The starter of Opertaion Moonfall (whatever that was called) is ripping out his hair now :O
This topic is locked from further discussion.
It doesn't matter if they will be wrong though...only what they think will happen. What they think (based off their projections) is what determines what they will do. Given what they have said and their actions, they think it will sell poorly here...not enough to take the risk. And that is all that matters. Also, one case does not a trend make. People could point out far more mistakes that were brought over (mistakes form a business profit perspective) ...but that is a result of the circumstances (as we can never know what would have happened given the opposite choice) Furthermore, advertising is really expensive (magazines, websites, other print, TV) They need to reach far more people than the amount that post on websites in these threads[QUOTE="rawsavon"][QUOTE="minh800"]
1. Yeah, businesses do it all the time. Sony of America didn't localize Demon's Souls because they thought it wouldn't be profitable enough. They were wrong. 2. Going by my example with SoA, yes, business analysts can be very wrong at judging what will sell and what won't. The loss wouldn't really be that much if one occured. The work to localize it has already been finished so most of the money used would be towards printing and distributing.
minh800
Oh, but it does matter. Companies are only concerned with money and being wrong in this case would mean that they lost out on profits. Like I said, there are many cheap ways to advertise your games. If there weren't, smaller publishers wouldn't find sales or even exist.
They are concerned with money...BUT WHAT DETERMINES THEIR CHOICES IS WHAT THEY THINK WILL MAKE/LOSE MONEY. They think this will not. So that is all that matters. Also, if you are a billionaire and I tell you I have a deal that could make you $1000...are you interested...especially if there is a risk of losing money? Probably not. The fish is 'too small' to even interest you. It would be better for you to focus your limited resources elsewhere (on a million dollar deal). If you had unlimited resources, then you could go after most every deal...but you don't And you are right about smaller companies/releases....but they are flocking elsewhere (things like PSN)Actually, NoE, didn't even ship out enough copies of Xenoblade. Stores are sold out of the game and some people have trouble finding where to get it, because of that.
And I'm surprised how many people in this thread didn't look at the link, because there's no source at all especially when posters here try to call out someone for using VGchartz.
Xenoblade was in number 1 top selling game in france alone last time I checked(And the bundle xenoblade was 3).
[QUOTE="minh800"][QUOTE="rawsavon"] It doesn't matter if they will be wrong though...only what they think will happen. What they think (based off their projections) is what determines what they will do. Given what they have said and their actions, they think it will sell poorly here...not enough to take the risk. And that is all that matters. Also, one case does not a trend make. People could point out far more mistakes that were brought over (mistakes form a business profit perspective) ...but that is a result of the circumstances (as we can never know what would have happened given the opposite choice) Furthermore, advertising is really expensive (magazines, websites, other print, TV) They need to reach far more people than the amount that post on websites in these threadsrawsavon
Oh, but it does matter. Companies are only concerned with money and being wrong in this case would mean that they lost out on profits. Like I said, there are many cheap ways to advertise your games. If there weren't, smaller publishers wouldn't find sales or even exist.
They are concerned with money...BUT WHAT DETERMINES THEIR CHOICES IS WHAT THEY THINK WILL MAKE/LOSE MONEY. They think this will not. So that is all that matters. Also, if you are a billionaire and I tell you I have a deal that could make you $1000...are you interested...especially if there is a risk of losing money? Probably not. The fish is 'too small' to even interest you. It would be better for you to focus your limited resources elsewhere (on a million dollar deal). If you had unlimited resources, then you could go after most every deal...but you don't And you are right about smaller companies/releases....but they are flocking elsewhere (things like PSN)Being right or wrong actually matters (and it matters the most).
Money is money to me. It would depend on how easy I could make the money. In Nintendo's case, this is easy profit. Like I said before, NoA doesn't have much else on its plate - they have plenty of resources left. And since Nintendo has already cut down their profit forecasts by a considerable margin, I think they'd be interested in making whatever profit they could.
They're not really flocking elsewhere, they're just expanding and making sure they don't lose sales through piracy (it's why Corpse Party won't be released on UMDs). Atlus still localizes plenty of physical based games but they're trying to increase profits through publishing things like Trine 2.
