Will Nintendo ever wisen up and realize its potential for shooters?

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The__MCP

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#1 The__MCP
Member since 2007 • 757 Posts

RE4 on Wii is freaking fun! Using the Wii-Mote to control combat is a blast!

While RE4 isn't a pure first-person shooter, I fail to see how Nintendo hasn't lined up a long list of shooters for its console. Are companies like Activision with COD4 and Valve with Half-Life simply not willing to dumb down the tech specs of their game to make it Wii friendly?

Wii has the same power of Xbox 1 and shooters like Wolfenstein, Halo 2, Far Cry Instincts, and more weren't half-bad shooters.

Using the Wii-Mote to aim would make for the best shooter on a console to date. Dare I say, it might even be more immersive than a quick mouse control system?

What gives Nintendo? Why spend so much time and money on rhythm and mini-games, when you have a huge market for shooters? Seems like a waste with so many people already owning the new Nintendo console. :|

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dotWithShoes

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#2 dotWithShoes
Member since 2006 • 5596 Posts

RE4 on Wii is freaking fun! Using the Wii-Mote to control combat is a blast!

While RE4 isn't a pure first-person shooter, I fail to see how Nintendo hasn't lined up a long list of shooters for its console. Are companies like Activision with COD4 and Valve with Half-Life simply not willing to dumb down the tech specs of their game to make it Wii friendly?

Wii has the same power of Xbox 1 and shooters like Wolfenstein, Halo 2, Far Cry Instincts, and more weren't half-bad shooters.

Using the Wii-Mote to aim would make for the best shooter on a console to date. Dare I say, it might even be more immersive than a quick mouse control system?

What gives Nintendo? Why spend so much time and money on rhythm and mini-games, when you have a huge market for shooters? Seems like a waste with so many people already owning the new Nintendo console. :|

The__MCP

I'll be sur eto forward this to the president of NoA. :)

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f50p90

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#3 f50p90
Member since 2008 • 3767 Posts
I don't think the Wiis audience would support shooters like the ones on PC 360 and PS3
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deadmeat59

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#4 deadmeat59
Member since 2003 • 8981 Posts
wii is more powerful then xbox one . its better in every way in terms of hardware . more ram better cpu better gpu
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mangobear

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#5 mangobear
Member since 2006 • 1392 Posts

wii is more powerful then xbox one . its better in every way in terms of hardware . more ram better cpu better gpudeadmeat59

It may be more powerful than the first xbox, but that doesn't really make it any less pathetic. No ambituous fps developer wants to work on 5 year old technology. Plus the wii doesn't have the userbase to support fps.

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deactivated-598fc45371265

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#6 deactivated-598fc45371265
Member since 2008 • 13247 Posts
Hopefully soon.
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angelkimne

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#7 angelkimne
Member since 2006 • 14037 Posts
nintendo only do family freindly casual/hardcore-in-one aaa games
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Kirlok

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#8 Kirlok
Member since 2008 • 2061 Posts
i dont think so, besides nintendo is known for their adventure elements in games, like the metroid prime series
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Jaysonguy

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#9 Jaysonguy
Member since 2006 • 39454 Posts

Yup, because when I think of Nintendo I'm thinking unwise.

Heck someone should go over there and tell them how to run their business or they're going to fail this generation!

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r_gam3

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#10 r_gam3
Member since 2008 • 1185 Posts

[QUOTE="deadmeat59"]wii is more powerful then xbox one . its better in every way in terms of hardware . more ram better cpu better gpumangobear

It may be more powerful than the first xbox, but that doesn't really make it any less pathetic. No ambituous fps developer wants to work on 5 year old technology. Plus the wii doesn't have the userbase to support fps.

that will change once they realize that minimul effort in a wii game coupled with sales of 300000 above = profit = more devs juimp on board = shovelware + a few devs who tried harder = better sales = 1 dev who done brilliantly = epic sales = sequal = shovelware gone = better effort my devs who treat wii like crap = better wii shooters = wii happiness.

c ya.

