Like with any console decision, look at the features any system offers as well as the games, and decide if that fits what you are looking for. I love my PS4 and the games I have for it, but I am waiting for something new to come a long.
-Rhett81-'s forum posts
@CrownKingArthur: Excused in the sense "it makes sense for them to not give refunds just because of their policy (which should be illegal btw)" versus "Sony should have to refund them, no matter the motive that prompts said refund" which has been his point so far.
I don't think Sony should be forced to refund them. I just think they should go ahead and do it because 1) it's the right thing to do and 2) it will make them more money in the long run than angering early PS4 adopters will.
Early PS4 adopter here. I'm not angered.
Your point fails.
When they don't offer a refund, they lose a customer who already owns a PS4. It seems like losing the money for the product is probably the better deal. Steam has a no refund policy, and Valve has a reputation of having awful customer service. I personally keep things like that in mind when making purchases and try to avoid the steam version of any game if at all possible.
What makes you think they automatically even lose the costumer? That's a worst case scenario. Considering they just spent (at least) 400$ on a console, at best they'll lose a couple of digital sales from them in the next months/years.
I like how Valve is "excused" though, especially when you keep on saying that the motives don't matter and they should be refunded. Seems "logical". Even more so when you keep their policy in mind, but I suppose it's a bit too much for Sony to expect users to not use their PS4 controller on the PS3 while keeping their PS4's turned on. Nah, Sony should totally have to refund them. Obviously.
How am I excusing Valve when I purchase games from other services? I only buy from steam if the game is steam-exclusive or on sale for less than $10. I think a customer who purchases a console in the launch window probably is going to be purchasing more than a couple of games over the coming months/years, and why would they continue supporting you after you force them to pay for games they didn't even intend to buy? They certainly aren't going to keep buying from PSN, would be a whole lot less likely to get PS+, and probably won't be too thrilled about the prospect of getting a PS5.
What's worst for Sony? Not refunding a couple of morons who essentially faceroll-bought games, or opening up a loophole for more people to get refunds by "accidentally buying them using their PS4 controller on their PS3 while leaving their PS4 turned on."
If Sony does refund the money what is stop any one who has immediate buyer's remorse from using this excuse in the future? Sounds like these people need to take responsibility for their actions.
What should stop them? If they haven't used the product and don't want it, what does Sony (or any other company) lose by taking their key back and refunding the money?
They lose the money you paid for the product or service you don't want any more. Does Steam give refunds for games you haven't played? Do Google or Apple routinely allow you get money back for music or apps you don't want?
When they don't offer a refund, they lose a customer who already owns a PS4. It seems like losing the money for the product is probably the better deal. Steam has a no refund policy, and Valve has a reputation of having awful customer service. I personally keep things like that in mind when making purchases and try to avoid the steam version of any game if at all possible.
Clearly whoever is asking for a refund by threatening to "trade in their PS4 for a X1" is not hurting for money.
"I'll show you guys, Sony! I'll get back at you by spending $500 more dollars and even more money to buy some of the games I already own! Hah!"
As far as Google/Apple are concerned, all sales are final, but sometimes they offer a "one time buyer's remorse" refund.
What isn't coming to Steam these days? Some week ago god damned Sudeki arrived. So that's great, or something. In theory, ease of access for developers and publishers is a good thing, more creative people being able to make more games available. But that's never how that story ends is it? Just look at any open games market thus far. With the floodgates open, any ol turd will float by. There's nothing inherently wrong with bad games being allowed to exist, as long as it's easy to just slurge those the **** out of the way to get at the good ones. And that's the problem that needs to be surmounted. Valve's done some things, tagging, reviews, recommendations, but is it enough?
I think perhaps the most important step that needs to be taken is for Valve to start offering a proper returns policy. The idea of waiting and checking for user impressions is sound, but then if everyone does that, there's no users to give impressions. And with the Steam customer reviews becoming increasingly relied on as a seal of approval , people will try to abuse it. So if you end up paying for a broken piece of shit you ought to be able to get a refund. And not Steam wallet credit, a proper refund. That way people won't get punished for being willing to give games a chance. And hopefully it'll help give less known, unshitty games a better chance of establishing themselves rather than getting flushed away in a flood of refuse. Remember how Recettear did pretty well in 2010? Would it do as well today? Would critics be as willing to give it a look?
Seriously, if a store has the gall to make money off of pushing baffling, pseudo-busted rubbish like Dark Shadows, or fundamentally broken garbage like Game Tycoon 1.5, it should damn well take responsibility for it.
Another thing is the data that drives charts and featured slots. The stuff that's on the front page. Quality isn't part of it.
Valve's smart people, hopefully they'll better help us spend our money wisely and rejoice at the amount of variety rather than solely lowering standards all around.
You're on a video game review site.... complaining about buying games that aren't good....
Am I the only one that can see the obvious fail here?
How do you not notice your PS4 is turned on?
Also, lol@all the lems trying to turn this story into a Microsoft vs Sony thing. Why is this story even in system wars? I mean, it's about a couple of idiots that accidentally/miraculously bought games digitally (doesn't it require your CC security code AND PSN password to even purchase games?). Are lems trying to suggest that this bizarre scenario isn't possible on an Xbox?
Give me a break.
I'm proud to say I get my news from the Daily Show. >.>
http://www.businessinsider.com/study-watching-fox-news-makes-you-less-informed-than-watching-no-news-at-all-2012-5
I'm not stupid....at least I know MS has the Xbox franchise of consoles and in no way owns Dells, Toshiba, Asus, etc.
Cool? Who said MS owns dells, toshiba and asus?
Implying that MS is the only "platform" for Titanfall is implying MS owns those platforms. A multi plat is on different platforms...not exclusive to one manufacturer. But I doubt you can understand the difference. You seem to be butt hurt over the term multi plat. and this conversation is tedious. I prefer discussion where both parties can keep up.
If thats how you interpreted it thats not my fault
Hi. My name is Linux, and I can run Windows applications.
http://en.wikipedia.org/wiki/Wine_(software)
You can stop acting like you know what your'e talking about now.
I finished Legend of Zelda: A Link to the Past (SNES) in one sitting.
.
.
I regret nothing. :)
i've played a lot of free to play games and so far non have offered an instant boost to max level cap... if this is true, then Blizz has become worse then all the f2p games i've seen... and they are a subscription game which is supposed to be empty of the pay to win advantages.
Eh, with a game like WOW - max level is where the game really starts - not ends. I have to disagree that boost to max level is "pay2win".
Now if you could go and buy the best gear through their services to clear that raid that's been giving you trouble, i'd agree with you.
Wouldn't it just make more sense then to shorten the length of time it takes to reach level cap so that everyone can experience end-game? The problem I see is that Blizzard chose to charge for convenience of seeing end-game instead of just shortening the time it takes to get there.
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