Oh wow,I'm sold!!:D
Thanks for this wonderful news TC!
This topic is locked from further discussion.
[QUOTE="Lionheart08"]
You can sit while you play? Microsoft you wonderful creative bastards! :shock:
ProjectNatalFan
funny now thats said, before it was oh Kinect cant play while sitting down how horrible. The changing of tune is epic..
changing of tune? What changing of tune? Everyone said its better to sit down while playing Kinect before, and now they are still saying its better to be sat down. I don't get it?
[QUOTE="Lionheart08"]
You can sit while you play? Microsoft you wonderful creative bastards! :shock:
ProjectNatalFan
funny now thats said, before it was oh Kinect cant play while sitting down how horrible. The changing of tune is epic..
I think the better way to play it is sitting down with a controller and have Kinect turned off. The suggestion will probably come in the troubleshooting manual.
Didn't you claim that it could already do this? So you were lying, yet again.hexashadow13
Did you really expect otherwise?
My question is why do you people keep responding to this guy's threads. They're pointless and if you so much as don't agree with him he accuses you of hatin' :roll:
I just LOVE how he always tells the "haters" that they're wrong because they haven't played it so how would they know... yet I'm pretty darn sure he has yet to play it and he's acting like its the second coming... Please guys. If we just ignore him maybe just MAYBE he'll go away (wishful thinking).
mannyboo22
Because he's funny and mysterious I guess.
Is he the most persistant fakeboy ever or is he serious? Probably the most important question in SW ever!
I wonder if ProjectNatalFan would still support Kinect if it was made by Sony and not Microsoft
Joseph-425
yes i would, i like the idea of Kinect Hub controlling things by hand gestures and voice recognition and most of all the INTERGRATION!!!
[QUOTE="Joseph-425"]
I wonder if ProjectNatalFan would still support Kinect if it was made by Sony and not Microsoft
ProjectNatalFan
yes i would, i like the idea of Kinect Hub controlling things by hand gestures and voice recognition and most of all the INTERGRATION!!!
Have fun playing menus, btw do you like the EyeToy?
Sitting down won't magically grant the user the ability to use buttons, nor will it cause great games to appear out of thin air.
Also wow an update allows you to play games the way they've been played for 30 years now, good to know we're making forward progress :roll:.
[QUOTE="Joseph-425"]
I wonder if ProjectNatalFan would still support Kinect if it was made by Sony and not Microsoft
ProjectNatalFan
yes i would, i like the idea of Kinect Hub controlling things by hand gestures and voice recognition and most of all the INTERGRATION!!!
And what about the actual gaming part of games... explain any way Kinect will benefit it.For being such a hated product around these parts, these Kinect threads always seem to go on for pages for some reason.
Shouldn't this ''feature'' have been inplemented from in the device itself in the first place?
They gimp/underdevelop their hardware, bring out an update and make it sound like it The Second Coming because they ''added'' new functionalities.
God bless the executives at Micro$oft, may their heartwarming generosity reach those willing to venture on a new life as a proud Kinect owner.
May their infinite wisdom befall us like a refreshing spring rain.
Okay, so let's recap the article. Before, developers had to pretty much ignore a big part of the Kinect library and do it themselves to make certain things work (sitting, on the floor). That's already funny enough, seeing how this library must be what most of the price is paid for (seriously, the hardware is hardly worth $50, leave alone $150).
They had more important problems than playing on the floor (despite 4 launch titles being fitness programs)? Kind of making you nervous what THOSE might be (but apparently plenty of people are going to find out soon).
Now MS fixed this (probably by having a developer figure it out and then tell them how to do it). Because they aren't about "extending" interfaces rather than just "swapping them out right under your a**" many developers found their stuff not working anymore after updating the SDK and a good bit of panic until somebody clued them in.
The solution is making the neck the new root node. So this will work because the neck is generally above the couch? Somebody buy this and try a few things for me please. Get in a lazy position and slide down to the point where your neck is NOT above the couch anymore. Someone with the couch standing right at the wall can then tell us if now instead of not being told from your couch you won't be told from your wall.
So the best news about Kinect in a long time is that they fixed a problem that would have probably even kept people from controlling the dash board without standing up? News about something going from 75% "suckage" to "neutral" won't change too many minds. How about something going from 50% "minus" to 80% "plus". Like not just announcing TITLES of core games, but showing some actual gameplay of these fabled games? Simple name dropping doesn't cut it. So far:
5 Minigame collections (3 of them sports)
4 Fitness "games"
2 "Boarding" games
2 Dancing games
Kinectimals
That makes even the sad Move launch lineup look like a varied bunch and at least here many non-launch titles have been shown and demoed well in advance. $150 for a novelty way to control the dashboard that will have gotten old after 5min and not a single decent game on the horizon? As usual, the most impressive work at MS is done by their marketing department.
I say just give it time. As much as I don't like motion controls, it's a lot like buying a new console on launch: the first couple months are underwhelming because there's not much to play. I mean, we're obviously not going to see how well Kinect can be until more people are familiar with the technology, and can design improvements for the thing. DethSkematik
I see how it's like that, but support for a peripheral rarely goes for long unless it is successful rather quickly. Seems like console manufacturers have a lot more to lose by having a console fail, so they support it hard to get it off the ground, but with peripherals they just drop 'em quick.
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