It was Operation Rainfall.The starter of Opertaion Moonfall (whatever that was called) is ripping out his hair now :O
GillasEggs30
Moonfall is the campaign to get a Majora's Mask remake on the 3DS.
This is what happens when you release a core game on the wii. 360/PS3 would have been at least 100k units in EU and more in the US.
GD1551
Yes it's all the Wii's fault. It definetly doesn't have anything to do with limited shipments or lack of marketing. It's all just because it was released on Wii.
They are concerned with money...BUT WHAT DETERMINES THEIR CHOICES IS WHAT THEY THINK WILL MAKE/LOSE MONEY. They think this will not. So that is all that matters. Also, if you are a billionaire and I tell you I have a deal that could make you $1000...are you interested...especially if there is a risk of losing money? Probably not. The fish is 'too small' to even interest you. It would be better for you to focus your limited resources elsewhere (on a million dollar deal). If you had unlimited resources, then you could go after most every deal...but you don't And you are right about smaller companies/releases....but they are flocking elsewhere (things like PSN)[QUOTE="rawsavon"][QUOTE="minh800"]
Oh, but it does matter. Companies are only concerned with money and being wrong in this case would mean that they lost out on profits. Like I said, there are many cheap ways to advertise your games. If there weren't, smaller publishers wouldn't find sales or even exist.
minh800
Being right or wrong actually matters (and it matters the most).
Money is money to me. It would depend on how easy I could make the money. In Nintendo's case, this is easy profit. Like I said before, NoA doesn't have much else on its plate - they have plenty of resources left. And since Nintendo has already cut down their profit forecasts by a considerable margin, I think they'd be interested in making whatever profit they could.
They're not really flocking elsewhere, they're just expanding and making sure they don't lose sales through piracy (it's why Corpse Party won't be released on UMDs). Atlus still localizes plenty of physical based games but they're trying to increase profits through publishing things like Trine 2.
All of these are assumptions on your part though
-easy profit (we don't know what would happen...but they are in most informed position to make that call, even if they are wrong sometimes like all businesses)
-don't have much on their plate...only they know what all they have 'on their plate' and how their resources are being allocated
If you were a billion dollar company (a sole proprietorship), and I came to you with a $1,000 idea...are you really going to listen?
-what if you only have 100 project teams working for you
-what if all of them are busy on 100k or million dollar projects that will come out in the next year...5 years...10 years
These are things they factor in. Things that whole departments work on.
And, for now at least, they have determined that this project is not worth it.
Could that change? Yes
Will it? Doubtful
TBH, the only ones we have to be angry at (not that I think there is anything to be angry about) are ourselves.
They strive to give the most people what they want...to make the most money from the most amount of people...the populace has spoken.
It sucks being in the minority sometimes (to not be catered to), but it is what it is
If the hole in the market (that is not being catered to) gets large enough, then someone will step in to fill it...such is business
[QUOTE="GD1551"]
This is what happens when you release a core game on the wii. 360/PS3 would have been at least 100k units in EU and more in the US.
meetroid8
Yes it's all the Wii's fault. It definetly doesn't have anything to do with limited shipments or lack of marketing. It's all just because it was released on Wii.
Actually yes it is the fault of the wii. Core games not within nintendo's main franchises sell like garbage on the wii.
How about we wait for official numbers? That article (a Wordpress article) has no sources to fall back on. VGcharts don't cut it.
Actually, NoE, didn't even ship out enough copies of Xenoblade. Stores are sold out of the game and some people have trouble finding where to get it, because of that.
And I'm surprised how many people in this thread didn't look at the link, because there's no source at all especially when posters here try to call out someone for using VGchartz.
Xenoblade was in number 1 top selling game in france alone last time I checked(And the bundle xenoblade was 3).Luxen90
I'll help out with that:
The sales # is from vgchartz!! Read before you post, ppl!!
[QUOTE="meetroid8"]
[QUOTE="GD1551"]
This is what happens when you release a core game on the wii. 360/PS3 would have been at least 100k units in EU and more in the US.