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Realmjumper

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#11 Realmjumper
Member since 2007 • 875 Posts

The reason why is because the Wii is not competing with the 360 and the PS 3. It targets casual gamers and shooters are for more hardcore gamers. People that have played a console before.

The Wii is made for kids, adults, and people who were scared of consoles because they were too complicated. That's fine and dandy but I'm selling my second Wii and sticking to my PC and possibly a 360/PS 3 in the future.

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super_mario_128

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#12 super_mario_128
Member since 2006 • 23884 Posts
Graphics wise, it would be a poor experience. Where would Half Life 2 be without it's beautiful environments and unmatched physics? Face it, unless Wii becomes capable of performing physics to the level of Half Life 2, then shooters, especially at the present, will be a bad idea.
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Hoffgod

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#13 Hoffgod
Member since 2006 • 12229 Posts
Graphics wise, it would be a poor experience. Where would Half Life 2 be without it's beautiful environments and unmatched physics? Face it, unless Wii becomes capable of performing physics to the level of Half Life 2, then shooters, especially at the present, will be a bad idea.super_mario_128
 First off, Half Life 2 doesn't have good graphics anymore. It simply looks dated. Artistically it looks beautiful, but so did games on the SNES. From a technical level, it came out in 2004 and it looks like a 2004 game. And as for the physics, perhaps you haven't heard of Elebits.  Where're your precious contradictions now?
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ng1234

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#14 ng1234
Member since 2007 • 596 Posts

There is Metroid Prime 3, Red Steel, Medal of Honour heroes 2 for Wii. Also Brothers in Arms soon to be released.

Don't understand how you can complain really :|

I don't want Nintendo to concentrate too much on fps. I dislike the shooter genre in general. Its usually played by insecure teenagers with bad-ass macho attitude.

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haziqonfire

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#15 haziqonfire
Member since 2005 • 36392 Posts
i hope not, too many shooters on the Market, im glad the Wii isnt over populated with them.
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karasill

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#16 karasill
Member since 2007 • 3155 Posts

[QUOTE="deadmeat59"]wii is more powerful then xbox one . its better in every way in terms of hardware . more ram better cpu better gpumangobear

It may be more powerful than the first xbox, but that doesn't really make it any less pathetic. No ambituous fps developer wants to work on 5 year old technology. Plus the wii doesn't have the userbase to support fps.

Haven't seen you in a while. o_O
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Silenthps

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#18 Silenthps
Member since 2006 • 7302 Posts
I don't think the Wiis audience would support shooters like the ones on PC 360 and PS3f50p90
yeah that totally explains why red steel, metroid prime 3, re4wii and re:uc have all sold over a million.
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karasill

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#19 karasill
Member since 2007 • 3155 Posts

[QUOTE="super_mario_128"]Graphics wise, it would be a poor experience. Where would Half Life 2 be without it's beautiful environments and unmatched physics? Face it, unless Wii becomes capable of performing physics to the level of Half Life 2, then shooters, especially at the present, will be a bad idea.Hoffgod
 First off, Half Life 2 doesn't have good graphics anymore. It simply looks dated. Artistically it looks beautiful, but so did games on the SNES. From a technical level, it came out in 2004 and it looks like a 2004 game. And as for the physics, perhaps you haven't heard of Elebits.  Where're your precious contradictions now?

Half Life 2 still looks great, especailly if you use the fake factory mod (improves the graphics drastically). The Physics in Half Life 2 are more realistic then Elebits. Elebit's physics was really floaty.

If you don't think this screenshot of Half Life 2 is impressive then you have high expectations. http://img222.imageshack.us/img222/3739/00003ug0.jpg

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nintendofreak_2

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#20 nintendofreak_2
Member since 2005 • 25896 Posts
Miyamoto doesn't like shooters, so Nintendo doesn't really make them.
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stealth82428

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#21 stealth82428
Member since 2007 • 777 Posts

There is Metroid Prime 3, Red Steel, Medal of Honour heroes 2 for Wii. Also Brothers in Arms soon to be released.

