Xbox One GPU and CPU upgrade

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Chutebox

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#101 Chutebox
Member since 2007 • 51602 Posts
[QUOTE="XboxFails"]

[QUOTE="Opus_Rea-333"] nice one :lol:Thunder7151

Why can't you just admit that SONY not only has the brute strength, but also the more efficient design? It must be killing you lemrats. :lol:

As a sidenote, I hope SONY crushes Microsoft next gen. Microsoft has proven to be a gigantic pain in the ass for the industry and I think it would be bes for everyone if they left. I'm hoping google joins the party.

First of all, I am not a Lem. As I stated before, I am getting BOTH consoles. Therefore, I am giving my non-bias opinion. I think the XBOX ONE has more power than the paper specs show and is a more complicated design than the PS4, but the PS4 has more obvious brute strength. I think the XBOX ONE's power has the potential to be tapped into more because of its more complicated design. but I don't think either console will have better graphics than the other. They will be equal.

I don't know why you talking to that guy.
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Shensolidus

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#102 Shensolidus
Member since 2003 • 931 Posts

[QUOTE="Shensolidus"]

[QUOTE="Thunder7151"] Again, graphics will be equal on both consoles. Just wait and see. It's all about the games!!ronvalencia

*sigh* Okay... all the specs that MS has talked about up to this point are 100% what is there in the box. There is no more or less there than what they have presented. Their breakdown of the hardware at Hotchips is EXACTLY what you can expect from the console, THERE IS NO OTHER COMPONENT. Obviously they won't come out and say that because there are a contingent of fans that NEED to have a shred of hope that there is more, but trust me, there is NOTHING ELSE in there.

There is this very silly idea that is permeating amongst fans that there is somehow more 'depth' in its configuration, that the PS4 does not have extensive customizations (which we know that it does have a significant amount, more so than the X1 in some departments) to allow this level of untapped potential when the truth is that both consoles have this well, and they are both very deep, PS4 being just a deeper well of potential than the X1.

I think the biggest problem here is that I see people saying that "Microsoft would never design such a weak console, there has to be more!", when it is very clear that they have designed this console from the very beginning to be way more about games. The possibility that individual talent in the company could yield a greater product doesn't enter anyone's mind. They underestimate Mark Cerny. As someone who has met the man, I can assure you he is on a level of intellect and understanding within this industry on par with Carmack, Newell, or Greenburg.

IF Sony has selected AMD Xenos for their PS3 with a combined 5 SPEs + RSX TDP (i.e. ~170 watt GPU with unified shaders), it would be a very nice box for late 2006.

Possibly, the Cell was always a big gamble that hinged on some abstract concept of having multiple Cell enabled devices working in conjunction on processing tasks. The problem was that the idea and the tech to make it a reality just didn't exist at the time, nor would it be of any meaningful use in the form they were pitching in 2005/2006.

A 5 SPE core processor with 1 reserved for redundancy would've been okay, but there are a ton of advancements in the field of multithreading that coders were forced to learn that have them much better prepared for this generation had they not done so on the PS3 already. Personally, I think its just a matter of growing pains in general, and I prefer that we 'ripped the bandaid' off earlier, as now it'll be much easier to get code threaded around those 6 cores much faster.

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ronvalencia

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#103 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="Shensolidus"][QUOTE="XboxFails"]

[QUOTE="Thunder7151"]The XBOX ONE has all the power it needs. It already has a similarly powerful GPU to the PS4 and the XBOX ONE's ESRAM makes up for the difference in bandwidth when compared to the PS4. It seems that the XBOX ONE's design is a bit more technically complicated and advanced than the PS4 in some ways, but the PS4 has more brute strength. I think both consoles are equally capable and it will all come down to which exclusive games a person prefers. I am buying both consoles so I can play whichever games I choose to.XboxFails

What is 5 - 3?

The answer is 2. However, Adding 5, subtracting 5, adding 10, subtracting 3, adding 3 and then subtracting 13 to get 2 to make the process more complicated does not make the 2nd method better. In ALU, it takes up more processing power.

