wow.....fallout3 looks incredible

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ReaperV7

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#101 ReaperV7
Member since 2008 • 6756 Posts
[QUOTE="ReaperV7"]

there you go thats what makes it an RPG.......

AnnoyedDragon

It takes more than stats to make a game a RPG; you can slap stats on racing cars or wrestling games, you want to call them RPGs? If people honestly think that no wonder they have been managing to pass off pretty much anything as a RPG these days.

ok .....answer me this...is Knights of the old republic an RPG....

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Stancel_Spencer

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#102 Stancel_Spencer
Member since 2008 • 129 Posts

For those of you who are talking trash about the graphics, look at these images

http://www.nma-fallout.com/fallout3/fo3-ext1.jpg

http://www.nma-fallout.com/fallout3/fo3-vault1.jpg

These are screenshots of the cancelled Fallout 3 which was in development. They were actually developing that for the PC not the Game Boy Advance which is what it actually looks like. After it was canceled, Bethesda started developing it. So don't talk trash about the graphics when they look wonderful.

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Stancel_Spencer

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#103 Stancel_Spencer
Member since 2008 • 129 Posts
[QUOTE="AnnoyedDragon"][QUOTE="ReaperV7"]

there you go thats what makes it an RPG.......

ReaperV7

It takes more than stats to make a game a RPG; you can slap stats on racing cars or wrestling games, you want to call them RPGs? If people honestly think that no wonder they have been managing to pass off pretty much anything as a RPG these days.

ok .....answer me this...is Knights of the old republic an RPG....

Yeah it is. He probably thinks it has to be fantasy to be an RPG.

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Redmoonxl2

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#104 Redmoonxl2
Member since 2003 • 11059 Posts

For those of you who are talking trash about the graphics, look at these images

http://www.nma-fallout.com/fallout3/fo3-ext1.jpg

http://www.nma-fallout.com/fallout3/fo3-vault1.jpg

These are screenshots of the cancelled Fallout 3 which was in development. They were actually developing that for the PC not the Game Boy Advance which is what it actually looks like. After it was canceled, Bethesda started developing it. So don't talk trash about the graphics when they look wonderful.

Stancel_Spencer

Pity that Bethesda doesn't have the guts to even make an isometric Fallout true to the legacy of the old titles.

Also, RIP Black Isle.

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gamer620

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#105 gamer620
Member since 2004 • 3367 Posts
[QUOTE="gamer620"]

Sorry, but Fallout 3 IS an RPG. The SPECIAL system, the incredible character interaction, the ethical choices that effect the overall story line. Side Quests that affect the outcome of the main quest. The fallout series is more RPG than most D&D titles. Fallout 3 may take a few new liberties with the new perspective such as a more action oriented and faster paced experience than its predecessors, but it is still very much an RPG.

AnnoyedDragon

First off you're hyped, you sound like the people who thought radiant AI was going to be revolutionary. Secondly I was generally speaking about the idea that stats=RPG, I wasn't particularly referring to Fallout 3.

Maybe I am hyped, ive been waiting for a fallout sequel for nearly 10 years, that doesn't take away from the fact that it is an RPG.

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RazorGR

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#106 RazorGR
Member since 2005 • 1605 Posts
A true TES fan would not call ANYTHING "Oblivion 2". [QUOTE="RazorGR"][QUOTE="Stancel_Spencer"]

Only a hater would call it Oblivion 2. It's different than Oblivion. Have you played Oblivion? And go look at the screenshots you'll see dialogue. WTF, I'm depressed by all of you who prefer to speculate on how a game is, when all evidence shows the contrary.

The ONLY similarity is it has a re-vamped graphical engine of Oblivion and the fact that it's an RPG. As for the gameplay, there is NOTHING the same. Unless the character in Fallout 3 casts spells and makes potions out of herbs? Yeah I didn't think so.

Stancel_Spencer

The developers themselves have called it "Oblivion 2","Oblivion with guns" , "a true follow-up to Oblivion" and "spiritual successor to Oblivion"

The developers at Bethesda would NOT call it that. A true follow up to Oblivion? Now you're just making up things. The only thing they would ever call a successor or follow up to Oblivion is TES5 which hasn't been announced yet.

I'm not making things up. Do I really have to dig up the interviews to prove what I'm talking about here? You can look them up yourself.

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Redmoonxl2

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#107 Redmoonxl2
Member since 2003 • 11059 Posts
[QUOTE="AnnoyedDragon"][QUOTE="gamer620"]

Sorry, but Fallout 3 IS an RPG. The SPECIAL system, the incredible character interaction, the ethical choices that effect the overall story line. Side Quests that affect the outcome of the main quest. The fallout series is more RPG than most D&D titles. Fallout 3 may take a few new liberties with the new perspective such as a more action oriented and faster paced experience than its predecessors, but it is still very much an RPG.

gamer620

First off you're hyped, you sound like the people who thought radiant AI was going to be revolutionary. Secondly I was generally speaking about the idea that stats=RPG, I wasn't particularly referring to Fallout 3.

Maybe I am hyped, ive been waiting for a fallout sequel for nearly 10 years, that doesn't take away from the fact that it is an RPG.

Barely. RPGs tend to have a level of scaling present, from armor to levels to weapons to enemies. This Fallout "game" looks like you can just play sniper and proceed to blast faces with minor leveling on the side. No thanks.