GD1551
Yes it's all the Wii's fault. It definetly doesn't have anything to do with limited shipments or lack of marketing. It's all just because it was released on Wii.
Actually yes it is the fault of the wii. Core games not within nintendo's main franchises sell like garbage on the wii.
Monster Hunter, one of the most non casual friendly franchises ever created, sold nearly 2 million copies on Wii. And there went your entire argument.Actually yes it is the fault of the wii. Core games not within nintendo's main franchises sell like garbage on the wii.
GD1551
A lot of games have done well on the Wii from any of the Resident Evil titles on the platform to De Blob (surprising) to Red Steel (gross) and apparently Epic Mickey (surprising, again).
[QUOTE="minh800"]
[QUOTE="rawsavon"] They are concerned with money...BUT WHAT DETERMINES THEIR CHOICES IS WHAT THEY THINK WILL MAKE/LOSE MONEY. They think this will not. So that is all that matters. Also, if you are a billionaire and I tell you I have a deal that could make you $1000...are you interested...especially if there is a risk of losing money? Probably not. The fish is 'too small' to even interest you. It would be better for you to focus your limited resources elsewhere (on a million dollar deal). If you had unlimited resources, then you could go after most every deal...but you don't And you are right about smaller companies/releases....but they are flocking elsewhere (things like PSN)rawsavon
Being right or wrong actually matters (and it matters the most).
Money is money to me. It would depend on how easy I could make the money. In Nintendo's case, this is easy profit. Like I said before, NoA doesn't have much else on its plate - they have plenty of resources left. And since Nintendo has already cut down their profit forecasts by a considerable margin, I think they'd be interested in making whatever profit they could.
They're not really flocking elsewhere, they're just expanding and making sure they don't lose sales through piracy (it's why Corpse Party won't be released on UMDs). Atlus still localizes plenty of physical based games but they're trying to increase profits through publishing things like Trine 2.
All of these are assumptions on your part though
-easy profit (we don't know what would happen...but they are in most informed position to make that call, even if they are wrong sometimes like all businesses)
-don't have much on their plate...only they know what all they have 'on their plate' and how their resources are being allocated
If you were a billion dollar company (a sole proprietorship), and I came to you with a $1,000 idea...are you really going to listen?
-what if you only have 100 project teams working for you
-what if all of them are busy on 100k or million dollar projects that will come out in the next year...5 years...10 years
These are things they factor in. Things that whole departments work on.
And, for now at least, they have determined that this project is not worth it.
Could that change? Yes
Will it? Doubtful
TBH, the only ones we have to be angry at (not that I think there is anything to be angry about) are ourselves.
They strive to give the most people what they want...to make the most money from the most amount of people...the populace has spoken.
It sucks being in the minority sometimes (to not be catered to), but it is what it is
If the hole in the market (that is not being catered to) gets large enough, then someone will step in to fill it...such is business
These assumptions are based on easily grasped facts. Localizing a product that has already been translated and has the VA completed means that most of the money spent would be on printing and distribution. We've seen their lineup for this holiday season. Nintendo is big enough to handle more.
I think you're just trying to misrepresent how much profit Nintendo could make on these games which could be somewhere in the millions. It's not a bad deal whatsoever. Nintendo does this all the time. It's no shocker. They're not really into the whole fan service ordeal (which is what this should have been) like other companies (Atlus to name one)
The Wii has more million plus selling titles on it than the PS3, so I find it odd how people think a game like this would have done better there.
Like, as if being a niche RPG in itself doesn't set it up for low sales. As if the PS3 RPGs are just flying off the shelves. :roll:
Just make up numbers and put it on a wordpress site. It'd be just as credible as the link, OP posted, as you can see many people believed it without having a vaild source of the sales.Someone should make a thread about how many copies of Atelier Rorona on PS3 were sold, or Ar Tonelico 3, and hold Sony to the same level of scrutiny that they do Nintendo here...
I'd do it but I have no idea where to get the sales figures from.
Bigboi500
Like, as if being a niche RPG in itself doesn't set it up for low sales. As if the PS3 RPGs are just flying off the shelves. :roll:Ly_the_Fairy
They certainly sell well enough for publishers not to give up on bringing the titles to US, so that's something.