Don't understand how you can complain really :|

I don't want Nintendo to concentrate too much on fps. I dislike the shooter genre in general. Its usually played by insecure teenagers with bad-ass macho attitude.

ng1234

i would have to disagree with you. there are lots of good people who play shooters and are not insecure teenagers with bad ass macho attitude. if you don't like shooters, this might not be the topic for you

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osan0

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#22 osan0
Member since 2004 • 18268 Posts

well ninty have MP3....so they have taken a shot at a FPS on the wii (OKOK a FPA....but yknow). they did very well too...the game is a pleasure to play.

and i agree with u TC.....not only ninty but im astonished that devs in general havent taken a shot at FPSs on the wii (bar a few dodgy ports...though kudos to EA for making a great FPS system for the wii....get the content up to a level where it isnt crapp, buggy and boring and then ull really be onto something). its brilliant at them with a bit of practice. i wish i could use the wiimote and nunchuck in halo or gears or uncharted.....ooo it would be heavenly. far superior to the 360s controller or the PS3s controller in every way for games like those imho.

and what about RTS games? most fo them could be controlled with just the wiimote. again it would be far superior to a normal controller for that genre and second only to mouse and keyboard.

its the same with the DS. despite being fantastic for FPSs and RTSs...it has 1 good FPS (MPH) and i cant think of any RTSs (it has turn based strategy games allright...god o love advance wars).

i could go on....and so i shall

space sims....great but sadly neglected genre? there were some crackin ones back in the day (i love freespace). something like freelancers controls could easily be applied to the wiimote and nunchuck and it would work a treat. theres another genre that it could do very well.

as for horsepower? dont underestimate it. it could run something like freespace in its sleep and freelancer could also work very nicely. physics? well the CPU in the wii is significantly more powerful than in the xbox1s. if that can pull off HL2 physics then theres no reason why the wii cant. loads of units on screen? well the GC could handle over 500 3d models on the screen at once in spartan total warrior and it was also throwing loads of effects around in big maps. for good measure it also had bloom. so no problems there. space sims in general are also a piece of cake (its mostly empty space and a background tecture).

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AwakenedMaster

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#23 AwakenedMaster
Member since 2007 • 362 Posts

There is Metroid Prime 3, Red Steel, Medal of Honour heroes 2 for Wii. Also Brothers in Arms soon to be released.

Don't understand how you can complain really :|

I don't want Nintendo to concentrate too much on fps. I dislike the shooter genre in general. Its usually played by insecure teenagers with bad-ass macho attitude.

ng1234

Well, let's see - MP3 isn't really a shooter, Red Steel sucks, MoH2 is only average, and BIA is a old port that will probably suck. Soooo....

Anyways, I have a PC and 360 for shooters, don't really care either way.

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super_mario_128

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#24 super_mario_128
Member since 2006 • 23884 Posts

[QUOTE="super_mario_128"]Graphics wise, it would be a poor experience. Where would Half Life 2 be without it's beautiful environments and unmatched physics? Face it, unless Wii becomes capable of performing physics to the level of Half Life 2, then shooters, especially at the present, will be a bad idea.Hoffgod
 First off, Half Life 2 doesn't have good graphics anymore. It simply looks dated. Artistically it looks beautiful, but so did games on the SNES. From a technical level, it came out in 2004 and it looks like a 2004 game. And as for the physics, perhaps you haven't heard of Elebits.  Where're your precious contradictions now?

Actually, Half Life 2 and it's episodes (which look only slightly better than 2) still look amazing even to this day. It's a shame I didn't save that picture that people frequently post here when discussing HL2. I haven't seen a single game on the Wii that has better graphics at the moment. RE4? Nope. SMG? I laugh at you, since we aren't talking from an "artistic" standpoint. And, I hope you weren't comparing HL2's physics to Elebit's, that's just absurd! :lol: Half Life 2's are excellent and extremely realistic.

And was it necessary putting those pictures there? They only make this a bigger quote chain than it should have been. And for the record, "where're" isn't a word.