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RobbieH1234

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#108 RobbieH1234
Member since 2005 • 7464 Posts
[QUOTE="Stancel_Spencer"]A true TES fan would not call ANYTHING "Oblivion 2". [QUOTE="RazorGR"][QUOTE="Stancel_Spencer"]

Only a hater would call it Oblivion 2. It's different than Oblivion. Have you played Oblivion? And go look at the screenshots you'll see dialogue. WTF, I'm depressed by all of you who prefer to speculate on how a game is, when all evidence shows the contrary.

The ONLY similarity is it has a re-vamped graphical engine of Oblivion and the fact that it's an RPG. As for the gameplay, there is NOTHING the same. Unless the character in Fallout 3 casts spells and makes potions out of herbs? Yeah I didn't think so.

RazorGR


The developers themselves have called it "Oblivion 2","Oblivion with guns" , "a true follow-up to Oblivion" and "spiritual successor to Oblivion"



The developers at Bethesda would NOT call it that. A true follow up to Oblivion? Now you're just making up things. The only thing they would ever call a successor or follow up to Oblivion is TES5 which hasn't been announced yet.



I'm not making things up. Do I really have to dig up the interviews to prove what I'm talking about here? You can look them up yourself.

http://www.nma-fallout.com/forum/viewtopic.php?t=41454

"If you're talking to an enthusiast, there are so many differences, and we feel it's under-selling the game to say it's Oblivion with guns. But when we started talking to more consumer-oriented magazines, we'd have, like, two seconds...and we'd say, 'it's like post-apocalyptic Oblivion with guns.' And they're like, 'Awesome!' To Joe Public, it's mainly first-peron, wide-open game and you get to do what you want. The game it's closest to is Oblivion. So now when someone asks, 'Is it Oblivion with guns?' my main answer is, 'in all the best ways."
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Redmoonxl2

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#109 Redmoonxl2
Member since 2003 • 11059 Posts

http://www.nma-fallout.com/forum/viewtopic.php?t=41454

"If you're talking to an enthusiast, there are so many differences, and we feel it's under-selling the game to say it's Oblivion with guns. But when we started talking to more consumer-oriented magazines, we'd have, like, two seconds...and we'd say, 'it's like post-apocalyptic Oblivion with guns.' And they're like, 'Awesome!' To Joe Public, it's mainly first-peron, wide-open game and you get to do what you want. The game it's closest to is Oblivion. So now when someone asks, 'Is it Oblivion with guns?' my main answer is, 'in all the best ways." RobbieH1234

How....depressing.:(

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RAZZY_B

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#110 RAZZY_B
Member since 2005 • 1709 Posts
[QUOTE="Danm_999"]

Worries me immensely when the most outspoken critics of the game are the series oldest fans.

Seriously, should be a warning sign for everybody.

AnnoyedDragon

Oh I don't know, when RPG fans start complaining about a game being dumbed down and action orientated; it is a clear sign to action loving, RPG hating crowed it may be a worthwhile purchase.

If you have never played Fallout before you may actually enjoy this game, just don't try its predecessors or you are in for a shock.

lol so very true. I learned that the hard way by playing fallout 2 for the very first time.

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Ice_N_Fire

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#111 Ice_N_Fire
Member since 2008 • 38 Posts
[QUOTE="Stancel_Spencer"]A true TES fan would not call ANYTHING "Oblivion 2". [QUOTE="RazorGR"][QUOTE="Stancel_Spencer"]

Only a hater would call it Oblivion 2. It's different than Oblivion. Have you played Oblivion? And go look at the screenshots you'll see dialogue. WTF, I'm depressed by all of you who prefer to speculate on how a game is, when all evidence shows the contrary.

The ONLY similarity is it has a re-vamped graphical engine of Oblivion and the fact that it's an RPG. As for the gameplay, there is NOTHING the same. Unless the character in Fallout 3 casts spells and makes potions out of herbs? Yeah I didn't think so.

RazorGR

The developers themselves have called it "Oblivion 2","Oblivion with guns" , "a true follow-up to Oblivion" and "spiritual successor to Oblivion"

The developers at Bethesda would NOT call it that. A true follow up to Oblivion? Now you're just making up things. The only thing they would ever call a successor or follow up to Oblivion is TES5 which hasn't been announced yet.

I'm not making things up. Do I really have to dig up the interviews to prove what I'm talking about here? You can look them up yourself.

Look, even if they did say that it will only be because Bethesda want to copy/latch on to the success that Oblivion had. You can see from watching all the videos out there that it's a different game. You can't blame them for drawing comparisons with Oblivion, it's the last game they made and it was very successful - spin to produce hype and interest in Fallout 3. Oldschool Fallout fans just want to hate on it rather than use their heads, it sucks.

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linkin_guy109

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#112 linkin_guy109
Member since 2005 • 8864 Posts
the thing that really catches my eye about it is the pure size of it, its supposed to be over 100 hours, the one thing i dont really like about it that much is the fact that kills might be a bit too easy to come by and not that satisfying
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Stancel_Spencer

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#113 Stancel_Spencer
Member since 2008 • 129 Posts
[QUOTE="Stancel_Spencer"]

For those of you who are talking trash about the graphics, look at these images

http://www.nma-fallout.com/fallout3/fo3-ext1.jpg

http://www.nma-fallout.com/fallout3/fo3-vault1.jpg

These are screenshots of the cancelled Fallout 3 which was in development. They were actually developing that for the PC not the Game Boy Advance which is what it actually looks like. After it was canceled, Bethesda started developing it. So don't talk trash about the graphics when they look wonderful.

Redmoonxl2

Pity that Bethesda doesn't have the guts to even make an isometric Fallout true to the legacy of the old titles.