Just make up numbers and put it on a wordpress site. It'd be just as credible as the link, OP posted, as you can see many people believed it without having a vaild source of the sales.[QUOTE="Bigboi500"]
Someone should make a thread about how many copies of Atelier Rorona on PS3 were sold, or Ar Tonelico 3, and hold Sony to the same level of scrutiny that they do Nintendo here...
I'd do it but I have no idea where to get the sales figures from.
Luxen90
Like, as if being a niche RPG in itself doesn't set it up for low sales. As if the PS3 RPGs are just flying off the shelves. :roll:Ly_the_Fairy
They certainly sell well enough for publishers not to give up on bringing the titles to US, so that's something.
lol Dang beat me to it :P yeah totally do that. People don't even bother with checking links anymore.[QUOTE="rawsavon"]
[QUOTE="minh800"]
Being right or wrong actually matters (and it matters the most).
Money is money to me. It would depend on how easy I could make the money. In Nintendo's case, this is easy profit. Like I said before, NoA doesn't have much else on its plate - they have plenty of resources left. And since Nintendo has already cut down their profit forecasts by a considerable margin, I think they'd be interested in making whatever profit they could.
They're not really flocking elsewhere, they're just expanding and making sure they don't lose sales through piracy (it's why Corpse Party won't be released on UMDs). Atlus still localizes plenty of physical based games but they're trying to increase profits through publishing things like Trine 2.
minh800
All of these are assumptions on your part though
-easy profit (we don't know what would happen...but they are in most informed position to make that call, even if they are wrong sometimes like all businesses)
-don't have much on their plate...only they know what all they have 'on their plate' and how their resources are being allocated
If you were a billion dollar company (a sole proprietorship), and I came to you with a $1,000 idea...are you really going to listen?
-what if you only have 100 project teams working for you
-what if all of them are busy on 100k or million dollar projects that will come out in the next year...5 years...10 years
These are things they factor in. Things that whole departments work on.
And, for now at least, they have determined that this project is not worth it.
Could that change? Yes
Will it? Doubtful
TBH, the only ones we have to be angry at (not that I think there is anything to be angry about) are ourselves.
They strive to give the most people what they want...to make the most money from the most amount of people...the populace has spoken.
It sucks being in the minority sometimes (to not be catered to), but it is what it is
If the hole in the market (that is not being catered to) gets large enough, then someone will step in to fill it...such is business
These assumptions are based on easily grasped facts. Localizing a product that has already been translated and has the VA completed means that most of the money spent would be on printing and distribution. We've seen their lineup for this holiday season. Nintendo is big enough to handle more.
I think you're just trying to misrepresent how much profit Nintendo could make on these games which could be somewhere in the millions. It's not a bad deal whatsoever. Nintendo does this all the time. It's no shocker. They're not really into the whole fan service ordeal (which is what this should have been) like other companies (Atlus to name one)
If I am misrepresenting anything, please feel free to share how much they will make per unit sold (after packaging and distribution).
Now please give the estimated costs for reasonable advertising campaign.
And then show some projection of sales based on a computer modeling program similar to what any billion dollar company would use.
The point of the above is to demonstrate how much more thought goes into a decision and how many more resources 'they' have to make those decisions than people here often consider or have at their disposal.
If they thought this would make 'enough' money, then they would do it
-'enough' being illustrated by my example
They are not going to 'cut of their nose to spite their face'
If you would like to discuss making a small profit or taking a loss in order to make a small % of your fans happy, then we can certainly do that.
...but so far, that is the only assertion that has had merit/only one I have not shown that they (nintendo) are in a better spot to make that determination
Well, it looks I will be importing a game in the next few months. And it looks like, outside of playing Skyward Sword, that will be the only time the Wii even gets turned on for the remainder of the year.
same for most the time I have owned mine, but I knew what I was getting into ...at least I got to play Fire EmblemWell, it looks I will be importing a game in the next few months. And it looks like, outside of playing Skyward Sword, that will be the only time the Wii even gets turned on for the remainder of the year.
Dark_Knight6
[QUOTE="peterw007"][QUOTE="AmayaPapaya"]
That's too bad. The wii scene is starting to die though.
