[QUOTE="Redmoonxl2"][QUOTE="ReaperV7"][QUOTE="Redmoonxl2"][QUOTE="ReaperV7"]yes it is. :| and im talking about fallout 3 not fallout 1 and 2....Fallout 3 is exactally played like in KoToR. Action RPG with an option to play turn based :|
ReaperV7
My god, the idiocy you are spewing right now is simply amazing. KOTOR is not even an action RPG. Again, KOTOR is a turn based RPG that is stat intensive, meaning there are CHANCES (Bear in mind this very critical word) where an attack is capable of hitting or missing an opponent, while the hit can result in a set number until you increase X stat or get an improvement on that weapon. You NEED to pause the action in KOTOR to position and queue heals, abilities, and more, otherwise you will die. This is not the case in Fallout 3, where every attack connects. The "turn based" command in Fallout 3 is nothing more than a false appeasement to old veterans of the series or those who simply cannot aim very well in FPS games. If you can play a FPS well enough, you don't need VATS at all.
My advice is don't comment on games you haven't played. It's pretty damn obvious that you have not played KOTOR to know the difference between a turn based RPG and an action oriented game.
heh.... calling me a idiot already? well see i have beaten KoTor with out the turned base option...which can easily switched from on to off in the option menu
Only that you can't turn off the turn based combat because it's built into the game. The stats of your characters dictate how fast they attack, how often your hits connect, how often your opponent hits you, etc. If you are not controlling all your actions in real time and if they are reliant on stats to dictate their effects in combat, then it is turn based.
Again, don't speak unless you know what you are talking about.
*sigh*....watch this video..
http://au.youtube.com/watch?v=hAU1NVUHkIQ&feature=related
What about that video indicates that the game is not turn based? Your stats dictate how often you hit/miss and how much damage you do. It's all determined by dice rolls done while you're fighting. Turns are a unit of measurement for how long effects last and how many attacks you or your enemy can make. Claiming you can turn off the turn based fighting system in the game to play it in real time is just idiotic.
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