idea how MMORPG reviews work) you'd know that a MMORPG game changes... just like WoW has. 2004 WoW isn't the 2009 WoW, and you know this yet still bring up GOTY awards from 2004 to try and justify a bad game.

btw, I have much more where this post came from, so feel free to try and argue against me.

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skrat_01

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#26 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="skrat_01"]It has over 11.5 million people playing it. Of course there is going to be vocal of opinions against it. Its natural.Lethalhazard

Well the subscriber base right now is lower than that due to China being currently off-line =/.

http://forums.worldofwarcraft.com/thread.html?topicId=18331429170&sid=1

More unrest from the WoW forums! They've always been like that, though :P.

Wow that is pretty amazing, thanks for the link

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Lethalhazard

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#27 Lethalhazard
Member since 2009 • 5451 Posts
WOW, Prof_Aspen. That was a huge post. Very good, nonetheless. The new MMO will take it's place easily, the game is obviously dying off a bit. I can't wait for the new MMO to freshen things up :).
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Lethalhazard

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#28 Lethalhazard
Member since 2009 • 5451 Posts

[QUOTE="Lethalhazard"]

[QUOTE="skrat_01"]It has over 11.5 million people playing it. Of course there is going to be vocal of opinions against it. Its natural.skrat_01

Well the subscriber base right now is lower than that due to China being currently off-line =/.

http://forums.worldofwarcraft.com/thread.html?topicId=18331429170&sid=1

More unrest from the WoW forums! They've always been like that, though :P.

Wow that is pretty amazing, thanks for the link

No problemo. Though I think I could have found a better source than the Thaurissan realm forums >_>...
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Firelore29

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#30 Firelore29
Member since 2007 • 4158 Posts
WoW is great. A bunch of the people here don't play it so they complain about it.
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Ibacai

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#31 Ibacai
Member since 2006 • 14459 Posts
Truthfully I'm just burnt out at the moment. It's happened before and I have gone back and had fun but I'm just a little tired of it at them moment.
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SparkyProtocol

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#32 SparkyProtocol
Member since 2009 • 7680 Posts
Here is a short summary. It was fun until TBC. Everyone I know doesnt not hate it because it is popular. They hate it because it is a bad MMORPG. They PvP sucks and the dungeons are kinda on easy mode. Blizz broke the lore, especially with Death Knights and there is nothing to do prior max level so it is a huge rush. It is not that popular OP. Asia is in love with Blizzard basicly. WoW isn't this golden child you think it is. You should know how much people want another game. That's why so many tried AoC and WAR but eventually went back due to bad launch. It is kind of upsetting how much potential and current subs they could've had compared to now if they waited a few more months before launching.
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njean777

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#33 njean777
Member since 2007 • 3807 Posts

I quit wow due to pvp being complete garbage

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TheGreatOutdoor

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#34 TheGreatOutdoor
Member since 2009 • 3234 Posts

I don't cry over WoW. I just have no interest in it. I refuse to pay to play and I think Guild Wars is better anyways. GW removes everything I hate about MMO games. I played the trial and couldn't understand what all the fuse was about.

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Vaasman

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#35 Vaasman
Member since 2008 • 15874 Posts

Anyone who complains about PvP is kidding themselves. I don't know a single person who actually played the game for the pvp at all. Maybe as a side thing when you aren't raiding or running an instance, but it clearly wasn't designed with a completely pvp experience in mind. If you want pvp I can recommend youa myriad of games that are for that.

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SparkyProtocol

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#36 SparkyProtocol
Member since 2009 • 7680 Posts

Anyone who complains about PvP is kidding themselves. I don't know a single person who actually played the game for the pvp at all. Maybe as a side thing when you aren't raiding or running an instance, but it clearly wasn't designed with a completely pvp experience in mind. If you want pvp I can recommend youa myriad of games that are for that.

Vaasman
And that is why people quit for PvP based games like WAR. Mythic actually has a stable number of subscribers and is slowly going back up so I assume they will do great things, especially since Bioware and them are bros now. The only downfall was/is the engine that they use to run the game. I am sure that they can work out the kinks. Also, when I first started WoW I assumed the WARcraft would have it. Back in the day they promised city sieges amongst other things but they did not deliver.
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Vaasman

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#37 Vaasman
Member since 2008 • 15874 Posts

[QUOTE="Vaasman"]

Anyone who complains about PvP is kidding themselves. I don't know a single person who actually played the game for the pvp at all. Maybe as a side thing when you aren't raiding or running an instance, but it clearly wasn't designed with a completely pvp experience in mind. If you want pvp I can recommend youa myriad of games that are for that.