Also, RIP Black Isle.

Maybe because they're not interested in graphics that suck?

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RazorGR

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#114 RazorGR
Member since 2005 • 1605 Posts
[QUOTE="RazorGR"][QUOTE="Stancel_Spencer"]A true TES fan would not call ANYTHING "Oblivion 2". [QUOTE="RazorGR"][QUOTE="Stancel_Spencer"]

Only a hater would call it Oblivion 2. It's different than Oblivion. Have you played Oblivion? And go look at the screenshots you'll see dialogue. WTF, I'm depressed by all of you who prefer to speculate on how a game is, when all evidence shows the contrary.

The ONLY similarity is it has a re-vamped graphical engine of Oblivion and the fact that it's an RPG. As for the gameplay, there is NOTHING the same. Unless the character in Fallout 3 casts spells and makes potions out of herbs? Yeah I didn't think so.

Ice_N_Fire

The developers themselves have called it "Oblivion 2","Oblivion with guns" , "a true follow-up to Oblivion" and "spiritual successor to Oblivion"

The developers at Bethesda would NOT call it that. A true follow up to Oblivion? Now you're just making up things. The only thing they would ever call a successor or follow up to Oblivion is TES5 which hasn't been announced yet.

I'm not making things up. Do I really have to dig up the interviews to prove what I'm talking about here? You can look them up yourself.

Look, even if they did say that it will only be because Bethesda want to copy/latch on to the success that Oblivion had. You can see from watching all the videos out there that it's a different game. You can't blame them for drawing comparisons with Oblivion, it's the last game they made and it was very successful - spin to produce hype and interest in Fallout 3. Oldschool Fallout fans just want to hate on it rather than use their heads, it sucks.

Yes, they did say it and I'm sure that you're right about why. Oblivion might have been a lousy RPG but it was a commercial success and that is what counts (for them at least).

BTW, it's not just the Fallout fans who don't like the route F3 is taking. I don't like it either (I didn't like OB so...) and I'm hardly an oldschool Fallout fan (although I have played the original).

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mo0ksi

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#115 mo0ksi
Member since 2007 • 12337 Posts
[QUOTE="Redmoonxl2"][QUOTE="Stancel_Spencer"]

For those of you who are talking trash about the graphics, look at these images

http://www.nma-fallout.com/fallout3/fo3-ext1.jpg

http://www.nma-fallout.com/fallout3/fo3-vault1.jpg

These are screenshots of the cancelled Fallout 3 which was in development. They were actually developing that for the PC not the Game Boy Advance which is what it actually looks like. After it was canceled, Bethesda started developing it. So don't talk trash about the graphics when they look wonderful.

Stancel_Spencer

Pity that Bethesda doesn't have the guts to even make an isometric Fallout true to the legacy of the old titles.

Also, RIP Black Isle.

Maybe because they're not interested in graphics that suck?

Are you honestly dissing a game on graphics when it was being developed about 8 years ago? That's pretty pathetic...
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lostprodigy3141

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#116 lostprodigy3141
Member since 2008 • 420 Posts
This game will be boring, just like Oblivion.
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RobbieH1234

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#117 RobbieH1234
Member since 2005 • 7464 Posts

Maybe because they're not interested in graphics that suck?

Stancel_Spencer

To steal a quote from Chris Avellone regarding what makes an RPG, (who worked on Fallout 2, Planescape Torment, KotOR 2, Neverwinter Nights 2 and MotB), "Aside from the ability to advance your character, player choice (whether in character development or quest resolution) and world and character reactivity to these player's choices is key."

If you're playing RPGs for the visuals, you're in the wrong genre my friend.

Now, I cannot say with certainty whether Fallout 3 will be a poor RPG (although, given Beth's history, it wouldn't be unreasonable to say it will be) because I cannot prove it. However, I can say with 100% certainty that Fallout 3 will be as far removed from Fallout as I am from the moon. Allow me to quote myself:


"For example, a city called Megaton was built around a crater where a nuclear bomb fell but never detonated." Link
"At one point we set one of the exploding nuclear cars on fire and then hopped into a portable nuclear shelter (which costs a quarter to use and looks like a phone booth) to avoid the blast."Link
"Pulling the Fat Man from our shoulder pack, we launched several explosives roughly the size of footballs at the feet of the behemoth, making light work of the creature – it only took 5 nukes."Link
"We came across a Behemoth Super Mutant - one of the game's bosses - that could only be taken down easily with this device. The small nuclear explosions are fantastic, and those worried about balance will be relieved to know that it took several of them to bring him down."Link
"Feral ghouls are extremely swift and vicious and come leaping at you with tremendous speed."Link
"but there were also Glowing Ghouls who have fully absorbed the radioactivity and effectively heal their brethren by a radioactive burst of curative fluids."Link
Zapping the player with radiation attack. Link
"eventually make your character extremely ill if you let them zap you with their radiation-based attacks."Link
"Poor INT will NOT affect your dialogue choices."Link
"Most of the weapons and armors (even power armor and turbo plasma) can be found by in early parts of the game, but they have their disadvantages"Link
"The Pip-Boy has a radar on which the opponents are visible. Its range depends on the player's perception." Link
"The only time we really level stuff to your character is when we lock you in an area you can't leave, we don't want the enemies you're fighting to be grossly out of proportion to your character because you can't leave."Link
Flaming sword: Link
Suck-o-tron: Link
Toaster weapon: Link
Bobble heads increase stats: Link
Nerfed combat & less consequences: Link
No xp from sneaking, have to kill them: Link
"You laugh your ass off when you see a mutant's leg get blown off. It never gets old - it hasn't yet." Link
"The dark humor of talking to an old lady who's really nice to you, and then blow her head off, put her head on a counter, and pretend to talk to her...there's a certain charm to that." Link
"Had they not been identified as the Brotherhood of Steel (multiple times), I would not for the life of me have guessed who they were. They are described as "noble knights of the wasteland" setting out to beat the supermutants while swearing and behaving like average US soldier clichés."Link
"They're worried whether the VATS slo-mo is practical with the multitude of fights in FO3. 10 seconds of non-interactive cutscene during every shot?" Link
Town level cap: Link