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Hoffgod

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#25 Hoffgod
Member since 2006 • 12229 Posts

[Half Life 2 still looks great, especailly if you use the fake factory mod (improves the graphics drastically). The Physics in Half Life 2 are more realistic then Elebits. Elebit's physics was really floaty.

If you don't think this screenshot of Half Life 2 is impressive then you have high expectations. http://img222.imageshack.us/img222/3739/00003ug0.jpg

karasill
 Hee hee hee... Tell me, did I say it looks bad? Of course not. The game looks great, but it looks great from a stylistic and art standpoint. The fact you have to bring up a mod speaks volumes as to where it now stands technically. Either way, it's far from the cutting-edge graphics Mr. 128 would have you believe it is. As for the physics, yes Elebit's physics do tend to be floaty, but they're also employed in game on a larger scale than the physics in Half Life 2. Either way, it stands as evidence that the Wii is plenty capable when it comes to physics.
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Hoffgod

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#26 Hoffgod
Member since 2006 • 12229 Posts

Actually, Half Life 2 and it's episodes (which look only slightly better than 2) still look amazing even to this day. It's a shame I didn't save that picture that people frequently post here when discussing HL2. I haven't seen a single game on the Wii that has better graphics at the moment. RE4? Nope. SMG? I laugh at you, since we aren't talking from an "artistic" standpoint. And, I hope you weren't comparing HL2's physics to Elebit's, that's just absurd! :lol: Half Life 2's are excellent and extremely realistic.

And was it necessary putting those pictures there? They only make this a bigger quote chain than it should have been. And for the record, "where're" isn't a word.

super_mario_128
 If you're going to make claims like that, you'd better be able to back them up. Your entire argument hinges on the proposition that the Wii couldn't run Half Life 2. However, as has already been shown in this thread, the Wii is a more powerful system than the original Xbox, a system on which Half-Life 2 was released. If Half Life 2 was released on a weaker system (Xbox), why couldn't it be done on a stronger system (Wii)? Oh, and just to make this post a bit more bitter for you, a dictionary entry for you to read.
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PullTheTricker

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#27 PullTheTricker
Member since 2006 • 4749 Posts

[Half Life 2 still looks great, especailly if you use the fake factory mod (improves the graphics drastically). The Physics in Half Life 2 are more realistic then Elebits. Elebit's physics was really floaty.

If you don't think this screenshot of Half Life 2 is impressive then you have high expectations. http://img222.imageshack.us/img222/3739/00003ug0.jpgkarasill




Try again

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karasill

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#28 karasill
Member since 2007 • 3155 Posts
[QUOTE="karasill"]

[Half Life 2 still looks great, especailly if you use the fake factory mod (improves the graphics drastically). The Physics in Half Life 2 are more realistic then Elebits. Elebit's physics was really floaty.

If you don't think this screenshot of Half Life 2 is impressive then you have high expectations. http://img222.imageshack.us/img222/3739/00003ug0.jpg

Hoffgod

 Hee hee hee... Tell me, did I say it looks bad? Of course not. The game looks great, but it looks great from a stylistic and art standpoint. The fact you have to bring up a mod speaks volumes as to where it now stands technically. Either way, it's far from the cutting-edge graphics Mr. 128 would have you believe it is. As for the physics, yes Elebit's physics do tend to be floaty, but they're also employed in game on a larger scale than the physics in Half Life 2. Either way, it stands as evidence that the Wii is plenty capable when it comes to physics.

Let me quote you: "Half Life 2 doesn't have good graphics " "It looks dated" That right there tells me you think it looks bad. Half Life 2 without Mods still looks amazing. Here's some screenshots of Half Life 2/Episodes: How does Half Life 2 not have good graphics?

http://cache.kotaku.com/assets/resources/2007/05/hl2_lost_coast_500.jpg

http://cache.kotaku.com/images/2006/07/hl2e2t2-1.jpg

http://xbox360media.ign.com/xbox360/image/article/728/728377/half-life-2-20060825065838636-000.jpg

http://www.armchairempire.com/images/Reviews/pc/half-life-2-episode-one/half-life-2-episode-one-4.jpg

http://www.xbox.com/NR/rdonlyres/C7D2B287-DE21-4F36-9FAD-C50FD8708065/0/ILM_Half_Life_2.jpg

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PullTheTricker

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#29 PullTheTricker
Member since 2006 • 4749 Posts


The Wii would explode like a piece of turd running the engine. It simply doesn't have the processing power for it.