SparkyProtocol

And that is why people quit for PvP based games like WAR. Mythic actually has a stable number of subscribers and is slowly going back up so I assume they will do great things, especially since Bioware and them are bros now. The only downfall was/is the engine that they use to run the game. I am sure that they can work out the kinks. Also, when I first started WoW I assumed the WARcraft would have it. Back in the day they promised city sieges amongst other things but they did not deliver.

Show me one quote where they said anything like that because it's just not true. WoW was almost a direct response to games like everquest, except it was designed to be easier and more fun to pick up and play. They barely bothered with PvP because there was no market for such a thing in MMO's at the time. But then of course once people got a taste of it in early WoW and Guild Wars and demanded it be expanded upon. So thanks, instead of Blizzard using resources to pump out endgame faster, you PvPer's, who could just as easily play any non-MMO pvp game and have more fun, are wasting their resources on freaking BG's and arena's.

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Mr_Apple_Soup

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#38 Mr_Apple_Soup
Member since 2006 • 3580 Posts

I don't cry over WoW. I just have no interest in it. I refuse to pay to play and I think Guild Wars is better anyways. GW removes everything I hate about MMO games. I played the trial and couldn't understand what all the fuse was about.

TheGreatOutdoor

very much this. it would be great if they'd give us some info on GW2 though :P

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Verge_6

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#39 Verge_6
Member since 2007 • 20282 Posts

Probably because it's so freaking easy now a ten year old could become great at it. It's undeniable things were, for lack of a better term, dumbed down.

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Birdy09

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#40 Birdy09
Member since 2009 • 4775 Posts
[QUOTE="rybe1025"]

[QUOTE="princeofshapeir"]I think people are just frustrated that WoW has been at the top of the MMO genre for so long, and every other MMO has been eclipsed by content patches/expansions from Blizzard. Even so, it's weak to hate on something that's so popular for all the good reasons.princeofshapeir

Some people just love to hate popular things. It makes them think they are trendy and cool. Halo and WoW suffers the same fate because how popular they are.

Also about WoW I love how much free content they offer. Most MMOs would just sell a expansion but not Blizzard. They are even about to do another that has a new instance, new battleground, and more.

Yeah, it's kind of amazing. I mean, it's only about two months after Ulduar, and HOW many guilds in the world have done Yogg+0? Two. Then Blizzard decides to fix everything we hated about mounts, give Rogues axes at last, and hand us a new battleground, 5-man with epics, and an all-new raid with Tier 9 for free. Man, I love this game. Contrary to popular belief, your $15 a month is actually justified.

Mate you areway too far up Blizzards behind im sorry, but this is ridiculous. Yogg 0 is a slightly different kill, its still Yogg, the funny thing is these sad guilds that spend 14 hours a day and are clearly sponsored and payed to do so do this and blizzard will nerf it for everyone else eventually, ridiculous FRUITLESS system. Decides to fix everything we hate about mounts? 5 YEARS after mounts were implemented... I mean my god how can you be impressed with that at this point? this is the kind of thing i said to you last time, making small changes that could of been done years ago to keep easily addicted people thinking that the game is going somewhere "magical". Rogues Axes - again ... 4/5 years later? lol. Battleground - That anyone will barely play past a week because Battlegrounds are a fruitless neglected grind... 5-man with epics - joy? so its Magisters Terrace mark 2, pointless for raiders, another challengless reward for casuals. New Raid Tiers are new now? ... no. and its no free. You dont get it do you? You say that $15 a month is justified, for other MMO's its required because thier user base is lower, but with Blizzards subscription count thye could HALF the price, whats funny is, they get a 3 Billion anuall revanue at the moment, and yet the game is so easy to develope for, old/easily designed art style that naturally requires a lesser workforce than most modern games, milking little changes each update, and epxansions that ultimatly add 1 new "impressive" feature which isnt much (vehicles/destruction ... in 3 areas ulduar, wintergrasp and BG... wow....). Justified, your having a laugh right? they barely invest any of that money back into the game.
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Verge_6

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#41 Verge_6
Member since 2007 • 20282 Posts

Anyone who complains about PvP is kidding themselves. I don't know a single person who actually played the game for the pvp at all. Maybe as a side thing when you aren't raiding or running an instance, but it clearly wasn't designed with a completely pvp experience in mind. If you want pvp I can recommend youa myriad of games that are for that.

