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#1 -Socrates-
Member since 2008 • 290 Posts
[QUOTE="-Socrates-"][QUOTE="fireandcloud"][QUOTE="-Socrates-"][QUOTE="fireandcloud"]

[QUOTE="biggest_loser"]I thought Id and Raven worked together on Quake 4...maybe not then? fireandcloud

id sort of oversaw the whole project (and i'm sure gave their input as well), but raven clearly was the lead developer for the game.

you have it all wrong Id is the brains behind it they created the gameplay and the way it was meant to be played and Raven made whatever Id told them to make

i personally think it's important to separate developers and publishers (or whoever holds the ip for a franchise). it'd be like saying all the mods that are created for quake are part of id software and all the mods for hl2 are part of valve. raven got the go ahead to develop quake 4, and i'm sure they couldn't do anything significantly different to alter the overall lore of the quake universe, but they're given a certain amount of freedom to implement things and develop the game they have a vision for. id has the veto power to strike down any ideas, i'm sure, but i would imagine id gives them the freedom to truly make their game (as long as it doesn't disagree with id's own vision).

exactly raven works for Id and ID is in charge

no, raven does not work for id. raven is an independent game developer. id does not own them in any way. they just have a good working relationship for many years now.

i meant that raven worked with Id for Quake 4 silly :P

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#2 -Socrates-
Member since 2008 • 290 Posts
[QUOTE="-Socrates-"][QUOTE="fireandcloud"]

[QUOTE="biggest_loser"]I thought Id and Raven worked together on Quake 4...maybe not then? fireandcloud

id sort of oversaw the whole project (and i'm sure gave their input as well), but raven clearly was the lead developer for the game.

you have it all wrong Id is the brains behind it they created the gameplay and the way it was meant to be played and Raven made whatever Id told them to make

i personally think it's important to separate developers and publishers (or whoever holds the ip for a franchise). it'd be like saying all the mods that are created for quake are part of id software and all the mods for hl2 are part of valve. raven got the go ahead to develop quake 4, and i'm sure they couldn't do anything significantly different to alter the overall lore of the quake universe, but they're given a certain amount of freedom to implement things and develop the game they have a vision for. id has the veto power to strike down any ideas, i'm sure, but i would imagine id gives them the freedom to truly make their game (as long as it doesn't disagree with id's own vision).

exactly raven works for Id and ID is in charge

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#3 -Socrates-
Member since 2008 • 290 Posts
wheres quake how can you not include quake they are one of the best fps games (series) of all time they crunch on all those except for half life (and between half life thats a tough choice)
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#4 -Socrates-
Member since 2008 • 290 Posts

We will continue to belt out Half-Lifes, and then we have a surprise for you. I don't want to give it away, but it won't be good or innovative and it will as boring as our previous titles. Trust me, I know, I work for Valve.Ps2stony

no you dont know or you dont work for valve in another post you said you worked for activision now your saying you work for valve :S what are you trying to pull here you crazy teenager :P

here look its a post you made in another thread

I think Infinity Ward is the best, and that they make the best games which you should buy several copies of. Trust me, I know, I work for Activision.Ps2stony

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#5 -Socrates-
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[QUOTE="biggest_loser"]I thought Id and Raven worked together on Quake 4...maybe not then? fireandcloud

id sort of oversaw the whole project (and i'm sure gave their input as well), but raven clearly was the lead developer for the game.

you have it all wrong Id is the brains behind it they created the gameplay and the way it was meant to be played and Raven made whatever Id told them to make

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#6 -Socrates-
Member since 2008 • 290 Posts
[QUOTE="-Socrates-"]

[QUOTE="fireandcloud"]quake 4 was by raven, actually, so that doesn't even count as part of id software arsenal. id's last game was doom 3, which pales in comparison to quake 4. the game before that was quake 3 arena, which paled in comparison to unreal tournament. so yeah, id is slipping a bit, but i have a feeling that they're coming back big time with rage.fireandcloud

