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02152008

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#1 02152008
Member since 2008 • 203 Posts

Halo 3 will still be on top if you compare it to just the 360 version of GTA4.

death919

Yes, it apparently will. Is Halo 3 ever going to be trounced in connection with sales on Xbox 360? Halo 2 is the chart-topping video game on Xbox, right? Does that mean that its sequel is destined to be the best-selling video game on Xbox 360?

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#2 02152008
Member since 2008 • 203 Posts

Most of them voted Fable 2 as a joke, or to annoy the TC ...Meu2k7

Almost certainly.

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#3 02152008
Member since 2008 • 203 Posts

It will outsell Halo 3 and MGS4.

anyone here doubt it?

HeHateMe_basic

It very likely intends to, if you calculate the sales on Xbox 360 and the sales on Playstation 3.

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#4 02152008
Member since 2008 • 203 Posts
[QUOTE="DragonfireXZ95"][QUOTE="saolin323"][QUOTE="DragonfireXZ95"][QUOTE="saolin323"]

No, not "every game" has foliage, or 3D trees like Fable 2, most use that crap speedtree trees, that are not lit or shadowed properly

The video i gave, as well as the links provide the huge world proof, if you can wathc or read, not my fault, this post was obviously not meant for people like you

And EVERTHING in Fable 2 is moving, the trees and gras move with the wind, the shadows move as the leaves move, and as the sun moves, same for the Crysis like light beams

No, if you can't see them, again, it is YOUR PROBLEM, not mine

Here is a video that everything MOVES, that proves you have no idea what you are tlaking about

http://www.gametrailers.com/player/usermovies/75304.html

So, fo you STILL think Fable 2 trees are found in all games, and do not move ?

saolin323

The trees in that video look like complete garbage.

I can say the same about those blurry, messy Crysis trees and terrible grass too, but that would not help any of us here

To me Fable 2 trees look millions of miles ahead, both technically and artistically

Same for grass

Okay, but to everyone else, Crysis trees and grass are far better looking. End of story.

So, the 77 that voted for Fable 2 ... do not exist ?

Of course most would go for Crysis, because unlike me, think that those overt crisp pics are real in game pics !!!! By those pics of course, Crysis looks a lot better, by REAL in game pics, the foliage looks like a low res joke comparing TBH to Fable 2 amazingly detailed trees and grass

Why isn't one of them encouraging you?

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#5 02152008
Member since 2008 • 203 Posts

Why is this thread still going on? Fable looks good but its not closet technically to crysis. Im a Lemming and i love fable but this thread is just pointless.gink101

Try to make it clear to him.

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#6 02152008
Member since 2008 • 203 Posts
[QUOTE="02152008"]

[QUOTE="Phazevariance"]Yeah, i wasnt a huge fan of the one person dies, the other dies, part of the co-op, but in general the game was really fun. and this one will be great fun too. I for one do NOT regret buying GeOW 1 at all.Eddie-Vedder

Yes, it may be relatively infuriating occasionally.

Yes it did lol, played the game on the pc, found it kind of boring single player, great fun coop though, had a blast playing coop, but it didn't run to well on my friends pc so he kepting nubing and I never finished the game. I wish this was on the ps3, easily the 1 game that I would steal from my fellow lemmings.

Well, that's a pity. Nevertheless, I hope that you'll get pleasure from it the way I do at some future time. :)

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#7 02152008
Member since 2008 • 203 Posts

[QUOTE="numba1234"]Where are you getting this 120,000 leaf trees, real shadow,s and other garbage? I can't believe that I have to see this topic for 3 weeks now. Please stop bumping this topic. It was funny the first day you fakeboy this stuff, now it is getting tired out and boring. I want to see one place where you get your info. Just one.
saolin323

Real shadows, like Crysis has on grass

120.000 leaf trees

http://www.xbox360fanboy.com/2008/02/07/fable-2-does-not-use-speedtree/

"Sam from Lionhead Studios sent us a message to not only inform us that Fable 2 does NOT use IDV's SpeedTree software, but that their team is building their foliage and trees in-house and from scratch. Though, Sam did confirm that, early on, the dev team did look into using SpeedTree for Fable 2, but decided it wouldn't be right for their RPG baby. Oh, and just in case you were wondering, we've been told that each and every one of Fable 2's non-SpeedTree trees have approximately 120,000 leaves dangling from their branches. Oh, friggin' yeah."

Free roaming world

Check video diary #4 below

http://www.gametrailers.com/player/29625.html

Some more stuff, that you will probably not believe either, but here it is

'Dynamic Environments'
When playing RPGs, the feeling is "I don't seem to make a difference to the world."

