Zelda Director Says Wii Won't Alienate Hardcore

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AvIdGaMeR444

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#151 AvIdGaMeR444
Member since 2004 • 7031 Posts
Eiji Aonuma just made the easiest Zelda game...TP. It is even easier than Wind Waker. And he has the nerve to say that Wii won't alienate hardcore?
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Dencore

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#152 Dencore
Member since 2006 • 7094 Posts

Eiji Aonuma just made the easiest Zelda game...TP. It is even easier than Wind Waker. And he has the nerve to say that Wii won't alienate hardcore? AvIdGaMeR444

I disagree I found TP just as easy as WW, though that still isn't good.

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osirisomeomi

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#153 osirisomeomi
Member since 2007 • 3100 Posts

Whoever said the Wii isn't for hardcore gamers don't know squat about games.Willy105

Yep, you're right. That Wii is so full of serious games, with complex ploits, deep gameplay and a high effort required to beat. Justlike Wario ware! Or any of the other billion minigames out there!

Come on, the Wii seems pretty obviously to be a highly casual-focused game console.

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magiciandude

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#154 magiciandude
Member since 2004 • 9667 Posts

[QUOTE="Willy105"]Whoever said the Wii isn't for hardcore gamers don't know squat about games.osirisomeomi

Yep, you're right. That Wii is so full of serious games, with complex ploits, deep gameplay and a high effort required to beat. Justlike Wario ware! Or any of the other billion minigames out there!

Come on, the Wii seems pretty obviously to be a highly casual-focused game console.

Name those "billion minigames", because someone's Xbox 360 overheats everytime someone says that.

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Dencore

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#155 Dencore
Member since 2006 • 7094 Posts
[QUOTE="osirisomeomi"]

[QUOTE="Willy105"]Whoever said the Wii isn't for hardcore gamers don't know squat about games.magiciandude

Yep, you're right. That Wii is so full of serious games, with complex ploits, deep gameplay and a high effort required to beat. Justlike Wario ware! Or any of the other billion minigames out there!

Come on, the Wii seems pretty obviously to be a highly casual-focused game console.

Name those "billion minigames", because a Xbox 360 overheats everytime someone says that.

Actually when defining what a "hardcore" game use to be.

All these systems are casual as hell.

The only hardcore systems are the PC, Arcades, and the Japanese SEGA Saturn

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Teuf_

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#156 Teuf_
Member since 2004 • 30805 Posts
[QUOTE="Teufelhuhn"][QUOTE="Shadow_Link50"][QUOTE="Teufelhuhn"][QUOTE="Willy105"][QUOTE="Bread_or_Decide"]

Where's the wii versions of The Darkness, Assassin's Creed, Army of Two, Kane and Lynch, and GTA IV?

Treal_basic

Why would we want those games? It's about time we start playing something better than last gen.



Funny how 2 of the best Wii games out right now are literally last-gen games...

Super Paper Mario is last gen? Alright, whatever you say. :roll:



I wasn't talking about Super Paper Mario (I was talking about Zelda and RE4), but if you wanna get technical about it SPM was going to be a GameCube game.

so was Too Human.

Yeah...3 years ago. SPM was a GameCube title as of 6 months before release on the Wii.

And again, I'm not trying to dig on Super Paper Mario. I haven't played it, I don't know if there's things in there that couldn't be done on the Cube. My comments were about RE4 and Zelda.

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Teuf_

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#157 Teuf_
Member since 2004 • 30805 Posts

So in other words, you're saying that if Nintendo wants to help the Wii get more 3rd party support, they should get themselves and their 2nd party groups to work on a variety of genres, genres that Nintendo and their 2nd parties may be inexperienced in, in order to prove that they will do okay on the Wii?

Technoweirdo

They need to do something more than just getting Manhunt 2 on their console and then calling it a day, thats what I'm saying. If they need to branch out a bit into areas away from their safe haven of Zelda and Mario Party, than thats what they need to do. Third parties wouldn't be making games for non-gamers if Nintendo hadn't done it first and proved their was a market for it on their system, the same goes for an online multiplayer FPS.

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bionicle_lover

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#158 bionicle_lover
Member since 2005 • 4501 Posts

It seems as it already has. Most core games seem to dislike the Wii.pins_basic

you're not trying to tell me that gamespot forums makes up most "core" gamers are you?

