[QUOTE="markinthedark"]
Well you could just maybe ask any person that has raided in both games their opinion.... i unfortunately did not anticipate needing to argue this point on a forum and have a collection of video spanning several years at the ready. You obviously realize this, and know you are making an incredibly hard to fulfill request. But at the same time this doesnt make it any less true. If i say UO or shadowbane had more hardcore pvp systems, you can ask me for video and i cant provide... but that doesnt mean its any less true.
Brownesque
Of course it doesn't make it any less true. Doesn't make it any less false, either. Problem is, how do you know whether it's true or false when you don't have anything to back up the claim?
But as you say, hard video to provide, ain't it? That's because the task is difficult. If you can't provide the evidence, don't make the claim. Simple as that. Only problem here is I called you out, otherwise you'd keep bleating on how EQ is so much harder than WoW and no one would challenge you on it. As you say, you don't even know how difficult it is because you don't even know what heroic modes and hellscream's warsong are, more than likely. So don't preach on something you don't even know about and you'll do this forum a great favor.
I can tell you that in everquest there was only a single guild capable of raiding high level instances on our server... and even they were never able to kill all the raid bosses. EQ expansions were always planned multiple years in the future... as in even the best guild in the game would need to prepare for multiple years before they could conquer the raids.
No i have no way to prove my point, but i do implore you to pose the question to anyone that has played both games extensively... i think you will find a similar response.
markinthedark
On my server, there was only one guild capable of downing 10H LK, and there's only a few guilds worldwide, in a game with a subscriber base of 12 million people (EQ capped out at, what, 500k? Less than a million I think) capable of downing 10H LK without Hellscream's Warsong, and they made DAMN sure to document it and upload it to Youtube after the fact. It's a task very, VERY few of the most competent guilds in the world can accomplish all with Ventrilo and Guild calendars and a dozen different UI swaps and even with Deadly Boss Mods, which calls out all boss abilities and raid warnings, which is usually considered a necessity for end-game content raiding even in pugs in Wrath.
What're you gonna say now, boss? You got any more anecdotes for me or are you done?
Why don't you get together with a bunch of EQ champs and go down H25 LK without the buff and then go make a vid and become world famous? Seriously. These guilds get recognition. People don't screw around on WoW, I don't know where you're getting this from.
well the point your are making is you have more knowledge because you have played one game and i have played both. boss.
The fact that when you have a bad raid night, you might need to spend 10 hours the next day grinding back experience in EQ.... means its a little more hardcore than paying for repairs in WoW. In EQ when you fail, there are penalties, big penalties.... WoW doesnt penalize you for dying. Even the slight repair cost pales in comparison to buying a coffin for a corpse summon in EQ. Somtimes in EQ you couldnt play for days because you had to wait for your friends to log on to help you get your corpse back.
The games really arent comparable in the slightest. It would be hard for someone that has never played EQ to understand that. Even just when you are leveling up... everytime you kill that WoW mob... imagine he hits 20x harder, has 20x more health... and requires a full group to kill. Thats how you leveled in EQ. Pretty much any standard enemy you killed in EQ required the strategy and teamwork of a WoW raid boss.
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