Keep trying...

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Silenthps

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#30 Silenthps
Member since 2006 • 7302 Posts
Valve saying they could port the sorce engine to wii They also like the wii more than the other 2 next gen systems.
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super_mario_128

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#31 super_mario_128
Member since 2006 • 23884 Posts

If you're going to make claims like that, you'd better be able to back them up. Your entire argument hinges on the proposition that the Wii couldn't run Half Life 2. However, as has already been shown in this thread, the Wii is a more powerful system than the original Xbox, a system on which Half-Life 2 was released. If Half Life 2 was released on a weaker system (Xbox), why couldn't it be done on a stronger system (Wii)? Oh, and just to make this post a bit more bitter for you, a dictionary entry for you to read.Hoffgod

You mean this Xbox version?

If the PC version of HL2 looks bad compared to today, what is that? Ok by Wii's standards? :|

Onto the "where're" thing. Ok, I was owned in a way, but it's pretty much the same as "where are" when spoke and typed (since you use the apostrophe).

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karasill

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#32 karasill
Member since 2007 • 3155 Posts

The Wii would explode like a piece of turd running the engine. It simply doesn't have the processing power for it.

Keep trying...

PullTheTricker
If the Xbox can run the engine, so can the Wii. Though Half Life 2 on the Xbox wasn't too pretty and had horrible framerate issues.
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karasill

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#33 karasill
Member since 2007 • 3155 Posts
Valve saying they could port the sorce engine to wii They also like the wii more than the other 2 next gen systems.Silenthps
You can port the engine, that doesn't mean the Wii can support all the things it offers. Half Life 2 on the Wii wouldn't be pretty, but it could be done.
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Hoffgod

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#34 Hoffgod
Member since 2006 • 12229 Posts

Let me quote you: "Half Life 2 doesn't have good graphics " "It looks dated" That right there tells me you think it looks bad. Half Life 2 without Mods still looks amazing. Here's some screenshots of Half Life 2/Episodes: How does Half Life 2 not have good graphics?

karasill
 Why must people insist upon putting words into others mouths? Once again, tell me where I said it looks bad. Not where you inferred I meant it, because such a basis is a fallacy. I said "It doesn't have good graphics" and "It looks dated" as a critique not of its graphics as a whole but as a critique on a technical level, the part of the graphics I stated I was critiquing repeatedly throughout my posts. And I'm not the only one think this. For example, in their review of The Orange Box, GameTrailers commented on the appearance that the Source engine was "beginning to look rough around the edges". But apparently you're focusing entirely on that, iignoring where I stated it did look great, from a stylistic and art standpoint, parts which last much longer than technical superiority. Now you need to answer another question: How does Half Life 2, unmodded, stack up against games like Crysis, Gears of War, or Uncharted?
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laughingman42

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#35 laughingman42
Member since 2007 • 8730 Posts
I'm so burnt on shooters that I don't even care. Even with better controls I just don't want to buy any more shooters. Half of my 360 games are shooters, and I barely even play them anymore.
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deactivated-5967f36c08c33

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#36 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts

HoffGod is on a roll today,especially with his Phoenix Wright styIe today.:lol:

You know,we could always have a competent third-party developer make a FPS for the Wii.Nintendo doesn't have to make everything for the Wii.:?

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karasill

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#37 karasill
Member since 2007 • 3155 Posts
[QUOTE="karasill"]

Let me quote you: "Half Life 2 doesn't have good graphics " "It looks dated" That right there tells me you think it looks bad. Half Life 2 without Mods still looks amazing. Here's some screenshots of Half Life 2/Episodes: How does Half Life 2 not have good graphics?

