Righty ho, about a month ago I purchased Final Fantasy XIII after I came back from Denmark. Why did I go to Denmark again for eight days? See the charming pic to the left...
Anyway, Final Fantasy.
Lemme clear my bad name a little when it comes to FF:
- I have absolutely no history with Final Fantasy.
- I never ever gave a damn either.
- There's an awful lot of hentai regarding this series...
- ... which obviously has traumatized me. Sorta. A little.
- What was I talking about again?
- Oh yes, the girls are insanely well stacked.
So, let the bashing commence!
STORY/CHARACTERS
The story goes as followed;
A long, long time ago, there was a train. And on that train, there was a girl that has watched G.I. Jane a time or thirty too often. And next to her is the black dude from Predator... With an afro shaped like a fruitbowl which houses a damn bird. The girl is a soldier/ex-soldier/AWOL marine/something that made the government hate her and the guy is just there.
My thoughts at this moment: Well... It ain't all bad, I kinda like the Sarge-like-dude-from-Predator.
Some time later it introduces some dude who I just hate, the fruitcake with the beanie/snowhat. Followed by the annoying brat called "Hope", whose name is a contradiction. And topped it off by showing me the most off-the-charts character ever introduced in a video game; The broad with the pigtails. The entire purpose for that character being there is to make you feel even less connected to the game and to prove how bad the characterization of the game really has become.
My thoughts at this moment: Ahhh ****... -_-"
I lost complete understanding of the story, and perhaps because it's my first FF game and this is number... thirteen. Perhaps it's unclear. Perhaps it's just another saga in the never-ending Asian-pop-movie-turned-game, I just don't understand! D:
GAMEPLAY
Ahh the hate-it-or-love-it part to all JRPGs. Turn based combat.
Now, back in the days... I'm 21 and I'm talking like a World War II veteran. Back in the days... Games could get away with this feature and become hits. Nowadays... not so much. See, this is a bit like Resident Evil 5 pulling the 'you can't strafe because our games never allowed you to!' gimmick and forcing us to watch a semi-realistic battle go like this:
Two parties, armed to the teeth with guns, claws, potions and spikey hairdoos wait for oneanother to beat eachother ****less.
Doesn't really work well anymore. But it can be forgiven, as it's the core part of what Final Fantasy is... I suppose. So lets move on.
The thing that really bothered me is the transition from the linear walking down a corridor to combat. It's annoyingly bad. A two-second pause between encountering whatever you're gonna fight, and the fight itself. Just when you feel the least bit connected to the character, you're yanked out of the experience by what looks like a loading screen and thrown into this sequence where your characters are bobbing about and fifteen thousand menus appear.
All in all... The movement is clunky, the freeroam-to-combat transition is flawed and the combat itself suffers of being an afterthought as for the 4-6 hours I played, the "Autoattack" was sufficient to every encounter.
THE EXCUSES
As much as I like to believe you... And I do, actually. It's not really a good thing for a game to torture you with mediocrity for up to 20 hours before the game gets 'better'. I did the clever thing, I bought it for the PS3 so I wouldn't have to swap discs.
But I'll never even get to the point where the game would tell me to swap discs if I had the 360 version, cause a game should hook me in the first 20 hours, not lose me! :I
Now, to cover my tracks... and ass; It's how I experienced the first 5-6 hours of Final Fantasy XIII. If you loved it and you feel violated, offended, insulted or a combination of all three, be my guest and rip me a new one. I don't mind... You love it, I don't. Roses are blue, violets are red. Inverted logic bla bla bla...
There.
Adios amigos.
Log in to comment