[QUOTE="calvinsora"]
[QUOTE="MrGeezer"]
Because I'm sick of shelling out money only to be abused by people who hate me.
I could save whenever I want in DOOM. We're not talking about technological hardware limitations, this is the ****ing Playstation 3. If I could save my game at any point on ****ing DOOM, then it is absolutely unacceptable on every level for me to EVER have to spend another second of my time looking for a save point. I have **** to do. I have a job, I go to school, and I'm hoping to soon find a second job. I do NOT want to spend my time forced to play a game longer just to find a save point. I do NOT want to die and lose the time I spent playing a game simply because the game wouldn't let me save until I got to a save point.
I'm not exactly a busy man, but there's a hell of a lot of **** that I should be doing. And if I wasn't single, and had a girlfriend that I needed to spend time with, I'd have even LESS time for tolerating this kind of ****.
No. Just...no. I've wasted more than enough of my life wandering around looking for goddamn save checkpoints. Fallout 3 is on the PS3. Does Fallout 3 make me have to look for save checkpoints? No. Because the makers of Fallout 3 aren't pissy little evil jerks who hate me and want me to suffer.
There's no excuse for save checkpoints in this day and age, and I'm done. I see save checkpoints to be as intolerable as Kryptonite Fog. If developers can't even expend the minimum amount of effort to not piss me off, if they can't even include features that should have been standard industry-wide at least a decade ago, then why should I be bothered to waste my time and money on the game?
Nope. I've had enough. This is a dealbreaker for me. I was looking forward to this game, but **** that. If Fallout 3 could do it...if Doom could do it FIFTEEN YEARS AGO, then I expect this **** to be standard by now. Don't let me stop when I feel like it, then I ain't wasting my time or money on the game.
hakanakumono
Wow, that's an amazingly silly, childishand nonsensical comment. Just wow. Being able to save anywhere eliminates all sense of difficulty. If save points go, then it'll be me walking from the gaming industry. And as hakanakumono said, there are save points everywhere.
I hate to break it to you, but savepoints aren't really checkpoints in FFXIII. The difficulty in FFXIII is restricted to each battle, rather than making it about resource drain, which tends to actually subtract from "difficulty" in a game (by replacing "challenge" with grinding).
It seems like you're the only one here who has actually played the game, this discussion is pointless. They're just trying to piss you off. My first RPG was the US FF I, it hooked me from then on out. First western RPG? KOTOR, not very exciting and the graphics were bland, but at least I liked the superficial morality system. It was like they actually let me be what I wanted to be even without much depth. There are clear differences between the genres, but not much. Mainly in how the story is told. I will say, Square may have made a mistake by making characters like Cloud. The characters could have stay blank avatars. Final Fantasy had an opportunity to evolve like games like Mass Effect 2, but they chose a different path.
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