Midnightshade29
Correct. This game would NOT HAVE SOLD ANY MORE UNITS if released on the PS3 or 360 in Europe.
The fact of the matter is that, with 5 year old hardware and a worldwide recession, games like this just don't sell anymore.
It's time to move on with bigger and better consoles that will re-ignite consumers.
yeah... lets launch $400+ consoles in a world-wide recession (your words...) that makes perfect sense! The unemployed will buy consoles instead of food or gas to get to work..screw the property taxes we can go put the house up for foreclosure and live in a shelter with our hd tv and next gen console..Ok...These consoles are old now, and they are still expensive, and the games for them are still expensive, so because of the recession people would rather spend their money on ipads and apps etc.. which are TWICE as much as videogame consoles yet still selling like CRAZY....
launching a new set of systems with better hard ware and better looking games people would be more likely to want them it doesn't matter that its slightly more expensive its the fact that consumers will be more willing to go for it because its the new thing, where as no one pays attention to games like this on such dated hardware anymore. This generation is going on FAR too long. Its stagnating in so many places and people have to realize that if we launch a new gen everything is going to be too expensive to afford and genres will be even more stagnant because they cost more to make it doesn't really work like that. It makes sense on paper but logically there was never any reason to upgrade tech, with this thought process we'd still be playing our super nintendo's.
Oh wow one of the most popular franchises to exist sold well! My argument is owned!
GD1551
Well let's see.
Actually yes it is the fault of the wii. Core games not within nintendo's main franchises sell like garbage on the wii.
GD1551
Monster Hunter Tri -2 million copies
Core game? Check.
Not within Nintendo's franchises? Check.
Sold like garbage? Nope. Yes, I suppose your argument is owned. Though if for some reason MH doesn't count.
A lot of games have done well on the Wii from any of the Resident Evil titles on the platform to De Blob (surprising) to Red Steel (gross) and apparently Epic Mickey (surprising, again).
Haziqonfire
Well look at that, Haziqonfire already took care of that one.
[QUOTE="Dark_Knight6"]same for most the time I have owned mine, but I knew what I was getting into ...at least I got to play Fire EmblemWell, it looks I will be importing a game in the next few months. And it looks like, outside of playing Skyward Sword, that will be the only time the Wii even gets turned on for the remainder of the year.
rawsavon
I bought mine at launch. And with all of the hype around it at the time, I expected more from it. It's a great console, it's just not as great as it should have been.
[QUOTE="Ly_the_Fairy"]Like, as if being a niche RPG in itself doesn't set it up for low sales. As if the PS3 RPGs are just flying off the shelves. :roll:
Luxen90
They certainly sell well enough for publishers not to give up on bringing the titles to US, so that's something.
That's NoA's decision, and we all know they're a bit stupid :P There are plenty of Wii JRPGs that were brought here by other publishers.Only 30k.....??Those are very poor sales.Why they don't have make this game on the PS3&XBOX...........it would sell a lot better.AtariKidXBecause Nintendo owns most of Monolith Soft.
same for most the time I have owned mine, but I knew what I was getting into ...at least I got to play Fire Emblem[QUOTE="rawsavon"][QUOTE="Dark_Knight6"]
Well, it looks I will be importing a game in the next few months. And it looks like, outside of playing Skyward Sword, that will be the only time the Wii even gets turned on for the remainder of the year.
Dark_Knight6
I bought mine at launch. And with all of the hype around it at the time, I expected more from it. It's a great console, it's just not as great as it should have been.
Oh. That sucks then. Yeah. It could have been like the DS and received a bunch of RPG's I would have wanted to play. I hoped I would get at least 2 Fire Emblems, 2 Zelda games, and one good Tales game out of the system. 1 Zelda and 1 FE will have to do I guessThe entire JRPG market has been suffering to find success outside of Japan, unless you're Final Fantasy, Monster Hunter or Pokemon.Ouch. What happened?
hakanakumono
This goes to show that there isn't much of a hardcore audience with the Wii.