Vaasman
You're faulting people for wanting a decent PvP experience in an MMO?
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Vaasman

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#42 Vaasman
Member since 2008 • 15874 Posts

[QUOTE="Vaasman"]

Anyone who complains about PvP is kidding themselves. I don't know a single person who actually played the game for the pvp at all. Maybe as a side thing when you aren't raiding or running an instance, but it clearly wasn't designed with a completely pvp experience in mind. If you want pvp I can recommend youa myriad of games that are for that.

Verge_6

You're faulting people for wanting a decent PvP experience in an MMO?

In an MMO where no one expected PvP to be a big thing at all? Yes. If you want pvp, play something else, if you want pve, play this.

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Verge_6

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#43 Verge_6
Member since 2007 • 20282 Posts

[QUOTE="Verge_6"][QUOTE="Vaasman"]

Anyone who complains about PvP is kidding themselves. I don't know a single person who actually played the game for the pvp at all. Maybe as a side thing when you aren't raiding or running an instance, but it clearly wasn't designed with a completely pvp experience in mind. If you want pvp I can recommend youa myriad of games that are for that.

Vaasman

You're faulting people for wanting a decent PvP experience in an MMO?

In an MMO where no one expected PvP to be a big thing at all?

Link?

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SparkyProtocol

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#44 SparkyProtocol
Member since 2009 • 7680 Posts
[QUOTE="Vaasman"]

[QUOTE="Verge_6"][QUOTE="Vaasman"]

Anyone who complains about PvP is kidding themselves. I don't know a single person who actually played the game for the pvp at all. Maybe as a side thing when you aren't raiding or running an instance, but it clearly wasn't designed with a completely pvp experience in mind. If you want pvp I can recommend youa myriad of games that are for that.

You're faulting people for wanting a decent PvP experience in an MMO?

In an MMO where no one expected PvP to be a big thing at all? Yes. If you want pvp, play something else, if you want pve, play this.

If you're gonna rip off WARHAMMER then it better have some PvP. I guess they should take the WAR out of Craft. :|
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Birdy09

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#45 Birdy09
Member since 2009 • 4775 Posts

Anyone who complains about PvP is kidding themselves. I don't know a single person who actually played the game for the pvp at all. Maybe as a side thing when you aren't raiding or running an instance, but it clearly wasn't designed with a completely pvp experience in mind. If you want pvp I can recommend youa myriad of games that are for that.

Vaasman
Please.... in beta and early release it was touted as a giant battlefield. you cant excuse them for something they are clearly failing at.
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SparkyProtocol

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#46 SparkyProtocol
Member since 2009 • 7680 Posts
[QUOTE="Birdy09"][QUOTE="Vaasman"]

Anyone who complains about PvP is kidding themselves. I don't know a single person who actually played the game for the pvp at all. Maybe as a side thing when you aren't raiding or running an instance, but it clearly wasn't designed with a completely pvp experience in mind. If you want pvp I can recommend youa myriad of games that are for that.

Please.... in beta and early release it was touted as a giant battlefield. you cant excuse them for something they are clearly failing at.

I think if you dig deep enough in there notes on their site you can find the broken promise of City Sieges in there.
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Mr_Apple_Soup

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#47 Mr_Apple_Soup
Member since 2006 • 3580 Posts

If you're gonna rip off WARHAMMER then it better have some PvP. I guess they should take the WAR out of Craft. :|SparkyProtocol

i think they should just take the Warcraft out all together. it was a sad day when i learned my beloved RTS series had become an MMO, an MMO with subscription fees

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aaronmullan

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#48 aaronmullan
Member since 2004 • 33426 Posts
I love WoW. I am taking a break from it right now but there is just so much positive things i could say about WoW. rybe1025
This. I want to play other games, and when I get bored. I'll go back to WoW :D
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Sides

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#49 Sides
Member since 2003 • 4289 Posts

I don't like how it changes people

That is all.

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leach112

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#50 leach112
Member since 2004 • 618 Posts

I don't think that many people cry about WOW. I bought the game and played the trial month which I thought was awesome, however after my second month I was just incredibly bored with it and stopped playing completely.

I think one of the greatest advantages of WOW, that it's easy to play, is also it's greatest weakness, in that it's so simple it gets boring incredibly quickly. I can see why if you get in a decent guild you might play for a bit longer but I just felt that there was nothing to really do in the game. I also felt that compared to most RPGs there were a lot of young, immature players which meant that PUGs were always a chore.