That pretty well confirms what I suspected. It looks like the developers took all the aspects of ARPG games like Diablo, separated the good parts from the bad parts and decided to keep only the bad parts. Then, it tried to have the charm of Borderlands without including any charm.
Even if it isn't called "Sacred", even if it's trying to be something new and different, it just looks like they made a bad game.
It looks like they tried something really new, it's like they tried to do all the charm of Borderlands, but, and this is key, without actually using any charm! REVOLUTIONARY!!!!
But seriously though, I don't think I've ever been so bored watching gameplay and I like story based games and 4x games.
yea, 2015 is nice, but 2 things really hurt it for me. One is the "premium" cards in a game I already paid for. It's Pay2Win at its' core once you add in a single % of difference imo, and 2015 does this by keeping a ton of cards from you.
Second is the menu system. I dread logging in or doing anything in game. Some matches last a few minutes, but you can expect to spend a full minute navigating menu inside submenu inside submenu to get to that match and heaven forbid you need to log out. Another minute to exit via the menus (I get around this by cntrl+alt+delete and ending that way).
OMG!!!! Gamespot give this a 4 but gives WILDSTAR a 7?!?! I can assure you that their opinion is factually wrong as I am always right and therefore, GS shall forever be known as "lamespot"!!! /sarcasm
Who would have thought a game based on a movie would be bad? That never happens.
@Wintereich As soon as people failed to read what a 7 meant. They probably view a 7 as a 70% like they'd get on a paper in school rather than what GS says it is, "good".
@rayzorgaming Yes, WildStar's Red colours blows all those other MMO's reds out of the water. It's an opinion, you can't factually state that red is better than green same as you can't factually state that WS is any less mediocre than the other MMO's you listed.
@bobbo888 Idk honestly, the only thing recent that I can think of is MAYBE ESO since it tried to hide the "kill X Y's" by having you kill 1 specific guy but put 10 mobs between you. Even that isn't great, but it at least tried to mask the fetchquesting as something somewhat important. GW2 gave you the option of doing a mix of things in an area instead of 10 quests in the same little area that were all separate. WS's questing system is far worse than any other recent MMO imo because it ignores all the little ways that newer MMO's since vanilla WoW learned how to mask the tedium. IMO, the one thing that WS absolutely failed at was questing.
I think it's time for an MMO to actually update and rethink questing in general. I can honestly say that I would be subscribed atm to WS if it had managed to have any redeeming quality in the questing.
nice review. 5-6/10 for me. It has a TON of charm around it and the combat is good, but imo, "go kill/collect 20 zebra hooves" is a quest that belongs to be forgotten from WoW's vanilla age and has no place in 2014. I got to lvl 25 as a settler, and settler was nothing more than fetch quests (go fetch Fido!!! Good doggy!) gathering sticks and stones so that I could build something someone else benefited from with little reward for me. But that was my entire experience, just fetch quests after fetch quests. One cool quest once in a while filled with 99% filler quests that serve no purpose but to be filler. I'd rather do one REALLY good quest than WildStar's 100 tedious quests.
I get that WS is like WoW, the "fun" starts at endgame, but I'm not about to spend another 50 hours per character/class simply to get to the "fun" while still paying a sub fee. I need at least a little enjoyment out of the quest to get to max level, but there isn't any. I was charmed until about level 10 when I realized all my quests revolved around my character being a dog. Add that to a sterile feeling world, and I couldn't stand to log in anymore. I wanted to like it, honestly, it just wasn't any fun though. The fun shouldn't start at max level, especially if that is 50 hours away and $15/month. "good" combat and charm can only take it so far for me before the terrible quest designs from 2000 drag the fun down to a mediocre at best experience.
@collmomo not really, when you can just get the same game for less or = price, with more polish, I think innovation is a huge deal. Why bother with the new game if it's something you had 10 years ago? Go play the old game if it's as good and no different.
It's time to shut it down when developers know that no one has ever had a good experience with GFWL. I will personally avoid buying any game that has it anymore. It's a dealbreaker.
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