The Xbox ONE's design is more complicated than the PS4, but the PS4 is the one with the more advanced design and power. 

Just don't bother. They wanna believe that the X1 is stronger in some magical, special way, let'em. Doesn't change facts.

There very little reason to castrate PS4 version when the lead dev machine would be the PC.

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ronvalencia

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#104 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"][QUOTE="Shensolidus"]

*sigh* Okay... all the specs that MS has talked about up to this point are 100% what is there in the box. There is no more or less there than what they have presented. Their breakdown of the hardware at Hotchips is EXACTLY what you can expect from the console, THERE IS NO OTHER COMPONENT. Obviously they won't come out and say that because there are a contingent of fans that NEED to have a shred of hope that there is more, but trust me, there is NOTHING ELSE in there.

There is this very silly idea that is permeating amongst fans that there is somehow more 'depth' in its configuration, that the PS4 does not have extensive customizations (which we know that it does have a significant amount, more so than the X1 in some departments) to allow this level of untapped potential when the truth is that both consoles have this well, and they are both very deep, PS4 being just a deeper well of potential than the X1.

I think the biggest problem here is that I see people saying that "Microsoft would never design such a weak console, there has to be more!", when it is very clear that they have designed this console from the very beginning to be way more about games. The possibility that individual talent in the company could yield a greater product doesn't enter anyone's mind. They underestimate Mark Cerny. As someone who has met the man, I can assure you he is on a level of intellect and understanding within this industry on par with Carmack, Newell, or Greenburg.

Shensolidus

IF Sony has selected AMD Xenos for their PS3 with a combined 5 SPEs + RSX TDP (i.e. ~170 watt GPU with unified shaders), it would be a very nice box for late 2006.

Possibly, the Cell was always a big gamble that hinged on some abstract concept of having multiple Cell enabled devices working in conjunction on processing tasks. The problem was that the idea and the tech to make it a reality just didn't exist at the time, nor would it be of any meaningful use in the form they were pitching in 2005/2006.

A 5 SPE core processor with 1 reserved for redundancy would've been okay, but there are a ton of advancements in the field of multithreading that coders were forced to learn that have them much better prepared for this generation had they not done so on the PS3 already. Personally, I think its just a matter of growing pains in general, and I prefer that we 'ripped the bandaid' off earlier, as now it'll be much easier to get code threaded around those 6 cores much faster.

175 watt GPU with unfiied shaders would be very close to 185 watt GeForce 8800 GTX. With 1st gen PS3's TDP budget, AMD Xenos is only about 90 watts, so it's Xenos in CrossFire mode i.e. similar trick to gluing two 7770 modules ~= 7870 GE. 7870 GE basically 7770 GE on-chip CrossFire'd. PS3's PCB budget has 64 bit XDR + 128bit GDDR3 i.e. 192 bit trace wire budget for PCB can be allocated for the unified shader Xenos (on-chip CrossFire). PS4 is basically PS3 done the correct way with AMD's latest design block IPs.
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Shewgenja

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#105 Shewgenja
Member since 2009 • 21456 Posts

The PS4 being better really does get under Lemmings skin, doesn't it?

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moistsandwich

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#106 moistsandwich
Member since 2009 • 25 Posts

[QUOTE="Opus_Rea-333"][QUOTE="XboxFails"]

What is 5 - 3?

The answer is 2. However, Adding 5, subtracting 5, adding 10, subtracting 3, adding 3 and then subtracting 13 to get 2 to make the process more complicated does not make the 2nd method better. In ALU, it takes up more processing power.

The Xbox ONE's design is more complicated than the PS4, but the PS4 is the one with the more advanced design and power.

XboxFails

nice one :lol:

Why can't you just admit that SONY not only has the brute strength, but also the more efficient design? It must be killing you lemrats. :lol:

As a sidenote, I hope SONY crushes Microsoft next gen. Microsoft has proven to be a gigantic pain in the ass for the industry and I think it would be bes for everyone if they left. I'm hoping google joins the party.

^ this

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Shewgenja

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#107 Shewgenja
Member since 2009 • 21456 Posts

Steambox > XBone