I'm one of those gamers who stood there at the store witha credit card burning in my back pocket and the decision to be made between the Playstation and the Saturn. At launch the Saturn was actually $100 more than the original PS One. By the time I scrounged up enough, Sega had dropped the Saturn's cost (no games included, one controller and the AV cable) to match the Playstation at $299.
Hindsight is always 20/20 but at the time the Saturn seemed like the safer bet. Electronics makers were having a terrible time cracking into the video game sector (Phillips CD-i, Panasonic 3DO anyone?) and Sega, despite some BS with the CD/ 32X detours, still had a MASSIVE following for the Genesis. Nintendo was showing absolutely no signs of releasing new hardware and even then rumors (that would eventually be proven correct) abounded that when they did, it would be cartridge based.
Long story short, it was a $400+ day after picking up a single game and another controller but I sipped the Saturn Kool-Aid. I was actually very happy with the console initially. Games like Bug!, Panzer Dragoon, Clockwork Knight, all great stuff. I think if 2D were going to previal, the Saturn would have mopped up the market. Of course what was really happening behind the scenes was that the move to 3D was in full swing (Nintendo would cememnt this once the N64/ Mario 64 would come out a couple years later) and the Saturn's hardware architecture proved difficult to develop for.
By the time 1997 rolled around, I parted ways with the Saturn to switch to the Playstation camp. The momentum had simply run out for the Saturn but not before many good titles were released. If you actually research the history of Sega, the major reason game companies dumped the Saturn was that behind the scene Bernie Stolar, then-CEO, had basically announced that Sega themselves was pulling the plug on the Saturn to put all their effort into their next console (whcih of course would be the ill-fated Dreamcast). A long line of bad decisions are what ultimately relegated Sega to a software-only developer.
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