Wasdie
This! if it was on a system like the PS3 or Vita i would personally pre-order and get 2 copies.. wii or DS? meh.. where are all the fans then? what are you all doing? go buy the game and import even if your system is not region free!
[QUOTE="Wasdie"]
This goes to show that there isn't much of a hardcore audience with the Wii.
finalstar2007
This! if it was on a system like the PS3 or Vita i would personally pre-order and get 2 copies.. wii or DS? meh.. where are all the fans then? what are you all doing? go buy the game and import even if your system is not region free!
Now,what are the sales of those niche PS3 JRPG´s that I see you talking about so much,I bet for many of them the sales are about the same as this one.No-name site with no source, sounds legit. :3
Hard to say without any numbers (damn you PAL land), but I think it sold well enough. Week of debut it charted in the top 5 across most territories, and anecdotally speaking it's apparently difficult to find copies.
Slashkice
So this is wrong?
[QUOTE="finalstar2007"]
[QUOTE="Wasdie"]
This goes to show that there isn't much of a hardcore audience with the Wii.
Arach666
This! if it was on a system like the PS3 or Vita i would personally pre-order and get 2 copies.. wii or DS? meh.. where are all the fans then? what are you all doing? go buy the game and import even if your system is not region free!
Now,what are the sales of those niche PS3 JRPG´s that I see you talking about so much,I bet for many of them the sales are about the same as this one.Xenoblade should have more market appeal than most of the game he hypes.
[QUOTE="AtariKidX"]Only 30k.....??Those are very poor sales.Why they don't have make this game on the PS3&XBOX...........it would sell a lot better.HaziqonfireBecause Nintendo owns most of Monolith Soft. And not a single game made by Mono since their purchase has been released in America... sigh..
Now,what are the sales of those niche PS3 JRPG´s that I see you talking about so much,I bet for many of them the sales are about the same as this one.[QUOTE="Arach666"]
[QUOTE="finalstar2007"]
This! if it was on a system like the PS3 or Vita i would personally pre-order and get 2 copies.. wii or DS? meh.. where are all the fans then? what are you all doing? go buy the game and import even if your system is not region free!
hakanakumono
Xenoblade should have more market appeal than most of the game he hypes.
It should,but it really doesn´t tbh.[QUOTE="finalstar2007"]
[QUOTE="Wasdie"]
This goes to show that there isn't much of a hardcore audience with the Wii.
Arach666
This! if it was on a system like the PS3 or Vita i would personally pre-order and get 2 copies.. wii or DS? meh.. where are all the fans then? what are you all doing? go buy the game and import even if your system is not region free!
Now,what are the sales of those niche PS3 JRPG´s that I see you talking about so much,I bet for many of them the sales are about the same as this one.Well hey the thing is they keep bringing more and more every year, if they were doing bad they wouldnt be coming and like crazy right?. this month alone gets 5 JRPGs on the ps3.. now we'r really talking about nintendo fans here.. what are you all doing? go buy real games and stop buying mario 100 times a year
[QUOTE="Slashkice"]
No-name site with no source, sounds legit. :3
Hard to say without any numbers (damn you PAL land), but I think it sold well enough. Week of debut it charted in the top 5 across most territories, and anecdotally speaking it's apparently difficult to find copies.
hakanakumono
So this is wrong?
As it was said many times, the OP's link doesn't have a source for the supposedly 30k sales(Not sure why many people didn't bother looking at the link)Now,what are the sales of those niche PS3 JRPG´s that I see you talking about so much,I bet for many of them the sales are about the same as this one.[QUOTE="Arach666"]
[QUOTE="finalstar2007"]
This! if it was on a system like the PS3 or Vita i would personally pre-order and get 2 copies.. wii or DS? meh.. where are all the fans then? what are you all doing? go buy the game and import even if your system is not region free!
hakanakumono
Xenoblade should have more market appeal than most of the game he hypes.
You got it wrong.. i DONt hype :). i only share some of the games i think some people may like on SW and thats about it. have never made a hype thread on a JRPG game ( only once maybe a few years ago ). i buy what i want but again this thread is about nintendo fans in the US and Canada. why not import? yes i know wii is not region free but import. this seem like a great game and should do much more than even FFXIII
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