I really, really appreciate you pointing to that article. This thread was created to help me assess certain aspects and opinions regarding DRM that I might not have already considered, and the article you linked - as well as your response - went a long way to educating me on public opinion. I do believe that I have something in mind nobody is addressing, but that will have to wait until I have time to write an editorial of my own! ;) Happy gaming, Boz"Having just read Joe Juba's argument in defense of day-one downloadable content, I have a few points I'd like to make. First off, where is the line to be drawn in what should be included in the initial purchase and what's to be included in the DLC? Joe claims gamers are upset because they are not getting fries when they only pay for a hamburger. Isn't it just as likely that gamers are not getting tomatoes, lettuce, and all the toppings from the get-go? Who's to know if that game content was initially a part of the main product, and why is it always assumed it was developed aside from the main game to be sold separately instead of cut out from the core game in order to be able to nickel and dime us? Joe states, "the presumption that a publisher owes you more content beyond the complete game you are purchasing is absurd". And how is the presumption that one is buying a complete game on release day not equally absurd, especially when finished content is offered right next to it with another $ beside it? Obviously it's not complete on day one until more money is spent. Who honestly believes a game released today with day-one DLC would not have that same content included if the game was released in a world where the net did not exist? The simple fact is, if developers and publishers did not have the Internet as a means to offer us this "extra" content on the same day the title hits the shelves, it would be included for free.
Secondly, Joe's right, it is ultimately about timing. A delayed release of DLC is indicative that it was material that was still in development at or started after the game's release and therefor could not have been stripped from what was originally intended simply to be able to charge at additional cost. When it's released at the same time that screams to me that it more than likely was removed, as it was playable from the start. Day-one DLC is outright insulting and should not be supported in any way, shape, or form. If it's finished content when the game is ready to ship, it should be included as part of the package on the shelf."
MirkoS77
Bozanimal's forum posts
This is one of the things I want to understand. Why is this criminal? It's a larger version of shareware: You can play a certain amount of the game for the base cost, and additional game for more. Games are expensive to develop, in some cases very expensive, so instead of charging $100 for everything, they charge less and incrementally for DLC. It makes sense, and those gamers that want more buy more. Happy gaming, BozI think it's only outrageous when developers launch separate DLC the same day the full game comes out. That I just find criminal!
Amster_G
In my experience most gamers despise downloadable content as feeding off gamers, providing them with half a game unless they buy the DLC.
However, I also know gamers that appreciate DLC extending the life of a game that they love.
How about it: Do you like DLC? Yes, no, and why?
Happy gaming,
Boz
Yuuuuck those creative speakers :S and Logitech is just as bad. go for for a $34 pair of Dayton B652 bookshelf speakers with a $24 Lepai amp. $58 sound that will blow away anything logitech/creative..Mozelleple112I use two sets of Creative speakers, and I'm quite happy with them. Creative is one of those companies where you get a lot of mediocre stuff, then they bust out with the Creative Aurvana Live! and you're like, "Where did that come from?" Definitely don't discount Creative on brand alone. Actually, add Logitech to that list: They make Ultimate Ears, after all. Happy gaming, Boz
I really disagree with that. I honestly don't mean to be rude here, but have you owned a set of Logitech speakers? I'm seriously not meaning that to be rude at all, just curious. :)AjaxNeronDon't take it too hard, Ajax: Logitech offers a convenient and inexpensive solution for many gamers, especially if they're not audiophiles. Indeed, it would be tough to get surround sound for much less. But if you love quality audio, it's not going to hold up against a dedicated audio manufacturer like Klipsch or a Harman Kardon brand.. If you want high-quality audio, you really do need a beefier amplifier and power supply than what you'll get in a budget Logitech system. Quality speakers have sturdy cabinets of wood or plexiglass. Cheap plastic cabinets with paper cone drivers can sound decent on a budget, but with some hunting you can almost always find something superior in the used marketplace or on special. Just today the Klipsch Quintet system went on sale at Tech Woot for $180, offering excellent drivers for use with a budget audio system on a budget. All that said, I'm going to discourage you from buying a higher-quality audio system. If you're happy with your Logitech system, keep it and be happy. High-quality audio gear is not wallet friendly! ;) Happy gaming, Boz
If you game a lot, or go for extended sessions, i don't recommend getting in-ear monitors. These are very bad for your ears.HeirrenHow are IEMs bad for your ears? Happy gaming, Boz
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