RobbieH1234

That was before the fan interview which revealed that perks were merged with traits, the quest compass from Oblivion was in, fast travel was in, the Enclave was in, killing people with teddy bears was in, that we had seriously over-estimated the choices and consequences in the game, unkillable children, some unkillable NPCs and that most of the themes were severely toned down.

Anyone who expects a FALLOUT game from Bethesda is kidding themselves. There, tell me Fallout fans are unreasonable when they criticise this game.

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AnnoyedDragon

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#118 AnnoyedDragon
Member since 2006 • 9948 Posts

ok .....answer me this...is Knights of the old republic an RPG....

ReaperV7

Yes, it has many of the elements associated with role playing games.

Genre X with stats slapped on top is not a RPG.

Yeah it is. He probably thinks it has to be fantasy to be an RPG.

Stancel_Spencer

What did I say that possibly suggests I think RPGs can only be fantasy based games?

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PC360Wii

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#119 PC360Wii
Member since 2007 • 4658 Posts

[QUOTE="ReaperV7"]

ok .....answer me this...is Knights of the old republic an RPG....

AnnoyedDragon

Yes, it has many of the elements associated with role playing games.

Genre X with stats slapped on top is not a RPG.

Yeah it is. He probably thinks it has to be fantasy to be an RPG.

Stancel_Spencer

What did I say that possibly suggests I think RPGs can only be fantasy based games?

Ok, we are all bored of people trying to tell people a genre isnt a genre of a specific game, its almost as bad as the whole "World of Warcraft isnt an RPG" thing some people got going here.

Do you consider the Elder Scrolls RPGS?

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ReaperV7

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#120 ReaperV7
Member since 2008 • 6756 Posts

[QUOTE="ReaperV7"]

ok .....answer me this...is Knights of the old republic an RPG....

AnnoyedDragon

Yes, it has many of the elements associated with role playing games.

Genre X with stats slapped on top is not a RPG.

Yeah it is. He probably thinks it has to be fantasy to be an RPG.

Stancel_Spencer

What did I say that possibly suggests I think RPGs can only be fantasy based games?

ok so your saying....KoTor has many elements associated with RPGs.....WELL unfortunately for you...KoTor and Fallout 3 are the same RPG wise

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AnnoyedDragon

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#121 AnnoyedDragon
Member since 2006 • 9948 Posts

Ok, we are all bored of people trying to tell people a genre isnt a genre of a specific game, its almost as bad as the whole "World of Warcraft isnt an RPG" thing some people got going here.

Do you consider the Elder Scrolls RPGS?

PC360Wii

Forgive me for not considering all that makes up a RPG is stats, were any game of any genre can be turned into a role playing game by slapping a stat counter on it.

I already said I was not debating whether or not Fallout 3 is a RPG, only the claim that RPGs = game with stats.

ok so your saying....KoTor has many elements associated with RPGs.....WELL unfortunately for you...KoTor and Fallout 3 are the same RPG wise

ReaperV7

Read what I said earlier, read what I said above, get a clue.

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Redmoonxl2

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#122 Redmoonxl2
Member since 2003 • 11059 Posts
[QUOTE="Redmoonxl2"]

Pity that Bethesda doesn't have the guts to even make an isometric Fallout true to the legacy of the old titles.

Also, RIP Black Isle.

Stancel_Spencer

Maybe because they're not interested in graphics that suck?

Diablo 3 and Dragon Age Origins. Look them up. Isometric does not mean "suck". Besides, a game's depth or quality is not strictly defined by it's graphical prowess. Grow up.

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Redmoonxl2

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#123 Redmoonxl2
Member since 2003 • 11059 Posts

ok so your saying....KoTor has many elements associated with RPGs.....WELL unfortunately for you...KoTor and Fallout 3 are the same RPG wise

ReaperV7

Umm, no? KOTOR is a turn based RPG with extensive stat based character customization, extensive dialog trees, a party system, and skill trees. Fallout 3 is an action based game that doesn't force stats on you, has level scaling so that everything levels as you level, twitch gameplay, and a much lesser emphasis in dialog trees.

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Oriental_Jams

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#124 Oriental_Jams
Member since 2008 • 1610 Posts
I find the eyeballs in the first picture hilarious.
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ReaperV7

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#125 ReaperV7
Member since 2008 • 6756 Posts
[QUOTE="ReaperV7"]

ok so your saying....KoTor has many elements associated with RPGs.....WELL unfortunately for you...KoTor and Fallout 3 are the same RPG wise

Redmoonxl2

Umm, no? KOTOR is a turn based RPG with extensive stat based character customization, extensive dialog trees, a party system, and skill trees. Fallout 3 is an action based game that doesn't force stats on you, has level scaling so that everything levels as you level, twitch gameplay, and a much lesser emphasis in dialog trees.