Doom3 and quake 4 were also made by raven software but they still belong to Ids *arsenal* if you will since they are the brains behind it.

no, doom 3 was developed by id.

including quake 4 in id's aresenal would be like saying crysis is by ea. that's just plain wrong, in more ways than one.

how can you say that

quake belongs to Id software and quake 4 is no different they used the same gameplay as quake 3 with some changeds here and there (crouch sliding, heavy feeling to it) but Id worked on it to its not like raven could of made quake 4 without ther being a quake 1 2 and 3 (gamelplay wise)

just imagine if Id never existed hypotethically i doubt raven could have come ou with such good quake stuff on ther own

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#7 -Socrates-
Member since 2008 • 290 Posts
[QUOTE="-Socrates-"]

[QUOTE="fireandcloud"]quake 4 was by raven, actually, so that doesn't even count as part of id software arsenal. id's last game was doom 3, which pales in comparison to quake 4. the game before that was quake 3 arena, which paled in comparison to unreal tournament. so yeah, id is slipping a bit, but i have a feeling that they're coming back big time with rage.fireandcloud

Doom3 and quake 4 were also made by raven software but they still belong to Ids *arsenal* if you will since they are the brains behind it.

no, doom 3 was developed by id.

oh my bad i guess its just that im back to playing quake 4 and it reminds me oh so much of doom 3

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#8 -Socrates-
Member since 2008 • 290 Posts

quake 4 was by raven, actually, so that doesn't even count as part of id software arsenal. id's last game was doom 3, which pales in comparison to quake 4. the game before that was quake 3 arena, which paled in comparison to unreal tournament. so yeah, id is slipping a bit, but i have a feeling that they're coming back big time with rage.fireandcloud

Doom3 and quake 4 were also made by raven software but they still belong to Ids *arsenal* if you will since they are the brains behind it.

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#9 -Socrates-
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[QUOTE="-Socrates-"][QUOTE="biggest_loser"]

[QUOTE="foxhound_fox"]All-time: id Software or VALVe
Right now: GSC Game World and Crytek
biggest_loser

Crytek? After one major game.

Interesting. I'm not saying its wrong certainly but its a big statement.

very true

i think valve is a great company but its more dedicated to storyline although a couple ofgood fps is RO, CS, and DOD: S

but i stick to my post when i say ID software really made an impact on the FPS genre but revoultionized competitive gaming and multiplayer gaming

Sure ID have had a huge impact with Wolfenstein, Doom, Quake and that can never be replaced or overshadowed.

But where is ID now? Quake 4?

And surely Half-Life 1 has had the most profound impact on the FPS genre in terms of immersion, story telling, cinematics, AI, level design.

And in talking about competitive multiplayer: Counter Strike - love it or hate it its one of the most famous and popular MP games of all time.

sure is i cant deny that valve is great i love them

im just saying that IMO Id was the company that started it all though more ppl pay more attention to Valve since they are doing alot more then Id

Id had the long spotlight it was great game after game after game (wolfenstein 3d doom doom 1 quake 1 quake 2 quake 3 doom 3 and meh quake 4 is alright)

and valve impressed us all with half life but i think its great success was in the storyline and here and there with the gameplay but when half life 2 came out the story was good but the gameplay caught up i mean wow those physics were amazing.

i have to say its a tough choice to choose from teh two (at least for me) i will say this tho half life - story 9.8 quake story - 3.5 (doom deserves about an 8.)

but IMO no doubt iu would givefor multiplayer quake 9.6 and half life about 8

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#10 -Socrates-
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[QUOTE="foxhound_fox"]All-time: id Software or VALVe
Right now: GSC Game World and Crytek
biggest_loser

Crytek? After one major game.

Interesting. I'm not saying its wrong certainly but its a big statement.

very true

i think valve is a great company but its more dedicated to storyline although a couple ofgood fps is RO, CS, and DOD: S

but i stick to my post when i say ID software really made an impact on the FPS genre but revoultionized competitive gaming and multiplayer gaming