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Teuf_

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#159 Teuf_
Member since 2004 • 30805 Posts

[QUOTE="Teufelhuhn"]Well I'm real glad they think they can appeal to hardcore gamers. :roll:

So far I haven't seen anything to support their belief.
Dencore

What and watered down PC ports *auto-aim? No mod community?*, casualized PC games *Oblivion, Fallout 3, and Rainbow Six Vegas*, and average at best shooters *compared to PC exclusives*, total whored online *when you have online co-op games that's when you know you have gone too far (how can you cooperate without being able to talk to eachother?) with lackluster features *unable to mod* while paying for it, microtransactions, killing small console developers is the way of gaming? :roll:

Oh and since you insist on trying to put up review quotes for your points here are mine.

"This is not the Rainbow Six PC gamers have wanted to see return. The tactical planning sessions are gone as are teammates who can be killed. The original Rainbow Six games were tense affairs that pushed methodical action from room to room with a real sense of danger. Rainbow Six was also six people back in the day each soldier could be given commands to make sure that all angles were covered. The Rainbow Six we have in Vegas is a straight fast action shooter. It may not be run and gun like Halo or DOOM, but it's certainly not going for the realism of old. Is this a bad thing? For players that would love to see the old planning sessions make a return, the answer is obviously yes"

And please don't make me dig up the old "Oblivion" is the sucks threads.



I'm trying really hard, but I can't find a point in all of that. What does R6: Vegas have to do with anything? And I can't understand how the PS3 and 360 would be "killing small console developers" when they both offer an excellent and cheap distribution model for smaller games.
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Teuf_

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#160 Teuf_
Member since 2004 • 30805 Posts

Of come on. RE: UB looks like a joke. Why because it's a light gun game? It seems someone has never played classics as of House of the Dead 2, Time Crisis 2 and 3, and Seven Seas Adventure *sign* Why am I cursed to be the only gamer on this board to have a great arcade by him. Oh well *goes back to arcade to play Capcom vs. SNK2: Mark of the Millienium.

Dencore

Yes, because its a light gun game. Light gun games aren't exactly oozing with depth, and they're the definition of niche when it comes to being sold on consoles

I don't know how you think hardcore gamers are going to flock to Zack and Wiki. Joke? It's one of the most hyped Wii games around and IGN gave it much crediablity, and it's an adventure game dedicated to core gamers and it's made by one of the best developers in the industry.

Dencore

When was the last time an adventure game caused a stir among the hardcore gamer community? Nobody talks about the Sam & Max episodes, and they're part of a series considered to be among the best of the genre's hayday.

We know absolutely nothing about Disaster: Day of Crisis (yet somehow I always see that game getting mentioned on "good upcoming games" lists...). Why do Cows hype Makai Wars? Why do Lemmings hype Infinite Discovery? Hell why the hell are you hyping Portal? Because it's being made by a talented developer with a good track record that's why, as of Disaster is.

Dencore

I'm not going to lie to you, I've never even heard of those games. And are you joking about portal? We have gameplay footage that spells out the entire game concept for you in about a minute. For Disaster, we have a vague trailer that tells you the game's subject material and nothing else.

Metroid, Mario, and Smash Bros. did little to attract hardcore games last gen, Yes, selling over 5 million copies each *except Metroid which sold over a million* does nothing to attract hardcore :roll:

I don't know why they would do better now. Bigger install base maybe?Dencore

Sales don't tell you everything about a game's reception among the hardcore community. Everyone here loved Okami, yet it sold about 12 copies. Of course the Nintendo fans loved those games, but plenty of others watched thos games go by without batting an eye due to the wealth of quality games available on the PS2 (and the Xbox, to a lesser extent).
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Dencore

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#161 Dencore
Member since 2006 • 7094 Posts
[QUOTE="Dencore"]

[QUOTE="Teufelhuhn"]Well I'm real glad they think they can appeal to hardcore gamers. :roll:

So far I haven't seen anything to support their belief.
Teufelhuhn

What and watered down PC ports *auto-aim? No mod community?*, casualized PC games *Oblivion, Fallout 3, and Rainbow Six Vegas*, and average at best shooters *compared to PC exclusives*, total whored online *when you have online co-op games that's when you know you have gone too far (how can you cooperate without being able to talk to eachother?) with lackluster features *unable to mod* while paying for it, microtransactions, killing small console developers is the way of gaming? :roll:

Oh and since you insist on trying to put up review quotes for your points here are mine.

"This is not the Rainbow Six PC gamers have wanted to see return. The tactical planning sessions are gone as are teammates who can be killed. The original Rainbow Six games were tense affairs that pushed methodical action from room to room with a real sense of danger. Rainbow Six was also six people back in the day each soldier could be given commands to make sure that all angles were covered. The Rainbow Six we have in Vegas is a straight fast action shooter. It may not be run and gun like Halo or DOOM, but it's certainly not going for the realism of old. Is this a bad thing? For players that would love to see the old planning sessions make a return, the answer is obviously yes"

And please don't make me dig up the old "Oblivion" is the sucks threads.



