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1xcalibur1

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#1 1xcalibur1
Member since 2008 • 442 Posts

"...what you're seeing is actually an Alpha code which still looks very good but the Beta is further along and looks better..."

...so the clips that we put on the site are from what we have in the office..."

"...the game that you have played in Europe actually looks better? Yeah..."

"

Check it out:

http://uk.ps3.ign.com/articles/935/935659p1.html

Starts from 12:00

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1xcalibur1

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#2 1xcalibur1
Member since 2008 • 442 Posts
[QUOTE="1xcalibur1"]

Over 40M in budget, more than 160 people working on it simultaneously and 4 years of development?

Yeah it's gonna flop...

rybe1025

I see the KZ2 cheerleaders mention the amount of money they used to make the game and I do not understand why. Money does not mean talent. I will give a example EA and Square is one of the largest developers but they put out a ton of junk but Valve and Epic are much smaller and they still put out great games.

lol dont be a clown man.

EA releases **** games because they work like 2 months on a game for pc,ps3,ps2,360,regular xbox,ds,wii,psp all together.

Valve releases a game once in 2 years minimum and it's for PC and occasionaly 360. They invest lots and lots of time between 2 consoles max

while EA on the other hand spends not even half of it on multiple platforms. Do the math man. The writing is right there on the wall.

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1xcalibur1

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#3 1xcalibur1
Member since 2008 • 442 Posts

Over 40M in budget, more than 160 people working on it simultaneously and 4 years of development?

Yeah it's gonna flop...

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#4 1xcalibur1
Member since 2008 • 442 Posts

[QUOTE="Al3x_n90"]How come you aren't using you're real accout? are you bored? take a look at KZ2 btw :) Zeuxo
Killzone2 looks good but nothing special like Crysis

You cant really compare between the 2.

In order to run Crysis on everything "high" (not to mention ultra), u need at least a 1200$ worth of machinary.

PS3 is only 400$.

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#5 1xcalibur1
Member since 2008 • 442 Posts

PC games usually have the best graphics, the best control schemes, and can be modded to prolong the life of a game. However, I stopped playing PC games once I found out how unreliable they can be. Random freezing, a chugging framerate, or a game that's too advanced for your computer can ruin the gaming experience. I have a $2600 macbook pro that can't run Crysis on maximum graphics, in contrast if I don't run Doom 3 on maximum graphics it freezes up! With consoles like the 360 or PS3 at least we know the game should work. We know what framerate and graphics to expect. Plus, consoles are far cheaper than PC's (PC's also need to be upgraded every year or two). In comes Grand Theft Auto IV that was recently released for the PC. Error messages have been popping up about the game. I wonder how much updating people will have to do just to play the game? Who cares if the PC version is better when you can't play it?

http://news.bigdownload.com/2008/12/03/buggy-gta-iv-pc-release-frustrates-gamers-including-us/

"The highly anticipated release of the PC port of Grand Theft Auto IV has been met with frustration by many gamers who have bought the title starting today. Gamers, especially those who have downloaded the open world action game via Valve's Steam service, have reported a number of bugs and crashes.

Big Download, in trying to review the game for the site, has come across one of the errors mentioned in a Steam forum post (thanks Shacknews): MMA10, which crashes the game to desktop after seeing the title's copyright screen. The temporary solution is not to sign onto the game's Rockstar Social Club online service. The catch is that while you can play the game in single player it deprives you of its multiplayer features.

Other errors we have seen include missing textures which seem to be solved if you don't have the game at super high (1900x1600) resolutions. Another game-loading error, RMN40, seems to be solved in Windows XP if you update the OS to the recent Service Pack 3 upgrade. Big Download has contacted Rockstar Games' PR folks to get a status report on the publisher's plans to resolve these many issues."

Jrfanfreak88

" have a $2600 macbook pro that can't run Crysis" - I stopped reading right after this.

DUHH, games for MACs??? What planet are you from?

My rig costs roughly 1500-1800 dollars and it BLASTS everything in pure 1080P far better than any PS3 or 360 out there.

You come have a look at Gears of War when I'm running it at 180(!) FPS then compare it to what you see on the 360 and then complain.

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1xcalibur1

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#6 1xcalibur1
Member since 2008 • 442 Posts
[QUOTE="Lidve"]

Now imagine what could be done if they did it on 4 high end pc's XD

anshul89

 It would look much much better :)

How about you try 4 400$ worth of PCs?

LMAO

Oh and no such thing as "ATI" in high-end standards.

Crossfire scales like **** in comparsion with Nvidia.

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#7 1xcalibur1
Member since 2008 • 442 Posts

Gran Turismo 5 Prologue, which normally runs at 1920 x 1080 resolution, got a boost from four times the processing power of the PS3, enabling it to run at 3840 x 2160. Each PS3 handled the rendering of a quarter of the total display area. This image was projected on a 220-inch screen via Sony's SRX-S110 projector, which is capable of handling a 4096 x 2160 image... and is too expensive to quote.

The Polyphony dudes also put together a separate demo that ran GT5P at 240 frames per second, four times that of the standard 60. According to the hyperbole laden official report, every man, woman and child in attendance had their brains melted by the refresh rate.

http://kotaku.com/5093592/gran-turismo-5-prologue-running-at-240-fps--3840x2160-resolution

Hope its not a repost :

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1xcalibur1

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#8 1xcalibur1
Member since 2008 • 442 Posts

Just out of curiousity...

Has any of you loud-mouths ever watched a 1080p film on a 50" Bravia?

The video quality could pretty much knock your freaking head off :P

Bluray IS defenitely next gen.

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#9 1xcalibur1
Member since 2008 • 442 Posts
GAME ISNT OUT YET!
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#10 1xcalibur1
Member since 2008 • 442 Posts

You nooby lems are emmbarassing.

Gears 2 has already been leaked to the net and it's 2 weeks due time.

This game is gonna sell - no doubt about it but not in sky-high numbers.