....everything you just said right there...is in fallout 3 :|

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Wartzay

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#126 Wartzay
Member since 2006 • 2036 Posts

"wow.....fallout3 looks incredible"

not

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Redmoonxl2

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#127 Redmoonxl2
Member since 2003 • 11059 Posts
[QUOTE="Redmoonxl2"][QUOTE="ReaperV7"]

ok so your saying....KoTor has many elements associated with RPGs.....WELL unfortunately for you...KoTor and Fallout 3 are the same RPG wise

ReaperV7

Umm, no? KOTOR is a turn based RPG with extensive stat based character customization, extensive dialog trees, a party system, and skill trees. Fallout 3 is an action based game that doesn't force stats on you, has level scaling so that everything levels as you level, twitch gameplay, and a much lesser emphasis in dialog trees.

....everything you just said right there...is in fallout 3 :|

No, it's not. :| Have you played KOTOR? Hell, I wouldn't even compare the old Fallout games to KOTOR since they are nowhere near alike.

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AnnoyedDragon

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#128 AnnoyedDragon
Member since 2006 • 9948 Posts

....everything you just said right there...is in fallout 3 :|

ReaperV7

You will take any item listed and say it is in Fallout 3 won't you?

Ok point out the skill tree in Fallout 3? Point out the skill tree in any Fallout, you won't be able to because there are no skill trees in Fallout. All Fallout's skills are available at the beginning and they do not branch out into other skills, it is just a single list.

There is also no turn based combat in Fallout 3 and don't you dare try to correct me, pausing the game to set a action is not turn based combat.

As for the rest of the items you are just assuming Bethesda will live up the the hype. Hell they didn't even provide a fraction of what they promised in Oblivion, what makes you think the same people who wrote for Oblivion will suddenly become masters in branching dialogue?

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ReaperV7

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#129 ReaperV7
Member since 2008 • 6756 Posts
[QUOTE="ReaperV7"][QUOTE="Redmoonxl2"][QUOTE="ReaperV7"]

ok so your saying....KoTor has many elements associated with RPGs.....WELL unfortunately for you...KoTor and Fallout 3 are the same RPG wise

Redmoonxl2

Umm, no? KOTOR is a turn based RPG with extensive stat based character customization, extensive dialog trees, a party system, and skill trees. Fallout 3 is an action based game that doesn't force stats on you, has level scaling so that everything levels as you level, twitch gameplay, and a much lesser emphasis in dialog trees.

....everything you just said right there...is in fallout 3 :|

No, it's not. :| Have you played KOTOR? Hell, I wouldn't even compare the old Fallout games to KOTOR since they are nowhere near alike.

yes it is. :| and im talking about fallout 3 not fallout 1 and 2....Fallout 3 is exactally played like in KoToR. Action RPG with an option to play turn based :|

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ReaperV7

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#130 ReaperV7
Member since 2008 • 6756 Posts
[QUOTE="ReaperV7"]

....everything you just said right there...is in fallout 3 :|

AnnoyedDragon

You will take any item listed and say it is in Fallout 3 won't you?

Ok point out the skill tree in Fallout 3? Point out the skill tree in any Fallout, you won't be able to because there are no skill trees in Fallout. All Fallout's skills are available at the beginning and they do not branch out into other skills, it is just a single list.

There is also no turn based combat in Fallout 3 and don't you dare try to correct me, pausing the game to set a action is not turn based combat.

As for the rest of the items you are just assuming Bethesda will live up the the hype. Hell they didn't even provide a fraction of what they promised in Oblivion, what makes you think the same people who wrote for Oblivion will suddenly become masters in branching dialogue?

there are different RPGs out there you know....TRPGs, SRPGs , Action RPGs, hell every RPG you can think of. http://en.wikipedia.org/wiki/Role-playing_game

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NaiKoN9293

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#131 NaiKoN9293
Member since 2004 • 4102 Posts
i hope it has a good third person view
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RobbieH1234

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#132 RobbieH1234
Member since 2005 • 7464 Posts

yes it is. :| and im talking about fallout 3 not fallout 1 and 2....Fallout 3 is exactally played like in KoToR. Action RPG with an option to play turn based :|

ReaperV7
VATS is not turn based; it's real time with pause.
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AnnoyedDragon

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#133 AnnoyedDragon
Member since 2006 • 9948 Posts

there are different RPGs out there you know....TRPGs, SRPGs , Action RPGs, hell every RPG you can think of. http://en.wikipedia.org/wiki/Role-playing_game

ReaperV7

Which is completely irrelevant to what is being talked about, you cannot simply try to re****fy fallout 3 to get around its shortcomings.

-add

The stupid things gamespot censors, that wasn't even a swear word. Regardless it is late here so I'm logging for the night.

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xxastrocreepxx

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#136 xxastrocreepxx
Member since 2008 • 810 Posts

[QUOTE="dooly420"]it's not a fps at all. it's an rpg.Pariah_001

Actually, it's strictly FPS with periphery RPG elements.

Nice try trying to pander to Bethesda though.

You both are wrong. Its a FPS/3rdPS with a level up system.
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ReaperV7

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#137 ReaperV7
Member since 2008 • 6756 Posts
[QUOTE="ReaperV7"]

yes it is. :| and im talking about fallout 3 not fallout 1 and 2....Fallout 3 is exactally played like in KoToR. Action RPG with an option to play turn based :|

Redmoonxl2

My god, the idiocy you are spewing right now is simply amazing. KOTOR is not even an action RPG. Again, KOTOR is a turn based RPG that is stat intensive, meaning there are CHANCES (Bear in mind this very critical word) where an attack is capable of hitting or missing an opponent, while the hit can result in a set number until you increase X stat or get an improvement on that weapon. You NEED to pause the action in KOTOR to position and queue heals, abilities, and more, otherwise you will die. This is not the case in Fallout 3, where every attack connects. The "turn based" command in Fallout 3 is nothing more than a false appeasement to old veterans of the series or those who simply cannot aim very well in FPS games. If you can play a FPS well enough, you don't need VATS at all.