In Fable, the story is set over the period of a lifetime. Peter Molyneux said that this was both frustrating to design for and yet, allows freedom to do things others can't do. A concept shot from Fable 2 was revealed - a beautifully painted campfire in the woods. Brightwood. When you are a teen in Fable 2, it's a spooky place inspired by Murkwood in LOTR.

The example detailed here was that in this location, you discover a Gypsy camp. If your character goes in and trades and is nice to everyone, you can do a quest to help the gypsies by clearing out woods of enemies called 'Hobbs'. However, if your character comes back in ten years, the camp will have changed into houses. Ten years further on, it's a little village. Ten years further, the village is a town!

But here's the twist; if you initially went into the camp and slaughtered everyone, the town wouldn't exist and that's an interesting thing for the player to experience, as everyone is likely to experience a different environment from one another.

'Buying Things'
Peter asks, "Why is it you can only buy swords and clothes? Why can't you buy a house? Or a shop and be a shopkeeper? Why not a whole street? Or a whole city? Or the nearby castle and be Lord of the castle? Why not buy a dungeon?"

Everything that you see in Fable 2 is buyable and when you buy it, you are Lord of the manor / Owner of the dungeon. It adds to your character as you have a feeling of wealth and ownership. It's a new mechanic; money. It can buy you security, power and pretty much anything else.

How does this enhance the experience? Ownership is empowering. It allows the player to 'unlock' content, and it adds to the simulation element.

Regarding the content unlocking, if you own a castle, there will be specific quests relating to owning that castle. "Sire, there are thieves stealing wine from the cellars!" If you own a cathedral, you get different quests - kill the priest or protect him - and so on...

What this also gives you is that when you beat the game, you haven't finished it as there's still content to be found and played through. This was a feature present in the original Fable (if you played through the evil ending and got the big sword and waited out the end credits), but the fact Lionhead is openly aware of it means that perhaps we'll get more bang for the buck this time round.


http://community.lionhead.com/blogs/fable_2_development/archive/2007/08/31/2769402.aspx

It's nowhere near finished. Think about that for a second. It is not finished. So yes, the game will look at least a gazillion times better than anything you've seen of Fable 2 so far. Anyone doubting that for a split second deserves a kick in the butt. Compared to some other games, Fable 2 is graphically going to be a Masterpiece.
We are talking about vast and expansive outdoor locations, with added night and day cycle with realistic lighting effects that dynamically change the environment around you. There will be uber-detailed textures and lighting on up to fifty character models on screen, all of which will cast a dynamic shadow of themselves on that same environment and the same goes for any object in the world. There is a physics engine, a simulation engine and about a thousand years of knowledge of things that I'm not even trying to understand. According to our water-expert Fran "we are going to kick Bioshock's water!" He gets a little excited sometimes; Italian passion! But the game will look Great.


The problem here, is that you try to bash what i post about Fable 2, when in fact you have NO IDEA about the game

It doesn't matter. I wouldn't even care if we were discussing about 10,000,000 trees. Quality is the thing that is significant.

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#8 02152008
Member since 2008 • 203 Posts
[QUOTE="Onizuka36"][QUOTE="Mad_Rhetoric"]

why would they go head to head? their on different consoles.

personally I think NG2 will break 1 million in the first week due to the fact M$ is publishing it and the 360 base is bigger not to mention 360 also has the highest software attach rate.

MGS4 should do well also, I predict 1 million sales in the fist week as well, as long as cows buy games and not movies.

Mad_Rhetoric

I'll believe that when I see that. I expect Ninja Gaiden 2 to sell BETTER than the previous installments, but 1 million in the first week just ain't going to happen.

look at assassins creed and many other games, there not even published by M$ yet people were shocked how fast they broke a million on the 360. With M$ your game is guaranteed to sell well, M$ spends rediculous amounts of money for advertsment and promotions. There basically going to treat it like halo, NG1 and black combined barely sold a million because the xbox 1 base was small. Now NG2 will easily sell.

We'll just have to wait and see.

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#9 02152008
Member since 2008 • 203 Posts

It was completely overshadowed by many FPSs such as Bioshock, Call of Duy 4, and the Orange Box. Although it sold well, Halo 3 doesn't deserve the hype it got, nor the reviews. leviathan91

Perhaps, but not before it was made available to the general public.

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#10 02152008
Member since 2008 • 203 Posts

I actually had fun in the star wars lego games(on the PS2) and i think i will give this one a try.bigevil_rashek

It was somewhat pleasing.