@Litchie said:
@kvallyx said:
@Litchie said:
@saint-george said:
@Litchie said:
Well, I didn't. Now that I do, lol wtf.
You think that's bad,it's 0fps on PlayStation
LULZ you totally got those Sony noobs bruh!
Really though, I'd rather not play the game at all than at 30 fps.
Most games that I have been playing on my PS5 and Xbox Series X have been quality mode 30fps, and I absolutely love it. The only games that I chose not to do 30fps is Forza Motorsport 7, Forza Horizon 5 and Gran Turismo 7.
Weird. I find performance more important in FPSs than racing games.
imo the performance in racing games is more important because the whole point of them is measuring and challenging your performance and you challenging your own performance. But I'd also prefer to play FPSs at no lower than 60fps.
As much as I'd like to play no games below 60fps, there are some it probably wouldn't bother me much. Are RPGs not somewhat slow paced for example? Or a Zelda game.
I think even on the PS5 and Series X, you're going to see more 30fps games now. And a performance mode isn't guaranteed since developers don't want to see their game look like shit.
Even on the PS5, this would have been 30fps. I'd suggest people start considering a move to the PC if this bothers them. I always said that a 60fps standard for consoles wasn't sustainable. And the moment cross gen games stop releasing, consoles start struggling and now 30fps is starting to creep back in.
60fps ONLY works on the PC, because people can personalise the settings and can upgrade their GPU. But on consoles, not only can you not upgrade, but graphics sell games and consoles, so 30fps will always be a target so developers can push the GPU.
The funniest thing for me will be watching the console fanboys now having to back track and excuse this after "sampling" the 60fps life and trashing 30fps. XD
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