The guy from DICE said it was a win-loss situation, but in the end noone wins from that. Making people buy all games new isn't gonna raise their profits, it's quite the opposite. People just won't buy that many games, and thanks to that there are gonna be even less publishers. Nobody will buy the new COD or the new Battlefield every year, they would wait until something new and worth buying came. It's like when the government starts taxing something. It might get some money from it, but in the end less producers will produce that good and less people would buy it, making it a total loss for both the buyers and the companies. If they decide to block used games, it is just gonna backfire and lower their profits.
I don't mind if the protagonist isn't some kind of superhero, it puts more focus on story. There should be more games like Heavy Rain or L. A. Noire. The protagonists in those games are relatable, which is a good thing. Not having super powers isn't a bad thing, it just takes the attention away from the main character and puts it in the plot.
The "large community of Brazilian gamers" is the fourth largest videogame market, so they're not doing us a favor by translating the game to our language. Also, Inniciatives like dubbing Uncharted 3 are more than welcome (if well made).
@BonoBoy I also think that video games, be them consoles or portables, are meant to be used to play games. I don't plan on buying a Vita and I don't have an xbox 360, but I'm sure that if had those I wouldn't use them for messaging my friends or watching movies. I have a cellphone, a tv and a computer for that. However, as shown in the article, Sony is too focused on catching up to the newest technologies (which is not working very well for them) and trying to reach a bigger market that it seems to forget the main reason we buy video games: to play games. I'd rather buy a 3DS, which is totally focused on the gaming experience, than a Vita, which seems to be a more 'powerful' cellphone.
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