Hoffgod

 Why must people insist upon putting words into others mouths? Once again, tell me where I said it looks bad. Not where you inferred I meant it, because such a basis is a fallacy. I said "It doesn't have good graphics" and "It looks dated" as a critique not of its graphics as a whole but as a critique on a technical level, the part of the graphics I stated I was critiquing repeatedly throughout my posts. And I'm not the only one think this. For example, in their review of The Orange Box, GameTrailers commented on the appearance that the Source engine was "beginning to look rough around the edges". But apparently you're focusing entirely on that, iignoring where I stated it did look great, from a stylistic and art standpoint, parts which last much longer than technical superiority. Now you need to answer another question: How does Half Life 2, unmodded, stack up against games like Crysis, Gears of War, or Uncharted?

While your use of those animated gifs is amusing, it is starting to get annoying. Grow up maybe? Half Life 2 from a technical level is inferior to the likes of new games such as Crysis, Gears, Uncharted, etc, but it is by no means "not good" as you put it. When I look at Half Life 2, I see great texture work, great lighting, great animation, etc. I realize it's not cutting edge and more then a handful of games are better technically, but to say the graphics aren't good from a technical level is going too far, especially with the likes of Episode 2 which does have HDR, motion blur, redone texture work, etc.

I never commented about the Elebits comment you made, and you don't mention at what cost the devs had to pay to get decent physics in Elebits. The texture work is simple as well as the geometry, and the framerate can bog down into the teens quite often in the outdoor levels (something which Half Life 2 has a lot of). The Wii was struggling with that game mid way. (I do own the game)

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Hoffgod

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#38 Hoffgod
Member since 2006 • 12229 Posts

You mean this Xbox version?

If the PC version of HL2 looks bad compared to today, what is that? Ok by Wii's standards? :|

Onto the "where're" thing. Ok, I was owned in a way, but it's pretty much the same as "where are" when spoke and typed (since you use the apostrophe).

super_mario_128
 I thought so. Give you enough rope and you'll hang yourself. Yes, that does look worse that the PC version. You're right. It's Half-Life 2 "...without it's beautiful environments..." Hm. Haven't we heard that before?
Graphics wise, it would be a poor experience. Where would Half Life 2 be without it's beautiful environments...?super_mario_128
Well, you just provided your own answer: Half-Life 2 for the Xbox, a game that got an 8.3 (Great) score here at GS and has a 9.0 GameRankings average, making it a top notch game. Half-Life 2 "...without it's beautiful environments..." is still Half-Life 2. And if the game were put onto the even more powerful Wii, wouldn't it then look even better than the Xbox version, making an already excellent game even better? The only possible answer is yes, yes it would. Congratulations on providing your own defeat. Feel free to take a moment and enjoy your "victory".
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PullTheTricker

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#39 PullTheTricker
Member since 2006 • 4749 Posts

As you're defending the Wii technical capibilities, you're standards to technically good looking visuals cannot possibly be high.

Go ahead and turn the laws of logic upside down just to prove your point -_-

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kaangonultas

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#40 kaangonultas
Member since 2008 • 1647 Posts
Why does everyone say wii is more powerful than xbox when it is not?doom 3 ? NINJA GAİDEN???
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haziqonfire

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#41 haziqonfire
Member since 2005 • 36392 Posts

HoffGod is on a roll today,especially with his Phoenix Wright styIe today.:lol:

You know,we could always have a competent third-party developer make a FPS for the Wii.Nintendo doesn't have to make everything for the Wii.:?