My advice is don't comment on games you haven't played. It's pretty damn obvious that you have not played KOTOR to know the difference between a turn based RPG and an action oriented game.

heh.... calling me a idiot already? well see i have beaten KoTor with out the turned base option...which can easily switched from on to off in the option menu

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ReaperV7

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#138 ReaperV7
Member since 2008 • 6756 Posts
[QUOTE="ReaperV7"]

yes it is. :| and im talking about fallout 3 not fallout 1 and 2....Fallout 3 is exactally played like in KoToR. Action RPG with an option to play turn based :|

Redmoonxl2

My god, the idiocy you are spewing right now is simply amazing. KOTOR is not even an action RPG. Again, KOTOR is a turn based RPG that is stat intensive, meaning there are CHANCES (Bear in mind this very critical word) where an attack is capable of hitting or missing an opponent, while the hit can result in a set number until you increase X stat or get an improvement on that weapon. You NEED to pause the action in KOTOR to position and queue heals, abilities, and more, otherwise you will die. This is not the case in Fallout 3, where every attack connects. The "turn based" command in Fallout 3 is nothing more than a false appeasement to old veterans of the series or those who simply cannot aim very well in FPS games. If you can play a FPS well enough, you don't need VATS at all.

My advice is don't comment on games you haven't played. It's pretty damn obvious that you have not played KOTOR to know the difference between a turn based RPG and an action oriented game.

heh.... calling me a idiot already? well see i have beaten KoTor with out the turned base option...which can easily switched from on to off in the option menu

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Redmoonxl2

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#139 Redmoonxl2
Member since 2003 • 11059 Posts
[QUOTE="Redmoonxl2"][QUOTE="ReaperV7"]

yes it is. :| and im talking about fallout 3 not fallout 1 and 2....Fallout 3 is exactally played like in KoToR. Action RPG with an option to play turn based :|

ReaperV7

My god, the idiocy you are spewing right now is simply amazing. KOTOR is not even an action RPG. Again, KOTOR is a turn based RPG that is stat intensive, meaning there are CHANCES (Bear in mind this very critical word) where an attack is capable of hitting or missing an opponent, while the hit can result in a set number until you increase X stat or get an improvement on that weapon. You NEED to pause the action in KOTOR to position and queue heals, abilities, and more, otherwise you will die. This is not the case in Fallout 3, where every attack connects. The "turn based" command in Fallout 3 is nothing more than a false appeasement to old veterans of the series or those who simply cannot aim very well in FPS games. If you can play a FPS well enough, you don't need VATS at all.

My advice is don't comment on games you haven't played. It's pretty damn obvious that you have not played KOTOR to know the difference between a turn based RPG and an action oriented game.

heh.... calling me a idiot already? well see i have beaten KoTor with out the turned base option...which can easily switched from on to off in the option menu

Only that you can't turn off the turn based combat because it's built into the game. The stats of your characters dictate how fast they attack, how often your hits connect, how often your opponent hits you, etc. If you are not controlling all your actions in real time and if they are reliant on stats to dictate their effects in combat, then it is turn based.

Again, don't speak unless you know what you are talking about.

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Locke562

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#140 Locke562
Member since 2004 • 7673 Posts
[QUOTE="Redmoonxl2"][QUOTE="ReaperV7"]

yes it is. :| and im talking about fallout 3 not fallout 1 and 2....Fallout 3 is exactally played like in KoToR. Action RPG with an option to play turn based :|

ReaperV7

My god, the idiocy you are spewing right now is simply amazing. KOTOR is not even an action RPG. Again, KOTOR is a turn based RPG that is stat intensive, meaning there are CHANCES (Bear in mind this very critical word) where an attack is capable of hitting or missing an opponent, while the hit can result in a set number until you increase X stat or get an improvement on that weapon. You NEED to pause the action in KOTOR to position and queue heals, abilities, and more, otherwise you will die. This is not the case in Fallout 3, where every attack connects. The "turn based" command in Fallout 3 is nothing more than a false appeasement to old veterans of the series or those who simply cannot aim very well in FPS games. If you can play a FPS well enough, you don't need VATS at all.

My advice is don't comment on games you haven't played. It's pretty damn obvious that you have not played KOTOR to know the difference between a turn based RPG and an action oriented game.

heh.... calling me a idiot already? well see i have beaten KoTor with out the turned base option...which can easily switched from on to off in the option menu

Oh my god. You can easily turn the games system that it uses for all fighting off in the menu?

I had to put the game in to check this out!!!11!!!11!!

EDIT: The only thing you can turn off is the auto pause when combat is first initiated. How can you seriously have this little understanding of RPGs?

