Halo 3 only 16 players?

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Coyo7e

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#1 Coyo7e
Member since 2005 • 3672 Posts

Why can't the 360 get more shooters that are 32 players +?

I am really dissapointed halo will still only be a 16 player game.

CoD 4 Beta is only 12 people! I wont even buy it for the 360 and will just wait until next year to play it on a new PC when I get one.

360 has brought console shooters a long way, but until these MP games start sporting a lot more people then 16 it still feels like kid stuff compared to PC gaming. To bad my current PC cant handle any of the new games coming out.

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ItalStallion777

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#2 ItalStallion777
Member since 2005 • 1953 Posts

Why can't the 360 get more shooters that are 32 players +?

I am really dissapointed halo will still only be a 16 player game.

CoD 4 Beta is only 12 people! I wont even buy it for the 360 and will just wait until next year to play it on a new PC when I get one.

360 has brought console shooters a long way, but until these MP games start sporting a lot more people then 16 it still feels like kid stuff compared to PC gaming. To bad my current PC cant handle any of the new games coming out.

Coyo7e

can you explain how more players = better?

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MuffinPunk

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#3 MuffinPunk
Member since 2007 • 4845 Posts
32=Complete chaos. You'll spawn, move die, spawn, move, die, spawn, hide, kill, then die. It make the games more tacical if you have 16 or less people. I think 16 is perfect.
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TheGTAvaccine

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#4 TheGTAvaccine
Member since 2004 • 3591 Posts
Anything over 16 is just dumb. You dont even play a role in the outcome of the game, you're just another face in the crowd.
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ronnie_m17

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#5 ronnie_m17
Member since 2006 • 4014 Posts
16 is fine, 32 is too much
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holhardy

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#6 holhardy
Member since 2003 • 775 Posts

I saw the back of the halo 3 game when it came in to my work (bestbuy) and the first thing i looked for was multiplay and said 2-16, i was like dam. Well they could have but way more with the big maps they have it would be nonstop action and head on a swival type of game. more people more fun. But im going to get it to finish the story and play with all my buddies from work, Rainbow 6 is only 16 and most games are 7v7 so its not a total let down. Hey with the ability to make addons they could find a way to make it 32.

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Coyo7e

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#7 Coyo7e
Member since 2005 • 3672 Posts

Anything over 16 is just dumb. You dont even play a role in the outcome of the game, you're just another face in the crowd.TheGTAvaccine

I dont agree at all with that. CoD seek & destroy was awsome with 56 people online for my PC.

There were plenty of times when I was one of the last alive and how I played made or brok the game for my team.

Only on small indoor maps do to many people become a problem..... but Halo should be outdoor epic battles anyway.

Every shooter I play on the PC was at least 32 people and its always more fun.

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Pope_3000

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#8 Pope_3000
Member since 2006 • 751 Posts

24 the perfect medium

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Coyo7e

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#9 Coyo7e
Member since 2005 • 3672 Posts

I saw the back of the halo 3 game when it came in to my work (bestbuy) and the first thing i looked for was multiplay and said 2-16, i was like dam. Well they could have but way more with the big maps they have it would be nonstop action and head on a swival type of game. more people more fun. But im going to get it to finish the story and play with all my buddies from work, Rainbow 6 is only 16 and most games are 7v7 so its not a total let down. Hey with the ability to make addons they could find a way to make it 32.

holhardy

They need to make it 32.

For all those who hate 32 player games here is the thing,

If its 32 people and you think thats lame its all good becouse you can still get your 16 player servers going and its all good.

For those of us who want more the 360 is just not cutting it and there is nothing we can do about it..... but build new PC's and hope the next gen xbox does it better.

......

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Muhannad_basic

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#10 Muhannad_basic
Member since 2002 • 3687 Posts

sorry guys but I have to disagree, I've played Resistance with alot more than 16 players (i think 40) and it was alot of fun.

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Coyo7e

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#11 Coyo7e
Member since 2005 • 3672 Posts

sorry guys but I have to disagree, I've played Resistance with alot more than 16 players (i think 40) and it was alot of fun.

Muhannad_basic

More people more fun... if you dont agree and the game is for up to 40 players its no big deal.. you can still play with 16 if you choose.

