[QUOTE="Coyo7e"][QUOTE="SouL-Tak3R"] They said it wouldn't be as fun.
Bungie thought about this already, it would ruin Halo.
16 players = good
klusps
Just have to disagree with them. Considering the scop of the SP games.... massive battles? epic battles? having squad sized online play doesnt jive with that for me.
Seems like bungie just couldnt balance a game for that many people and thats to bad.
To be honest it also seems like bungie is content to go with what they know works, and not press the game forward....
In a world where I can play a ton of great games on a much larger scal 16 feels like living in wyoming must feel like.
Well this is the last game of the trilogy so they don't want to mess anything up. If they had a chose to do 16 or more players then I think they would of probably did that with Halo 2, but they chose not to. I say just keep with the old formula(which is already perfect) then risking a chance to ruin the multiplayer or making it not as fun as Halo 2.
This will get the thread off in a totally diff driection probably but..... do you think this is the last Halo... or the last game in a story line?
I find it hard to believe MS can walk away from halo when the trilogy is over.
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