[QUOTE="JLF1"]
It's going tio have more motion-controls than ever which is what killed TP for me. The Gamecube version was amazing
I'm expecting a disappointment but I will give the game a try.
Shinobishyguy
yeah except that the controls aren't tacked on this time.Exactly, the game is going to be designed with WM+ controls in mind which means that the combat and a chunk of the level design can't be played with a normal controler therefore no option to do so.
But still, in GoldenEye you have the option which means that you could argue motion/IR is tacked on as it's possible to complete the game with a normal setup. So from a design perspective it might be a gimmick, like TP, but to me, and especially with FPS games, the new control schemes actually enhance the experience alot and it's more fun, I'm not the competetive speedrunner type who will ragequit Wii just because it failed to read one motion or something, that's just silly, I play games to have fun and to enjoy the experience.
Yes SS is what TP "should" have been but for what TP is, I loved the Wii control setup because it worked fine and it made me realize the potential of Wii's technology back then. Motion or not, TP is the best Zelda game to me, mostly because it has the best temples. So yeah pointless controls or not, they are more fun, at least in this case.
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