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arcelice

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#12 arcelice
Member since 2007 • 702 Posts
I hate 32+ player multiplayer games. And I love CoD 4.
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Taijiquan

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#13 Taijiquan
Member since 2002 • 7431 Posts
Mainly it is Microsoft being jerks. We are paying for a P2P file hosting service..... Lame. If they opened the network up and allowed people to host dedicated servers they could run servers with 64 players on maps like BF2.
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paidtokillsh1t

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#14 paidtokillsh1t
Member since 2007 • 25 Posts
umm planetside. 400 players per continent. Awsome game blows halo away.
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cecx

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#15 cecx
Member since 2004 • 10568 Posts
32 people chatting? OMFG! :P
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w7w7w7w7w7

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#16 w7w7w7w7w7
Member since 2006 • 4891 Posts
They said they made a decision that the game would play better as only 16 players.
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Coyo7e

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#17 Coyo7e
Member since 2005 • 3672 Posts

umm planetside. 400 players per continent. Awsome game blows halo away.paidtokillsh1t

I never liked planetside but I would like to seeonline wars instead of just online matchs.

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axes03

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#18 axes03
Member since 2005 • 4454 Posts
16>32
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PacBoy23

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#19 PacBoy23
Member since 2004 • 9505 Posts
duh i know 36 players sounds nice but think of the lag and where have you been and there is a halo 3 chat topic at the top so use it
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Coyo7e

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#20 Coyo7e
Member since 2005 • 3672 Posts

Mainly it is Microsoft being jerks. We are paying for a P2P file hosting service..... Lame. If they opened the network up and allowed people to host dedicated servers they could run servers with 64 players on maps like BF2. Taijiquan

The fact that it was p2p always concerned me.

I was runnig the tunnel software people made for halo 1 so you could play online and it was p2p. I still remember when I found out that when xbl came out it would be a p2p service.

If there is one game that they should have made servers for its Halo.

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Coyo7e

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#21 Coyo7e
Member since 2005 • 3672 Posts

duh i know 36 players sounds nice but think of the lag and where have you been and there is a halo 3 chat topic at the top so use itPacBoy23

thats my point and why I will go back to PC gaming soon.

32+ player games in 2007 dont need to be laggy.

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branketra

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#22 branketra
Member since 2006 • 51726 Posts
16 players seems more balanced than 32. That's why I favor Gears of War's online multiplayer. You only get one life (besides Annex) and it's 4 on 4 at most. Everything seems more important. More focused on living. With 32 players it's just kill, respawn if you die, kill, respawn, rinse and repeat.
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TMontana1004

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#23 TMontana1004
Member since 2007 • 4537 Posts
[QUOTE="Coyo7e"]

Why can't the 360 get more shooters that are 32 players +?

I am really dissapointed halo will still only be a 16 player game.

CoD 4 Beta is only 12 people! I wont even buy it for the 360 and will just wait until next year to play it on a new PC when I get one.

360 has brought console shooters a long way, but until these MP games start sporting a lot more people then 16 it still feels like kid stuff compared to PC gaming. To bad my current PC cant handle any of the new games coming out.

ItalStallion777

can you explain how more players = better?

lmao dude your sig is hilarious -- funniest sony fanboypost all day. and btw 32 is way too many people -- 16 is already enough unless of course it's a huge map like terminal or headlong.

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CJMcDursty

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#24 CJMcDursty
Member since 2005 • 506 Posts
Just wait for Huxley if you want more than 16 players. 100 vs. 100!!!!!!!!!
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NicAgent

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#25 NicAgent
Member since 2005 • 4693 Posts
Anything over 16 is just dumb. You dont even play a role in the outcome of the game, you're just another face in the crowd.TheGTAvaccine
32=Complete chaos. You'll spawn, move die, spawn, move, die, spawn, hide, kill, then die. It make the games more tacical if you have 16 or less people. I think 16 is perfect.MuffinPunk
yea but they could always build bigger maps to accomodate more players, and make it more like a real war going on, just like UT2004
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Spyderfan1212

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#26 Spyderfan1212
Member since 2005 • 1588 Posts
It depends on the game. 16 is good for Halo. 16 for Gears of War would of been aweful. Then others like Huxley when there is an uncountable number. Depends on game really.
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Coyo7e

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#27 Coyo7e
Member since 2005 • 3672 Posts

16 players seems more balanced than 32. That's why I favor Gears of War's online multiplayer. You only get one life (besides Annex) and it's 4 on 4 at most. Everything seems more important. More focused on living. With 32 players it's just kill, respawn if you die, kill, respawn, rinse and repeat.BranKetra

My Fav CoD server was a 56 player S&D game. Thats 1 kill your out for the round you watch the rest of the game....

