@clyde46 said:
@tormentos: What CPU does that PC have?
The PS4 doesn't need an I5 and you know it and a 7870 like GPU will be barely CPU limited unless the game is CPU bound like Watch Dogs of Star Citizen..
Is funny instead of questioning how parity will be possible on 2 systems with the sames CPU but one has a stronger GPU,you actually go and make fun of the PS4 inability for running games at 1440, when you know TC is just trolling,i guess it most be that soft spot for MS talking again..
@scatteh316 said:
@lostrib said:
why would they release a game at 1440p? most people will have 1080p televisions. Even in the PC world greater than 1080p isn't the norm
I would have to disagree on that one, 2560x1440 has really exploded over the last couple of years on PC due to how cheap the monitors have become.
No the majority of gamers on PC by a truck play on 1080p on PS after that the most common resolution is 1366x768..barely over 720p.
@tdkmillsy said:
In the last 6 months
Microsoft have worked hard to improve their system including many more and refined features and reaching parity (or near parity) in more and more games combined with a rock solid Xbox Live.
Sony have released more indie games and had issues with PSN.
TC has a point, what are Sony actually doing.
There is no parity Need for Speed as 30FPS capped on PC,just because a damn developer decide to hold back stronger hardware doesn't mean parity was achieve.
Some indie games.? Hahaha So MLB,Infamous,TLOU are Indies.? hahahaa all since March now what has the xbox one get since January....Oh yeah Titanfall which was also on PC and 360,hell on 360 had more steady frames..lol
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