Also: Oh my god

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ReaperV7

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#141 ReaperV7
Member since 2008 • 6756 Posts
[QUOTE="ReaperV7"][QUOTE="Redmoonxl2"][QUOTE="ReaperV7"]

yes it is. :| and im talking about fallout 3 not fallout 1 and 2....Fallout 3 is exactally played like in KoToR. Action RPG with an option to play turn based :|

Redmoonxl2

My god, the idiocy you are spewing right now is simply amazing. KOTOR is not even an action RPG. Again, KOTOR is a turn based RPG that is stat intensive, meaning there are CHANCES (Bear in mind this very critical word) where an attack is capable of hitting or missing an opponent, while the hit can result in a set number until you increase X stat or get an improvement on that weapon. You NEED to pause the action in KOTOR to position and queue heals, abilities, and more, otherwise you will die. This is not the case in Fallout 3, where every attack connects. The "turn based" command in Fallout 3 is nothing more than a false appeasement to old veterans of the series or those who simply cannot aim very well in FPS games. If you can play a FPS well enough, you don't need VATS at all.

My advice is don't comment on games you haven't played. It's pretty damn obvious that you have not played KOTOR to know the difference between a turn based RPG and an action oriented game.

heh.... calling me a idiot already? well see i have beaten KoTor with out the turned base option...which can easily switched from on to off in the option menu

Only that you can't turn off the turn based combat because it's built into the game. The stats of your characters dictate how fast they attack, how often your hits connect, how often your opponent hits you, etc. If you are not controlling all your actions in real time and if they are reliant on stats to dictate their effects in combat, then it is turn based.

Again, don't speak unless you know what you are talking about.

*sigh*....watch this video..

http://au.youtube.com/watch?v=hAU1NVUHkIQ&feature=related

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Redmoonxl2

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#142 Redmoonxl2
Member since 2003 • 11059 Posts
[QUOTE="Redmoonxl2"]

Only that you can't turn off the turn based combat because it's built into the game. The stats of your characters dictate how fast they attack, how often your hits connect, how often your opponent hits you, etc. If you are not controlling all your actions in real time and if they are reliant on stats to dictate their effects in combat, then it is turn based.

Again, don't speak unless you know what you are talking about.

ReaperV7

*sigh*....watch this video..

http://au.youtube.com/watch?v=hAU1NVUHkIQ&feature=related

Pay attention, you'll live longer. You are only proving my point: Attacks reliant on stats, moves that need to be queued up, hit/miss chances, no control over attacks in real time.

Again, know what you are talking about before commenting. You are only making yourself look bad. Not pausing the game still doesn't change the fact that at its core, KOTOR is not an action RPG.

Also, let me remind you that KOTOR uses D&D's d20 RPG system, which is at it's core turn based as well.

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Locke562

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#143 Locke562
Member since 2004 • 7673 Posts
[QUOTE="Redmoonxl2"][QUOTE="ReaperV7"][QUOTE="Redmoonxl2"][QUOTE="ReaperV7"]

yes it is. :| and im talking about fallout 3 not fallout 1 and 2....Fallout 3 is exactally played like in KoToR. Action RPG with an option to play turn based :|

ReaperV7

My god, the idiocy you are spewing right now is simply amazing. KOTOR is not even an action RPG. Again, KOTOR is a turn based RPG that is stat intensive, meaning there are CHANCES (Bear in mind this very critical word) where an attack is capable of hitting or missing an opponent, while the hit can result in a set number until you increase X stat or get an improvement on that weapon. You NEED to pause the action in KOTOR to position and queue heals, abilities, and more, otherwise you will die. This is not the case in Fallout 3, where every attack connects. The "turn based" command in Fallout 3 is nothing more than a false appeasement to old veterans of the series or those who simply cannot aim very well in FPS games. If you can play a FPS well enough, you don't need VATS at all.

My advice is don't comment on games you haven't played. It's pretty damn obvious that you have not played KOTOR to know the difference between a turn based RPG and an action oriented game.

heh.... calling me a idiot already? well see i have beaten KoTor with out the turned base option...which can easily switched from on to off in the option menu

Only that you can't turn off the turn based combat because it's built into the game. The stats of your characters dictate how fast they attack, how often your hits connect, how often your opponent hits you, etc. If you are not controlling all your actions in real time and if they are reliant on stats to dictate their effects in combat, then it is turn based.

Again, don't speak unless you know what you are talking about.

*sigh*....watch this video..

http://au.youtube.com/watch?v=hAU1NVUHkIQ&feature=related

What about that video indicates that the game is not turn based? Your stats dictate how often you hit/miss and how much damage you do. It's all determined by dice rolls done while you're fighting. Turns are a unit of measurement for how long effects last and how many attacks you or your enemy can make. Claiming you can turn off the turn based fighting system in the game to play it in real time is just idiotic.

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hamidious

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#144 hamidious
Member since 2007 • 1537 Posts
Role Playing Games should achieve to ellude you, even if partially, that you are part of the story and that your choices make a difference in the game world. If that is acheived with fallout 3 then it will be worth a look, even if it's not as good as the originals. I hope Bethesda acheives this, Oblivion was boring most of the time.
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gtawoof

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#145 gtawoof
Member since 2003 • 1843 Posts

I feel like i'm the only one that thought the E3 demo was really really bad. Like very bad, animations were horrible and stiff, sniper rifle looked so cheap including the scope, AI looked crappy, and the GRAPHICS, the floor textures were some of the worst i've seen this gen.

It just looked bad imo.

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leejohnson7

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#146 leejohnson7
Member since 2007 • 2909 Posts
[QUOTE="Stancel_Spencer"]

Maybe because they're not interested in graphics that suck?

RobbieH1234

To steal a quote from Chris Avellone regarding what makes an RPG, (who worked on Fallout 2, Planescape Torment, KotOR 2, Neverwinter Nights 2 and MotB), "Aside from the ability to advance your character, player choice (whether in character development or quest resolution) and world and character reactivity to these player's choices is key."

If you're playing RPGs for the visuals, you're in the wrong genre my friend.