Before I had played an elimination game with that many people I would have thought it would suck as well..... but as soon asI started playing on that server it was one of my online homes for the next 2 years.

If the maps are well made the more people the beter for elimination games... I am sure there is a cap to that but I havent hit it yet.

But that many seems good to me.

Whats the size of a platoon? if the game can simulate platoon sized clashes thats where its at for me. Not squad sized.

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Coyo7e

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#28 Coyo7e
Member since 2005 • 3672 Posts

It depends on the game. 16 is good for Halo. 16 for Gears of War would of been aweful. Then others like Huxley when there is an uncountable number. Depends on game really.Spyderfan1212

Whats happening with Huxley anyway? I havent heard a thing about that game in a long time.

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TMontana1004

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#29 TMontana1004
Member since 2007 • 4537 Posts

[QUOTE="Spyderfan1212"]It depends on the game. 16 is good for Halo. 16 for Gears of War would of been aweful. Then others like Huxley when there is an uncountable number. Depends on game really.Coyo7e

Whats happening with Huxley anyway? I havent heard a thing about that game in a long time.

Huxley is going to be sick. Unfortunately, I am not made of money and proabably won't be able to afford the monthly fee to play. Paying for Xbox Live is enough.

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SouL-Tak3R

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#30 SouL-Tak3R
Member since 2005 • 4024 Posts

They said it wouldn't be as fun.

Bungie thought about this already, it would ruin Halo.

16 players = good

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LTomlinson21

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#31 LTomlinson21
Member since 2004 • 24423 Posts

[QUOTE="Spyderfan1212"]It depends on the game. 16 is good for Halo. 16 for Gears of War would of been aweful. Then others like Huxley when there is an uncountable number. Depends on game really.Coyo7e

Whats happening with Huxley anyway? I havent heard a thing about that game in a long time.

They started an extremely limited beta in Korea a few weeks ago.

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zero9167

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#32 zero9167
Member since 2005 • 14554 Posts
32=Complete chaos. You'll spawn, move die, spawn, move, die, spawn, hide, kill, then die. It make the games more tacical if you have 16 or less people. I think 16 is perfect.MuffinPunk
umm no more players = bigger maps...
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Coyo7e

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#33 Coyo7e
Member since 2005 • 3672 Posts

They said it wouldn't be as fun.

Bungie thought about this already, it would ruin Halo.

16 players = good

SouL-Tak3R

Just have to disagree with them. Considering the scop of the SP games.... massive battles? epic battles? having squad sized online play doesnt jive with that for me.

Seems like bungie just couldnt balance a game for that many people and thats to bad.

To be honest it also seems like bungie is content to go with what they know works, and not press the game forward....

In a world where I can play a ton of great games on a much larger scal 16 feels like living in wyoming must feel like.

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SouL-Tak3R

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#34 SouL-Tak3R
Member since 2005 • 4024 Posts
[QUOTE="SouL-Tak3R"]

They said it wouldn't be as fun.

Bungie thought about this already, it would ruin Halo.

16 players = good

Coyo7e

Just have to disagree with them. Considering the scop of the SP games.... massive battles? epic battles? having squad sized online play doesnt jive with that for me.

Seems like bungie just couldnt balance a game for that many people and thats to bad.

To be honest it also seems like bungie is content to go with what they know works, and not press the game forward....

In a world where I can play a ton of great games on a much larger scal 16 feels like living in wyoming must feel like.

Halo is meant for 16 players, Battlefield and such is for that many players like 32 and stuff.

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EnigmaticBeauty

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#35 EnigmaticBeauty
Member since 2007 • 1297 Posts
with 16 players, it's easier to follow and the fewer people = more sociable and ultimetely more fun
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Private_Vegas

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#36 Private_Vegas
Member since 2007 • 2783 Posts
I guess Bungie only wanted to make a 16 player game..... I dunno what else to tell ya.
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klusps

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#37 klusps
Member since 2005 • 10386 Posts
[QUOTE="SouL-Tak3R"]

They said it wouldn't be as fun.

Bungie thought about this already, it would ruin Halo.

16 players = good

Coyo7e

Just have to disagree with them. Considering the scop of the SP games.... massive battles? epic battles? having squad sized online play doesnt jive with that for me.

Seems like bungie just couldnt balance a game for that many people and thats to bad.

To be honest it also seems like bungie is content to go with what they know works, and not press the game forward....

In a world where I can play a ton of great games on a much larger scal 16 feels like living in wyoming must feel like.

