I'm wondering if anyone can shed some light on how to consistantly dodge in RE:UC. I'm specifically refering to the waggle dodge far more than any other. I'd hate to assume its just bad game design that makes this dodge so hard to pull for me, so I'm asking to find out how people have been able to do this relatively consistantly.
During a sequence in the Resident Evil 0 game there is a sequence that you must dodge or dye from an explosion. Playing this area one player was fine as I'd survive quite easily if it was a button press. However, when playing this two players, we had to try this section easily 30+ times because it would never stop giving the waggle motion for one of us. We got through it but it seems like luck whenever we successfully dodge that way. How is it done?
We've tried just doing long sweeping strides back and fourth long before the action even appears with no luck.
We've tried doing those exaggerated sweeping motions only when the icon appears.
We've tried real quick shaking like as though you were playing drums both continuously and at the time of the motion.
The only thing I know for sure is that if the wrong button is pressed during the displayed button press you auto fail. Are you not supposed to waggle a lot? Is it only looking for one singular reload motion and fails if multiple of those are detected?
RE:UC is a great game, but any sequence like this has made me want to not play it. Given I've only gone through Resident Evil Zero's part of the game, I'm sure I can expect a ton more of this to appear. Please help!
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