VGobbsesser

Thats true. EA has done a fantastic job with Medal Of Honor: Heroes 2, so its not like its impossible -- im guessing many are blinded, thinking tier 1 games only sell, so they deicde not to make the effort
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kaangonultas

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#42 kaangonultas
Member since 2008 • 1647 Posts

Far Cry Instincts PictureFar Cry Instincts PictureFar Cry Instincts PictureFar Cry Instincts PictureFar Cry Instincts Picture

Call me back when a wii game looks better than this(fc instincts)

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Senor_Kami

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#43 Senor_Kami
Member since 2008 • 8529 Posts
Its hard for me to imagine Nintendo doing a 1st party shooter thats not Metroid or link's crossbow training. At the same time, I doubt they are prohibiting 3rd party developers from making FPS games. Blame the developers.
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Hoffgod

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#44 Hoffgod
Member since 2006 • 12229 Posts

While your use of those animated gifs is amusing, it is starts to get annoying. Grow up maybe? Half Life 2 from a technical level is inferior to the likes of new games such as Crysis, Gears, Uncharted, etc, but it is by no means "not good" as you put it. When I look at Half Life 2, I see great texture work, great lighting, great animation, etc. I realize it's not cutting edge and more then a handful of games are better technically, but to say the graphics aren't good from a technical level is going too far, especially with the likes of Episode 2 which does have HDR, motion blur, redone texture work, etc.

I never commented about the Elebits comment you made, and you don't mention at what cost the devs had to pay to get decent physics in Elebits. The texture work is simple as well as the geometry, and the framerate can bog down into the teens quite often in the outdoor levels (something which Half Life 2 has a lot of). The Wii was struggling with that game mid way. (I do own the game)

karasill
 Grow up? For what, approaching a board whose purpose is to argue about video games (a fun but triffling matter) with a sense of humor, and on April Fools Day no less? And I'm the one who needs to grow up? I think not. Now your comments on Half-Life 2's graphics reveals something: the power of style. Compared to more modern games, the textures, the lighting, the other touches are themselves nothing special, but they come together to look great. Why? Because they're put together with great style. That's what I'm complimenting here, and what I believe to be of greater importance. After all, the texture work in Hour of Victory is superior to the texture work in Half-Life 2, but yet Half-Life 2 looks so much better. Why? Style. The game has a certain aesthetic it's going for and it nails it. But you seem to disregard this. This impression of mine is furthered by your comments on Elebits. Simple textures and geometry? That's the style it's going for, it's a cell-shaded game. Not every game need to aim for realism. That's boring. Please, be more considerate of style in the future when considering "graphics". As for the technical issues with Elebits, it's a Wii launch game. It was largely developed using an early Wii SDK, which was nothing more than a GameCube with a Wiimote & Nunchuck attached. In otherwords, for most, if not all, of Elebit's development it was made by only using basically half of the Wii's power. Now think of what it manages to accomplish with that. Suddenly the physics in Half-Life 2 go from seeming impossible to very possible.
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Zeliard9

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#45 Zeliard9
Member since 2007 • 6030 Posts

Graphics wise, it would be a poor experience. Where would Half Life 2 be without it's beautiful environments and unmatched physics? Face it, unless Wii becomes capable of performing physics to the level of Half Life 2, then shooters, especially at the present, will be a bad idea.super_mario_128

That's true, but it doesn't necessarily have to be a shooter in the way we're thinking of it. An updated Descent with motion controls would be friggin' awesome.

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kaangonultas

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#46 kaangonultas
Member since 2008 • 1647 Posts
Elebits was a really clunky , drab looking game TBH. It was a letdown
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karasill

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#47 karasill
Member since 2007 • 3155 Posts
[QUOTE="karasill"]

While your use of those animated gifs is amusing, it is starts to get annoying. Grow up maybe? Half Life 2 from a technical level is inferior to the likes of new games such as Crysis, Gears, Uncharted, etc, but it is by no means "not good" as you put it. When I look at Half Life 2, I see great texture work, great lighting, great animation, etc. I realize it's not cutting edge and more then a handful of games are better technically, but to say the graphics aren't good from a technical level is going too far, especially with the likes of Episode 2 which does have HDR, motion blur, redone texture work, etc.