Well this is the last game of the trilogy so they don't want to mess anything up. If they had a chose to do 16 or more players then I think they would of probably did that with Halo 2, but they chose not to. I say just keep with the old formula(which is already perfect) then risking a chance to ruin the multiplayer or making it not as fun as Halo 2.

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Coyo7e

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#38 Coyo7e
Member since 2005 • 3672 Posts
[QUOTE="Coyo7e"][QUOTE="SouL-Tak3R"]

They said it wouldn't be as fun.

Bungie thought about this already, it would ruin Halo.

16 players = good

klusps

Just have to disagree with them. Considering the scop of the SP games.... massive battles? epic battles? having squad sized online play doesnt jive with that for me.

Seems like bungie just couldnt balance a game for that many people and thats to bad.

To be honest it also seems like bungie is content to go with what they know works, and not press the game forward....

In a world where I can play a ton of great games on a much larger scal 16 feels like living in wyoming must feel like.

Well this is the last game of the trilogy so they don't want to mess anything up. If they had a chose to do 16 or more players then I think they would of probably did that with Halo 2, but they chose not to. I say just keep with the old formula(which is already perfect) then risking a chance to ruin the multiplayer or making it not as fun as Halo 2.

This will get the thread off in a totally diff driection probably but..... do you think this is the last Halo... or the last game in a story line?

I find it hard to believe MS can walk away from halo when the trilogy is over.

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SouL-Tak3R

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#39 SouL-Tak3R
Member since 2005 • 4024 Posts

Who knows, maybe they will make new games just as the Star Wars trilogy continued and they made random stories with other new characters from Star Wars.

But Halo is fine the way it is. Who knows

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BLAS1AN

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#40 BLAS1AN
Member since 2003 • 3508 Posts
2-16 gives you more strategy. 32+ is running and gunning for a game like halo. 32+ is suited for military battle type games like WW2 shooters
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TheBigTicket21

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#41 TheBigTicket21
Member since 2004 • 30875 Posts

24 the perfect medium

Pope_3000
Call of Duty 3with 24 - awesome, for tactical shhoters, no, but in a war type game, more the better.
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mother_farter

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#42 mother_farter
Member since 2003 • 16676 Posts
for a game like halo3 i dont think putting 32 players in one map would be such a good idea..halo has always been a good multiplayer game with 16 players and its going to stay that way..i played the beta and i know..it was fine.
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Goku2639

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#43 Goku2639
Member since 2005 • 5450 Posts
16 is perfect.
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Coyo7e

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#44 Coyo7e
Member since 2005 • 3672 Posts

for a game like halo3 i dont think putting 32 players in one map would be such a good idea..halo has always been a good multiplayer game with 16 players and its going to stay that way..i played the beta and i know..it was fine.mother_farter

Its not going to kill the game for me.

What will kill it for me is if the match making like halo two constantly drops me into game types I dont really want to play.

I hated 3 min rounds of 1 flag ctf. If I can find and stay in 16 player games of two flag ctf, just play the game typesI want, the game will be ok for me... never again great like the first halo was but good.

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Nills

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#45 Nills
Member since 2005 • 1573 Posts

32 would be chaotic.

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BLAS1AN

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#46 BLAS1AN
Member since 2003 • 3508 Posts
while playing the BETA, lobby members were able to vote for another map/gametype. im sure that feature is still in there
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Coyo7e

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#47 Coyo7e
Member since 2005 • 3672 Posts

while playing the BETA, lobby members were able to vote for another map/gametype. im sure that feature is still in there BLAS1AN

Dont think that would do me a whole lot og good.

Really I belong on the PC,my opinions and what I want from my online shooters just seems to jive more with what the PC will release.

Becouse I remember everyone loving 1 flag ctf on Zanzabar and I couldnt stand it.

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zero9167

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#48 zero9167
Member since 2005 • 14554 Posts
this is really funny since in halo 2 online about 90% of the people played the 4v4 game types insead of 8v8.
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terdoo

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#49 terdoo
Member since 2006 • 5306 Posts

sorry guys but I have to disagree, I've played Resistance with alot more than 16 players (i think 40) and it was alot of fun.

Muhannad_basic

40 player games suck :| . All you do is die and its a lag fest.

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IXIAntiksIXI

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#50 IXIAntiksIXI
Member since 2006 • 608 Posts

32 sounds okay, but halo would be awful IMO with 32 players online other shooters may be suited better for this.