@StormyJoe said:
Huh.... That's really fascinating, Tormentos. The book I am learning from is using XNA. XNA uses DirectX.
Seriously, If you don't know anything about software development, just keep quiet. You are once again making yourself look the fool.
I got my degree from Purdue University (WL) in Computer Technology (class of 1999). You?
HOLY F*CKING HELL, we are back to the 3-5 frame rate issue. Way to bring up one prediction that I was wrong on over a year ago, especially since I admitted I was not correct - almost a year ago. Is it because that is your one "win"? You reek of desperation.
StormyJoke? Really? You are going to go there?
XNA is a .net framework for xbox 360,what is use to build the game it self is DX language buffoon.
So no working with .net is not the same as making games you blind biased lemming.
.Net framework is use in a truck load of crap not related to games.
Yeah it show maybe that is the reason why you constantly argue that MS will close damn hardware gap just by software constantly implying that the PS4 will barely get better tools which is what you do every time you imply that tool will progress more on xbox one..
Yeah because those 3 to 5 FPS arguments is what without shadow of a doubt prove that you know sh** about hardware and that you ignore a hardware based difference because you like one company,the fact that you try to agree with BX4 buffoon about GPU been different on consoles vs PC is a joke,consoles have some API gains which apply to both platforms not just one,so if the PC vs PC difference was 20 FPS that gap will stay because the xbox one may gain 5 frames over its PC GPU counter part because of a streamer like API,but that same 5 FPS gain also apply to the PS4 which is a console. So the gap remain the same.
And my link are totally valid...
It always was and proven by the wide gap shown.
Come dude i have call you Stormyjoke like 50 times don't you read my post.?hahahaa
@StormyJoe said:
Quite limited? Whatever. Don't try and speak down to me, you don't have the moxy. That was a prediction made in the summer of 2013.
I did not say "swing in the favor", I said "parity". If you are going to debate me on an issue, know what the issue is.
The difference between the two is minor - not the huge gap that you are claiming. If you knew as much as you imply you know about hardware, you'd know that a 50% GPU advantage (on paper) isn't that big of a difference. Sorry, but it's not. That would mean that a 2 year old graphics card or CPU is utterly worthless.
Oh please every fu**ing time you say parity is achieve or try to mean it,it is even worse now you are not claiming any more than the difference is 3 to 5 frames,basically what you are claiming is that both will be equal which is not even close to be true Parity between both platforms is impossible unless the PS4 is hold back and every time you insinuate that parity was reach you are claiming that both are equal which is even worse than you 3 to 5 frames remarks buffoon.
Parity.
1. Equality, as in amount, status, or value.
So now you are not claiming 3 to 5 frames difference any more you are saying there will no difference at all. That one is worse than your first 3 to 5 frames argument and even more wrong.
This gap is not on paper you blind biased lemming,this isn't Nvidia vs AMd or Intel vs AMD were paper specs can lie or be totally irrelevant,this is a GPU from the same fu**ing family which is already established and is well know that there is a line on this GPU and is unbreakable.
7970>7950>7870>7850>7790>7770>7750
This ^^^^^ is a freaking fu**ing fact were ever you have the guts to admit it or not it is like that.
Now there are things that can alter values on those GPU.
1-CPU been extreme CPU limited will hold back a GPU,since the xbox one and PS4 have the same one as well this is a non contest.The xbox loss.
2- Memory bandwidth this cam cripple a GPU badly,the PS4 has 176GB's which 24GB higher than the 7870 has,it has 1 pool of GDDR5 which the standard on GPU.
The xbox one has 1 pool of DDR3 which is to slow,and a second one which is 32MB which is to small,ESRAM has been measure to about 140 to 150GB/s which is OK for its GPU problem is that it is to small and developer have to see what they put there and what not,like Forza 5 which the sky is static and dead so it seats on the DDR3 main pool.
This is as cumbersome as it get,the PS4 is very streamline on that regard,now enter HSA which the xbox one is not truly,because when the Data seats on the ESRAM the CPU can see it,that is another advantage to the PS4.
http://www.anandtech.com/bench/product/1127?vs=1126
Again this is the closes we have and i am been conservative the PS4 has 2 games with recorded instances where the frame rate of the games double that of the xbox one which in non of that test happen.
You are a buffoon and your knowledge about hardware is sad,now you don't think there is a 3 to 5 difference now you think there is no difference at all...lol
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