I'm trying really hard, but I can't find a point in all of that. What does R6: Vegas have to do with anything? And I can't understand how the PS3 and 360 would be "killing small console developers" when they both offer an excellent and cheap distribution model for smaller games.

Rainbow six prooves that devs are dumbing down their games to fit a more casual shooter crowd. And XBLA is just that ARCADE, you can't make a long game on it without users complaining. Devs are forced to make shooters, racers, brawlers, or something more simple along those lines instead of making RPG's, FPS's, Action-Adventure, Adventure, etc. Small devs creating retail content pioneered the industry: Valve, Maxis, Blizzard, Squaresoft, etc. Taking that away will demolish the gaming industry.

Yes, because its a light gun game. Light gun games aren't exactly oozing with depth, and they're the definition of niche when it comes to being sold on consoles

Wait wait wait since when do sales matter? And how does this effect this title from being of quality?


When was the last time an adventure game caused a stir among the hardcore gamer community?




I'm not going to lie to you, I've never even heard of those games. And are you joking about portal? We have gameplay footage that spells out the entire game concept for you in about a minute. For Disaster, we have a vague trailer that tells you the game's subject material and nothing else.

Well I may stand corrected but we don't have any previews or hands on of the game and I thought that is what you ment about knowledge of it.

Sales don't tell you everything about a game's reception among the hardcore community. Everyone here loved Okami, yet it sold about 12 copies. Of course the Nintendo fans loved those games, but plenty of others watched thos games go by without batting an eye due to the wealth of quality games available on the PS2 (and the Xbox, to a lesser extent).Teufelhuhn

I'm sorry but WTF? IDK what's more ridiculous, claiming that games that get record preorders aren't for the hardcore, or stating that a games that are suppose to drawn in hardcore gamers get next to no sales are the ones that draw in hardcore? And you JUST stated that Zack and Wiki and RE: Umbrella didn't matter because they were niche *a title that doesn't sell well and catter to a specific audience as Okami did to action-adventure core gamers* and now your saying a niche title is what draws in hardcore and is what the Wii needs when you dismissed the ones it has? I'm sorry but....:lol:

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jaSteRdcX

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#162 jaSteRdcX
Member since 2004 • 1944 Posts

hardcore games are coming .. mario galaxy, SSBB, Metroid Prime 3, No More Heroes, Soul Calibur Legends etc

akif22

lol oxymoron

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Dencore

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#163 Dencore
Member since 2006 • 7094 Posts
[QUOTE="akif22"]

hardcore games are coming .. mario galaxy, SSBB, Metroid Prime 3, No More Heroes, Soul Calibur Legends etc

Jaster_DCX

lol oxymoron

You have a Final Fantasy character as your avatar and your sig. WTF do you know about hardcore gaming by using the most casual JRPG franchise as to represent you?

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jaSteRdcX

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#164 jaSteRdcX
Member since 2004 • 1944 Posts
[QUOTE="Jaster_DCX"][QUOTE="akif22"]

hardcore games are coming .. mario galaxy, SSBB, Metroid Prime 3, No More Heroes, Soul Calibur Legends etc

Dencore

lol oxymoron

You have a Final Fantasy character as your avatar and your sig. WTF do you know about hardcore gaming by using the most casual JRPG franchise as to represent you?

don't hate because nintendo is about as hardcore as a dandelion.

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bionicle_lover

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#165 bionicle_lover
Member since 2005 • 4501 Posts
[QUOTE="Dencore"][QUOTE="Jaster_DCX"][QUOTE="akif22"]

hardcore games are coming .. mario galaxy, SSBB, Metroid Prime 3, No More Heroes, Soul Calibur Legends etc

Jaster_DCX

lol oxymoron

You have a Final Fantasy character as your avatar and your sig. WTF do you know about hardcore gaming by using the most casual JRPG franchise as to represent you?

don't hate because nintendo is about as hardcore as a dandelion.

those must be pretty da** hardcore dandelions. i like to call them weeds.

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Shinobishyguy

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#166 Shinobishyguy
Member since 2006 • 22928 Posts

Eiji Aonuma just made the easiest Zelda game...TP. It is even easier than Wind Waker. And he has the nerve to say that Wii won't alienate hardcore? AvIdGaMeR444
oh yeah.....thats why Wind waker had easy for it's difficulty in it's review and twilight princess has medium. :roll:

Both titles were pretty damn easy.....WW was even easier though