@huyi12: That was hands down my biggest complaint. You can't get excited for finding a cool new weapon because you know it'll break. What's the point then?
@Xristophoros: So there's something wrong with playing a fun game in a time/place that previously you couldn't play it (lunch breaks, on the train/bus/plane, etc)? I guess I have to sell my Switch then because I'm not allowed to have fun apparently.
@Abomination713: You're angry at this as if you are somehow required by law to purchase all remakes for the Switch. What country do you live in that has that kind of tax law?!?!? Scary.
According to the sub line, the author played 55 hours of the game before writing the review. My curiosity is killing me. Does that mean she came to work, poured a cup of coffee, spent 8 hours playing the game then going home and then repeating that for a week and a half? Or did she play some at work and some at home? If it's the former, then I'm definitely in the wrong line of work. Well, if it's the latter, I'm still in the wrong line of work. :)
@goldero: I know! I hate to break it to GS, but there's a lot of industries where "crunch" happens, and it ain't just software. Ask anyone in contract engineering (those that design bridges, roads, or buildings) and you'll hear about 100 hour work weeks. Likewise in old industries such the railroad. My dad, as a director, worked from 3:30 a.m. to 5:30 p.m. six days a week and sometimes on Sunday because that's what the job required. And he did that for months at a time.
@ClericIdola: I'm kind of glad to hear people complain about the "walking sim" that is GoW. GoW has been my favorite franchise since the first one, but I'm having a helluva time getting into this one. It's so slow!
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