I never commented about the Elebits comment you made, and you don't mention at what cost the devs had to pay to get decent physics in Elebits. The texture work is simple as well as the geometry, and the framerate can bog down into the teens quite often in the outdoor levels (something which Half Life 2 has a lot of). The Wii was struggling with that game mid way. (I do own the game)

Hoffgod

 Grow up? For what, approaching a board whose purpose is to argue about video games (a fun but triffling matter) with a sense of humor, and on April Fools Day no less? And I'm the one who needs to grow up? I think not. Now your comments on Half-Life 2's graphics reveals something: the power of style. Compared to more modern games, the textures, the lighting, the other touches are themselves nothing special, but they come together to look great. Why? Because they're put together with great style. That's what I'm complimenting here, and what I believe to be of greater importance. After all, the texture work in Hour of Victory is superior to the texture work in Half-Life 2, but yet Half-Life 2 looks so much better. Why? Style. The game has a certain aesthetic it's going for and it nails it. But you seem to disregard this. This impression of mine is furthered by your comments on Elebits. Simple textures and geometry? That's the style it's going for, it's a cell-shaded game. Not every game need to aim for realism. That's boring. Please, be more considerate of style in the future when considering "graphics". As for the technical issues with Elebits, it's a Wii launch game. It was largely developed using an early Wii SDK, which was nothing more than a GameCube with a Wiimote & Nunchuck attached. In otherwords, for most, if not all, of Elebit's development it was made by only using basically half of the Wii's power. Now think of what it manages to accomplish with that. Suddenly the physics in Half-Life 2 go from seeming impossible to very possible.

Then be annoying. I'll still reply to you. You know I should steal one of your gifs for this post..... *palm slap* I'm not arguing about the artistic side since that is all opinion based. I have always been referiing to the technical side and ONLY the technical side. From a technical side it is still good. Can you understand that?

Elebits had simple textures and geometry simply because the Wii couldn't handle anything more while processing the physics, the proof is in the framerate. Also, read up on what Cell Shading is as Elebits does not have a cell shaded look. Don't confuse simple textures with cell shading. The Wind Waker, Jet Set Radio, and Killer 7 are prime examples of that.

Even if Elebits was made on a Gamecube, it doesn't explain the framerate drops on the Wii. I don't think the programmers would purposefully make the game have a lackluster framerate. That would be like designing a game based on old computer hardware and having it run "just okay" and then having the game run the same on newer hardware, it doesn't make sense. If Elebits has trouble on the Wii, I can't imagine what it was running like on the Gamecube.

Half Life 2 on the Wii could be done, but it realy wouldn't look all that better from the Xbox version. The Wii is more powerful then the Xbox but not by much. First of all the GPU in the Xbox is a little bit more powerful then the Wii's and does support shaders (something which Half Life 2 does use). The Wii version would probably have slightly better textures but nothing more. Want to know why? The Wii would have to run the game at a higher resolution (for widescreen) and also support 480p output. Both of these stress the GPU further thus negating any little extra horsepower the Wii offers over the Xbox.

The Wii version won't be pretty and will most likely have framerate problems much like the Xbox version, and overall just wouldn't be worth playing unless you wanted to play the game with the Wii-mote. Valve is better off making a new game on the Wii rather then porting a game that would get lackluster results due to dated hardware.

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kaangonultas

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#48 kaangonultas
Member since 2008 • 1647 Posts
İt's games that what make the system more powerful not the specs.So far i can say the xbox is more powerful
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Shinobishyguy

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#49 Shinobishyguy
Member since 2006 • 22928 Posts

*bunch o' bullshots*

Call me back when a wii game looks better than this(fc instincts)

kaangonultas

Image 7

Image 7

Image 7

vs.

Super Mario Galaxy Screenshot

Super Mario Galaxy Screenshot

Super Mario Galaxy Picture

there...now that wasn't too hard

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kaangonultas

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#50 kaangonultas
Member since 2008 • 1647 Posts
[QUOTE="kaangonultas"]

*bunch o' bullshots*

Call me back when a wii game looks better than this(fc instincts)

Shinobishyguy

Image 7

Image 7

Image 7

vs.

Super Mario Galaxy Screenshot

Super Mario Galaxy Screenshot

Super Mario Galaxy Picture

there...now that wasn't too hard

Sorry but my pics look alot better. Are you serıous?