Now, I cannot say with certainty whether Fallout 3 will be a poor RPG (although, given Beth's history, it wouldn't be unreasonable to say it will be) because I cannot prove it. However, I can say with 100% certainty that Fallout 3 will be as far removed from Fallout as I am from the moon. Allow me to quote myself:


"For example, a city called Megaton was built around a crater where a nuclear bomb fell but never detonated." Link
"At one point we set one of the exploding nuclear cars on fire and then hopped into a portable nuclear shelter (which costs a quarter to use and looks like a phone booth) to avoid the blast."Link
"Pulling the Fat Man from our shoulder pack, we launched several explosives roughly the size of footballs at the feet of the behemoth, making light work of the creature – it only took 5 nukes."Link
"We came across a Behemoth Super Mutant - one of the game's bosses - that could only be taken down easily with this device. The small nuclear explosions are fantastic, and those worried about balance will be relieved to know that it took several of them to bring him down."Link
"Feral ghouls are extremely swift and vicious and come leaping at you with tremendous speed."Link
"but there were also Glowing Ghouls who have fully absorbed the radioactivity and effectively heal their brethren by a radioactive burst of curative fluids."Link
Zapping the player with radiation attack. Link
"eventually make your character extremely ill if you let them zap you with their radiation-based attacks."Link
"Poor INT will NOT affect your dialogue choices."Link
"Most of the weapons and armors (even power armor and turbo plasma) can be found by in early parts of the game, but they have their disadvantages"Link
"The Pip-Boy has a radar on which the opponents are visible. Its range depends on the player's perception." Link
"The only time we really level stuff to your character is when we lock you in an area you can't leave, we don't want the enemies you're fighting to be grossly out of proportion to your character because you can't leave."Link
Flaming sword: Link
Suck-o-tron: Link
Toaster weapon: Link
Bobble heads increase stats: Link
Nerfed combat & less consequences: Link
No xp from sneaking, have to kill them: Link
"You laugh your ass off when you see a mutant's leg get blown off. It never gets old - it hasn't yet." Link
"The dark humor of talking to an old lady who's really nice to you, and then blow her head off, put her head on a counter, and pretend to talk to her...there's a certain charm to that." Link
"Had they not been identified as the Brotherhood of Steel (multiple times), I would not for the life of me have guessed who they were. They are described as "noble knights of the wasteland" setting out to beat the supermutants while swearing and behaving like average US soldier clichés."Link
"They're worried whether the VATS slo-mo is practical with the multitude of fights in FO3. 10 seconds of non-interactive cutscene during every shot?" Link
Town level cap: Link

RobbieH1234

That was before the fan interview which revealed that perks were merged with traits, the quest compass from Oblivion was in, fast travel was in, the Enclave was in, killing people with teddy bears was in, that we had seriously over-estimated the choices and consequences in the game, unkillable children, some unkillable NPCs and that most of the themes were severely toned down.

Anyone who expects a FALLOUT game from Bethesda is kidding themselves. There, tell me Fallout fans are unreasonable when they criticise this game.

When you put it like that, Bethesda does look pretty talentless. All I can say is that it's a shame that those nuclear fallout shelters weren't used for the initial blast, but then maybe nobody had a quarter.

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ImOldGreg

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#147 ImOldGreg
Member since 2007 • 2357 Posts

yer I quess thats also another reason it's banned in Australia.....bigLLL

Shut up!!! Shut up!!!

It'll get edited....and..and...re-released in Australia!!! IT HAS TO!! :(

Arghhh!! stupid, close minded, ignorant goverment!!! A pox on them!! A POX!!!

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skrat_01

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#148 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="bigLLL"]yer I quess thats also another reason it's banned in Australia.....ImOldGreg

Shut up!!! Shut up!!!

It'll get edited....and..and...re-released in Australia!!! IT HAS TO!! :(

Arghhh!! stupid, close minded, ignorant goverment!!! A pox on them!! A POX!!!

Just import.

If I decide to buy the game thats what im doing.

Far cheaper too - off Play-Asia.com

We get scammed as far as retail goes, quite frankly.

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ImOldGreg

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#149 ImOldGreg
Member since 2007 • 2357 Posts
[QUOTE="ImOldGreg"]

[QUOTE="bigLLL"]yer I quess thats also another reason it's banned in Australia.....skrat_01

Shut up!!! Shut up!!!

It'll get edited....and..and...re-released in Australia!!! IT HAS TO!! :(

Arghhh!! stupid, close minded, ignorant goverment!!! A pox on them!! A POX!!!

Just import.

If I decide to buy the game thats what im doing.

Far cheaper too - off Play-Asia.com

We get scammed as far as retail goes, quite frankly.

but what about the whole PAL format region thing??? does it include...where ever Play-Asia.com imports from??

:?

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skrat_01

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#150 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="skrat_01"][QUOTE="ImOldGreg"]

[QUOTE="bigLLL"]yer I quess thats also another reason it's banned in Australia.....ImOldGreg

Shut up!!! Shut up!!!

It'll get edited....and..and...re-released in Australia!!! IT HAS TO!! :(

Arghhh!! stupid, close minded, ignorant goverment!!! A pox on them!! A POX!!!

Just import.

If I decide to buy the game thats what im doing.

Far cheaper too - off Play-Asia.com

We get scammed as far as retail goes, quite frankly.

but what about the whole PAL format region thing??? does it include...where ever Play-Asia.com imports from??

:?

Yeah they usually say if its region free or not.

Though if im importing it, it'll be on PC.